Nintendo's FY 2016 has officially begun - The Year of NX

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Dammit, Zelda bringing me wildly off-topic. Sorry...

I guess if that's what we're considering underwhelming, then that is indeed fair.

Man, most franchises would kill for that.

Of course they would. Zelda was the greatest video game franchise in the world by some distance for two decades. That's the whole point.

MM, TWW, SS, and every handheld Zelda since OoT has had a much more panned reception.

Among the 3D Zeldas? Only at launch, imo.

I've never seen anyone suggest TP is one of the greatest games of all time. I see it all the time with LoZ, LttP, OoT, MM, WW. TP just doesn't get that kind of acclaim from the fanbase.
 
I didn't realize I was in the Zelda thread. I thought this was about Nintendos future and finally some NX news for which we haven't had in over a year...
 
Of course they would. Zelda was the greatest video game franchise in the world by some distance for two decades. That's the whole point.

TP isn't the reason that's no longer the case though. If anything, that game reinvigorated the franchise. It was hugely successful.

Skyward Sword is the game that dropped Zelda down a few pegs, especially considering it launched the same month as Skyrim.

Honestly, I think it's fair to call TP "underwhelming" but this entire conservation got rolling by a poster who deemed the game "mediocre"....come on.

I didn't realize I was in the Zelda thread. I thought this was about Nintendos future and finally some NX news for which we haven't had in over a year...

Got any news to share with us?
 
Only at launch, imo.

I've never seen anyone suggest TP is one of the greatest games of all time. I see it all the time with LoZ, LttP, OoT, MM, WW. TP just doesn't get that kind of acclaim from the fanbase.

That's because "the fanbase" today largely consists of fans of MM and TWW, and TP is indeed inferior to those games at many of the things they pioneered. I'd expect that someone who liked those games for their qualities wouldn't like TP as much because it largely lacks those qualities.

But I'd expect someone who liked LoZ, LttP, and OoT but didn't really think MM and TWW were compelling to align pretty well with TP, which is probably why TP was and continues to be hugely popular, why it's the best-selling Zelda game of all time, and why Nintendo keeps using the TP style to promote the brand.

And the last part of your post is ridiculous. Ocarina of Time is beloved around the world and is one of the best selling games of all time. The same cannot be said for Twilight Princess. Sales don't mean a thing.

Sales don't mean a thing, huh? ;p

http://zelda.com/twilight-princess-hd/

"One of the most beloved entries in The Legend of Zelda series"

http://www.metacritic.com/search/all/zelda/results?sort=score

The Legend of Zelda: Ocarina of Time 99
The Legend of Zelda: Twilight Princess 96

http://www.gamespot.com/forums/nint...at-is-the-best-legend-of-zelda-game-32309405/

#1: Ocarina of Time
#2: Twilight Princess
#3: The Wind Waker
#4: A Link to the Past
#5: Majora's Mask

http://zelda.wikia.com/wiki/Zeldapedia:Poll_history

#1: Ocarina of Time
#2: Twilight Princess
#3: Majora's Mask
#4: A Link to the Past
#5: The Wind Waker

(of course, there are a range of polls and you'll probably find a palette of results)

http://www.ign.com/articles/2004/03/26/gdc-2004-the-history-of-zelda

The Legend of Zelda: Ocarina of Time
7.6 million sales

https://www.nintendo.co.jp/titles/20010000019307

The Legend of Zelda: Twilight Princess
8.85 million sales

The perception of Twilight Princess's popularity is even more fictional than the perception of Zelda II's popularity.
 
It's definitely a vocal minority that doesn't care for Twilight Princess.

The fact that someone compared it to Batman v. Superman in this thread is hilarious to me.

The HD re-release is sitting at an 86 on MC. It may not be universally beloved like some Zelda games but the idea that it's considered an underwhelming entry by the fanbase at large is pretty ridiculous.

I think the gerstmann analogy is the best - it's zelda just spinning the wheels. It's ocarina of time 2. A lot of it feels very samey.

I do love it to death, though. It's still a really really good game. Unfortunately, it just doesn't do anything all that special, and for that reason (and that reason alone), it's a bit underwhelming. Skyward sword has its own issues that cause it to feel underwhelming at times, too. Basically, zelda formula peaked w/ wind waker, I think, and it was time to try something new by twilight princess, and they didn't. Zelda formula is still a fantastic formula and I'll play it over and over until the end of my life - but when a game just follows the formula as its predecessors, it can be underwhelming in that regard.

