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Sony confirms PS2 emulation coming to PS4

I'm surprised so many people don't know that every PS3 is compatible with PS1 discs.

Heck, you can even put the disc in your PS3, and remote play it to your PSP or PS Vita.


Wait, I've tried this 100x and only a select few PSN games will work for me via remorte play on my vita...
 
Thats what I don't like about Sony, they use a safe strategy most of the time just waiting how the market behaves and if looks good then almost copy paste that, ie. psmove against wii, morpheus against oculus, backward comp. against the Xone back. comp. They innovate here and there too (sixaxis, DS4 touch, share btn) there's no need to follow tendencies.
you are wrong with bc, move and Morpheus but nice try
 
This would give me a reason to buy a PS4 if it ran well.

Xbone levels of emulation aren't acceptable.

1487.gif


Please tell us why
 
The PS2 BC thing has been in development long before the Xbox BC thing was announced.

It was announced last year by Sony themselves as well. Short term and selective memory with people in this hobby.

They just did not feel the need to focus so much effort on the PR, since you mainly buy a new console to play the new games. This just goes into their ecosystem that all OS/Console makers want to have for games. One giant catalog for games as a service now.
 
I honestly don't get why people get worked up about leaks of stuff like this. Do they really think people will lose interest in a feature if it is not a "surprise" or something? Has anyone ever said, "oh I don't want that now, because it wasn't announced properly."

Seriously, I don't care when I hear about something. If I want it, I just want to know when it will be available.

It's more about making the best of the announcement.

Everything that leaks is one less surprise to announce at the conference and less excitement. The fewer surprises they have, the less powerful the conference, and the less impact the conference will have in the media.


Think of it this way. Would you still have the same excitement watching a active sports event if they told you what the score was going to be before the event even started.

I'm feeling pretty confident about full PS2 emulation including disc support.

I think if it isn't included, It's more a problem of resources.


OT: PS1 & PS2 BC are welcome but defiantly not something I was waiting for. I will be happy to get to finish FFXII for the first time though.
 
I'm feeling pretty confident about full PS2 emulation including disc support.

Sony have a good track record of promoting a "buy once, use on many devices" philosophy.

They introduced mainstream backwards compatibility with PS2 and retained that for PS3. Ditto to a degree with PSP.

They introduced cross-buy, which is still maintained to this day.

They've provided "free" PS4 versions of PS3 PSN titles (Flower, Flow and Pixel Junk Shooter all come to mind) to those who bought the PS3 versions.

Finally, they were quick to show two fingers to MS's support of blocking used games.

The potential revenue lost by enabling disc support would be negligible IMO. Hell, if anything providing disc support might even promote more sales. I know after some time I'd probably get sick of disc-swapping so if Sony have left me feeling good about PS2 content, I'm more likely to reward (Gradius V on my HDD? Yes please!) them with a double-dip. How many PS4 owners are really gonna have a substantial PS2 library? Not many I'd wager.

I believe at a minimum they'll offer something akin to the Xbone/360 solution as I'm not sure Sony want to lose that PR battle. But I'm hopeful they'll deliver the full hit.

However, the fart in the car is the publishers. If anyone's gonna cock-block this, it'd be the pubs I reckon.

On a final note, I wish this "Sony love to resell you content" shit would die already. There's plenty of evidence against Sony having that attitude. There's like, what? Less than 5% of the total PS ecosystem available to "rebuy" via PSN?
 
I'm feeling pretty confident about full PS2 emulation including disc support.

Sony have a good track record of promoting a "buy once, use on many devices" philosophy.

They introduced mainstream backwards compatibility with PS2 and retained that for PS3. Ditto to a degree with PSP.

They introduced cross-buy, which is still maintained to this day.

They've provided "free" PS4 versions of PS3 PSN titles (Flower, Flow and Pixel Junk Shooter all come to mind) to those who bought the PS3 versions.

Finally, they were quick to show two fingers to MS's support of blocking used games.

The potential revenue lost by enabling disc support would be negligible IMO. Hell, if anything providing disc support might even promote more sales. I know after some time I'd probably get sick of disc-swapping so if Sony have left me feeling good about PS2 content, I'm more likely to reward (Gradius V on my HDD? Yes please!) them with a double-dip. How many PS4 owners are really gonna have a substantial PS2 library? Not many I'd wager.

I believe at a minimum they'll offer something akin to the Xbone/360 solution as I'm not sure Sony want to lose that PR battle. But I'm hopeful they'll deliver the full hit.

However, the fart in the car is the publishers. If anyone's gonna cock-block this, it'd be the pubs I reckon.

