GregLombardi
Member
The faithfulness to the original game is actually really great.
Jessie, Biggs, and Wedge are updated but familiar.
Cloud still says "Not interested.".
Jessie still kicks a Shinra Grunt in the gut.
They still have to blow their way out of the rubble after the reactor is destroyed.
Cloud still jumps on a train after being surrounded by Shinra troops after separating from the group.
Barret and Cloud keep all their old limit breaks and might even get new ones.
Really liking what I see so far.
The Shinra HQ should be amazing.
I don't really care about turn based combat because that wasn't a unique feature of FFVII at all.
So, I take issue with the bolded. I think the FF7 Remake looks amazing but the satisfaction of pushing buttons and having reactions was actually a very MAJOR part of why FF7 gameplay was fun. Ordering commands and certain moves by certain characters felt, via the controller, very satisfying. So I take issue with your statement here.
There WAS a feel to FF7's gameplay and they need to be careful. Still, they seem to be very open minded as to how they are going to deal with that feel and I am very very pleased with what I see thus far.