Giant Bomb: PS4.5 / PS4K is codenamed NEO, more info

You know, I'd been pretty chill on this whole thing up until now, but something about the combination of it not just being for VR or 4k, "starting this October" and "every game" kinda tweaked me.

I was there in line at the midnight launch of PS4. The lineup for the first two years were pretty much garbage.

I moved back to Japan last fall, sold my PS4 before the trip and rebought a white model at the end of January. Now after $800 in PS4s here we are not even 3 months later, and just when the lineup is FINALLY starting to get really good, I find out that this machine is destined to soon be second class, and outmoded.

I get it. I can still play the same games.

I get it. There are 40 million PS4s out there, Sony's not dropping support any time soon.

Still feels kinda shitty. I bought a first gen iPad and it didn't take long for that to be left by the OS wayside. I have no doubt that within 18 months we'll be seeing stories about "runs really poorly on old PS4." Because the 40 million sold is still only a fraction of the market they're aiming for.
Absolutely. Your point about the system's library is the real killer. The PS2 this thing was not. 2014 sucked SHIT, across both platforms. 2015 was an improvement, but 2016 feels like we're finally in it.... And that's it. Great.
 
Why would you buy a console for content that doesn't exist yet?

I think he is being pretty clear. There's no need to pretend being silly.

He is saying that he bought (invested, paid money) a PS4 expecting to be able to play all console exclusives in its best shape. As it has always been!

Now he will have to pay 399 dollars again. Of course, if he lives in USA. Cause if he lives in Brazil as I do for example, he would need to pay a hell lot of money again if he intends to keep playing exclusive titles at their best. A thing he was rightfully expecting to be able to do when he first bought the machine.
 
Based on the report, this strikes me as the best possible way to execute the PS4k from a consumer perspective. I do wonder how developers will feel about being mandated to develop for two different SKUs now. I can't see any developer leaving the PS4 because its install base is so big, but I do wonder if developers are overall happier with the new specs or negative about the increase in work.

I haven't bought a PS4 yet, but this looks like the model I'll want to jump in with.

Well by default, you can't make your games too different so as to not work on PS4.

Devs will still keep PS4 as the base optimization effort and tack on some upgrades for NEO owners to make things easy on themselves.
 
No I won't. A big reason I switched from PC to consoles because I don't like checking to see if my PC can run a game before buying it, same with iOS and "supported devices". I just want a box that will run every game for that ecosystem for 5+ years. I'm glad this doesn't have exclusives and theyll require the OG PS4 to be supported but I'm very worried exclusives will happen eventually

Exclusives wont happen. That's not how this sort of thing works. Eventually Sony will end "official support" for the OG ps4 but by then there will likely be another 2 or 3 iterations that have come out since then that you will have the option to upgrade to.
 
About what was expected.

Not going to get 4K native resolution games with current visual fidelity on that machine.
I think Unravel's one of the best looking current gen games and apparently it runs almost flawlessly at 1080p60 on Xbone.
 
Does anyone know if 1440p has obvious scaling artifacts up to 4k? I really hate scaling artifacts, especially since 1080p scales evenly to 4k.

A lot of 4k tvs don't do 1440p, or only at 30hz if they do, even if they can do 60hz 4k, so I don't really think 1440p is going to be much of a thing.
 
An half-step upgrade when they could've launched a whole new gen in 2018/2019 and noone would've said anything.

I know they launched crappy consoles, but are we the ones to blame for that? Do we need to buy two consoles to get what we should've got in 2013 (1080p60fps)?

I hope this doesn't become the trend. I'm glad I didn't trust Sony...
 
No guarantee its by October but if games are required to release supporting it at that point then it can't be too far afterwords. with 2 months of that for sure I would assume.

As to specs reflecting rumors hit and miss. Some of it has been accurate / close some stuff is clearly off from what has been reported here
I'm specifically referring to the specs relayed in the GB article though. Are those a pretty decent bump? I'm sort of a lay person where chip architectures etc are concerned. I see that it's mainly the gpu that's being bumped up would that come with an appreciable bump in graphics if it was eventually tailored too?
 
