Halo 5: Cartographer's Gift - FORGE, New Warzone + Arena maps, new REQs and more

Wrong.

Reach had 13 maps across all modes at launch- some of which were also part of campaign levels. H5 has more - plus Warzone and the REQ content (175 armors, etc).

Not to mention there will be monthly drops of more free maps and other goodies.

Stop making up "facts" plz. K thx

Come on, you know that's map count is a pretty damn skewed comparison all things considered. Of Halo 5's 15 default Arena maps, 8 of them are non-Forge maps. Exactly the same amount of non-Forge maps as Halo Reach, and yet Reach had no remixes. So out of the box Halo 5 only beats Reach in terms of Arena maps simply because it's bundled with more Forge maps, and is only able to match Reach in terms of full-maps with the help of two remixes. And that's not considering the fact that five of Halo 5's 7 default Forge maps are strictly locked to one gametype only (...and one of the other 2 got pulled from playlists due to poor feedback). Plus there's the fact the Forge World itself has several well-defined play spaces purpose-built to form the back-bone of 4 of the 5 included Forge maps (Paradiso and Hemorrhage in particular), so most of Reach's Forge maps are more comparable to proper developer maps than they are Forge maps.

Then when you consider Warzone and Firefight it skews even more in Reach's favor, as Reach has 8 Firefight maps versus Halo 5's 6 Warzone maps, and saying Warzone actually has 6 maps is one hell of a stretch as is.

You also have to consider that Reach also had campaign scoring, a file share, significantly more multiplayer options, Forge and Big Team on day one, and significantly more multiplayer modes, so now it looks even worse for Halo 5. Really the only place where Halo 5 wins unconditionally in terms of quantity is customizations, but then Reach also let you choose individual armor pieces rather than just entire armor sets, and I'd say it's safe to say most people agree in terms of quality Reach armor wins by a country mile.

And sure, we're getting free content monthly which is great, but it seems like a huge chunk of that is going to be Forge maps and remixes. I have nothing against either and I'm totally down for more, but you can't honestly think either hold up to true original developer maps. And it's starting to seem clear that by the end of this, the final developer map count for Halo 5 isn't going to be anywhere near Reach's, at least without the help of a lot of remixes, which is honestly a bit of a shame. If it weren't for the issues inherent to paid DLC maps (either playlist populations tank or it's hard as hell to find matches on DLC maps) I'd take a slew of real paid map packs over a trickle of remixes and Forge maps any day, because honestly the money isn't that big of a difference to me. I just want original, full-scale content.

It doesn't help either that a lot of the "free content" is just content that's been held from launch, such as Big Team Battle and Forge, which have traditionally been day one.

By the way, every default Reach map (excluding Forge World) is in the campaign. I'm not really sure why that matters though, as all of them were still designed as multiplayer play spaces. They were just integrated into the campaign by the campaign team, who also arted them up and gave them canon.
 
Looks great! I'm so excited to get another Warzone map, and mess around in Forge.

It's awesome that the map releases aren't splintering the community. We should also be getting content past April if what Frankie posted earlier is true.
 
And there we go my joke has truth. Not surprisimg.

Can I get a refund for this game?

Jesus 343...
Yes, yes you can. Contact Xbox support and ask for a refund. Explain that you were dissatisfied with your purchase. If they balk ask to see their supervisor. If their supervisor balks threaten to start posting on twitter.

Whatever it takes to get you separated from this game and out of these threads, DO IT.

With this kind of mentality, I guess I should be able to go to a nice restaurant eat a nice meal, drink a glass of wine, then refuse to pay for it because the 'service' received was sub par, thus justifying not having to pay.

I guess some people really do try there best to always try to receive a free lunch...
 
Great update. But, the rng with the armor is fucking annoying. Just give us cosmetic reqs or the option to purchase the stuff that we want please.
 
I admit I didn't but it's pretty easy to guess how these guys work.

What they did with forge and btb is bad enough..... They already made it bad. They can't fix it now. Even if they fix new arena maps without sight issues, fog and light bloom. They are far too deep in wrong ideas and designs right this ship.

