Emily Rogers: Why you should be excited about NX’s software output

This all sounds very positive.

I hope this means a lot of smaller app-type games.

I really don't think Nintendo will need 3rd parties for NX, especially if they do allow the smaller app-type games.
 
They should make games that have a different aesthetic and feel than most Nintendo's games.

That's why a lot of people feel that DKC:TF was a massive waste of their talents.
What talents is this yall be speaking of? The same people that made metroid done bounced and retro has put out side scrolling donkey kong games since metroid prime 3. Retro have alot to prove. Yall better stop banking on them.
 
What talents is this yall be speaking of? The same people that made metroid done bounced and retro has put out side scrolling donkey kong games since metroid prime 3. Retro have alot to prove. Yall better stop banking on them.

It's the Retro studios that made 5 straight great to amazing titles. You can spin however you want though.
 
This. The ball is in Nintendo's court to prove to third parties that an audience for AAA western third party games exists on their platform.

I agree, I think not only do they need to develop more games in these categories, but they also need more targeted marketing to the people who would buy them.

Although if the console has a very similar architecture to the other two (likely will use GCN GPU), porting may be very easy. That could lower the cost and therefore risk for third parties significantly. It could be so easy that third parties are like, eff it, why not port it?

There would still be some cost involved in the porting and testing, not to mention opportunity cost, but it may be the case that by lowering the risk enough, Nintendo can get third parties to fill those holes immediately, rather than having to develop those types of games themselves.
 
Metroid fans got their trilogy out of Retro, it's only fair that Donkey Kong fans get ours. Especially because either of Retro's Donkey Kong games is better than the entire Metroid franchise put together, IMO.

I can't imagine how they'll top Tropical Freeze, but I know they will and it'll be amazing.
 
What talents is this yall be speaking of? The same people that made metroid done bounced and retro has put out side scrolling donkey kong games since metroid prime 3. Retro have alot to prove. Yall better stop banking on them.

I agree that Retro's got something to prove, at least when it comes to peoples expectations of them making big epic realistic games.
 
Metroid fans got their trilogy out of Retro, it's only fair that Donkey Kong fans get ours. Especially because either of Retro's Donkey Kong games is better than the entire Metroid franchise put together, IMO.

I can't imagine how they'll top Tropical Freeze, but I know they will and it'll be amazing.
If they do a third DK game then I'd want a 3D DK game with the Kremlins as the finale to the trilogy. I think Retro should go more ambitious with DK and make it full 3D like DK64.
 
Omg so dangerous.

Im hoping the NX fails so their business is forced to succeed and finally go software only. I don't need another console I just want their games.

If they had third parties on board, wouldn't just switching over to NX accomplish what you want?
 
I agree. Their hardware always fails to be on par with their software

their software has so much potential because they have their own hardware. it affords them a ton of opportunities they wouldn't be able to have as a third-party in the decaying dedicated hardware model on other platforms.
 
If they are going to put Wii U games on it, but I can't play the Wii U games I have on it, then fuck it.
 
their software has so much potential because they have their own hardware. it affords them a ton of opportunities they wouldn't be able to have as a third-party in the decaying dedicated hardware model on other platforms.
I will give you portables,the second screen can be handy in some games, but there is not a single example of their home console gimmicks actually improving a game. Maybe metroid prime 3trilogy, but even that would work best with mouse controls.
 
What talents is this yall be speaking of? The same people that made metroid done bounced and retro has put out side scrolling donkey kong games since metroid prime 3. Retro have alot to prove. Yall better stop banking on them.

Looking at the output of the team that stayed at Retro compared to the stuff Armature has been putting out, I think it's safe to say that Retro wasn't real dependant on those people.
 
I will give you portables,the second screen can be handy in some games, but there is not a single example of their home console gimmicks actually improving a game. Maybe metroid prime 3trilogy, but even that would work best with mouse controls.