Anyone saying twilight princess is a bad game is either lying to themselves or is trying to sound edgy/unique. There are so many things it does that are objectively fantastic, especially compared to the myriad of terrible games out there. But when you compare it to other zelda games, it's just very samey and doesn't stand out, gameplay-wise.
 
TP isn't the reason that's no longer the case though. If anything, that game reinvigorated the franchise. It was hugely successful.

Skyward Sword is the game that dropped Zelda down a few pegs, especially considering it launched the same month as Skyrim.



Got any news to share with us?

You got any Zelda Wii U/NX news for us?
 
Genius Sonority should be working on an NX title. No specific information, but their last game was Pokemon Shuffle (released last february and august for 3DS and smartphones respectively) and they seem to be recruiting.
 
I don't think they should bar 3rd parties from talking about their games coming to the system. Having a slow trickle of information leading up to E3 would be a great idea too, but I think they should reserve all bombs for the main show. I have a feeling that this is an experiment for Nintendo. They want to win the E3 news cycle with a torrent of information and games, and try to hold that momentum until they release ~6 months later.

But then they'd still need to put out a name an logo ahead of E3. If they don't, third-parties can't say anything
 
TP isn't the reason that's no longer the case though. If anything, that game reinvigorated the franchise. It was hugely successful.

Skyward Sword is the game that dropped Zelda down a few pegs, especially considering it launched the same month as Skyrim.


Honestly, I think it's fair to call TP "underwhelming" but this entire conservation got rolling by a poster who deemed the game "mediocre"....come on.

Got any news to share with us?

A 93 metacritic score is dropping down a few pegs now? Good grief lol.
 
A 93 metacritic score is dropping down a few pegs now? Good grief lol.

Zelda used to be such a powerhouse that the tentpole entries generally were very competitive against the big RPGs, not just critically but in terms of popularity.

Skyward Sword totally fell flat in that department. Twilight Princess went toe to toe with Oblivion, but Skyrim absolutely decimated Skyward Sword.
 
WW failure to cater Zelda fanbase is even acknowledged by Aonuma and Nintendo.
IMO TP is much better than WW, even though it's inferior to Oot and MM.
 
How? There was no universe where a game like Skyward Sword had a shot, no matter how well marketed it was.

Marketing begins when you decide what you're making in the first place.

I dont remember a single piece of skyward sword marketing like a tv advertisement. And the gamers who bought skyrim on day one got paid two weeks later so why didnt that translate into sales for the game?
 
AGITΩ;201829081 said:
Just give me Pokemon Eclipse on NX Console and I'll be satisfied...
will never happen, ill never see a full rpg pokemon console game.
Cant get no satisfaction

That specific game is unlikely to be on NX* since splitting a generation across different hardware would be weird for a variety of reasons.

There's a decent chance that Gen VIII will be primarily for the NX handheld but playable on the console, though.

*
Personally, I'm somewhat doubtful that Sun and Moon will get a third version in any form. That's an entirely different discussion that really requires more info to make a real conclusion on, though.
 
I dont remember a single piece of skyward sword marketing like a tv advertisement. And the gamers who bought skyrim on day one got paid two weeks later so why didnt that translate into sales for the game?

tbqh, I saw more Skyward Sword ads than Twilight Princess ones.

What happened was there wasn't a lot of positive buzz around Skyward Sword like there was around Twilight Princess. And that's because of what the product was, not because Nintendo didn't communicate it well. If anything, Nintendo's communications about Skyward Sword were disingenuously an oversell of what the game actually provided.
 
tbqh, I saw more Skyward Sword ads than Twilight Princess ones.

What happened was there wasn't a lot of positive buzz around Skyward Sword like there was around Twilight Princess.

Plus Twilight Princess had an advantage because it came after Wind Waker. We know how fans felt about WW.
 
I dont remember a single piece of skyward sword marketing like a tv advertisement. And the gamers who bought skyrim on day one got paid two weeks later so why didnt that translate into sales for the game?

There was a SS ad with Robin and Zelda Williams that got plenty of airtime.

The game simply wasn't received all that well by the public (compared to TP), despite its solid review scores.
 
Plus Twilight Princess had an advantage because it came after Wind Waker. We know how fans felt about WW.

I don't think this matters as much as Nintendo correctly recognizing that LotR was the proper inspiration for a fantasy game like Zelda to take given the pop culture climate when TP was announced.

There was a pretty successful SS ad with Robin and Zelda Williams.

