I thought AE was alright and a good way to waste a weekend I had nothing else otherwise planned for.
Also, I got it new for £22 and traded it in to GAME after for £25 credit. So I actually got paid £3 for playing it. Yeeeeeaaahhh!
Just completed the game and I have to say... what an experience. Wasn't really sold until the first trial after seeing the art go full bloom with that 360 pan and hearing those low techno beats. Firing that first truth bullet too reminded me of the Ace Attorney series Objection as it has that same impact and satisfaction afterwards.
Anyway don't have a Vita and I want to play DR2 at its best so I guess I'm waiting for the steam release. Really tempted to look up spoilers tho...
It's not a very good game by any stretch of the imagination. As some recommended earlier, the best way to experience it is to read a synopsis while listening to the OST.
The problem is that they tried to turn the series into something that it wasn't, and as a result it ended up being a clunky mess.
Trial 1 in DR1 actually wasn't obvious to me, and the reason for that isI forgot everyone's name and didn't pay attention to them until like halfway through the trial.
I'm not sure what everyone has been refering to when it comes to easy guesses, but I certainly couldn't really predict the cases so far and I'm before chapter 4. The killer in 3 maybe, but even then, the way it was done wasn't that obvious either imo.
So far I'd put up all the cases up there with the best of Ace Attorney when it comes to the setups of murder. Even more so in how the trial gameplay works, holy shit, not sure I can go back to the archaic way AA handles things.
It's kind of the opposite for me. The mini-games are nice on paper, but feel more like a bother to play through. AA had very simple "look for weird line and press/present evidence" system, but I felt like it made more sense thematically than a rythm game or playing hangman. The truth bullet game is the most interesting one, but it's a pain with how you have to wait for it to end before you can loop it if you miss your cue, and all while the game colludes with your controls by swaying the mouse cursor to the sides at random.
I'm only just starting Chapter 3, but I think I found a pretty big plot hole early on in the game.
Why didn't Toko faint when Junko died?
I'm only just starting Chapter 3, but I think I found a pretty big plot hole early on in the game.
Why didn't Toko faint when Junko died?
Even more so in how the trial gameplay works, holy shit, not sure I can go back to the archaic way AA handles things.
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*Cue DR2*
Danganronpa 2 trials are insane. First trial? Nah let's not go easy on you, here's five goddamn truth bullets to choose from immediately. They are all epic. So many twists and turns, multiple "select someone" moments, thrilling sword battles and even goddamn cliffhangers between each trial half.
And the music! The music goes into total overdrive in DR2, what an amazing soundtrack
Can't wait to play it again in HD.
It's kind of the opposite for me. The mini-games are nice on paper, but feel more like a bother to play through. AA had very simple "look for weird line and press/present evidence" system, but I felt like it made more sense thematically than a rythm game or playing hangman. The truth bullet game is the most interesting one, but it's a pain with how you have to wait for it to end before you can loop it if you miss your cue, and all while the game colludes with your controls by swaying the mouse cursor to the sides at random.
Sure. Could REALLY do without the "Improved" (lol) Hangman's Gambit and the weirdo snowboard Sonic bonus stages, though.
I love the logic dives!
The improved hangman however...the name is certainly hilarious lol
I'm glad to see numbers climbing fast on Steamspy, although I'm surprised at the lack of giveaways around GAF.
Trial 1 is a tutorial.
It's funny because trial 1 in 2 is probably harder and crazier than all the cases in 1.
She was looking away. Once you talk to her, she makes a point of saying she doesn't want to look due to that reason.
Also...did anyone else catch this? MASSIVE SPOILER
In case you didn't know, you can fast forward through the truth bullet segment. I didn't know that until the final case.
Also, almost done with case 2, and "final clue out of nowhere" syndrome strikes yet again.
I don't know how you can be so upset about this if you're an AA fan, which is MUCH worse when it comes to evidence being given to you in the middle of or near the end of a case.
I'm not sure what everyone has been refering to when it comes to easy guesses, but I certainly couldn't really predict the cases so far and I'm before chapter 4. The killer in 3 maybe, but even then, the way it was done wasn't that obvious either imo.
So far I'd put up all the cases up there with the best of Ace Attorney when it comes to the setups of murder. Even more so in how the trial gameplay works, holy shit, not sure I can go back to the archaic way AA handles things.
Soon you'll get a Tizoc giveaway of 6 copies, be patient.
Also the numbers on steamspy hasn't been given enough time to be accurate.
"Archaic" as in not forcing you to play a horrible minigame rather than just choose a dialogue option?
I don't know how you can be so upset about this if you're an AA fan, which is MUCH worse when it comes to evidence being given to you in the middle of or near the end of a case.
Does AE get better?
I actually bought it at release, got to like the partand just dropped it out of not being interested.where you are introduced to all those kids...if thats a spoiler..
The main thing I liked about DR1 and 2 was the killing school time game and the rather big plot twists. Removing one of them..eh its it worth it to finish it? The whole background story at a point to me got kind of dumb forwhats going on outside of hopes peak academy.
Yes it is. I thought the game was great. Sucks that you didn't like it.
It's fine if you like it, but it's widely considered a bad game by a majority of the fans.
ok
Literally all I've been saying is that it's a great game. Do people have to put imo after everything? If it's my post, it's probably my opinion.
Is Danganronpa's message box glitchy or purpose?
It's quite annoying the blinking eveytime I click the left mouse button.
The problem that a majority of people have with it is the terrible characterization of 4/5th's of the antagonist and the horrible pacing. The game play isn't great either, but the same can be said of some of the stupid court mini games of the main series.
It's fine if you like it, but it's widely considered a bad game by a majority of the fans.
UpupupupupupuSoon you'll get a Tizoc giveaway of 6 copies, be patient.
Also the numbers on steamspy hasn't been given enough time to be accurate.
Upupupupupupu
The givaway of despair is anything but GENEROUS
Well
Depending on your point of view~
The best AA cases had a really great feeling of giving you an inkling of the way things were going, but then having you enter a trial with that feeling that you're under a stressful deadline to figure out the big picture with every new piece of evidence presented. The joy of discovery under pressure is the most powerful feedback a mystery game can give.I played through this game last month on PSTV. I would have to agree with some of the other posters that the game gives too many clues, and I figured out things WAY in advance before I was supposed to. Oddly enough, I don't think this ever happened to me in the Ace Attorney titles.
Right, I 100% agree. However, I felt like I saw every big twist coming from a mile away in Trigger Happy Havoc. It probably didn't help that I had just played Virtue's Last Reward just prior, so I was looking at every opportunity for something crazy to happen.The joy of discovery under pressure is the most powerful feedback a mystery game can give.
I ended up feeling a little ahead of the curve on some of the DR cases, which made me expect a twist that wasn't coming and thus left me feeling a little hollow. But it did subjectively hit that feeling perfectly during the big moments, which was more than enough for me on the whole.
Trial 1 in DR1 actually wasn't obvious to me, and the reason for that isI forgot everyone's name and didn't pay attention to them until like halfway through the trial.
I'm actually considering raising the difficulty a bit through, since getting a single truth bullet per debate is kind of boring.
It's fine if you like it, but it's widely considered a bad game by a majority of the fans.