The N64 controller's analog stick & C-buttons were literally created for the sake of Super Mario 64. Nintendo also pretty much invented the D-Pad & rumble. We basically wouldn't have dualshock without them.
 
I will give you portables,the second screen can be handy in some games, but there is not a single example of their home console gimmicks actually improving a game. Maybe metroid prime 3trilogy, but even that would work best with mouse controls.

Mario Maker and Splatoon are good examples. Also, even just as an inventory/map screen, like in Wind Waker, and other games, it proves to be fairly useful. Off screen play is a big draw for a lot of people as well.
 
I will give you portables, but there is not a single example of their home console gimmicks actually improving a game. Maybe metroid prime 3trilogy, but even that would work best with mouse controls.

i am not talking about 'gimmicks' or what have you. i'm talking about actually being able to develop for a platform your made yourselves because you know the hardware in and out. i'm talking about the ability to take risks on new ideas because you are in a stronger position to market your title. i'm talking about the luxury of being able to make console zelda games five years apart from each other instead of in two year intervals because you want to spend the time to make it right instead of get it out for the fiscal year because it's a game that is guaranteed to sell well.

the idea where nintendo is forced to go third-party due to no one buying their hardware and their games staying as awesome as you think they are is just fantasy make-believe.
 
Why haven't you replied to me after you called me sexist? Emily's first post was nothing but hot air and I assume her second will as well. If it isn't I will gladly eat crow.

Hot air? This is one of the most reliable sources we have ever had. What makes her more full of hot air than anyone else? Emily puts a lot of effort into cultivating relationships with developers and inside sources. Sometimes she hears things that don't come to fruition, but she still has a higher hit rate than pretty much anyone else.

Either you are unaware of this, or sexist.
 
i am not talking about 'gimmicks' or what have you. i'm talking about actually being able to develop for a platform your made yourselves because you know the hardware in and out. i'm talking about the ability to take risks on new ideas because you are in a stronger position to market your title. i'm talking about the luxury of being able to make console zelda games five years apart from each other instead of in two year intervals because you want to spend the time to make it right instead of get it out for the fiscal year because it's a game that is guaranteed to sell well.

the idea where nintendo is forced to go third-party due to no one buying their hardware and their games staying as awesome as you think they are is just fantasy make-believe.

Agreed. I think SEGA is a good case of why this would be terrible for Nintendo. Hell, it could be even worse than that. Maybe Nintendo would just give up on consoles altogether and exclusively make crappy mobile titles and Mario pachinko machines.

That literally made me feel dirty just typing it out. I think I need a shower.
 
i am not talking about 'gimmicks' or what have you. i'm talking about actually being able to develop for a platform your made yourselves because you know the hardware in and out. i'm talking about the ability to take risks on new ideas because you are in a stronger position to market your title. i'm talking about the luxury of being able to make console zelda games five years apart from each other instead of in two year intervals because you want to spend the time to make it right instead of get it out for the fiscal year because it's a game that is guaranteed to sell well.
Because third party devs never take risks and always release yearly iterations of their games, right?

The game development phylosophy of nintendo has nothing to do with the fact they have their own hardware platform.

Familiarity with the hardware you develop for can help, but from what I heard, I'm mot even sure Nintendo's own devs would have a harder time developing for ps4 than for the wiiu. All evidence point it is a mess to develop for it.
 
Because third party devs never take risks and always release yearly iterations of their games, right?

The game development phylosophy of nintendo has nothing to do with the fact they have their own hardware platform.

Familiarity with the hardware you develop for can help, but from what I heard, I'm mot even sure Nintendo's own devs would have a harder time developing for ps4 than for the wiiu. All evidence point it is a mess to develop for it.

On the other hand what's to say said devs would stay with Nintendo if they went 3rd party?
 
