that + does anyone find the moving/controls traversal janky? like it's missing animations for climbing over rocks are other geometry? Feels very dated in the fact that Noctis is impeded by things he can just walk over like those vines in the beginning area, instead of manually jumping.Is it me or is the demo choppy? Looks like it has frame pacing issue or is it feedback low fps. And i an the guy who had no issues with games during ps3 era
Anyone who watches this event knows it's essentially a tech demo. You can change weather, become something else etc. and the gives you a sample of the combat.
I already love how easy it is to switch weapons. Now it's a matter of learning to parry, dodge and warp.
Combat is so much better with older Noct.
Anyone who watches this event knows it's essentially a tech demo. You can change weather, become something else etc. and the gives you a sample of the combat.
I already love how easy it is to switch weapons. Now it's a matter of learning to parry, dodge and warp.
Combat is so much better with older Noct.
Tried to air sword hook way up top the Citadel tower and land a critical on the boss but you can't target him from way up
Also, the frame-rate was abysmal.
The demo looked good but man, framerate was rough. Felt like sluggish sub 30fps majority of the time. PS4 version
Square should NOT have put out this demo.
-Janky combat
-Bad camera during combat
-Low Framerate especially during warping
-Poor IQ as you'll see by lack of AF and AA
Played again, unlocked all the plates, hit all the leviathan buttons...that's it? Bzzt.
If "the top" is those 3 that are aligned, you can target him from there. I couldn't tell if you could get any higher than that.
Yeah I really wish they had given a suite of abilities and weapons or something to test out the combat with because I am not feeling it based on this. I hope it's better than it feels in this demo though.I hope there's more to the combat.
Presentation is nice, even if it runs bad. The combat on the other hand just seems fucking silly. You're basically just holding down circle the whole time until the enemy attacks...then you hold square.
Warping is alright but it feels janky.
No, not yet, Final Fantasy XV's version of open world is much much bigger.
I get that the IQ is bad, but it doesn't look average. It looks pretty good for what it is.
Just keep looking up and there's more you can warp to
I hope there's more to the combat.
Presentation is nice, even if it runs bad. The combat on the other hand just seems fucking silly. You're basically just holding down circle the whole time until the enemy attacks...then you hold square.
Warping is alright but it feels janky.
Can someone rip Altissia's theme please? The waltz theme in the town.
Without the rain preferably. But I'm fine with it there if that's what it takes.
Framerate was really stable for me. Very rare drops. PS4 version.
Yeah I really wish they had given a suite of abilities and weapons or something to test out the combat with because I am not feeling it based on this. I hope it's better than it feels in this demo though.
That should be on Youtube already. It was in Duscae.
Framerate was really stable for me. Very rare drops. PS4 version.
I'm sorry man, but this is just factually false.
Did you play with your eyes closed? There's no way. The demo was even running like crap in the presentation earlier.
Framerate was really stable for me. Very rare drops. PS4 version.
Holding square works for most barrage attacks, but things like overheads don't count. Dodging also triggers the QTEs for parry attacksThey better have the framerate at a locked 30 fps for the released game. The framerate in this demo is atrocious.
How exactly ARE you supposed to do the Iron Giant fight? Trying to hit Square to dodge yielded apparently no iframes, which made dodging pointless as he would hit me anyways. How do you even trigger Defend and Parry? If it's a QTE fight, how do I make that button prompt show up? The whole fight was mechanically baffling, holding Square to try and Defend did nothing, trying to dodge did nothing, in the end I just mashed O and let him kill me over and over again until I zombied him to death and got to leave the area.