I admit I hope they wouldn't just make remixes for arena but I'm not surprised.

My dissappointing feelings have already happened with map designs and other issues. Now I'm just watching these issues continue.

I still keep one percent hope they change their ways but why I even do that. It's extremely, extremely disappointing..

No one likes you, you always complain, literally constantly in every halo thread. Just leave.
 
How about instead of adding 1 million to the HCS prize pool they hire some more people or whatever they have to do to get

- social playlist
- campaign matchmaking with scoring earning RP
- firefight
- req packs for only cosmetics
- req packs for only warzone weapons
- More game modes
- the 6 warzone maps we were promised at launch (warzone assault maps that are exactly the same don't count)
- the other BTB Forge made maps that we know are already done since the cartographers made them months ago

All that would far increase whatever they think adding 1 million to a prize pool would do.

Agree with this 100%, especially Campaign Scooring and Firefight. For me there is not enough social PVP and there is no PVE bar the Campaign. It's a shame because the core of Halo 5 is great but the content is anaemic.

Give me Oddball, King of the Hill and a more lone-wolf friendly social playlist please!
 
Another thing I hope is that they make the new maps appear more in matchmaking than the rest, at least for a little while. Don't want to spend an all night in Warzone not even getting to play the new map the day it released.

And since I'm talking about that: for the love of god, 343, up Guillotine's weighting. I only played it twice since release...
 
With this kind of mentality, I guess I should be able to go to a nice restaurant eat a nice meal, drink a glass of wine, then refuse to pay for it because the 'service' received was sub par, thus justifying not having to pay.

I guess some people really do try there best to always try to receive a free lunch...
I can't connect as well. Stats don't pull up anymore when I finish matches. Won my one and only rocket game as I couldn't find anymore games. I can deal with these things it's just the base game that hurts the most.
 
No one likes you, you always complain, literally constantly in every halo thread. Just leave.
Even if that was true if still hold to my guns and give 343 all the feed back I can. Doesn't matter if people like me cause I'm expressing my feelings.

Shrugs. There are many options. Ignore button or actually just ignore what i say. I don't ruin the game for you.

Ive played with a few guys online from here including speedy and they didn't seem to mind. They even complained more than me while we played lol. I'm a pretty simple guy all things considering.
 
Come on, you know that's map count is a pretty damn skewed comparison all things considered. Of Halo 5's 15 default Arena maps, 8 of them are non-Forge maps. Exactly the same amount of non-Forge maps as Halo Reach, and yet Reach had no remixes. So out of the box Halo 5 only beats Reach in terms of Arena maps simply because it's bundled with more Forge maps, and is only able to match Reach in terms of full-maps with the help of two remixes. And that's not considering the fact that five of Halo 5's 7 default Forge maps are strictly locked to one gametype only (...and one of the other 2 got pulled from playlists due to poor feedback). Plus there's the fact the Forge World itself has several well-defined play spaces purpose-built to form the back-bone of 4 of the 5 included Forge maps (Paradiso and Hemorrhage in particular), so most of Reach's Forge maps are more comparable to proper developer maps than they are Forge maps.

Then when you consider Warzone and Firefight it skews even more in Reach's favor, as Reach has 8 Firefight maps versus Halo 5's 6 Warzone maps, and saying Warzone actually has 6 maps is one hell of a stretch as is.

You also have to consider that Reach also had campaign scoring, a file share, significantly more multiplayer options, Forge and Big Team on day one, and significantly more multiplayer modes, so now it looks even worse for Halo 5. Really the only place where Halo 5 wins unconditionally in terms of quantity is customizations, but then Reach also let you choose individual armor pieces rather than just entire armor sets, and I'd say it's safe to say most people agree in terms of quality Reach armor wins by a country mile.

And sure, we're getting free content monthly which is great, but it seems like a huge chunk of that is going to be Forge maps and remixes. I have nothing against either and I'm totally down for more, but you can't honestly think either hold up to true original developer maps. And it's starting to seem clear that by the end of this, the final developer map count for Halo 5 isn't going to be anywhere near Reach's, at least without the help of a lot of remixes, which is honestly a bit of a shame. If it weren't for the issues inherent to paid DLC maps (either playlist populations tank or it's hard as hell to find matches on DLC maps) I'd take a slew of real paid map packs over a trickle of remixes and Forge maps any day, because honestly the money isn't that big of a difference to me. I just want original, full-scale content.