On a final note, I wish this "Sony love to resell you content" shit would die already. There's plenty of evidence against Sony having that attitude. There's like, what? Less than 5% of the total PS ecosystem available to "rebuy" via PSN?


I think the breadth of the PS2 catalog could create compatibility problems or security issues, in addition to potential legal and policy redtape. But generally I agree, Sony has been great on this front and most arguments against disc support seem ill founded, reactionary, or thoughtless.

Money, resources, greed, cd roms, rewriting code, all get brought up with little basis.
 
Thats what I don't like about Sony, they use a safe strategy most of the time just waiting how the market behaves and if looks good then almost copy paste that, ie. psmove against wii, morpheus against oculus, backward comp. against the Xone back. comp. They innovate here and there too (sixaxis, DS4 touch, share btn) there's no need to follow tendencies.

Tell me more about how Morpheus is a safe strategy based on how the market behaves (compared to Oculus no less, a product that hasn't even entered the consumer market).

Tell me more about how backwards compatibility on the PS4 is following a tendency from the Xbone, despite the fact that every single Sony console after the PS1 has had backwards compatibility as well, including their portables.

Tell me more how the move is a copy paste of the Wii, is it the same as how the kinect is a copy paste of the eyetoy or something like that? Please elaborate.
 
Well I won't be rebuying any of my PS2 library as 'digital classics' so if there is no disc support, I'm not interested. Fingers crossed it is in the pipeline.
 
Thats what I don't like about Sony, they use a safe strategy most of the time just waiting how the market behaves and if looks good then almost copy paste that, ie. psmove against wii, morpheus against oculus, backward comp. against the Xone back. comp. They innovate here and there too (sixaxis, DS4 touch, share btn) there's no need to follow tendencies.

You do realize the entire concept of backwards compatibility on consoles was brought through with the PS2.... wasn't it?

And why shouldn't they follow where demand is anyway?

It's not about who does what first, or why.... the important part is whether or not they are delivering a good experience for us as customers.

And this is something that some people definitely want, including myself, who owns a PS4. I am not concerned with who is in first place on this or that.

If they are willing to invest in offering me more features for my PS4, I'm not going to say no.
 
I'm feeling pretty confident about full PS2 emulation including disc support.

Sony have a good track record of promoting a "buy once, use on many devices" philosophy.

They introduced mainstream backwards compatibility with PS2 and retained that for PS3. Ditto to a degree with PSP.

They introduced cross-buy, which is still maintained to this day.

They've provided "free" PS4 versions of PS3 PSN titles (Flower, Flow and Pixel Junk Shooter all come to mind) to those who bought the PS3 versions.

Finally, they were quick to show two fingers to MS's support of blocking used games.

The potential revenue lost by enabling disc support would be negligible IMO. Hell, if anything providing disc support might even promote more sales. I know after some time I'd probably get sick of disc-swapping so if Sony have left me feeling good about PS2 content, I'm more likely to reward (Gradius V on my HDD? Yes please!) them with a double-dip. How many PS4 owners are really gonna have a substantial PS2 library? Not many I'd wager.

I believe at a minimum they'll offer something akin to the Xbone/360 solution as I'm not sure Sony want to lose that PR battle. But I'm hopeful they'll deliver the full hit.

However, the fart in the car is the publishers. If anyone's gonna cock-block this, it'd be the pubs I reckon.

On a final note, I wish this "Sony love to resell you content" shit would die already. There's plenty of evidence against Sony having that attitude. There's like, what? Less than 5% of the total PS ecosystem available to "rebuy" via PSN?
Agree with this, regarding disc support. Just how prolific is the pre owned PS2 game scene these days? I know in Japan it's fairly big but I was actually amazed at how big it was when I was there. Here in the UK you'd struggle to find the games anywhere outside of EBay or the CEX online store. Can't really speak for the US, but when I lived in Belgium the second hand market was also next to non existent. I honestly don't see them losing out on much by allowing disc based BC, all prohibiting it will do is piss off the dedicated that did keep their collections. That said, I'm not sure it will be enabled but if it isn't it will be due to technical difficulties rather than them wanting to milk you for a meagre $10 to buy a couple of PS2 games.

And even then I think there will be cross buy, just based on prior practice. If the improvements are really great and the emulator totally different then they might make you re buy them, and unfortunately Sony is tone deaf enough with the little things that it won't just be a small fee to buy the upgraded version.
 
I went from "meh" to "OMG I might finally play DQ8 again". Which I stopped because of BC. I played on my fat PS3 fat and the HDD died with my near endgame save. My brother played on the PS2 (so there'd be no autosave accidents or anything) and could finish it -.-

And I might get to remote play it so I can play everywhere?! Aww yiss.
 
