Dark Souls 3 Pre-Load on Steam is online

Biggest issue is comfort and face buttons, I saw a thread that there is new revision of the controller coming up so I wouldn't bother buying one now, it has learning curve to it too.

There is? God damnit! Oh well, gonna see if I can get a hold of CS in time to cancel it maybe. Sure I can wait a bit longer if needed for a revision.
 
I know more people buy this on the PS4 but it has gotten quite popular on PC, huh?

Weren't there issues with hackers and shit on the other games for PC?

You don't actually "know" that, because it is untrue! PC is highest selling souls platform.
 
Sorry, I'm sure this has been beaten into the ground by now, buying from Gamesplanet won't cause any issues for an American Steam Account? If their keys are direct from Namco, I'm more than willing to give them a shot.

I had no issue with my Pre-Load. Worked right away. I'm in the U.S.

https://uk.gamesplanet.com/support/15-faq/117-who-are-we-and-are-we-legal

Our service is legal - all of our keys come directly from the Publisher.

Yes they are legit and authorized. You can buy from US without problem. The game is only region locked in Japan and Korea.
When you join this steam group and link your account you also get an additional 5% off.

Damn didn't realize that, next game I will do this.
 
Preload complete.
now we wait,
btw, the release date, its on monday right?
78c.png
 
I hope GMG sends out the codes soon.

Since I don't know: Anyone know if I'll get the digital soundtrack if I pre-ordered it at GMG?
 
I know more people buy this on the PS4 but it has gotten quite popular on PC, huh?

Weren't there issues with hackers and shit on the other games for PC?

It has sold more on PC. And the hacker issues are way overblown. over 300 hours of Souls here, mainly PVPing, and I've encountered hackers like two times. Among literally thousands of multiplayer interactions. And one of the hackers was benign (he'd summon invaders and teleport them to a unaccessible area so he would host a fight club there)
 
I'm not even going to edit it, I'll live with my shame

That was such a good typo too.

You don't actually "know" that, because it is untrue! PC is highest selling souls platform.

Does anyone actually have proof that the initial big rush of sales is higher on PC? Because it gets kind of old when someone goes "see look at the PC sales!", which is accounting for all time and includes all of the times you could get it for $10.00 - $15.00. Not just this series, but any.
 
Got info from CDKeys:

Daniel F (cdkeys.com)
9 Apr, 14:42

Hi Novum,

There may be a possibility of the codes being released tomorrow, failing that it would be would be Monday.

Kind Regards,

Daniel F
Support Manager | cdkeys.com
 
That was such a good typo too.



Does anyone actually have proof that the initial big rush of sales is higher on PC? Because it gets kind of old when someone goes "see look at the PC sales!", which is accounting for all time and includes all of the times you could get it for $10.00 - $15.00. Not just this series, but any.

You should be able to do this on steamspy, but you have to sign up. They list owners at specific times and overlay price.

Couple of things though:

Steamspy has shown over and over again that despite great sales on pc, most game sales do not happen during heavily discounted periods. The comparison we have in numbers from 2015 never had the game at $10 I don't think.

And what the he'll does revenue have to do with player base? You're going to have to explain that one to me. Not only that but if it's revenue that suddenly matters pc has that over the PlayStation in droves since most copies are digital.

This just sounds like special playing from people getting upset about souls selling better on pc.
 
And what the he'll does revenue have to do with player base? You're going to have to explain that one to me. Not only that but if it's revenue that suddenly matters pc has that over the PlayStation in droves since most copies are digital.

I have no idea what you're suggesting with this. I don't know what else to tell you if you don't see how Steam sales can skew overall "sales" (total units sold, not profit). It's like saying that it doesn't matter if the PC version of any particular game sold one million copies at $5, while the console versions sold 500,000 units between $35 - $50. The logic that gets used typically here is that the PC moved the most units. Uh so?

For the record, I'm not saying that IN FACT more of the PC units come heavily discounted than not, only that it doesn't seem like those that are get taken into account, and are looked simply as a game being sold.

This just sounds like special playing from people getting upset about souls selling better on pc.

That's a pretty stupid thing to be upset about, and I doubt that's the case.
 
I have no idea what you're suggesting with this. I don't know what else to tell you if you don't see how Steam sales can skew overall "sales" (total units sold, not profit). It's like saying that it doesn't matter if the PC version of any particular game sold one million copies at $5, while the console versions sold 500,000 units between $35 - $50. The logic that gets used typically here is that the PC is the highest selling platform. Uh so?



That's a pretty stupid thing to be upset about, and I doubt that's the case.

Sales skew units sold? What? And again you are talking revenue not units sold. The whole har har pc sold all the units at $1 is just platform wars bullshit.

And welcome to the internet. Where everyone is angry about all things stupid. You must be new here.
 
Sales skew units sold? What? And again you are talking revenue not units sold. The whole har har pc sold all the units at $1 is just platform wars bullshit.

And welcome to the internet. Where everyone is angry about all things stupid. You must be new here.

I am talking about units sold. You don't seem to understand the distinction between a unit sold at full price and a unit essentially being given away. I don't know why you want to turn it into some kind of system war shit either. That's one of the most pointless things to bitch about on the internet. I don't actually care what system sold the most of any particular game, I'm just tired of the "Har har you're wrong because PC sold XXX see!" without considering all the factors.

It would also be pretty dumb to assume that I didn't just buy and pre-load this on PC too...

Every damn thread has to go through this PC sales crap. We all know PC games only sell below 10$, so why even bother.

