Danganronpa: Trigger Happy Havoc PC |OT| It's getting Steamy in here...

The problem that a majority of people have with it is the terrible characterization of 4/5th's of the antagonist and the horrible pacing. The game play isn't great either, but the same can be said of some of the stupid court mini games of the main series.

How do you know the majority of people has this opinion?

http://www.metacritic.com/game/playstation-vita/danganronpa-another-episode-ultra-despair-girls

http://www.gamefaqs.com/vita/730569-danganronpa-another-episode-ultra-despair-girls

Average user scores on these two sites are 8.6 and 8.2 respectively. Doesn't sound like the majority has too big of a problem with the game.
 
playing through this again reminds me of one of the best improvements DR2 bought to the table...

...the music doesn't restart every time you pick up a new clue. Damn, box16 is awesome and it sucks being repeated every ten seconds
 
playing through this again reminds me of one of the best improvements DR2 bought to the table...

...the music doesn't restart every time you pick up a new clue. Damn, box16 is awesome and it sucks being repeated every ten seconds

Oh yeah, that. Having to listen to Monokuma's theme loop back to the beginning every time I used the capsule game got quite grating after a while, and it was also a bit weird that the music would cease to play while you were getting free capsules, most likely because the "item get" jingle is one-shot and the game doesn't return to the "play monokuma song" instruction until it's done awarding lucky capsules.
 
How can you not love
Mukuro
?

Because Chihiro is god's gift on earth

e1da0f4907fbd95acf7126f8b1a24335.jpg
 
That final murder resolving.
20HRxjq.gif

Stahp, I can only take so many turns. Feeling like cumberbatch holmes ,,thank you for this case, it was brilliant." This game easily had some of the best whodunnit I've seen in a long time.

The school mystery revelations on the other hand though, eh. Not terrible, but blatant foreshadowing since early in the game, could have done more. Also not a fan that they keep going with high school for the next games. Getting way too tired of invasive animu tropes clouding otherwise great concepts.
 
That final murder resolving.
20HRxjq.gif

Stahp, I can only take so many turns. Feeling like cumberbatch holmes ,,thank you for this case, it was brilliant." This game easily had some of the best whodunnit I've seen in a long time.

The school mystery revelations on the other hand though, eh. Not terrible, but blatant foreshadowing since early in the game, could have done more. Also not a fan that they keep going with high school for the next games. Getting way too tired of invasive animu tropes clouding otherwise great concepts.

There is a very good reason why Danganronpa 2 follows another set of high school students - to explain why would be a significant spoiler.

Anyhow, DR2 is set on a tropical island. Aside from the classmates being of a similar age theres no "high school" about it.
 
I have a quick question:

Are the game's victims randomised, or am I being gamed like a total sucker? I've only started the second investigation, but it made me realise that every single person I spent time with during Free Time was dying either as a victim or culprit. If the game is subconsciously leading me to these folks, then I'm pretty disappointed in myself.
 
I have a quick question:

Are the game's victims randomised, or am I being gamed like a total sucker? I've only started the second investigation, but it made me realise that every single person I spent time with during Free Time was dying either as a victim or culprit. If the game is subconsciously leading me to these folks, then I'm pretty disappointed in myself.

It's not random.
 
I have a quick question:

Are the game's victims randomised, or am I being gamed like a total sucker? I've only started the second investigation, but it made me realise that every single person I spent time with during Free Time was dying either as a victim or culprit. If the game is subconsciously leading me to these folks, then I'm pretty disappointed in myself.
Welcome to the club. I advise to just shut in your room to minimize the risk of someone's dying.
Pls don't do that
 
There is a very good reason why Danganronpa 2 follows another set of high school students - to explain why would be a significant spoiler.

Anyhow, DR2 is set on a tropical island. Aside from the classmates being of a similar age theres no "high school" about it.

It ,,made sense" in this game too, but it also could have still been adults in their 20s to get the point across. Highschoolers and skirt fanservice is the Japanese equivalent of bald angry soldier pandering to dudebro cliches and it's equally tiresome and trite. I'm taking a guess and the second game still fosters waifu talk and girl rankings. Which is a sign that at some points the game took wrong turns, despite good writing in other parts. I can only hope the main character will be less of a wimpy write-off, which has sadly been another cliched misfortune in this.
 