Hot air? This is one of the most reliable sources we have ever had. What makes her more full of hot air than anyone else? Emily puts a lot of effort into cultivating relationships with developers and inside sources. Sometimes she hears things that don't come to fruition, but she still has a higher hit rate than pretty much anyone else.

Either you are unaware of this, or sexist.

So if he's aware of it he's automatically labeled as a sexist? He can't just be extra cautious refusing to blindly trust any 'insider'? Looks to me you are touchy, defensive and insensible.
 
Omg so dangerous.

Im hoping the NX fails so their business is forced to succeed and finally go software only. I don't need another console I just want their games.

Hope they never get out of the hardware, so peopel with your attitude will never play their games anymore.
 
So if he's aware of it he's automatically labeled as a sexist? He can't just be extra cautious refusing to blindly trust any 'insider'? Looks to me you are touchy, defensive and insensible.

It's not blind trust with such a strong track record now, is it?
 
Nintendo would also have to deal with a much more crowded market if they went 3rd party. They effectively have a monopoly on their own hardware & thus have more wiggle room for different IPs that wouldn't sell all that well on PS & XBox. They would never be able to do something like release a new Kid Icarus & revive Bayonetta 2 if they were 3rd party.

Again, Sega is an existing example of this: They tried at first to build franchises on other platforms with Panzer Dragoon Ortea, Shenmue 2, Toe Jam & Earl 3, JSR2 & then they pretty much stopped & accepted being the Sonic/PSO/Yakuza factory.
 
Out of curiosity, what is Emily's track record when it comes to scoops on Nintendo-published titles, aside from the new Paper Mario?

I want to believe her since I really want Mother 3 being localized to be true. (Although she wasn't the only one who said that, so things look good regardless)
 
Because third party devs never take risks and always release yearly iterations of their games, right?

The game development phylosophy of nintendo has nothing to do with the fact they have their own hardware platform.

Familiarity with the hardware you develop for can help, but from what I heard, I'm mot even sure Nintendo's own devs would have a harder time developing for ps4 than for the wiiu. All evidence point it is a mess to develop for it.

it's a mess if you're porting from 360/ps3 to wii u. for nintendo, it's a continuation of what they did from the gamecube to the wii and to the wii u. the problem they faced was having enough manpower to actually make hd games - an issue that stems from poor management around 2009-2011 that was fixed in late 2013.

and third-parties today don't really take risks, no. they usually follow an established fanbase and either develop in the genre they think will appeal to that fanbase (ubisoft's open world initiative), or they will take a successful idea and spin it off into other things. they have to do it this way because otherwise they're forced with creating a market on that platform all by themselves (which is a huge risk these days), and there's no other means of income. a first-party can at least take revenue from consoles and royalties from third-parties and put it towards r&d. it gives them more resources to test new ideas and do away with bad ones while they're still in the idea stage.
 
The N64 controller's analog stick & C-buttons were literally created for the sake of Super Mario 64. Nintendo also pretty much invented the D-Pad & rumble. We basically wouldn't have dualshock without them.
as peripherals go Nintendo is truly a pioneer of the industry. and they still could do more , just look at the wii remote, it was recent and innovative. The gamepad didn't catch on though.
 
Out of curiosity, what is Emily's track record when it comes to scoops on Nintendo-published titles, aside from the new Paper Mario?

I want to believe her since I really want Mother 3 being localized to be true. (Although she wasn't the only one who said that, so things look good regardless)

Generally speaking, she's pretty accurate. There were some high profile cases of her being wrong, but I can't recall any cases of that happening since the Wii U pre-release days.
 
I got some questions/thoughts reading this thread:

-Why are so many people misspelling Emily's surname? Rodgers? Is something cultural? Inside joke?

-Why are some people asking for a Diddy Kong Racing 2? We already have a pretty good cartoony kart racer (with non-Mario characters even, looking like it might become some kind of Smash Bros Racing in the future). Wouldn't people rather want more variety like, I don't know, F-Zero, Wave Race, Excite xxx, 1080º, Stunt Race FX, Cruisn' xxx, even a new IP... that another clone of Mario Kart? It seems like a waste of development time and resources to me for the sake of nostalgia.