I don't know if enabling disc support would lead to people not buying digital games.

PS2 era is long gone, I don't even know if most people (not NeoGAF) have their PS2 games. I only have 10 or so.

Agreed. Also PS3 has built-in PS1 emulation in every unit, and people still buy PSone classics from PS Store.
 
I'm feeling pretty confident about full PS2 emulation including disc support.

Sony have a good track record of promoting a "buy once, use on many devices" philosophy.

They introduced mainstream backwards compatibility with PS2 and retained that for PS3. Ditto to a degree with PSP.

They introduced cross-buy, which is still maintained to this day.

They've provided "free" PS4 versions of PS3 PSN titles (Flower, Flow and Pixel Junk Shooter all come to mind) to those who bought the PS3 versions.

Finally, they were quick to show two fingers to MS's support of blocking used games.

The potential revenue lost by enabling disc support would be negligible IMO. Hell, if anything providing disc support might even promote more sales. I know after some time I'd probably get sick of disc-swapping so if Sony have left me feeling good about PS2 content, I'm more likely to reward (Gradius V on my HDD? Yes please!) them with a double-dip. How many PS4 owners are really gonna have a substantial PS2 library? Not many I'd wager.

I believe at a minimum they'll offer something akin to the Xbone/360 solution as I'm not sure Sony want to lose that PR battle. But I'm hopeful they'll deliver the full hit.

However, the fart in the car is the publishers. If anyone's gonna cock-block this, it'd be the pubs I reckon.

On a final note, I wish this "Sony love to resell you content" shit would die already. There's plenty of evidence against Sony having that attitude. There's like, what? Less than 5% of the total PS ecosystem available to "rebuy" via PSN?

I've said this before, but I think disk support is also possible, just not every disk. I think what could happen is if a PS2 classic is put on the PSN store on PS4 and you have that game on disk, you can use the disk to play it (or use the disk for a one time unlock for the PSN version). If the game is not on PSN, the disk would not do anything for you on PS4.
 
While seeing some posters get rustled jimmies in this thread has made for some solid chuckles, I think some of you maybe need to get real with your expectations here. There is no way in hell disc based ps2 emulation is going to happen on ps4, especially not if the emulation software is making such significant changes to how the game runs. Can ps4 even run games via streaming direct from disc? I honestly don't know on that one tbh. Taking the Xbone approach with disc BC would be fairly useless as well all things considered.

Don't get me wrong, it's definitely a great bonus they're not just settling for straight emulation here, but be realistic about how far they can or will take this.

Would gladly eat a ban bet if proven wrong.
 
You do realize the entire concept of backwards compatibility on consoles was brought through with the PS2.... wasn't it?

And why shouldn't they follow where demand is anyway?

It's not about who does what first, or why.... the important part is whether or not they are delivering a good experience for us as customers.

And this is something that some people definitely want, including myself, who owns a PS4. I am not concerned with who is in first place on this or that.

If they are willing to invest in offering me more features for my PS4, I'm not going to say no.

Agree with your points, I know about the PS2 bc, I was just pointing out that somehow since PS3, it seemed (to me obviously) that Sony announces stuff after another does. Why Move wasn't announce since the beginning? for example (even if they're working on it before Nintendo)
 
Thats what I don't like about Sony, they use a safe strategy most of the time just waiting how the market behaves and if looks good then almost copy paste that, ie. psmove against wii, morpheus against oculus, backward comp. against the Xone back. comp. They innovate here and there too (sixaxis, DS4 touch, share btn) there's no need to follow tendencies.

Everything you listed had been in development for years before their competitors actually released. They just weren't first to the market.

We've been hearing about PS1 & PS2 games on the PS4 for at lest a year.
http://www.eurogamer.net/articles/digitalfoundry-2014-ps1-ps2-games-heading-to-ps4

01.28.2014
Backwards compatibility is coming to PlayStation 4, and PlayStation Now is only part of the story. A well-placed source working with Sony's streaming service reveals that only PlayStation 3 titles are currently scheduled to use the "gameplay over IP" cloud service. PS1 and PS2 titles are set to follow the more conventional route of running locally under emulation on Sony's latest console - but with the possibility of HD visual enhancements.

Shu had played a PSVR prototype in 2010.
http://www.polygon.com/2014/3/18/5524058/playstation-vr-ps4-virtual-reality

Yoshida showed a short demonstration of Sony's early VR attempts, using a modified version of God of War seen from first-person, as well as some headset prototypes that date back to 2010. Using a combination of Sony's own hardware, combining personal video viewers with PlayStation Move controllers, PlayStation engineers experimented with multiple prototypes.


That's just not how these things work. You don't just pull tech out of nowhere in response to others in a couple months.
 
