PS4K information (~2x GPU power w/ clock+, new CPU, price, tent. Q1 2017)

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I wonder how the mass market will act? Will the general consumer who just wants their FIFA and big marketed titles, really upgrade so soon?
 
What does the OP mean by "considerable sacrifices", then? We all know that console developers priotize graphics over performance, after all. I expect we'll see similar visuals between the two systems, resolution notwithstanding, but performance? I think we're screwed.
It'll run like it would have if the PS4k didn't exist. 1080p, 30fps, or whatever the fuck they'd normally target. It will have lower effects than the better box, but once again, the existence of the better box does not sabotage the old one.

Anyone moving to PC gaming should be ready for games that run better on better hardware.

Thinking that they'd deliver a literally unplayable experience because of a more powerful box, especially with the context of PCs having been a thing for forever, is retarded.
 
What does the OP mean by "considerable sacrifices", then? We all know that console developers priotize graphics over performance, after all. I expect we'll see similar visuals between the two systems, resolution notwithstanding, but performance? I think we're screwed.
Probably similar to ps4 vs xbox1 currently, ps4 having lower rez and similar performance compared to ps4k.
 
I am so glad I didn't buy a PS4. I feel kind of bad for current PS4 owners. Same for Xbox One owners if Microsoft is truly doing the same thing. If this is the future, then I think I'm out.

My PC is looking so sexy right now.
 
sony's endgame has always been control of the living room. dvd, blu ray, 4k? the whole 'for the gamers' thing from ps4 launch was a smart move they pulled while nintendo shit the bed on the console end and microsoft shot themselves in the foot.

Sony (like Microsoft) should've known that the control for the living room was over a long time ago thanks to streaming as well as smartphones/phablets/tablets.

Who in the world is going to shell out a lot of money on 4K TV's when the majority of the world has just gotten into Native 1080p HDTV's? Only a minority will. Not to mention that the economy still hasn't gotten any better.
 
I see this being said a lot .
What is the benefit of being stuck on tech for 6 years last gen was worst .
Why does every other consumer electronics have upgrades every year but consoles having one in 3 years is a bad .
I understand why people are upset in some ways but best to wait and see what happens .

The benefit is that the platform is a fixed target that developers fully exploit by pushing it to the limit. Other consumer electronics don't rely on a multi year development cycle to release something that works on it. Those things that do, are not fully exploited because they have to aim at a lower common denominator. If you start making yearly iterations on consoles, you then lose the advantages of a console, start including the problems of PCs and mobile devices, but lose all the advantages of a PC.
 
That's exactly what I feel. This is arrogant 1st Place Sony right here, making their "triumphant" return.

I hate this move. I'm happy for everyone excited about it, good for you. But for me this really blows. If its confirmed, I'm cancelling my PSVR preorder. There is no way OG Ps4 VR will be supported for long if Ps4.5 is a thing. Or if it is, I will have paid for the "lesser" version. No thanks. Fuck off with this bullshit Sony.
Holy moly I am glad I didn't preorder PSVR with the original PS4 in mind when you know the PS4K will be the true VR machine that does it better.
 
It'll run like it would have if the PS4k didn't exist. 1080p, 30fps, or whatever the fuck they'd normally target. It will have lower effects than the better box, but once again, the existence of the better box does not sabotage the old one.

Anyone moving to PC gaming should be ready for games that run better on better hardware.

Thinking that they'd deliver a literally unplayable experience because of a more powerful box, especially with the context of PCs having been a thing for forever, is retarded.

People keep saying this, but I don't agree. If the PS4K didn't exist, Devs would have to optimize for the PS4. Now, they'll optimize for the PS4K instead. We'll get games that look and run worse on PS4 than we would have if the option to upgrade didn't exist. That's the way it's always been. Don't believe me? Just look at the last couple years on PS3. It ain't pretty, man.
 
I think this whole thing was more or less inevitable given the success of iOS for mobile and the console makers moving to x86. With PlayStation now based on commodity hardware it has become more of an eco system than a hardware platform. Not even going to try to predict how this will turn out for Sony but can definitely see why they felt compelled to take things this direction.