It doesn't help either that a lot of the "free content" is just content that's been held from launch, such as Big Team Battle and Forge, which have traditionally been day one.

By the way, every default Reach map (excluding Forge World) is in the campaign. I'm not really sure why that matters though, as all of them were still designed as multiplayer play spaces. They were just integrated into the campaign by the campaign team, who also arted them up and gave them canon.

This guy speaks the truth.

I can't wait to play Reach on back compat. 343 destroyed one of the biggest franchises. And on top of that they are liars.
 
Will this update finally fix the horrible connection issues this game has rendering it unplayable?

Got to use money on more important things like: Giving it away to one person while fucking 99.9999% of the community.

At least now we know how they promised us those "free maps" after launch. Just make more Forge maps. For fucks sake 343i.

Please go watch the Sprints to see development on the game, and how it's not as simple as using REQ pack money to pay for it. Only a portion go towards HCS tournaments and the championship, and it's something that is ridiculously smart, considering they want to bring back the pro scene, bring back eSports shooter dominance for their game on console. If Halo 5 consistently pays out well for tournaments, you're going to see more pros, it's as simple as that. It's also greater incentive not to leave to other shooter games, if you can make double playing Halo, than playing CoD, you're going to play Halo.

Also, we already know they're working on Rig and Fathom remixes, so that coupled with this Plaza remix is at least 3 Arena maps (assuming here based on what someone read in a Sprint video), that they're going to add in the near future.

I mean yes, I want more gametypes and I want them yesterday instead of tomorrow, but stop seeing things in absolutes like that.
 
Content looks nice but I still need some other gametype and social playlist, especially stuff like infection. The trailer itself was ok but it's very marketing and not very epic or haloish like Bungie did in the past for example. Can’t wait anyway for the update, this game got an amazing gameplay but we really need more good content.
 
Come on, you know that's map count is a pretty damn skewed comparison all things considered. Of Halo 5's 15 default Arena maps, 8 of them are non-Forge maps. Exactly the same amount of non-Forge maps as Halo Reach, and yet Reach had no remixes. So out of the box Halo 5 only beats Reach in terms of Arena maps simply because it's bundled with more Forge maps, and is only able to match Reach in terms of full-maps with the help of two remixes. And that's not considering the fact that five of Halo 5's 7 default Forge maps are strictly locked to one gametype only (...and one of the other 2 got pulled from playlists due to poor feedback). Plus there's the fact the Forge World itself has several well-defined play spaces purpose-built to form the back-bone of 4 of the 5 included Forge maps (Paradiso and Hemorrhage in particular), so most of Reach's Forge maps are more comparable to proper developer maps than they are Forge maps.

Then when you consider Warzone and Firefight it skews even more in Reach's favor, as Reach has 8 Firefight maps versus Halo 5's 6 Warzone maps, and saying Warzone actually has 6 maps is one hell of a stretch as is.

You also have to consider that Reach also had campaign scoring, a file share, significantly more multiplayer options, Forge and Big Team on day one, and significantly more multiplayer modes, so now it looks even worse for Halo 5. Really the only place where Halo 5 wins unconditionally in terms of quantity is customizations, but then Reach also let you choose individual armor pieces rather than just entire armor sets, and I'd say it's safe to say most people agree in terms of quality Reach armor wins by a country mile.

And sure, we're getting free content monthly which is great, but it seems like a huge chunk of that is going to be Forge maps and remixes. I have nothing against either and I'm totally down for more, but you can't honestly think either hold up to true original developer maps. And it's starting to seem clear that by the end of this, the final developer map count for Halo 5 isn't going to be anywhere near Reach's, at least without the help of a lot of remixes, which is honestly a bit of a shame. If it weren't for the issues inherent to paid DLC maps (either playlist populations tank or it's hard as hell to find matches on DLC maps) I'd take a slew of real paid map packs over a trickle of remixes and Forge maps any day, because honestly the money isn't that big of a difference to me. I just want original, full-scale content.