I'm feeling pretty confident about full PS2 emulation including disc support.

That would be amazing, but they didn't add disc support to the late model PS3s once they got the emulation down. You want San Andreas, you re-buy San Andreas digitally.

I'm not holding my breath for disc.

Can't wait until I can d/l the digital copy of Katamari Demacy I already own to my PS4 and play it in the best (official) quality yet, though. I'm almost positive that's going to happen.
 
You do realize the entire concept of backwards compatibility on consoles was brought through with the PS2.... wasn't it?

And why shouldn't they follow where demand is anyway?

It's not about who does what first, or why.... the important part is whether or not they are delivering a good experience for us as customers.

And this is something that some people definitely want, including myself, who owns a PS4. I am not concerned with who is in first place on this or that.

If they are willing to invest in offering me more features for my PS4, I'm not going to say no.

Backwards compatibility wasnt a Sony idea. Original SFC plans had it being compatible with Famicom titles. And prior to that, we had Atari consoles that were capable, like the 7800.

https://en.wikipedia.org/wiki/Atari_7800#Backward_compatibility
 
I don't think there will be disc support because of the trophies. The Star Wars games don't have generic trophy images. So I imagine a developer would have to go back and add those things.
 
That would be amazing, but they didn't add disc support to the late model PS3s once they got the emulation down. You want San Andreas, you re-buy San Andreas digitally.

I'm not holding my breath for disc.

Can't wait until I can d/l the digital copy of Katamari Demacy I already own to my PS4 and play it in the best (official) quality yet, though. I'm almost positive that's going to happen.

I've been having that Katamari itch lately, and to play the original in a higher revolution with trophies will be great.
 
I don't think there will be disc support because of the trophies. The Star Wars games don't have generic trophy images. So I imagine a developer would have to go back and add those things.

But they could allow local emulation for the disks we own without trophy support, and with the PS2 Classics they sell on the store they retrofit trophy integration with their patented technology, adding incentive to buy/rebuy them games.
 
But they could allow local emulation for the disks we own without trophy support, and with the PS2 Classics they sell on the store they retrofit trophy integration with their patented technology, adding incentive to buy/rebuy them games.

Yup, best case scenario.
 
Everything you listed had been in development for years before their competitors actually released. They just weren't first to the market.

We've been hearing about PS1 & PS2 games on the PS4 for at lest a year.
http://www.eurogamer.net/articles/digitalfoundry-2014-ps1-ps2-games-heading-to-ps4

01.28.2014


Shu had played a PSVR prototype in 2010.
http://www.polygon.com/2014/3/18/5524058/playstation-vr-ps4-virtual-reality




That's just not how these things work. You don't just pull tech out of nowhere in response to others in a couple months.

I wasn't saying that, is just WHEN they announce their stuff. Even if they're working on it before. Or maybe is just coincidence that others announce stuff before Sony.
 
I don't think there will be disc support because of the trophies. The Star Wars games don't have generic trophy images. So I imagine a developer would have to go back and add those things.

The way we suspect that the trophies work, it shouldn't matter whether the game image is loaded from a DVD or from the hard drive. The game state is always monitored in memory.

If games cannot be enabled with a disc, it will most likely be simply because Sony wants money, no other reason.
 
i bet this was supposed to be a PSX announcement.

was? they should have elaborated on this at Paris Games Week. many speculated the Star Wars bundle games would be emulations and they in fact are. And all they have said is that they are working on PS2 emulation on PS4. it will still be a PSX announcement but they put themselves in this position by having the star wars bundle games come out in Nov. they could have easily made it a "here's your code, download available in December"
 
Damn, I heard about the 1280x720p-ish resolution and 60fps in the Star Wars collection version of "Star Wars Episode 1 Racer 2 : Racer Revenge" I feel the need to get a PS4 just to play that game in semi HD at 60fps. If only it was full 1080p with widescreen emulation too...

yum
 
I keep trying to think of a Ps2 game i would to play and i just think the games will have not aged well. At least older games etc 80's 90's Arcade games are ok or a quick 5- 10 min blast but i think Ps2 games will be like playing mobile phone/tablet games with a Dualshock imo.
 
I keep trying to think of a Ps2 game i would to play and i just think the games will have not aged well. At least older games etc 80's 90's Arcade games are ok or a quick 5- 10 min blast but i think Ps2 games will be like playing mobile phone/tablet games with a Dualshock imo.

Dragon Quest 8 on a PS4 would certainly be better than the mobile version. There are plenty of gorgeous PS2 games that play well. I have yet to play a mobile game equal to Digital Devil Saga, Suikoden 3, or Dark Cloud 2 for example.
 
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