Stranger of Sword City has been rated for PC and Vita by ESRB

Producer

Member
another title from the steam database leak. Wonder when NISA will announce the other titles.

Also yeah that new artstyle is so bad.
 

Tohsaka

Member
Going to keep my Vita pre-order. I like having physical copies, and I really doubt that both versions will release simultaneously since NISA still hasn't even confirmed the PC version exists yet.
 
Such is the world we live in.

is the anime Louvre shiny though

RohanattheLouvre.jpg


THE SHINIEST!
 

Shizuka

Member
I think this is pretty accurate, but correct me if I'm wrong:

- First release of the game for the Xbox 360 in Japan (EXP);
- Same version was released for the PC afterwards in Japan (EXP);
- A slightly different version was released for the Vita in Japan (EXP);
- An Xbox One version is announced for Japan (EXP);
- NISA announces the Vita release for the West;
- EXP announces the Xbox One release for the West;
- PC version is leaked and rated alongside with the Vita version, meaning NISA would be the one publishing the PC version as well.
 
I'm glad this is coming to PC! The original art looks amazing. The anime one, by comparison, looks awful. It's not actually awful, though. I wouldn't use the anime art at all, though.

Choices are good.
 

CrovaxPSO

Member
I think this is pretty accurate, but correct me if I'm wrong:

- First release of the game for the Xbox 360 in Japan (EXP);
- Same version was released for the PC afterwards in Japan (EXP);
- A slightly different version was released for the Vita in Japan (EXP);
- An Xbox One version is announced for Japan (EXP);
- NISA announces the Vita release for the West;
- EXP announces the Xbox One release for the West;
- PC version is leaked and rated alongside with the Vita version, meaning NISA would be the one publishing the PC version as well.

Pretty much, and just to clarify, the "slightly different" original Vita version has a different end-game dungeon and a few different lineage species, nothing to do with the artwork.
 

Parakeetman

No one wants a throne you've been sitting on!
Pretty much, and just to clarify, the "slightly different" original Vita version has a different end-game dungeon and a few different lineage species, nothing to do with the artwork.

X360, PC, XBO = SoSC - White Palace

PSV = SoSC - Black Palace

and as you already mentioned the only real diff between the two is the end game dungeon white / black palace, lineage species and some monsters. Nothing really significant.

There was the title update for the X360 and PC version. Which added in a bit more content with monsters, end game dungeons, items and bunch of fixes.

The Vita got additional portraits added and bug fixes.
 
I'll agree with the above: I'm sad that they felt that they needed to add that art style. But I've known about the game for a few months now and had no idea about that style, so I might as well continue in ignorance, and leave the moeblobs to whoever actually wants to use them.

The original style is strongly reminiscent of Valkyrie Profile, and I can't fathom who would ever want to use a different style than that in a game that included it, given a choice.
 

Dugna

Member
so the game retains its OG art with also adding new art and gives you the option to switch to either without losing anything in the process....how is this bad again?
 
so the game retains its OG art with also adding new art and gives you the option to switch to either without losing anything in the process....how is this bad again?
How can creating a new art style that's an absolute abomination be anything but a bad thing?
 
It sells more copies and DRPGS continue on being created and both sides are happy? Its not like they removed the old artstyle....
The fact that's what it takes to get sales and that companies stoop to that level should inherently be seen as a bad thing.
 

Momentary

Banned
The fact that's what it takes to get sales and that companies stoop to that level should inherently be seen as a bad thing.

I find it a tad insulting to the original artist to even have that other artwork in the game.

Plus dungeon RPGs have been doing alright without the need of oiled up boobs. I'm sure they would continue to exist without lower grade fan servicey artwork.

I don't think I would have had too much of a problem if the game started out using the new artwork instead, but it just seems insulting that they would have to throw this in there to try and sell a few more copies to people who probably don't give a shit about DRPGs to begin with.
 

Hubb

Member
I find it a tad insulting to the original artist to even have that other artwork in the game.

Plus dungeon RPGs have been doing alright without the need of oiled up boobs. I'm sure they would continue to exist without lower grade fan servicey artwork.

I don't think I would have had too much of a problem if the game started out using the new artwork instead, but it just seems insulting that they would have to throw this in there to try and sell a few more copies to people who probably don't give a shit about DRPGs to begin with.

Well I hope I am not going to insult the original artist, but I intend to have a party made up of different monokuma's when I play. If I am going Anime, I am going all the way.
 

Momentary

Banned
I'm sure the artist doesn't actually feel insulted. That's just how I found it to be.

But I just don't get the need to add lower grade artwork to the game.
 