It doesn't help either that a lot of the "free content" is just content that's been held from launch, such as Big Team Battle and Forge, which have traditionally been day one.

By the way, every default Reach map (excluding Forge World) is in the campaign. I'm not really sure why that matters though, as all of them were still designed as multiplayer play spaces. They were just integrated into the campaign by the campaign team, who also arted them up and gave them canon.

Hit the nail on the head right here, I don't understand how anyone can say this game has more content then previous Halo's.
 
I like him just fine, should I post this same statement for every time someone praises the game constantly?
I agree with him to an extent. That's why I stay away from the OT. Nothing much left to talk when everything has just been gone through. Came.to this thread just hoping to see a map I like mostly.

I think I fully grasp the business side of it and what will happen in halo 5 in the next few months. I'll check out what forge has and if we can disable sprint and clamber. Very doubtful but would be interesting



There won't be a while of negative going forward from me. I think most of us know what people like and dislike in the game.
 
Come on, you know that's map count is a pretty damn skewed comparison all things considered. Of Halo 5's 15 default Arena maps, 8 of them are non-Forge maps. Exactly the same amount of non-Forge maps as Halo Reach, and yet Reach had no remixes. So out of the box Halo 5 only beats Reach in terms of Arena maps simply because it's bundled with more Forge maps, and is only able to match Reach in terms of full-maps with the help of two remixes. And that's not considering the fact that five of Halo 5's 7 default Forge maps are strictly locked to one gametype only (...and one of the other 2 got pulled from playlists due to poor feedback). Plus there's the fact the Forge World itself has several well-defined play spaces purpose-built to form the back-bone of 4 of the 5 included Forge maps (Paradiso and Hemorrhage in particular), so most of Reach's Forge maps are more comparable to proper developer maps than they are Forge maps.

Then when you consider Warzone and Firefight it skews even more in Reach's favor, as Reach has 8 Firefight maps versus Halo 5's 6 Warzone maps, and saying Warzone actually has 6 maps is one hell of a stretch as is.

You also have to consider that Reach also had campaign scoring, a file share, significantly more multiplayer options, Forge and Big Team on day one, and significantly more multiplayer modes, so now it looks even worse for Halo 5. Really the only place where Halo 5 wins unconditionally in terms of quantity is customizations, but then Reach also let you choose individual armor pieces rather than just entire armor sets, and I'd say it's safe to say most people agree in terms of quality Reach armor wins by a country mile.

And sure, we're getting free content monthly which is great, but it seems like a huge chunk of that is going to be Forge maps and remixes. I have nothing against either and I'm totally down for more, but you can't honestly think either hold up to true original developer maps. And it's starting to seem clear that by the end of this, the final developer map count for Halo 5 isn't going to be anywhere near Reach's, at least without the help of a lot of remixes, which is honestly a bit of a shame. If it weren't for the issues inherent to paid DLC maps (either playlist populations tank or it's hard as hell to find matches on DLC maps) I'd take a slew of real paid map packs over a trickle of remixes and Forge maps any day, because honestly the money isn't that big of a difference to me. I just want original, full-scale content.

It doesn't help either that a lot of the "free content" is just content that's been held from launch, such as Big Team Battle and Forge, which have traditionally been day one.

By the way, every default Reach map (excluding Forge World) is in the campaign. I'm not really sure why that matters though, as all of them were still designed as multiplayer play spaces. They were just integrated into the campaign by the campaign team, who also arted them up and gave them canon.

This, Klimt what are you smoking bro.
 
Not being negative impact being realistic. New arena map could just be a forge or edit of an existing map. It seems like a joke for me to say that but I've lost all faith in 343

Then why do you keep coming into these threads? I mean, it impacts me less as I have you on ignore - but every now and then I check what you're putting to see if it's worth taking you back off ignore and I'm always unsurprised that it's not worth it.

But genuinely, why do you bother? All you do is come in and post negatively. That's your right, of course, but what do you hope to achieve? I think most people get it now. If you hate the game that much, sell it on eBay and move on with your life.
 