The original Dark Souls was on sale a hell of a lot after its initial launch on PC. A PC game that was released a long time after the console versions. You can't expect me to believe that most of the PC sales were from people that only played it on PC, everyone bought it at launch, and that no one that also purchsed it on PC previously played it on the consoles as well either. I guess what I am getting hung up on is that I consider the PS3 and the 360 as "a console".

The brilliant Dark Souls series has surpassed 8.5m sales, and more than 3.25m of those were on PC.

The numbers come from a Japanese presentation by From Software, reported by Famitsu and relayed/made sense of on NeoGAF.

According to the numbers:
darksouls

Dark Souls has sold 2,828,000 units worldwide
Dark Souls: Prepare to Die Edition ("with Artorias of the Abyss") has sold 2,765,000 units worldwide
Dark Souls 2 has sold 2,311,000 units worldwide
Dark Souls 2: Scholar of the First Sin has sold 600,000 units worldwide
That's a total of 8,504,000 sold

The PC-specific number comes from SteamSpy, which may not be entirely accurate. According to SteamSpy:

Dark Souls: Prepare to Die Edition has sold 1,977,541 (+/- 33,243) units on Steam
Dark Souls 2 has sold 994,455 (+/- 23,621) units on Steam
Dark Souls 2: Scholars of the First Sin has sold 256,772 (+/- 12,021) units on Steam
That's a total of 3,228,768 sold (+/- 68,885)

However, SteamSpy's Dark Souls 2 PC figure is in dispute. Start with the Dark Souls 2 total of 2.3m. Subtract from that 1.2m - the figure Bandai Namco said it shipped within three weeks of Dark Souls 2 launch (before the PC version came out and could add to the total). Subtract another 350,000 for sales of Dark Souls 2 on PS3 in Japan, a version From Software published. That leaves around 700,000 attributable to PC. But that's nearly 300,000 fewer units than SteamSpy attributed to Dark Souls 2 on PC (994,455). Thank you commenters grassyknoll and CatButler for putting that in terms I could understand.

Dark Souls wasn't originally intended for PC, which seems ludicrous now. It was a fan petition - with more than 100,000 signatures - that encouraged publisher Bandai Namco to go ahead with it.

The PC version turned out to be a ropey port but was made good by patron saint of the Dark Souls community, Durante, and the DSFix mod.

Dark Souls 2 was released on PC as well as PS3 and Xbox 360 from the off - well, almost a month late, but more or less the same.
 
Does anyone actually have proof that the initial big rush of sales is higher on PC?
Well, not of that specifically.

However, I do have proof that the launch-and-following-months online activity was highest out of any platform on PC for DS2, and it kept up at higher or similar levels for half a year (not that it dropped after that, I just don't have data).
So the somewhat common argument that people are getting it on consoles for the higher online activity at least has no basis in empirical evidence.
 
Well, not of that specifically.

However, I do have proof that the launch-and-following-months online activity was highest out of any platform on PC for DS2, and it kept up at higher or similar levels for half a year (not that it dropped after that, I just don't have data).
So the somewhat common argument that people are getting it on consoles for the higher online activity at least has no basis in empirical evidence.

I can confirm this. either was this or the PC has improved connectivity, as the MP on the first year was really great, invasion and summoning galore, and i had the Xbox version as well and the summoning rate was much lower.

btw Durante senpai. how do you feel about the port this time?
 
Empirical shmerical, hes got that gut feeling that all pc sales were given away!

Those 2.5 million owners... It's really more like 10 emo ternagers, a few hundred crazy uncles, and thousands of infected grandma computers.
 
Anyone else's preload look like this:

34d6bf98fe.png


Never had it before, its like it still needs to download but there isnt any download :/

(also shows the download button on the game page instead of play)
 
So you don't care except you do care and were the one to bring it up.

Got it.

No, I don't care at all, and that isn't what I posted about anyway. What I do care about are posts without any kind of proof for certain claims, or those that don't take into account the larger picture.

The Dark Souls 2 sales actually make a lot more sense compared to the first game however. Like I said in my edit too, I'm not really seeing a distinction between the PS3 or 360. I see PC, and I see console. The consoles sold more units overall. They just didn't sell more units on each platform individually.

Well, not of that specifically.

However, I do have proof that the launch-and-following-months online activity was highest out of any platform on PC for DS2, and it kept up at higher or similar levels for half a year (not that it dropped after that, I just don't have data).
So the somewhat common argument that people are getting it on consoles for the higher online activity at least has no basis in empirical evidence.

I wasn't really considering the whole "bigger community" aspect at all, and I don't know how much merit it has for the super hardcore PvP players, if any at all.

Is this game comparable to severance blade of darkness? Love that game and looking for something similar.

According to many who have played both, they do have a lot of similarities. Not this particular game, just the Souls series in general.
 
Anyone else's preload look like this:

34d6bf98fe.png


Never had it before, its like it still needs to download but there isnt any download :/

(also shows the download button on the game page instead of play)

"Pre-load complete; unreleased" has been the status for a pre-loaded game for donkey's years now. You've just never noticed it before. Odds are that the game will need to be updated come unlock time, though, in which case the estimated time of completion will initially be high.
 
Kind of off topic, but do most of you keep your entire Steam library on an SSD, or do you use Steam Mover for an exclusive few from a larger mechanical to an SSD? Or do you simply have multiple directories?
 
Kind of off topic, but do most of you keep your entire Steam library on an SSD, or do you use Steam Mover for an exclusive few from a larger mechanical to an SSD? Or do you simply have multiple directories?

I move my Steam games around by hand. Creating/Adding a new directory and then copying the license and game files per hand isn't exactly a complicated task.
 
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