It ,,made sense" in this game too, but it also could have still been adults in their 20s to get the point across. Highschoolers and skirt fanservice is the Japanese equivalent of bald angry soldier pandering to dudebro cliches and it's equally tiresome and trite. I'm taking a guess and the second game still fosters waifu talk and girl rankings. Which is a sign that at some points the game took wrong turns, despite good writing in other parts. I can only hope the main character will be less of a wimpy write-off, which has sadly been another cliched misfortune in this.

The high school setting does have some thematic relevance, actually. Hope's Peak is a school specifically established to nurture and further develop the already extraordinary talents of Japan's future best and brightest. This ties into the whole thing with
the killing game being publicly broadcast. It's like seeing the nation's future being extinguished by itself, thereby twisting that hope for the future into great despair. That's the kind of stuff the Ultimate Despair is into.
And to be really technical,
a good chunk of the game's cast is already in their 20s, with how long they've really been attending Hope's Peak.

I don't wanna go into how the sequel does things too much, since it's best experienced completely unspoiled, but its protagonist is definitely very different from Makoto.
 
Can you please keep this thread to discussing the first game only? It isn't really fair to new players to be discussing the sequel here, spoiler tags or not.
 
Almost done with the third case (think I had to save and quit at the 14th part), and it's kind of fun that this time around it took me a little longer to piece everything together.
I was suspicious of Celeste as soon as she reported being attacked, but I still wasn't sure what was going on. Later, I knew both parties finding a corpse at the same time meant one of them had to be alive at the time (because that looked like a very simple trick to confuse the readers), so that made me think Hifumi was already pretty suspicious. Hifumi and Celeste being the only ones who saw justice robo was a really obvious clue to the fact that they were in it together, and Hifumi's death left only Celeste as the blackened student.

The fact that Celeste had ordered Hifumi around in the past and how he'd always obey her made me think there was some kind of connection between them (maybe he was into her gothic lolita persona?), but that still isn't enough for me to deduce just what could lead Hifumi to follow Celeste's plan when it was obvious only one of them could ever profit from it.

I'd love to see true fair-play on these mysteries, since I'm expecting some random twist at any minute, all while it feels like I'm just waiting for the characters to get to the next point I can easily explain with the information I've gathered and what I've deduced so far, which isn't all that satisfying either.

It was really funny when it clicked just what Kirigiri was the best at. Giving her presents such as
Sacramanga's replica golden gun and Conan Edogawa's voice changer bowtie
was a given after that, but I guess the cast must remain on the dark about it until we get to some twist plot point later on.

While I appreciate plot twists that don't fit into the Giant Space Flea from Nowhere trope, it's still kind of sad that most things can be seen from a mile away, since that speaks of not-so-good writing that results in pretty blatant foreshadowing, at least if you're on the mystery-solving mindset. The way things are going it looks like it's going to be a pretty mediocre mystery series by the end, which is quite a shame. Then again Umineko finally got me to not just go along while reading mystery fiction and actually try my best to pick hints up and come up with my own theories in a much more proactive way than before, so I guess that kind of mindset makes plots such as Danganronpa 1's not that much of a challenge to solve (except for all these third act random twists and clues that have popped up in the first two cases so far).
 
Does this game run on crappy office pcs with weird intel graphics?

Sorry for the very late answer, but to answer your question, my current laptop has these specs:

Intel Celeron 2955U @ 1.4 GHz, with corresponding integrated graphics (Haswell-based)
4 GBs of RAM.

The lowest it goes is when you're running around the school, in which case the framerate stays between 35 and 45 FPS. Rooms, VN portions and Class Trials, incluiding minigames runs at 60 FPS with the very odd dip (and I mean odd, of just a second or so) In short: pretty amazing port and you can be confident you can play this if you have an Ivy Bridge-based processor or better.
 
While I appreciate plot twists that don't fit into the Giant Space Flea from Nowhere trope, it's still kind of sad that most things can be seen from a mile away, since that speaks of not-so-good writing that results in pretty blatant foreshadowing, at least if you're on the mystery-solving mindset. The way things are going it looks like it's going to be a pretty mediocre mystery series by the end, which is quite a shame. Then again Umineko finally got me to not just go along while reading mystery fiction and actually try my best to pick hints up and come up with my own theories in a much more proactive way than before, so I guess that kind of mindset makes plots such as Danganronpa 1's not that much of a challenge to solve (except for all these third act random twists and clues that have popped up in the first two cases so far).