AniHawk

Member
So, NISA are publishing this on PC too?

Pretty amusing that they lose their boss who sets up IFI and makes a killing on PC ports, and then slowly but surely they realise they should be doing the same thing.

ifi is almost entirely ex-nisa vets. i think only a few are not at this point.

Also I have to say, NISA really dropping the ball with actual localization announcements lately.

1st half of 2014 they push out DanganRonpa; W&THK; Demon Gaze; Mugen Souls Z; Neptunia PP & Battle Princess. 2015 it's Criminal Girls; HTOL#NIQ; Awakened Fate & Operation Abyss. Every single game a new localization.

This year, they've got 3 games scheduled so far for H1 (and running out of time for anything else to make that window). Of those games, 1 is a port, 1 had already been translated by September 2015 (so they're just sitting on it) and 1 is a new localization. 1 game is all their translators have been working on to make it out recently.

If they'd had a very busy 2015 I'd understand, but they haven't even. The last half of last year only had 3 games which is fairly quiet for them.

What the hell are you doing, NISA? =/

you need to look at it in terms of japanese fiscal years. april 2014-march 2015, there was no huge title. the year before had disgaea d2 and dragon's crown in europe, but in this year they had a lot of little games, with danganronpa 2 being the one that probably netted them the most cash.

april 2015-march 2016 had danganronpa another episode (which seemed to sell fine for a spinoff), and disgaea 5 - which is by all means a pretty big hit for them in the western world. if you're out there, getting titles, and promoting stuff, those are probably all you need. you gotta bet they're expecting disgaea pc turns heads too.

now the next fiscal year is way more up in the air since there are no big games with a set release. danganronpa v3? sure, but maybe not until 2017. persona 5? no guarantee it'll be done for the fiscal year, even if they do get it for europe. anything from nippon ichi in japan? not really... they're stuck making little art house games (which seem to do well actually), creepy creeper games, and generally, a lot of stuff for vita. so i expect you'll see nisa working on a lot more for the next fiscal year to keep the lights on and stay profitable.
 

Hubb

Member
I'm sure the artist doesn't actually feel insulted. That's just how I found it to be.

But I just don't get the need to add lower grade artwork to the game.

Someone must have thought it would sell a few more games, and adding extra portraits is such a low effort/low cost addition. Even if only a small percentage of the buyers actually use them, it would still be worthwhile. Personally I very rarely ever use the default portraits if the game allows me or is on PC. Usually I'll do "serious" playthrough and then if I like the game enough I'll try some weird/unusual party combo and match it with equally weird portraits. Hell, maybe I'll do the playthrough with the top GOP presidential field.

Honestly this whole thing is a nonissue to me. If the game gets more attention (good or bad) because of it, I guess whoever came up with the idea did their job. Niche games like this need exposure more than anything else, good or bad they'll take it.
 

Parakeetman

No one wants a throne you've been sitting on!
Speaking of which, does someone have the OT claimed?

Me.

Wait for the PC version? Since we dont have a date on it no. Though the basic (non xbox one exclusive) content of the PC version should be the same as the X360 one, which is also the base of the Xbox One version. At this time we literally have no details on what it will contain. (In short and also explained below, the PC version = White Palace version which =s X360 and PC version in Japan)

Though depending on whats in the PC version it might get shoved with the Xbox One version OT later on, if the content is going to be the same. Since both are based off of the "White Palace" version. Where the Vita is "Black Palace" and there never was any PC version made off of the Vita version of the game. You should be able to use the 360 controller with the game also. Not sure about the XBO as never tested it and at the time of the JP release the XBO was not out. So the buttons for the PC and XBO versions would be pretty much the same controller wise.

You would think that NISA would have held off with an official PC announcement or else it will cut into the Vita sales / interfere with the Xbox One sales. Kinda odd honestly that it looks like they went and got the PC version rated along side with the Vita one. As they would have known that information gets out on the official ESRB site like that. Only thing I can think of why they did it is to save $$$ and scheduling to just do it all at once. And if they go announcing the PC version right after the Vita release its going to irritate a portion of their own customers who bought the Vita version, when "perhaps" they might have wanted a PC version instead.

On top of having the 2 releases separate means they need to go and do marketing all over again also. Which costs $$$. Unless they just plan to release it along side the Vita version now that the cat is out of the bag and if it went through the rating process means that they have a near complete build of the game.

Strange overall.
 

Kyougar

Member
This is what gets me about the Vita stereotyping

PC has games that are about 1000% worse, and a lot more than Vita as well

Fight the good fight for the Vita. You know, the PC is open Platform, everyone can do anything on it. But the Vita choose to publish the majority of the borderline hentai stuff. And percentage wise it dominates the PC lewd Stuff.
 
