I think that was added in 2.0.
Was it only me, or was that not in this demo? I knew that was in 2.0, but I swear I couldn't do it anymore in Platinum.
I think that was added in 2.0.
Dodge cancelling needs to be in the final game. I should be able to dodge out of any attack as long as my feet are touching the ground. If they add that, this combat will be way better.
I love the combat already, but this is needed.
Lol, yea ty! Feels weird being back after almost two months was it? But it was missed! I was laying low in the Uncovered Event but I was in there getting hyped.
I enjoyed the demo, but I can't help but agree that, for the general audience, they should have gone with Duscae 2.0. Duscae is poorly paced, but at least it gives a better sense of what the game is about. Don't understand the really harsh negative reactions. I guess most of them are people who never tried Duscae.
Is this what you mean?
http://youtu.be/FJARXCSdb1g
Is this what you mean?
http://youtu.be/FJARXCSdb1g
I mean at the end where the attack connects and dodges.Kinda, but not exactly. I'm mainly talking about canceling attack animations with the dodge roll, not the auto defense.
yeah, idk if i was doing something wrong but that wasn't in the demo at all
hope they bring it back for the final release
I mean at the end where the attack connects and dodges.
Let me fire up the demo and find out
Question...
I haven't played this game since the first demo so I gotta ask, how much better have the demos become? I'm actually thinking about holding off on previews, demos, everything until the game releases.
Question...
I haven't played this game since the first demo so I gotta ask, how much better have the demos become? I'm actually thinking about holding off on previews, demos, everything until the game releases.
Weird there's no weapon abilities like in Duscae.
Where the hell is the shield and shuriken? I can't find shit ;-;
If you don't go in with the right mindset it's better to hold off at this point.
that'd probably be the best option if you don't wanna have a bad taste before the game. The biggest issues imo is performance, which can really hamper your enjoyment depending on how tolerant you are of it
They hid two of the weapons in the middle of a boss fight?They are above the main balcony of the palace. The first warp point you see in the building's front? You need to warp above it and drop down into it.
They hid two of the weapons in the middle of a boss fight?
They hid two of the weapons in the middle of a boss fight?
They hid two of the weapons in the middle of a boss fight?
Yes, also I don't think you can get the Shuriken until you beat the boss once (you have the option of respawning him by stepping on a panel)?
The shurikan needs 250 crystals, the shield requires you to have beat the boss already and start it agian
I got the shield before I killed the boss. I also think I had more than 250 crystals before I started fighting him.
yeah, idk if i was doing something wrong but that wasn't in the demo at all
hope they bring it back for the final release. lemme dodge roll right in the middle of an attack square
Then I must be remembering wrong.
Wow, so much negativity in this thread.
Let me say in advance that I was EXTREMELY disappointed by Duscae, both 1 and 2.0. The game wasn't fun, combat was confusing, the controls were awful and it just was not a good experience.
Framerate inconsistencies aside, I am extremely impressed by this demo. The controls are much better, combat is easier to understand and much more fun, and it is by far one of the best, if not the best looking console games I've ever seen.
And the carbuncle is absolutely adorable.
Bring on September.
I'm almost positive I know what'll happen, but could you try attacking with the great-sword then immediately press square to roll dodge.
I'm almost positive I know what'll happen, but could you try attacking with the great-sword then immediately press square to roll dodge.
I'm so confused how you can be positive about this demo. It was pretty awful. And what is with this crap of, "the combat was fun!", you hold circle. Like literally hold circle. I'm so confused.
If this was your main complaint regarding the combat, then you obviously haven't played Episode Duscae.I'm so confused how you can be positive about this demo. It was pretty awful. And what is with this crap of, "the combat was fun!", you hold circle. Like literally hold circle. I'm so confused.
The hair was nice and I am excited for Kingdom Hearts now, but this has me worried. This is by far the worse thing I've played on my PS4 thus far.
Thanks for this.
That's what I thought would happen. Yeah, the dodge should have interrupted the swords animation but it seems like they made it so animations in process have priority over newly imputed commands. They really should think about changing that.
I havent, cause it was on the disc of another game. This was the demo they released, but it was a fake version? Why release this?If this was your main complaint regarding the combat, then you obviously haven't played Episode Duscae.
I played a bit of it and was blown away immediately. I love the art direction in this game, it just looks great. Combat seems fun and fluid, animations and everything are superb.
Read a few comments and theres a surprising amount of negativity. I just dont agree at all.
I'm so confused how you can be positive about this demo. It was pretty awful. And what is with this crap of, "the combat was fun!", you hold circle. Like literally hold circle. I'm so confused.
The hair was nice and I am excited for Kingdom Hearts now, but this has me worried. This is by far the worse thing I've played on my PS4 thus far.
Just finished the demo - about 15min total
I'm sort of confused as to who this demo was meant for. At the very least it didn't really feel like it was meant for me, the casual observer who only just learned recently that XV was so close to release
I mean, was this suppose to feel like a tech demo? Complete with little in-game dev tools? I'm not so sure if that feeling was intended or not, especially because all things considered the tech they were showing off was actually pretty poor from a performance and texture standpoint
The combat was so odd. Like, for 90% of it you're just holding a button at blue things and I guess that's combat? The iron giant felt great and I thought the game was telling me that the real demo was about to start. Then the whole thing ended
Odd experience overall, and definitely an odd series of choices for a 'demo'. I'm way more confused and conflicted than I was 15min ago, and I barely knew anything about this game
But even as a technical demo it failed, as a game environment artist the environments did nothing for me and they did a lot of old amatuer tricks. The lighting engine they are using is pretty nice at times, but they don't use it well and overly rely on their reflectance. And the framerate was horrible so that kind of makes it all pointless anyways.The boss had more interaction than "hold circle," but yeah, other enemies didn't even feel like they served a purpose since they were so non-threatening. Even to someone who didn't know how to play beyond "hold circle/dpad to change weapon."
It did feel like a more technical demo than anything else. The boss was fun though.
Just finished the demo - about 15min total
I'm sort of confused as to who this demo was meant for. At the very least it didn't really feel like it was meant for me, the casual observer who only just learned recently that XV was so close to release
I mean, was this suppose to feel like a tech demo? Complete with little in-game dev tools? I'm not so sure if that feeling was intended or not, especially because all things considered the tech they were showing off was actually pretty poor from a performance and texture standpoint
The combat was so odd. Like, for 90% of it you're just holding a button at blue things and I guess that's combat? The iron giant felt great and I thought the game was telling me that the real demo was about to start. Then the whole thing ended
Odd experience overall, and definitely an odd series of choices for a 'demo'. I'm way more confused and conflicted than I was 15min ago, and I barely knew anything about this game
Just finished the demo - about 15min total
I'm sort of confused as to who this demo was meant for.