Final Fantasy 7 Remake: Chunk 1 (CyberConnect2, UE4) Trailer, "PS4 Console Debut"

The faithfulness to the original game is actually really great.

Jessie, Biggs, and Wedge are updated but familiar.

Cloud still says "Not interested.".

Jessie still kicks a Shinra Grunt in the gut.

They still have to blow their way out of the rubble after the reactor is destroyed.

Cloud still jumps on a train after being surrounded by Shinra troops after separating from the group.

Barret and Cloud keep all their old limit breaks and might even get new ones.

Really liking what I see so far.

The Shinra HQ should be amazing.

I don't really care about turn based combat because that wasn't a unique feature of FFVII at all.

So, I take issue with the bolded. I think the FF7 Remake looks amazing but the satisfaction of pushing buttons and having reactions was actually a very MAJOR part of why FF7 gameplay was fun. Ordering commands and certain moves by certain characters felt, via the controller, very satisfying. So I take issue with your statement here.

There WAS a feel to FF7's gameplay and they need to be careful. Still, they seem to be very open minded as to how they are going to deal with that feel and I am very very pleased with what I see thus far.
 
So... Real time underwater battles?

0150-Emerald-Weapon.png
 
Advancements are not shifting the genre. X-2 is an advancement from standard ATB. This is not, it's a sidestep.

But X-2 "advanced" into Crisis Core, and then into Type-0, and then into XV. When even the people who designed the actual turn based battle systems decide to go realtime, what can you do? :P

Even Ito went realtime with FFXII!
 
Uh... is it even FFVII if you throw out the combat for whatever the fuck action-rpg replacement?

People want VII precisely because it's not the new crap.

I don't even care about this now.

I want FFVII for the characters and the story. The battle system, while classic, is not a requirement for me personally.

Do people really only (or primarily) play VII for mechanics?
 
This actually looks interesting to me. It's odd considering I'm pretty lukewarm on FF7 in general.

Maybe I should replay FF7 see how I feel about it these days.
 
It looks like he has cellulite. Maybe that's another side-effect.

I don't know if that's just poor texture modelling or if they're deliberately going for the cellulite look. It's early enough that it could go either way. Would be interesting to see a main character have cellulite though.
 
This is obviously a costly project. I would prefer they stayed truer to the source material such as turn based combat, but if they have to appeal to a larger audience to justify the cost then I understand. If I feel they've gone too far in the end I can always go back and play the original.
 
The FF series has always had awful combat. Some of the worst RPG combat out there. I don't know if I like the new direction it is going in, but let's not pretend it was interesting in the original. RPGs with great combat systems:

Grandia
Chrono Trigger
Shadow Hearts
Final Fantasy Tactics

That is all that comes to my mind.
FF combat isn't terrible, but it has always been made with a more mainstream audience in mind, so they aren't overly complex and are balanced so that even inexperienced gamers have at least a chance to finish the games without huge problems.

They are enjoyable for what they are & can offer some optional content that engages more experienced games better.
 
Yup, I don't get it. I thought people liked FF7, yet all I'm seeing is people celebrating SE changing one of things that made FF7 great. Now I'm not so sure anymore that people actually liked FF7.

I understand bringing the game up to date with modern game mechanics but this just looks like they flipped the entire original battle system on its head and then threw it in the garbage. This is not FF7 at all to me.

After that trailer, I still want to play the game because I love the FF7 universe, but I'm more excited for FF15, and I know I will be disappointed by FF7R regardless of how low I set my expectations.

combat being turn based is not the thing that makes ff7 great. you can still have realtime combat and keep everything else combat related there like summons and materia and such. flipping out without more info sounds overreaction to me.
 
I wanted a remake that fixed what was actually inherently broken with FFVII (the graphics) and didn't replace the battle system with Nomura's brand of trash, but apparently that's too much to ask for?

Its too little to ask for. If you think FF7 is broken but can only point to 'graphics', then you obviously don't know what you wanted to start with.

Don't put your opinions over others. A lot of us knew it would be different, and that's perfectly fine.
 
So, I take issue with the bolded. I think the FF7 Remake looks amazing but the satisfaction of pushing buttons and having reactions was actually a very MAJOR part of why FF7 gameplay was fun. Ordering commands and certain moves by certain characters felt, via the controller, very satisfying. So I take issue with your statement here.

There WAS a feel to FF7's gameplay and they need to be careful. Still, they seem to be very open minded as to how they are going to deal with that feel and I am very very pleased with what I see thus far.

I don't see your point when we can do the same thing here.

Also you could do the same thing in most RPGs.
 
Man, everything about that trailer BUT the combat had me pumped. Fuck this action based direction. I can't even get my RPG on when we're talking about a remake of an RPG that would undoubtedly sell big even if they didn't change the gameplay at all? (Which isn't what I wanted, necessarily, but not what this looks like.) Only if I'm gonna play low budget anime and indie games the rest of my life? Ugh... I'm all worked into a shoot now.
 
So... Real time underwater battles?

Hopefully, it'll end up more like how Bayonetta 2 did it - as just a change of scenery with different physics - not something like what KH1 did. Assuming they're still in, of course; the submarine sections could feasibly be collapsed into a scripted sequence.
 
I will take a fucking dating sim-style game as long as I can experience the perfection that is FFVII
 
I can't believe how much more interesting and atmospheric this looks compared to FF15. Of course I'm very familiar with FF7 but the game just oozes atmosphere on current-gen. Makes FF15 just looks so visually bland. Time for square to show some actually interesting locales for that game so I can get hyped again.
 
Man, everything about that trailer BUT the combat had me pumped. Fuck this action based direction. I can't even get my RPG on when we're talking about a remake of an RPG that would undoubtedly sell big even if they didn't change the gameplay at all? (Which isn't what I wanted, necessarily, but not what this looks like.) Only if I'm gonna play low budget anime and indie games the rest of my life? Ugh... I'm all worked into a shoot now.

https://twitter.com/hulkhogan/status/125437560418865152
 
People were expecting 20-year old turn based combat? It's a remake for a reason, and not using advancements in gameplay and technology would be missing the point entirely.

I think it looks fantastic so far.

Its perfectly normal to expect a similar battle (except presentation of course) This is a remake and not a reboot. Super Mario Allstars did not become something else, Resident Evil Remake didn't become an action game. A remake is to take same game, redo it with currently available hardware but you're not traditionally supposed to change the very nature or what made the old game what it was. That's basically the difference between a remake and a reboot.

Anyhow, if the new battle gives me as much control as the old one, ends up as much strategic as the old one and that the materia system is intact, its going to be great imo.
 
combat being turn based is not the thing that makes ff7 great. you can still have realtime combat and keep everything else combat related there like summons and materia and such. flipping out without more info sounds overreaction to me.

Some people thought FF7 had fun gameplay and was a good game. I understand that many feel differently.
 
I can't believe how much more interesting and atmospheric this looks compared to FF15. Of course I'm very familiar with FF7 but the game just oozes atmosphere on current-gen. Makes FF15 just looks so visually bland. Time for square to show some actually interesting locales for that game so I can get hyped again.
For me personally Square hasn't produced anything that's visually interesting in a long time. It's no surprise that a FF7 remake looks cooler on a visual level than FFXV
 
But removing turn-based combat isn't an advancement....

"Modernised" is probably a better term then.

Turn-based combat just doesn't appeal to the today's gamers, at least not on the mainstream level that SE are aiming for with this remake. It's not just about serving the fans, but also introducing a new generation of people to FF7, people who grew up with real-time RPGs and action games.
 
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