I agree with him to an extent. That's why I stay away from the OT. Nothing much left to talk when everything has just been gone through. Came.to this thread just hoping to see a map I like mostly.

I think I fully grasp the business side of it and what will happen in halo 5 in the next few months. I'll check out what forge has and if we can disable sprint and clamber. Very doubtful but would be interesting



There won't be a while of negative going forward from me. I think most of us know what people like and dislike in the game.

The thing is they showed new things that you have the right to complain about, if you were just complaining about the same old things I would be more inclined to agree with them, but you can voice your opinion on seeing something new for the game. Just like they come in and say something looks "awesome" or "cool" it's just as redundant as you saying you dislike it. Only difference is that they don't agree with your opinion and they are asshats about it while you are pretty cordial with them.

Like this post for example

Then why do you keep coming into these threads? I mean, it impacts me less as I have you on ignore - but every now and then I check what you're putting to see if it's worth taking you back off ignore and I'm always unsurprised that it's not worth it.

But genuinely, why do you bother? All you do is come in and post negatively. That's your right, of course, but what do you hope to achieve? I think most people get it now. If you hate the game that much, sell it on eBay and move on with your life.

Why does it matter that he doesn't enjoy this stuff, like come the heck on. I'm gonna start getting offended every time some of you say that stuff looks cool and tell you to stop posting because if you love it so much, why keep telling me you love it?
 
Hit the road Jack..

Ontopic, I was hoping for more Arena maps but this will do for now, it would be nice for 343 t indicate thier release plan, people need to know if its worth sticking to the game. I'm in love with H5, I'm a veteran Halo player but the lack of Arena maps is worrying me.
 
The thing is they showed new things that you have the right to complain about, if you were just complaining about the same old things I would be more inclined to agree with them, but you can voice your opinion on seeing something new for the game. Just like they come in and say something looks "awesome" or "cool" it's just as redundant as you saying you dislike it. Only difference is that they don't agree with your opinion and they are asshats about it while you are pretty cordial with them.

Like this post for example



Why does it matter that he doesn't enjoy this stuff, like come the heck on. I'm gonna start getting offended every time some of you say that stuff looks cool and tell you to stop posting because if you love it so much, why keep telling me you love it?

Lol the halogaf aristocracy.. It was not so long ago that I was shunned and given a bell to ring by the more glorious members of this community because of my bitching about the server selection.... You know what? Fuck em! That ignore button exists for a reason. The same reason I have jack on ignore.

I still bitch about the server selection. But so do alot more people nowadays... Even halogaf aristocrats themselves do. So now it is an accepted problem. I have met and play regularly with some alright people from here. Not everyone is up their own or their arses.
 
The thing is they showed new things that you have the right to complain about, if you were just complaining about the same old things I would be more inclined to agree with them, but you can voice your opinion on seeing something new for the game. Just like they come in and say something looks "awesome" or "cool" it's just as redundant as you saying you dislike it. Only difference is that they don't agree with your opinion and they are asshats about it while you are pretty cordial with them.

Like this post for example



Why does it matter that he doesn't enjoy this stuff, like come the heck on. I'm gonna start getting offended every time some of you say that stuff looks cool and tell you to stop posting because if you love it so much, why keep telling me you love it?

Some people can't handle negative things said about thinfs they enjoy and I can understand. I like what I like as well and it does resort to an individual initial feeling of how can you not like this. But I know better than that. I have ever given people every right to like and enjoy halo 5 and the issues I see in the game.

This is probably the most I talked halo all week. And yeah, cause it was new news as you say.
 
Is it honestly bad to say what I said in that sentence?

It's about frequency and monotony. You have made your points exceptionally well and very eloquently in threads in the past and I give you credit for the effort you've put in to explaining your dissatisfaction with the game. What grates for me (and, from what I see, a few other posters) is the frequency and monotony with which you repeat those summarised points. It derails threads - it's like somebody at the bar who has to keep shouting over the top of a conversation with their own point of view, over and over, making the same point.