Does anyone know if 1440p has obvious scaling artifacts up to 4k? I really hate scaling artifacts, especially since 1080p scales evenly to 4k.

It's a 1440p to 4K is a 2:3 ratio, just like 720p to 1080, but it'll look better on a TV of equivalent size because of smaller pixels. The quality of internal upscaling for games should also be quite high compared to feeding a 720p signal to a 1080p TV.
 
Main reason im worried about this is that I really don't want the iOS model to come to consoles. Seems like this could be a slippery slope. Your device not being able to run all the cool games after 3 years, having to always check to see if your system is supported by a game, that's not why I buy consoles. I'm glad the PS4K won't have exclusives, but I'm worried about what the future will bring. If this could happen, certainly exclusives could as well eventually.
You have to literally ignore what the article in the OP is describing to suffer from the fear you describe. Nothing you've said relates to the rumors.
 
Man his thread is infuriating.

The overreactions from when this story very first broke from Kotaku have been crazy over the top. People saying its doomed for consoles and everyone is switching to PC etc.

So yeah been rough since the news broke, when really there is next to nothing negative about this. It gives people who want a bit better hardware with a bit better looking games something to pick up and everyone with a standard PS4 is still getting the EXACT SAME support they've always had.

But yeah, not the way a chunk of people are looking at this.
 
This is a crazy thing to say when these specs are over 3X the power of the Xbox One GPU so you could do Xbox One level graphics at 4K with a few tricks

Yes, you can. A 720p xbox one game could be done at 30fps easily fairly easily with these specs.

What in the...? To run 720p with all possible compression used, you'd need something like 380GB/s framebuffer bandwidth. That is not present in this console. Peak is 224 for GDDR5. GDDR5X gets 384.
 
No Xenoblade 3d as an exclusive taking advantage of the full power of the PS NEO (r), no buy. Nintendo schooling Sony again on how to reward their fanbase with upgrades, tsk tsk
 
399 = underpowered device again

The fury X costs twice as much on its own and is about twice as fast as the GPU in the PSK. Getting an entire console for that price seems pretty good considering.

An half-step upgrade when they could've launched a whole new gen in 2018/2019 and noone would've said anything.

I know they launched crappy consoles, but are we the ones to blame for that? Do we need to buy two consoles to get what we should've got in 2013 (1080p60fps)?

I hope this doesn't become the trend. I'm glad I didn't trust Sony...

Trust them with what? To make a more powerful unit in the same ecosystem while in no way dismissing their current product?
 
You have to literally ignore what the article in the OP is describing to suffer from the fear you describe. Nothing you've said relates to the rumors.
I'm not afraid of the PS4K, I'm afraid of what will come after that. Basically I'm worried that this will change into the iOS model eventually, and by eventually I mean years in the future. I'm just worried about the direction consoles are going in is all
 
An half-step upgrade when they could've launched a whole new gen in 2018/2019 and noone would've said anything.

I know they launched crappy consoles, but are we the ones to blame for that? Do we need to buy two consoles to get what we should've got in 2013 (1080p60fps)?

I hope this doesn't become the trend. I'm glad I didn't trust Sony...


You don't get it: this is the end of "console generations." Petty fanboy "I'm glad I didn't trust sony" bs aside, this is how all consoles are going to exist in the coming years.
 
You know what I just realized? You know how in 2013 leading up to the launch of these systems we were inundated with FUD and back and forth about how many Ps each console could do and frame rate comparisons and how far you had to be from your tv for resolution to even matter...ect...? We're gonna do that all over again in like 6 months, aren't we?

recycle arguments just like the games dohohohohoo
 
Im kind of confused.


Is this simply to play games at better/locked framerate? graphics are EXACTLY the same between both "versions" of the game besides that?
 
The GPU in the PS4K is solid. You'd need something like a 290 or above to definitely beat it. So rather, it's pretty good if it comes out this year. The CPU is still crap though. :(

CPU is mattering less and less these days as things move to utilizing compute and GPGPU power. Just look at all the i3 rigs out there today that can handle stuff like Quantum Break.