-People acting like first/second party Wii U games are bad now just because the console failed. Don't understand. Opinions and all, but really?

-Why are people that believes this new strategy is something new Nintendo created a few months ago after Iwata died and they need two years or a whole generation to see the results, when in reality this reorganization was set up by Iwata himself since 2009 at least? Don't forget when they announced the construction of the new HQ at Kyoto. That was the first step. And as some posters said, all internal teams are in NX mode since at least two years ago, and plans for software-hardware and portable-console development unification were set since 2011-12.

I'll edit if I got more... :p

Look Ikea, people just misspell names. It happens. No big deal.
 
Generally speaking, she's pretty accurate. There were some high profile cases of her being wrong, but I can't recall any cases of that happening since the Wii U pre-release days.
But other than Paper Mario, which was a collaborative rumor, what other Nintendo-published titles did she accurately detail in advance? Like I said, I want to believe since I want Mother 3's localization to seem more likely. But I'm curious.
 
It's not blind trust with such a strong track record now, is it?

Heh. With what I've seen here throughout the years, heard it all before, I'm too skeptical now. I'll just take Nintendo's word or something more official than Emily's tweets.
 
But other than Paper Mario, which was a collaborative rumor, what other Nintendo-published titles did she accurately detail in advance? Like I said, I want to believe since I want Mother 3's localization to seem more likely. But I'm curious.


you don't have to believe and you're not supposed to. Just wait for E3 it's like 2 months away. You'll get your REAL NX information by then.
 
Out of curiosity, what is Emily's track record when it comes to scoops on Nintendo-published titles, aside from the new Paper Mario?

I want to believe her since I really want Mother 3 being localized to be true. (Although she wasn't the only one who said that, so things look good regardless)

emily.jpg
 
What talents is this yall be speaking of? The same people that made metroid done bounced and retro has put out side scrolling donkey kong games since metroid prime 3. Retro have alot to prove. Yall better stop banking on them.
You'd have a point if both of those games weren't 2 of the finest platformers ever made. TF especially is up there with SMB3 and World.

Making interesting 2D games is not easy, as everyone who has ever played Mario Maker will attest you.
 
I think it's time to make a metroid prime that pushes the age limit on what people consider Nintendo audience. Let the handheld and smaller games have chibi Samus but I want a metroid that plays like Deadspace.

That is pressure and desolation in Deadspace harkened back to the original Metroid game. That music. The loneliness. It is an untapped universe. Space pirates and cops yet we never see much of anything worth stealing from or saving.

If you played the first Metroid Prime there were really some tense moments in that game, that made it feel like a horror title at times. This feeling was completely absent in MP3 (which i still find a good game) and i think they should bring it back and should be the way forward. After all, it WAS inspired by a SF horror movie.
 
The only thing I'm happy about is that no fake leaker said anything about Retro making a huge western style game. The last time that rumor became a fact for most people and hurt the DKC TF reveal.
 
Thinking what they could do else with mariokart.
Think they don't need to implement flying. Diddy kon racing already does that.

Maybe adding some kind of adventure modus? Or capture the flag stuff in battle mode.
 
The only thing I'm happy about is that no fake leaker said anything about Retro making a huge western style game. The last time that rumor became a fact for most people and hurt the DKC TF reveal.

That had nothing to do with any rumors. A lot of people were already disappointed when Retro developed DKCR and a lot of people were disappointed when their next game was a sequel to it.

It's also not surprising. Nintendo has a lot of teams that make great platformers, but Retro's Metroid games were unique in Nintendo's line up. It's understandable that quite a few people feel that by Retro going Donkey Kong we lost more than we gained (despite Retro's DK games being really great; TF is my favorite platformer on the system).
 
Top Bottom