And on that note I'm going to stop contributing to the further derailment of the discussion :-)
 
As I said in my original post, it's his right to post negatively about this stuff. I just don't get why he bothers - why not just sell it and move on. Halo 5 clearly isn't the game for him.

Holding out hope that they fix things through the content updates, he hasn't seen that with this month coming up so if I was him I would get rid of it. He just comes off a dude that loves the franchise and doesn't like a bunch of the moves that they are making. I can't hate on the guy for having an opinion that's contrary to mine. He seems like he genuinely cares about Halo, he's not just some troll. He's mostly courteous when voicing his opinions too which is something that can't be said for a lot of people on this forum.
 
Holding out hope that they fix things through the content updates, he hasn't seen that with this month coming up so if I was him I would get rid of it. He just comes off a dude that loves the franchise and doesn't like a bunch of the moves that they are making. I can't hate on the guy for having an opinion that's contrary to mine. He seems like he genuinely cares about Halo, he's not just some troll. He's mostly courteous when voicing his opinions too which is something that can't be said for a lot of people on this forum.
Yeah and from what I'm seeing they have a road map of updates that have made I more clear to me.

I see they are really more than likely making remakes of maps, Forge btb etc so I wont need to hold out hope. I'll leave this thread other than replying to whoever. I atleast try to answer people of possible. Just trying to be fair. Even if it's a mean comment. That's ok for me.

Halo will hopefully be q game I can enjoy with some of you one day. You wouldnt see me complaining and I'm sure I'd get tired of someone complaomknf a lot about halo 3, so I can understand.
 
Holding out hope that they fix things through the content updates, he hasn't seen that with this month coming up so if I was him I would get rid of it. He just comes off a dude that loves the franchise and doesn't like a bunch of the moves that they are making. I can't hate on the guy for having an opinion that's contrary to mine. He seems like he genuinely cares about Halo, he's not just some troll. He's mostly courteous when voicing his opinions too which is something that can't be said for a lot of people on this forum.

Except he wants a fix that requires a complete rework to the new mechanics by removing them which is absurd. That's why people are sick of his opinions.

This game will never be what he wants and to think his opinion rates a serious nod when he wants the core gameplay changed is a fools errand.
 
New maps look great, I really like Plaza so am happy to get a partner for it (as long as it's still genuinely a different map). New Warzone map looks awesome!

As long as there's file share for Forge I am happy with just unlimited slayer/CTF as the new game modes for this update, but I hope they are planning to at least add things like 1 Flag and Assault in January. Headlong NEEDS those game modes. Also, does this mean Griffball won't be playable even though we have Forge? That seems like a pretty huge oversight...
 
I often agree with what Jack says, but like I said before there is a point where criticism becomes complaining and I'd say he has long passed that threshold. By all means, criticize what you do not like, but this whole doomsday narrative you've been preaching in literally every single Halo thread since God knows when is old. I'm honestly surprised people still give you the benefit of the doubt. You'd think 343 broke into your home, stole all your stuff, killed your dog, shat on your bed and then made you cry yourself to sleep in it with the way you post about Halo. It's fine to not like the direction a game is going, but after a certain point you have to just let it go man. Like, from a Halo fan to another just stop man. It's unhealthy at that point and nobody wants to read it. And it's not like it helps 343 in anyway.

I care about Halo too, but when you reach the point where you enjoy complaining about a game more than playing it, it's good to stop giving a fuck. I dropped Halo 4 like dead mau5 dropped that beat earlier and didn't bother to give them any food for thought.
 
Except he wants a fix that requires a complete rework to the new mechanics by removing them which is absurd. That's why people are sick of his opinions.

This game will never be what he wants and to think his opinion rates a serious nod when he wants the core gameplay changed is a fools errand.
Well, atleast different maps other than the style of eden, rig and plaza would go a long way. But yes you are overall right and I have admitted the issues I have ever would need to be addressed in a new game.
 