It's not the CPU doing the bulk of the heavy lifting anymore.
 
Why not? If a game is 1080P on Xbox One with 1.31 tflops why wouldn't a game close to it's level be able to run 4K on a newer console with 4.19 tflops?

Because these machines do not have infinite framebuffer bandwidths. They have considerably less, as in like finite and small. TFLOPs comparisons are useless if you don't have the pipelines to move that information.

Thats pretty fucking amazing for $399 on top of it being a uhd player. I wonder how the nx compares to 3.7 tflops.

This isn't that big of an upgrade. And comparing flops is pointless until we know the GPU architecture and GCN of the NX, as well as other things like RAM.
 
Sony really are the BEST... This is a SUPERCOMPUTER!
Sony did the supercomputer thing this gen?

eSRAM.png
 
so are there any technical fellows here to describe to me just how much more powerful it will be?

also, i've heard of this thing called penello math. please use this to describe the power difference
 
I'm specifically referring to the specs relayed in the GB article though. Are those a pretty decent bump? I'm sort of a lay person where chip architectures etc are concerned. I see that it's mainly the gpu that's being bumped up would that come with an appreciable bump in graphics if it was eventually tailored too?

In terms of the GPU it is an absolutely substantial boost. This GPU is approx 2x the performance increase over the standard PS4 and almost 3x the performance increase of the Xbone. You will see clear cut graphical improvements on the Neo.

The CPU is the exact same but with about a 30% increase in performance due to a clock speed increase. This should help a bit with games that fluctuate framerate but don't expect some crazy performance boost there.

All in all its a nice upgrade, one that's for sure worth it for people that want games that look and perform a bit better but not a generational difference. A just nice, solid upgrade.
 
The overreactions from when this story very first broke from Kotaku have been crazy over the top. People saying its doomed for consoles and everyone is switching to PC etc.

So yeah been rough since the news broke, when really there is next to nothing negative about this. It gives people who want a bit better hardware with a bit better looking games something to pick up and everyone with a standard PS4 is still getting the EXACT SAME support they've always had.

But yeah, not the way a chunk of people are looking at this.

In the first place, what Sony is presumably doing with Neo has always been the most likely, most rational assumption of a PS4.5
 
How's the 2 GPUs working out for you?

What the hell are you talking about? Matt never said anything like that.

I really wonder if a lot of people here actually know about Matt....

Oh wow, that's a pretty nothing upgrade. I guess everyone worried for nothing after all.

A pretty nothing?

1.8Tflops upgraded to 4.2 is "pretty nothing"?

Jesus Christ, this thread.... I feel you, Matt...
 
CPU is mattering less and less these days as things move to utilizing compute and GPGPU power. Just look at all the i3 rigs out there today that can handle stuff like Quantum Break.

It's not the CPU doing the bulk of the heavy lifting anymore.
You need strong CPU for 60fps, much stronger than that hypothetical NEO CPU.
 
Yes, you can. A 720p xbox one game could be done at 30fps easily fairly easily with these specs.


If an Xbone at 1.3TFLOPS is running a game at 720p (921,600 pixels), the PS4k at 4.2TLOPS will not be able to run it at 4k (8,294,400 pixels). While resolution isn't the only factor in performance, that's still a 9 times increase in resolution.
 
CPU is mattering less and less these days as things move to utilizing compute and GPGPU power. Just look at all the i3 rigs out there today that can handle stuff like Quantum Break.

It's not the CPU doing the bulk of the heavy lifting anymore.

A lot of open world/sandbox games are very CPU intensive. Games like GTA V and Witcher 3 just about tap my 4690K out.
 
Man his thread is infuriating.

Just remember how little representive this place is of the wider market.

People are just mad their safe little bubble is being popped (with a bit of pretty blatant warriors taking up arms as well)

Whatever. Im pretty much done with this discussion. Its coming, its gonna be a good thing for the system, im personally down for day one.
 
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