I think the issue is compounded with how much time you have in a game to think it over, unlike a show. Still better than out of nowhere explanations, though.
 
Spoiler tagging images doesn't work on mobile, please don't put Danganronpa 2 spoilers here. Like why even discuss the 2nd game here, go into the community thread and let newcomers have this place.
 
Still, the thread appears to have few posts by new people who're playing through the game, with the focus being on modding, people who have already beat the game and post about what they liked or how they're double-dipping, and lots and lots of spoiler-tagged stuff.

Something I never get is when people post spoiler-tagged content with no context (or as a chain of quoted posts where you can't tell what the original topic was). That's precisely why I tend to state what I'll be talking in my spoilers, so that other posters can tell whether the spoilers should be safe for them or not rather than keeping the whole paragraph in spoiler tags, which'd make reading it way riskier because you wouldn't even be able to tell what might be lurking under the spoiler tags before revealing the text.
 
The high school setting does have some thematic relevance, actually. Hope's Peak is a school specifically established to nurture and further develop the already extraordinary talents of Japan's future best and brightest. This ties into the whole thing with
the killing game being publicly broadcast. It's like seeing the nation's future being extinguished by itself, thereby twisting that hope for the future into great despair. That's the kind of stuff the Ultimate Despair is into.
And to be really technical,
a good chunk of the game's cast is already in their 20s, with how long they've really been attending Hope's Peak.

I don't wanna go into how the sequel does things too much, since it's best experienced completely unspoiled, but its protagonist is definitely very different from Makoto.

That's what I meant when I said you could easily get the point across a different way too, i.e.
other aspiring newcomers and figures of the world which don't necessarily have to be teenagers. It's only teenagers instead of 20-30 year olds because of trite tropes in Japanese story telling and trashy pandering. In fact, it would make more sense with less kids/prodigies, even in some over the top cartoon world. And if they really wanted to have class connections that bad, it could have also been a college.
 
I'm unphased by spoilers now because the DR fanbase is so overzealous to spoil shit that I already knew the main villain of the first and second games.

Well, I wasn't aware of that. A fanbase hellbent on spoiling the hell out of a kinetic visual novel (ie: all that matters there in the first place is the plot) to people who are trying to enjoy playing through it for the first time sounds ridiculously lame and almost spiteful in nature.

Guess I'm lucky to be going in blind, but it's a letdown that this thread has little going on to keep me invested in it, and actually deters me from posting or reading anything because of how most other people who post in here have already played through the game and are discussing late-game stuff that I wouldn't like to know, up to and including stuff that happens in the sequel...
 
That's what I meant when I said you could easily get the point across a different way too, i.e.
other aspiring newcomers and figures of the world which don't necessarily have to be teenagers. It's only teenagers instead of 20-30 year olds because of trite tropes in Japanese story telling and trashy pandering. In fact, it would make more sense with less kids/prodigies, even in some over the top cartoon world. And if they really wanted to have class connections that bad, it could have also been a college.

There are no class connections in Japanese college.

And the sequel being high schoolers is important because it's a subversion of the first game in a lot of ways, which I honestly think is more effective than having an entirely new setting with adults.

I would have been cool with V3 being adults though, but the series is now about high schoolers, so w/e.
 
There's a new pre-release version of HLMWadExplorer out specifically updated for Danganronpa support. You can now merge .patchwads with the base wad, as well as preview TGAs within the WAD itself before extracting them.

Most importantly, it seems like I can now replace graphic files and not have the game crash!

ECZVZ3e.png


People are already modding the scripts to put in their own text and stuff. Very promising.
 
Wrapped up the second trial yesterday, and while the ideas were good, I'm not sure about the execution.

Trial 2 spoilers:
While I figured the twist out pretty early on in the chapter, how Chihiro's gender was handled made me a bit uncomfortable. Now I guess in the canon Chihiro doesn't actually identify as a woman, but uses femininity as a veil to hide how weak he is. Iffy explanation, but it sort of works in the end. There are some sexist undertones in the writing, but Sakura's presence mostly negate them too. It still ends up saying stuff about Chihiro's personality and beliefs, but all in all, the whole chapter isn't too problematic in retrospect if you give the game some leniency with its internal logic.