I often agree with what Jack says, but like I said before there is a point where criticism becomes complaining and I'd say he has long passed that threshold. By all means, criticize what you do not like, but this whole doomsday narrative you've been preaching in literally every single Halo thread since God knows when is old. I'm honestly surprised people still give you the benefit of the doubt. You'd think 343 broke into your home, stole all your stuff, killed your dog, shat on your bed and then made you cry yourself to sleep in it with the way you post about Halo. It's fine to not like the direction a game is going, but after a certain point you have to just let it go man. Like, from a Halo fan to another just stop man. It's unhealthy at that point and nobody wants to read it. And it's not like it helps 343 in anyway.

i wouldn't be surprised if the bolded was at least true.
 
Back on topic: I am soooo ready for a new Warzone map. Just hoping it's as good as Raid on Apex 7, which is my current MOAT (I'm probably wrong with this opinion but hey I just like jungles and caves, right?).
 
Back on topic: I am soooo ready for a new Warzone map. Just hoping it's as good as Raid on Apex 7, which is my current MOAT (I'm probably wrong with this opinion but hey I just like jungles and caves, right?).

I will say that Apex 7 is great but the fact that players can invade the base from the back now needs to be fixed.
 
i wouldn't be surprised if the bolded was at least true.
You were doing well.then you go to far. Lol

I aimt crying over a game. I know I take design, physics and things to a deep level. But it is just a game that I like to play. I wouldn't punch or hit some dude at 343 of anything most those dudes can only make what others choose as well.

Some of you misunderstand me but I do think I'm like quad polar or something anyeays.
 
I've no idea what happened with this games multiplayer in development, but something had to go wrong.

Half the multiplayer was cut out (no BTB at launch, BTB now entirely fugly Forge maps, no proper maps coming), their Firefight replacement mode only launched with 3 maps with copy-pasted bases across each of them and has gained one more, which seems to be the last one it's getting. And you'd think at least the Arena mode gets treated well, right? Nope, 8 non-Forge maps (some of the Forge maps were so terrible they had to remove them because no-one liked them) with no new maps delivered via map packs, instead just the same maps twice with some small cosmetic tweaks?

How did we go from Halo 4 post-support release to this? It really comes off like they slashed the budget at the same time as ramping up the monetisation.
 
I've no idea what happened with this games multiplayer in development, but something had to go wrong.

Half the multiplayer was cut out (no BTB at launch, BTB now entirely fugly Forge maps, no proper maps coming), their Firefight replacement mode only launched with 3 maps with copy-pasted bases across each of them and has gained one more, which seems to be the last one it's getting. And you'd think at least the Arena mode gets treated well, right? Nope, 8 non-Forge maps (some of the Forge maps were so terrible they had to remove them because no-one liked them) with no new maps delivered via map packs, instead just the same maps twice with some small cosmetic tweaks?

How did we go from Halo 4 post-support release to this? It really comes off like they slashed the budget at the same time as ramping up the monetisation.

Well Certain Affinity did Halo 4's Forge and Halo 4's Multiplayer (DLC maps for sure, not sure about launch maps). 343 did Campaign and Spratan Ops in Halo 4.

343 did everything in house this time around. I'm not surprised it has less content on launch, but I'm surprised at how many shortcuts they're taking to fill it up.
 
Back on topic: I am soooo ready for a new Warzone map. Just hoping it's as good as Raid on Apex 7, which is my current MOAT (I'm probably wrong with this opinion but hey I just like jungles and caves, right?).
It'll be tough to top Apex 7, but either way it'll be nice to have a 4th map in the rotation.
 
Back on topic: I am soooo ready for a new Warzone map. Just hoping it's as good as Raid on Apex 7, which is my current MOAT (I'm probably wrong with this opinion but hey I just like jungles and caves, right?).

I'll tell you right now 343 has done a great job with the aesthetics of the Warzone maps, I wish some of these were translated into some Arena maps. That new city map looks freaking great, feels like an old school Halo map in looks and I can't wait to play it.
 
I would love to see some 90 degree angles in halo 5. Does everything have to be round? Game has the best gunplay and movement of the series, but man are these ugly ass maps.
 
I've no idea what happened with this games multiplayer in development, but something had to go wrong.

