EndlessSky
Member
Got a merry group going. The turtle seems to love me; this is my third time getting him.
That's not an issue if you use it in situations where you do not have a key. It has a good success rate, and then if it does fail, you can shoot the chest.
I think the pilot is by far the best character. He has more opportunity to gain items via chests, he has cheaper items in shops, he can hold an extra item, and he can hold more ammunition.
He's bare bones at the start but he's a character that creates more opportunities in the long term. You can use the shop more freely because of the discount, and you can get items you otherwise wouldn't be able to via the lockpick. Additionally, you can make the most of of the end-game weapons you do get with the increased ammo. With the pilot and an ammo belt, I can usually use one single gun good gun for the entire game, without the need to switch.
I reconfigured my controller using the PS4s accessibility functions to create a control layout that doesn't require me to move my fingers and thumbs across any buttons during gunplay.
Blank is mapped to L3
Reload is mapped to R3
Use item is R2
Map is L2
Fire is R1
Dodge is L1
This way you can use blanks, reload, roll, without moving off the right stick or having to 'tap' the fire button (in the case of reload).
Give it a go if you don't like the default layout, or this sounds appealing.
Does anyone know (sidequest)what do I need to bring to guy to fix the elevator when he says he needs immensely strong magic from chamber 1?
Holy moly stinger is OP against bosses
Just realized I should map blank to a side mouse button, might actually use them then
Stinger is what got me to the fifth floor. Ha!
Wish you could flip R2 and L2 on the PS4 version.
That is the hole you went down trough closing.Anyone notice seeing something moving behind the top walls sometimes? Always the same shape and colour, grey. Is that anything? Looks like smoke or a ghost.
That is the hole you went down trough closing.
that damn only blank
No I mean in the middle of the level on brick walls. There's a grey shape behind a gap in the bricks animating.
Between this and Dirt Rally, I am getting my arse kicked this week!.
I had a sweet run last night when I had so really solid weapons before the end of floor one, got to floor three and got my arse handed to me on a silver platter, then the subsequent runs had absolutely nothing in terms of weapons, the RNG can sometimes really kick you hard.
Also, I've noticed that the deeper you go, the harder the enemies appear to get on earlier levels, I am sure the enemies I used to get on floor 1 were much, much easier than the enemies I now face having been on floor 3.
Isn't that how games usually work? Why are you surprised?
Trying to think of a game that dynamically increased the enemy difficult on first / early levels depending on how far you've gotten in the game......and I can't think of any.
Enlighten me?
Just realized I should map blank to a side mouse button, might actually use them then
The enemies on the first level don't get any harder.
Same amount of bullets to kill them no matter how deep you go....
Did you make sure to talk to Manny in the tutorial room again after defeating Blockner to unlock the?coin
Binding of Isaac has a ton of items aswell it just takes a while.Am i the only one that thinks this game suffers from having so many different guns, making each playthru different and never giving you a proper chance to learn it?
Trying to think of a game that dynamically increased the enemy difficult on first / early levels depending on how far you've gotten in the game......and I can't think of any.
Enlighten me?
Am i the only one that thinks this game suffers from having so many different guns, making each playthru different and never giving you a proper chance to learn it?
That's like the point of the genreAm i the only one that thinks this game suffers from having so many different guns, making each playthru different and never giving you a proper chance to learn it?
NOooooooooooooooOOOoooo
I had good luck and finished the first floor with 4 hearts AND 3 armors.
Found by accident the shortcut guy and he requested my Chamber 1 and the game is now stuck there. Can't move, can just push start or select ;(
Fuck this shit it's unfair!
The enemies on the first level don't get any harder.
Same amount of bullets to kill them no matter how deep you go....
The first part is true, second part isn't. Enemies get more health as you progress though the game. For example, it takes 3 shots to kill a regular Bullet Kin with your starting pistol on chambers/floors 1 and 2, and then on floor 3 they take 4 shots.
It makes me wonder if guns scale to whatever floor you first pick them up on, but I haven't tested that yet.
Man I was super excited for this, but playing with a controller on PC feels impossible. Does it lock on? Is it region based? How the hell does it work?
I know I worded it poorly, It was a reaction to him saying that when you reach a deeper level (for example level 4) the next time your level 1 enemies will stronger. Which isn't true...
I know I worded it poorly, It was a reaction to him saying that when you reach a deeper level (for example level 4) the next time your level 1 enemies will stronger. Which isn't true...
Man I was super excited for this, but playing with a controller on PC feels impossible. Does it lock on? Is it region based? How the hell does it work?