My issue while playing it though was how the rest of the cast reacted to the reveal. Once they figure out Chihiro's secret, they immediately start using male pronouns, and making statements about what kind of person he is. They all ended up being correct, but it felt like such a disrespectful leap to just assume these things. While the chapter didn't turn out to be about trans folks like I initially expected, it does end up skirting pretty close to how trans people are seen and treated in society. I kind of wish they took it into a different direction.

Also I really wonder how they are going to weave Violence Jill in the rest of the story now. That was a plot point I didn't think they'd actually go through with.
 
I see no issue with how he was represented. It was actually quite sensitive imo especially when in the kind of game Danganronpa is.
 
re: Chapter 2

The thing with Chihiro is like a Japanese cultural stereotype. Guys are supposed to be tough, girls are expected to be frail and dainty. Chihiro could very comfortably fit himself into that stereotype by posing as a girl, and thus avoid any negative attention from being a weaker guy. It's not really a fault with the writing as much as it is a fault with society. /deep. Persona 4 had a similar subplot, if you've played that.

The gender identity thing wasn't handled beautifully, but it is what it is. Actual LGBT-identifying characters are sadly really rare in Japanese games. (Again, Persona 4 is something frequently mistaken for having LGBT representation because it has similar commentary on these same gender roles that people often misinterpret)
 
Case 4 stuff:
Gah, yet another obvious case. Seeing Sakura's pose as she died made it obvious that she was aware of what was happening, and that also answered the question posed by the locked room (she had to lock it herself). The only thing left after that was that I initially thought Asahina might've had a hand in this, but thinking about Sakura's righteous personality would make it apparent that she wasn't the kind of person that'd manipulate the rest just to save Asahina. Also, the way we had characters quickly admitting to having killed her in quick succession during the student court meant they all had to be false leads, since it's rare for a mystery to give a definitive answer right away, and going back on that and saying an answer that appeared to be wrong before was actually right would be a pretty low move.

The case was mostly fair play, but the random evidence from nowhere trope strikes again with the bottle of poison Byakura picked up and how it conveniently had a glass shard from the broken rec room window inside it... seriously, why would the writer even have to come up with cheap stuff such as this for every single case when everything else is completely fair?

Now there's no more spy, alter ego's "dead" as well and everyone's got to watch out for the sixteenth student who is supposedly lurking somewhere. Thankfully, the writing has brought the 16th up earlier than I expected by talking about him/her now, because I was totally expecting the 16th to show up only as part of a mid-resolution twist or something.

Basically, the mysteries have been decent but very predictable so far, and with the whole surprise evidence thing really messing with what I think would otherwise be a fair-play mystery. The writing still hasn't managed to make me care about any of the characters, which is a shame since it lessens any impact that could result from what happens to them and the stressful situations leading up to that.
 
Kyoko is the best girl forever and I love her English VO.

So far she seems like a cross between a Rei Ayanamy expy and
a stock Great Detective
, but then again the game told me I'm at about the halfway point now, and it's fairly obvious she's
going to survive for quite a while because the team needs a competent investigator to solve the crimes, since everyone else but Byakuya is incompetent and he, while smart, still tends to fail at investigating things properly.
That, and Makoto appears to be a non-character so far since he always needs to be led by the hand by whoever's in charge of investigating stuff, and it's like his ability to see more clues than the others can mostly be attributed to him being the POV character for the player so far.
 
Imo, Chihiro is not transsexual. His reason for cross-dressing wasn't identifying with the feminine sex but as a refuge for his insecurities of not conforming with the male stereotype, something that he was willing to change.

Now, the Japanese society is hardly the most progressive when it comes with this kind of topics but it imo it wasn't handled badly here. Much more egregious examples of homophobia and transphobia at the Japanese media aren't hard to find.
 
Why is the mouse wheel only way to cycle though the comic panels? Terrible design choice, has basically made it impossible for me to progress.

Edit: You can use Q and E. The game just doesn't say that anywhere.
 
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