If you let people choose to see original art or anime version in Louvre, I bet it would get even more popular with tourist.
Such is the world we live in.
is the anime Louvre shiny though
If you let people choose to see original art or anime version in Louvre, I bet it would get even more popular with tourist.
See what I mean? \sBut this got ported from pc TO Vita. ¯\_(ツ_/¯
But this got ported from pc TO Vita. ¯\_(ツ_/¯
They came out almost at the same time.Pretty sure it was a 360 game first. ¯\_(ツ_/¯
Such is the world we live in.
is the anime Louvre shiny though
Imagine you are the first artist and then see your stuff replaced, yikes.
I think this is pretty accurate, but correct me if I'm wrong:
- First release of the game for the Xbox 360 in Japan (EXP);
- Same version was released for the PC afterwards in Japan (EXP);
- A slightly different version was released for the Vita in Japan (EXP);
- An Xbox One version is announced for Japan (EXP);
- NISA announces the Vita release for the West;
- EXP announces the Xbox One release for the West;
- PC version is leaked and rated alongside with the Vita version, meaning NISA would be the one publishing the PC version as well.
Pretty much, and just to clarify, the "slightly different" original Vita version has a different end-game dungeon and a few different lineage species, nothing to do with the artwork.
This is more like Elminage Original. TotFL was a pretty damn hard game, too.
With characters build faq and map faqs found on the internet, Tale of forsaken land turn in to easy mode for me.
lol
How can creating a new art style that's an absolute abomination be anything but a bad thing?so the game retains its OG art with also adding new art and gives you the option to switch to either without losing anything in the process....how is this bad again?
How can creating a new art style that's an absolute abomination be anything but a bad thing?
The fact that's what it takes to get sales and that companies stoop to that level should inherently be seen as a bad thing.It sells more copies and DRPGS continue on being created and both sides are happy? Its not like they removed the old artstyle....
The Vita and Xbox one versions at least will let you switch between two styles
Original
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and anime
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It sells more copies and DRPGS continue on being created and both sides are happy? Its not like they removed the old artstyle....
The fact that's what it takes to get sales and that companies stoop to that level should inherently be seen as a bad thing.
Demons Gaze selling twice as well?(I think)It shouldn't need to happen. I don't even know who asked for it, really, and I'd be really interested to know how it came about.
I find it a tad insulting to the original artist to even have that other artwork in the game.
Plus dungeon RPGs have been doing alright without the need of oiled up boobs. I'm sure they would continue to exist without lower grade fan servicey artwork.
I don't think I would have had too much of a problem if the game started out using the new artwork instead, but it just seems insulting that they would have to throw this in there to try and sell a few more copies to people who probably don't give a shit about DRPGs to begin with.
So, NISA are publishing this on PC too?
Pretty amusing that they lose their boss who sets up IFI and makes a killing on PC ports, and then slowly but surely they realise they should be doing the same thing.
Also I have to say, NISA really dropping the ball with actual localization announcements lately.
1st half of 2014 they push out DanganRonpa; W&THK; Demon Gaze; Mugen Souls Z; Neptunia PP & Battle Princess. 2015 it's Criminal Girls; HTOL#NIQ; Awakened Fate & Operation Abyss. Every single game a new localization.
This year, they've got 3 games scheduled so far for H1 (and running out of time for anything else to make that window). Of those games, 1 is a port, 1 had already been translated by September 2015 (so they're just sitting on it) and 1 is a new localization. 1 game is all their translators have been working on to make it out recently.
If they'd had a very busy 2015 I'd understand, but they haven't even. The last half of last year only had 3 games which is fairly quiet for them.
What the hell are you doing, NISA? =/
I'm sure the artist doesn't actually feel insulted. That's just how I found it to be.
But I just don't get the need to add lower grade artwork to the game.
Speaking of which, does someone have the OT claimed?I'm going to use the anime as fuck style and post screenshots of my playthrough in the OT thread. :^)
Speaking of which, does someone have the OT claimed?
This is what gets me about the Vita stereotyping
PC has games that are about 1000% worse, and a lot more than Vita as well
Fight the good fight for the Vita. You know, the PC is open Platform, everyone can do anything on it. But the Vita choose to publish the majority of the borderline hentai stuff. And percentage wise it dominates the PC lewd Stuff.
A lot of the VN are pc ports with the adult content removed. It's weak hentai machine if it wants to be one.Fight the good fight for the Vita. You know, the PC is open Platform, everyone can do anything on it. But the Vita choose to publish the majority of the borderline hentai stuff. And percentage wise it dominates the PC lewd Stuff.
But the Vita choose to publish the majority of the borderline hentai stuff.
With characters build faq and map faqs found on the internet, Tale of forsaken land turn in to easy mode for me.
lol
I find it a tad insulting to the original artist to even have that other artwork in the game.
What with all the people insulting the work of the new character portrait artist though?
it cant be good since its anime
the artist should commit seppuku immediately
The Vita and Xbox one versions at least will let you switch between two styles
Original
![]()
and anime
![]()
Are you seriously throwing this in the "borderline hentai" category?
A lot of the VN are pc ports with the adult content removed. It's weak hentai machine if it wants to be one.
What does this even mean
And Vita has the Reputation of a "lewd" machine.
nothing?If your only defense is "b-but there is more vile stuff on PC!" what does it say about the Vita?
People can think what they want and I don't think there needs to be a defense for these games even if they were full-blown porn. It's a small fraction of the games on the Vita. It's like thinking badly about DVD players because they play pornographic content. Who gives a shit?
you need to look at it in terms of japanese fiscal years. april 2014-march 2015, there was no huge title. the year before had disgaea d2 and dragon's crown in europe, but in this year they had a lot of little games, with danganronpa 2 being the one that probably netted them the most cash.
april 2015-march 2016 had danganronpa another episode (which seemed to sell fine for a spinoff), and disgaea 5 - which is by all means a pretty big hit for them in the western world. if you're out there, getting titles, and promoting stuff, those are probably all you need. you gotta bet they're expecting disgaea pc turns heads too.
now the next fiscal year is way more up in the air since there are no big games with a set release. danganronpa v3? sure, but maybe not until 2017. persona 5? no guarantee it'll be done for the fiscal year, even if they do get it for europe. anything from nippon ichi in japan? not really... they're stuck making little art house games (which seem to do well actually), creepy creeper games, and generally, a lot of stuff for vita. so i expect you'll see nisa working on a lot more for the next fiscal year to keep the lights on and stay profitable.
Excellent
The new artists' work sucks, so pardon me if I don't shed any tears over its poor reception.What with all the people insulting the work of the new character portrait artist though?