I like my 980Ti+SSD+KBM but would honestly have no love lost for the PC if there were a PlayStation product anywhere close (understand that the PS4K probs isn't). Steam+Origin+Nvidia updates+Windows 10 just isn't that great of a user experience for a gaming machine.
 
The benefit is that the platform is a fixed target that developers fully exploit by pushing it to the limit. Other consumer electronics don't rely on a multi year development cycle to release something that works on it. Those things that do, are not fully exploited because they have to aim at a lower common denominator. If you start making yearly iterations on consoles, you then lose the advantages of a console, start including the problems of PCs and mobile devices, but lose all the advantages of a PC.

Lmao you have got to be joking. There is no 'pushing it to the limit' going forward with consoles anymore, especially considering the fact that they are using standard hardware configurations. Also, an iterative console will still be a console, it still comes no where close to becoming more like a PC, since the console advantages remain (they won't disappear like you claim) yet none of the advantages of PCs are gained.
 
I am so glad I didn't buy a PS4. I feel kind of bad for current PS4 owners. Same for Xbox One owners if Microsoft is truly doing the same thing. If this is the future, then I think I'm out.

My PC is looking so sexy right now.

Lol you feel bad for the three years straight I'm gonna play my ps4 before trading up? OK man thanks?
 
I don't think that's the right way to look at it. My understanding is, every game will have one SKU, and just two profiles for how to run.

Games won't be downported from the PS4k, just like they aren't downported from the PC to the PS4 now.

Or at least, that's the idea.
You're a developer right? I think if more devs speak out about this and how it won't fracture the user base, it would calm a lot of people down.
 
Considering my PS4 was purchased for me by my sister I really don't care that much if Sony is releasing a much more powerful one.

I think alot of people in this thread kind of are against the idea just based on the fact they are used to long console generations. I actually support the idea of quicker hardware but I would like to see Sony put some actual thought into making the PS4K upgrade-able which I highly doubt they will.
 
I'm having flashes of 2018 games running on ps4lite like Mordor and Blops3 did on ps3... sweet mother of God.

In the meantime no mod has come in here to flat out deny this is an April's fools

PS4k is real folks
 
This tells me all I need to know - they must be aiming to use the 14nm GPU designs coming late this year , I'm not so sure it will even be a 2016 product now.

If anything , Sony might try and have it read before march 31st 2017 just to hit the fiscal quarter (and I think that's their year end too). Market it as a premium product - sell it for 499.99 USD with the APU consisting of a CPU and GPU that are about 2X faster/better (by using components built at 14nm instead of 28nm)then what's in a PS4 , have 12-16 GB of ram available (2-4 used for OS, 10-12 available for games, approx. double that of ps4) 12X speed bluray drive (instead of the 6x in the ps4, 2x improvement) for much faster loading times and instead of just a standard 5400rpm 500 GB HDD, why not move up to a 64-128GB SSD (that could cache whatever game you're playing currently as well as store the OS ) coupled with a 1 TB 7200 RPM HDD , finally all PS4 peripherals would carry over with no differences save for 1 extra capability - HDMI 2.0 to allow for 4K movie watching with full range HDMI. This would be a box that could easily run any game stuck at 30 fps on the PS4 at 60 fps , or at the very least full 1080p for any game that currently lacks it while also turning up draw distance and filtering/anti-aliasing. I'm not 100% convinced such a device could be made so cheap but we're talking about something possibly not available for almost a year , if anything price might not be an issue, it might be part scarcity , with 14nm really taking off by the end of 2016, all the chips might get eaten up by PC gpus and mobile parts. Meaning there won't be a lot of PS4k available.