Half the multiplayer was cut out (no BTB at launch, BTB now entirely fugly Forge maps, no proper maps coming), their Firefight replacement mode only launched with 3 maps with copy-pasted bases across each of them and has gained one more, which seems to be the last one it's getting. And you'd think at least the Arena mode gets treated well, right? Nope, 8 non-Forge maps (some of the Forge maps were so terrible they had to remove them because no-one liked them) with no new maps delivered via map packs, instead just the same maps twice with some small cosmetic tweaks?

How did we go from Halo 4 post-support release to this? It really comes off like they slashed the budget at the same time as ramping up the monetisation.

Uhm, this feels like the most opposite thoughts of my own.
 
I've no idea what happened with this games multiplayer in development, but something had to go wrong.

Half the multiplayer was cut out (no BTB at launch, BTB now entirely fugly Forge maps, no proper maps coming), their Firefight replacement mode only launched with 3 maps with copy-pasted bases across each of them and has gained one more, which seems to be the last one it's getting. And you'd think at least the Arena mode gets treated well, right? Nope, 8 non-Forge maps (some of the Forge maps were so terrible they had to remove them because no-one liked them) with no new maps delivered via map packs, instead just the same maps twice with some small cosmetic tweaks?

How did we go from Halo 4 post-support release to this? It really comes off like they slashed the budget at the same time as ramping up the monetisation.

I donno, but if you combine this and Halo MCC, it kinda paints a picture that Microsoft isn't willing to delay Halo. I mean Halo MCC was clearly far from being finished, considering a year later it still doesn't feel like a finished product, let alone when it came out and there were immediately noticeable bugs like 1th place and booting people in matchmaking. Halo 5 at least doesn't have anything game-ruining, but it also launched with drastically less content than every Halo since at least 3.

I feel like Halo 4 they were okay with taking their time with, because they were grooming a new AAA studio and it was for the 360, a product that wasn't struggling by any means. But Halo MCC and Halo 5 both feel incredibly rushed in order to give a struggling platform a big exclusive Holiday title. If the Xbox One and PS4 were to trade sales numbers, I would imagine Halo MCC and Halo 5 would've been Spring 2015 and 2016 games.
 
I've no idea what happened with this games multiplayer in development, but something had to go wrong.

Half the multiplayer was cut out (no BTB at launch, BTB now entirely fugly Forge maps, no proper maps coming), their Firefight replacement mode only launched with 3 maps with copy-pasted bases across each of them and has gained one more, which seems to be the last one it's getting. And you'd think at least the Arena mode gets treated well, right? Nope, 8 non-Forge maps (some of the Forge maps were so terrible they had to remove them because no-one liked them) with no new maps delivered via map packs, instead just the same maps twice with some small cosmetic tweaks?

How did we go from Halo 4 post-support release to this? It really comes off like they slashed the budget at the same time as ramping up the monetisation.

Eh, it's pretty clear they have had a specific long term support plan in mind from the start. I really don't like that so much content has been held back, but on the other hand everything that's in there (minus Orion and Pegasus) is extremely high quality IMO and they're clearly serious about genuinely improving stuff like Forge rather than just recreating what was already there in previous entries. Reach MP was absolute rubbish and I didn't even want to play 4 so I am much happier to have a well playing game with less content if that's the price to pay. I've already put like 4 times more time into Halo 5 than I did into Reach and 4 combined.

(Of course I would still have much preferred if 5 launched with the same features as Reach, man that would be the GOAT Halo!)
 
I've no idea what happened with this games multiplayer in development, but something had to go wrong.

Half the multiplayer was cut out (no BTB at launch, BTB now entirely fugly Forge maps, no proper maps coming), their Firefight replacement mode only launched with 3 maps with copy-pasted bases across each of them and has gained one more, which seems to be the last one it's getting. And you'd think at least the Arena mode gets treated well, right? Nope, 8 non-Forge maps (some of the Forge maps were so terrible they had to remove them because no-one liked them) with no new maps delivered via map packs, instead just the same maps twice with some small cosmetic tweaks?

How did we go from Halo 4 post-support release to this? It really comes off like they slashed the budget at the same time as ramping up the monetisation.

Yeah, seeing as the game had a 3 year dev cycle, something big definitely happened during development.
 
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