I said yet, homie!
I have a framed drawing of him on my wall for crying out loud
Sorry, I just don't want anyone to give up on the boy lol
I said yet, homie!
I have a framed drawing of him on my wall for crying out loud
Yo if you were that guy picking up this game around 3pm in the brick cold in NYC, with your baby mom and newborn in a stroller in this brick cold weather, I just want to say you are a terrible father.
I've been in training mode practicing Karin Cr. MP>St. MP hit confirms on Ken. Stages where I've had it happen most on are the Kanzuki Estate and Bustling Side Street.
Hey fuck you, don't worry about my life.Yo if you were that guy picking up this game around 3pm in the brick cold in NYC, with your baby mom and newborn in a stroller in this brick cold weather, I just want to say you are a terrible father.
Was it you
I wanted to buy SFV with my son because I will pass it on to him since this game will survive only one year
Just noticed that people were streaming SF5. Is it people that got their hands on a physical copy early? Or can I install my steam version and play now?
So it's probably been said but I guess the PC version is held back so it matches the PS4 experience huh?
It definitely looks nicer and has additional effects enabled at max settings (like some very decently implemented motion blur).
Damn I hope the release doesn't have frame drops (I experienced them in the beta in training mode) or loses progress on unlocks.
Thanks for the look out. But that adds a ton of input delay, so i'll wait.You can use an input wrapper mate, search google, there are many out there
Example vid, https://www.youtube.com/watch?v=TpSaOJJIun8
Refer to this post https://steamcommunity.com/app/310950/discussions/0/483368526574345402/
Probably. I hate it when developers do that.So it's probably been said but I guess the PC version is held back so it matches the PS4 experience huh?
No shadow dithering with High Shadows. It's fucking bullshit that PS4 version has shadow dithering..So it's probably been said but I guess the PC version is held back so it matches the PS4 experience huh?
So it's probably been said but I guess the PC version is held back so it matches the PS4 experience huh?
Thanks for the look out. But that adds a ton of input delay, so i'll wait.
PC version looks way better for the simple fact that it has no dithering on the shadows.
No. just from what i've read on gaf.Is this from your own feeling from trying different input wrappers? I highly doubt they add noticeable input delay.
Yeah don't get me wrong it uses the U4 engine, I'm happy with it. Looking at some 4K screens/videos also look awesome. Clearly a step up from PS4. I just can't put my finger on it sometimes there's moments where characters feel like clay or 'flat' and not textured (ignoring motion blur and ken's hair). I don't think it's just a art design/style choice, it just feels like they aren't pushing textures far. Anyone feel me?
I play @ 1080p max settings on a 144hz monitor.
And yeah it was definitely known that the NPCs run at 30fps on purpose, as others have said hopefully that shit is unlocked in PC version in a future patch.
Is this from your own feeling from trying different input wrappers? I highly doubt they add noticeable input delay.
What in game resolution scaling setting are you using? Because they look amazing at full res 4k.
I forgot, I think it said 'All' ?
Justin's saying on his stream he was having the frame drops on the unpatched version, seems like upgrading fixed it for him.
Justin's saying on his stream he was having the frame drops on the unpatched version, seems like upgrading fixed it for him.
Is this from your own feeling from trying different input wrappers? I highly doubt they add noticeable input delay.
You know that Necalli example is good, I think that explains what I'm talking about. Necalli's skin is textured. Looking at my screens from the beta the other toons look like clay. Also I think maybe motion blur is fucking with it as well (as seen in in the CA screen). Hopefully there's an option added to disable motion blur or can i force motion blur off in nvidia control panel?
motion blur is under post-processing
medium disables it iirc
Nope, available from the start.Is Fang a locked character?
thanks, do you know if that will that impact anything else negatively?
You guys know what would be cool? A world tour mode alpha 3 style.
Unlock this early on STEAM Capcom
Wait, yeah, what's with that? Necalli seems to be the only character with what appears to actually be skin. Everyone else is just smooth.You know that Necalli example is good, I think that explains what I'm talking about. Necalli's skin is textured. Looking at my screens from the beta the other toons look like clay. Also I think maybe motion blur is fucking with it as well (as seen in in the CA screen). Hopefully there's an option added to disable motion blur or can i force motion blur off in nvidia control panel?
Is it wrong to want to main Karin just for the ojous-sama laugh?
O-hohohoho~
You guys know what would be cool? A world tour mode alpha 3 style.
I'd like World Tour to come back, but I wonder how it would be presented in SFV.
Not sure if this is the right place to put this but without an OT yet..Storm Collectibles unveiled a couple of their 1/12 scale SFV figures at NY Toy Fair and they're looking pretty fucking cool!
Not sure if this is the right place to put this but without an OT yet..Storm Collectibles unveiled a couple of their 1/12 scale SFV figures at NY Toy Fair and they're looking pretty fucking cool!
There's already shades of the faux RPG elements in survival mode.