What it comes down to is just how cross platform support continues - if the PS4K is as it sounds - a beefier PS4 , than all ps4 software both retail / digital should just automatically carry over , if a developer wishes, patches for the PS4K version might improve performance. Ideally, no games would be PS4K exclusive , they would merely offer improved graphics and at that , possibly only for single player stuff. Multiplayer might get locked in at a specific setting to make sure no one gets an unfair advantage. Alternatively , something like a Call of Duty game might offer PS4K only rooms for maps that maybe only run on the new console but if you own the PS4 version and upgrade your console , you don't buy the game twice, it's simply better looking on the new console. I don't expect PS4 games at retail to start getting a PS4K badge, instead, a tag / by line on the box art not unlike "better with kinect, xbox live compatable, 3DTV ready" will be on there "PS4K certified".

To me, offering this thing , whenever it comes out , is merely the highest trim level available for the same car. You can buy the Mitsubishi Lancer that's a toned down rally car, or you can get the one that just LOOKS like a toned down rally car or you can get the 1 that's just a simple hatchback, they are all still lancers and look fairly similar but the guy who spend 40K instead of 20K is getting a better car.

And so, I posit , if you own a 4k tv and want a device that can support it a little better while also doubling as a 4K bluray player (if you didn't jump into that yet) , then sony bringing out a stop-gap midterm solution means that you have a reason to buy one ! Otherwise , unless you are obsessed with games looking their best but don't like PC's , you probably don't need one.
 
What? I have a 7870XT which is 2.9TF vs the 7870 2.5TF. I guess subjectively you could argue they play games at 30fps at a similar visual quality, but objectively the 7870 is capable of 30fps at higher settings.



The leak is twice the power. If you use common sense you stick to GCN architecture. BTW power estimates take architecture into account. The Flop numbers are the maximum these parts can attain.

Why are you surmising that the PS4K double numbers mean 2x the power plus efficiency gains? It is as we understand "double" the power. 3.64 or 7970 non GHz edition. You don't get to extrapolate that it's double the CUs, but more efficient at this stage.

The post I replied to before you unfortunately hijacked posited the question does twice the performance mean twice the spec or twice the real world performance.

I gave the answer to both. One of which you have even posted, adding up the tflops.
 
People keep saying this, but I don't agree. If the PS4K didn't exist, Deva would have to optimize for the PS4. Now they'll optimize for the PS4K instead. We'll get games that look and run worse on PS4 than we would have if the option to upgrade didn't exist.. That's the way it's always been. Don't believe me? Just look at the last couple years on PS3. It ain't pretty, man.
You're right. Devs are going to hand a plate of shit to the largest console playerbase because a niche more powerful box was released.

Just like devs hand PS owners shit because of the existence of the GTX Titan or SLI 980Tis.
 
Excited for the new PS4. 400 Bucks for then 3 years worth of entertainment is solid value in my book. Sure the PS4's lifespan was extremly short, but I'm just a sucker for new tech.My wallet is definitely ready for this and PSVR.

Yeah I can't beadd either. Got it on launch, and have enjoyed it tremendously. I feel I have gotten my monies worth now. This ps4k is still maybe a year out too.
 
It'll run like it would have if the PS4k didn't exist. 1080p, 30fps, or whatever the fuck they'd normally target. It will have lower effects than the better box, but once again, the existence of the better box does not sabotage the old one.

Anyone moving to PC gaming should be ready for games that run better on better hardware.

Thinking that they'd deliver a literally unplayable experience because of a more powerful box, especially with the context of PCs having been a thing for forever, is retarded.
It was also stated that these games will in fact work for the PS4 but with considerable sacrifices made to performance.

What does that mean to you?
 
And a lot of people did this past holiday season. How do they feel when they hear about this? It's different when we are at the end of the lifespan and a new console is around the corner. But people bought Ps4s in the last few months reasonably expecting at least 2-3 years more of a current console. And no, getting ports of games that target Ps4.5 is not the same, people didn't buy Ps4 thinking they'd have a gimped experience so soon.

I don't understand why people on here are so quick to be like

"So what!? You'll still get games on Ps4 it doesn't affect it at all!"

As if we didn't only just recently finish off a cross gen era filled to the brim with shit Ps3 and 360 ports of current gen games.

People who bought a Ps4 in the last few months bought into years of Cross-Gen quality and didn't even know it lol.

I hope Sony reconsiders this.