Fight the good fight for the Vita. You know, the PC is open Platform, everyone can do anything on it. But the Vita choose to publish the majority of the borderline hentai stuff. And percentage wise it dominates the PC lewd Stuff.

Are you seriously throwing this in the "borderline hentai" category?

EDIT:

Also, why do you think that the Vita is sentient and publishes everything that appears on itself?
 

Ratrat

Member
Fight the good fight for the Vita. You know, the PC is open Platform, everyone can do anything on it. But the Vita choose to publish the majority of the borderline hentai stuff. And percentage wise it dominates the PC lewd Stuff.
A lot of the VN are pc ports with the adult content removed. It's weak hentai machine if it wants to be one.
 

yaffi

Member
it cant be good since its anime

the artist should commit seppuku immediately

Also imagine the anime portraits were the original art and the more "realistic" art was the one being added. Everyone would probably be shitting on the original art.

I guess people are hyprocites.
 
The Vita and Xbox one versions at least will let you switch between two styles

Original
WItu57S.jpg


and anime
jPwu16g.jpg

Why anyone would choose the second style over the class and artistry of the original is beyond me.

EDIT: I shouldn't be so dismissive. What's undeniably good is that a PC version is also on the horizon. Will be a hard choice to pick which version to snag.
 

Kyougar

Member
Are you seriously throwing this in the "borderline hentai" category?

A lot of the VN are pc ports with the adult content removed. It's weak hentai machine if it wants to be one.

What does this even mean

We have/had Vita OT's here that were banned on Neogaf. And Vita has the Reputation of a "lewd" machine. So trying to shine the Vita in a better light with comparing it to PC VN lewd stuff is kinda cheap. If your only defense is "b-but there is more vile stuff on PC!" what does it say about the Vita?

For clarification, i dont have anything against the Vita or the stuff whats on it. i have a Vita since a year ago. I just find this line of defense dishonest.
 
And Vita has the Reputation of a "lewd" machine.

That's because people are stupid and like to latch on to memes without thinking for themselves. People can think what they want and I don't think there needs to be a defense for these games even if they were full-blown porn. It's a small fraction of the games on the Vita. It's like thinking badly about DVD players because they play pornographic content. Who gives a shit?

If your only defense is "b-but there is more vile stuff on PC!" what does it say about the Vita?
nothing?
 

Kyougar

Member
People can think what they want and I don't think there needs to be a defense for these games even if they were full-blown porn. It's a small fraction of the games on the Vita. It's like thinking badly about DVD players because they play pornographic content. Who gives a shit?

Errrrm... You started this.....
You could have said all that without going the "But PC!" route.
 

Mozendo

Member
So we went from sharing our opinions on a game's art style to talking about a different subject all together because they share the same platform.
It's surprising how many shitposters there are in vita threads, if the topic was about Demon Gaze 2 I'd understand, but SoSC? Come on.
 

Bl@de

Member
Hmm. I'm only interested if the PC version has the original artstyle. Other than that I'm willing to finally try a japanese dungeon crawler. It's not like we will ever get a western Wizardry again :(
 
you need to look at it in terms of japanese fiscal years. april 2014-march 2015, there was no huge title. the year before had disgaea d2 and dragon's crown in europe, but in this year they had a lot of little games, with danganronpa 2 being the one that probably netted them the most cash.

april 2015-march 2016 had danganronpa another episode (which seemed to sell fine for a spinoff), and disgaea 5 - which is by all means a pretty big hit for them in the western world. if you're out there, getting titles, and promoting stuff, those are probably all you need. you gotta bet they're expecting disgaea pc turns heads too.

now the next fiscal year is way more up in the air since there are no big games with a set release. danganronpa v3? sure, but maybe not until 2017. persona 5? no guarantee it'll be done for the fiscal year, even if they do get it for europe. anything from nippon ichi in japan? not really... they're stuck making little art house games (which seem to do well actually), creepy creeper games, and generally, a lot of stuff for vita. so i expect you'll see nisa working on a lot more for the next fiscal year to keep the lights on and stay profitable.

What an ace response, thanks AniHawk.

So you've got me hopeful that end of 2016 and start of 2017 is when they'll ramp up a bit more in getting titles out. Just in time for Hero Must Die to be picked up, I hope.

Also explains why the end of 2015 was a bit quiet, since they were betting on 3 bigger titles (although Rodea kinda failed on that) rather than a load of smaller ones.
 
Top Bottom