People that bought a PS4 last year did so because it was in there price range .
If PS4K comes out and cost $500 they would have not bought it any way .
Plus they still get to play the games everyone else is playing but it won't be as good .
Just like all other consumer electronics .
 
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I almost expect the opposite.If games made specifically for the PS4 don't run better on the PS4K, then why own it? If developers don't make a PS4K patch then you won't get superior performance on PS4K.

To me this is one of the biggest drawbacks. On PC if I upgrade my GPU, then all games get a performance boost. If I bought a PS4K then I rely on developers to release a PS4K patch. Considering some developers have never even fixed performance issues on PS4 I doubt they will release a PS4K patch.
 
I have checked benchmarks (now and plenty of times in the past), a 970/290 is 2.5x (more in some games) the performance of a 7850.
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I don't see the point of claims like the ps4 gpu being between a 7870 and 7850 either, every single multiplatform game benchmark and comparison since launch has shown it to perform exactly like you expect a 7850 to perform.


Anyhow my point is that a 970 barely cuts it for 4k30 fps (and doesn't in some newer games), and that 2x a 7850 doesn't get you to 970 performance either.

They're better off going for a smooth locked 60 fps 1080p in most games than trying and failing to go for 30 fps at 40k


edit: and not related or aimed at you but I don't understand the complaints about a mid gen upgrade. It's not making the ps4 perform any worse or better than it did before and there is full backward and forward compatibility (something you usually don't get with a new console)

There's the fixed performance target argument (which was always a compelling reason to buy a console, to get that guaranteed tearing free performance), but how long has it been since developers stopped respecting the fixed performance target to actually deliver consistent performance? Most games already drop below their framerate target and/or suffer from screentearing anyhow. You can't lose something that you didn't have anymore to begin with.

I don't really see how a ps4.5 will affect any ps4 owners at all.

You still get the same gfx and performance whether a newer faster version exists or not.


edit 2: I just saw the benchmarks you added chromatic, those show that the 970 is not capable of 4k
32 average fps in mordor is not enough to get a playable framerate, you need a lot more than 32 average to not get constant dips below 30. Any ps4 game that currently runs at 30 fps locked would be running at a lot more than 32 fps average if vsync was turned off.

The 390 does better thanks to its abundance of memory bandwidth (970 has quite low memory bandwidth, even though it's still higher than ps4s), which reminds me: Surely they'll have higher bandwidth vram for their ps4k and not just use the same speed ram on the same memory bus. This info is missing from the OP


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Really have to go now. Please do some game testing and check some benches. please also understand benches are using higher settings like shadows, higher LOD and more. And I'm saying you can aim for around 4k, 2880x1620, 3200x1800 and 4k on some decent titles, not just PSN games. COD AW is not some PSN game.

And my point is not 290/970 smashes 4k, never has been. Glad you've come around and realized.

I'd agree 1080p 60fps or 1440p upscale or whatever is better than shooting for 4k just. Please note consoles shoot for 1080p 30 just. They drop down to 20-25-28 fps in many cases this gen and last gen. Devs aren't afraid of not hitting 30fps on console all the time.
 
Well, this sucks if true. First time I ever managed to get a "current gen" console before the very tail-end of the generation only for them to drop this fucking shit.
 
The benefit is that the platform is a fixed target that developers fully exploit by pushing it to the limit. Other consumer electronics don't rely on a multi year development cycle to release something that works on it. Those things that do, are not fully exploited because they have to aim at a lower common denominator. If you start making yearly iterations on consoles, you then lose the advantages of a console, start including the problems of PCs and mobile devices, but lose all the advantages of a PC.
The only devs pushing the limits of a 6 year old console are first party. Everyone else is just trying to drop settings down to get their pc game to run reasonably(barely) well. This would be 3 years not yearly. I can envision a kind of rolling gen. Ps4 and ps4k 3 years later, then ps5 3 years after that(this is where ps4 would stop being officially supported by sony) and ps5.5 3 years after that and ps4k would stop being supported. Each console having 6 years of official support.
 
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