The game simply wasn't received all that well by the public (compared to TP), despite its solid review scores.

To put it another way, nothing Nintendo said or did could make the public want or care about SS, least of all compared to the games it was competing with.
 
WW failure to cater Zelda fanbase is even acknowledged by Aonuma and Nintendo.
IMO TP is much better than WW, even though it's inferior to Oot and MM.

Replaying the game right now and it is OoT 2...its bigger, better and more badass. Best dungeons, best bosses and the best art style of the whole Zelda series and yeah, I started playing ALTTP, so no 3D nostalgia googles for me.
The Zelda fanbase is alwqys divided in which game is the best. Some say the 2D titles from Capcom are the best. I say every Zelda has it strong moments and TP is full of them while it is still not perfect. But guess what? OoT isnt perfect either and MM is the worsst of all...which means its still an fantastic experience but not a real Zelda game because u can't take your time to find out what secret the world has to offer and take a look behind every corner without a clock ticking down. But some say I am wrong and MM is the best Zelda game. The problem with a loz of Zelda fans is, that they wanna zell me which Zelda game i should like and why and that my opinion os wrong. Piss of with that attitude and just let everyone enjoy their game because one thing is clear, we all love the Zelda game series.
 
Replaying the game right now and it is OoT 2...its bigger, better and more badass. Best dungeons, best bosses and the best art style of the whole Zelda series and yeah, I started playing ALTTP, so no 3D nostalgia googles for me.

I don't understand why this is a criticism many people lob at TP.

LttP is a "bigger, better" version of the original LoZ.
LA is in many ways a "smaller, more focused" version of LttP.
OoT is a "bigger, better" version of LttP.
TP is a "bigger, better" version of OoT.
ALBW is directly a modern take on LttP.

These are incidentally the least divisive games in the series. In every case, they take the world and story of the previous ones, build on the mythos, and add some new level of world-building depth.* What does that tell us about what fans are looking for?

*LttP had more and more diverse NPC interactions, vs. AoL's boring NPCs and LoZ's cookie cutter NPCs in caves; LA integrated NPCs more into the story; OoT added the races and gave each of the sages their own story; TP expanded on the way the races and their homelands were presented even more; ALBW goes back to the LttP mythos and ties it in more tightly with OoT.
 
That's good info to get out there at the investment briefing. Then let third parties talk. Then a big info blowout at E3.

I think that's a great idea...get the name, logo, and confirmation of a 2016 release out now...3rd parties start to talk and build momentum and then swoop in at E3 with great first party launch content.
 
Aonuma... first you super rushed wind waker, then you killed wind waker 2.

I want to cry.

The OOT style has had multiple polished games with great amount of content. In that regard, the difference between twilight princess and wind waker is noticeable. Wind waker needed way more time. Twilight princess had that time.
 
Aonuma... first you super rushed wind waker, then you killed wind waker 2.

I want to cry.

The OOT style has had multiple polished games with great amount of content. In that regard, the difference between twilight princess and wind waker is noticeable. Wind waker needed way more time.

Aonuma wasn't the reason the game was rushed. I bet he didn't say: " U know what guys, let ship the game with only 4 dungeons!!"

Maybe the managment from Nintendo had something to do with that decision but...thats just a guess.

And in 2004 NO ONE wanted a Wind Waker 2. No one.
 
Can we please stop talking about Zelda games and which one is our 'favorite' and which one is the 'best' when arbitrary constrains are applied in order to further said narrative which in the end just becomes a bunch of moving goalposts and bullshit statements being retorted as facts because in the end nobody comes to a conclusion and nobody ever changes their opinions and instead maybe we could look forward to the possibly exciting events that are unfolding in the next 72 hours because believe me, there's a lot to talk about without having to bring up the word Zelda.
Well said. Boring "discussion".
 
It's crazy to think in a few days we might be using a different name instead of NX. No more "NX Threads" or "NX Speculation". I'm at that point where even the name has me excited.
 
Aonuma wasn't the reason the game was rushed. I bet he didn't say: " U know what guys, let ship the game with only 4 dungeons!!"

Maybe the managment from Nintendo had something to do with that decision but...thats just a guess.

they rushed wind waker because the gamecube needed it right before christmas 2002 in japan. But Aonuma had to "approve" the game before.

They should have accepted that they needed way more time. And it wasn't something that would have been solved in just some months.
 
That's good info to get out there at the investment briefing. Then let third parties talk. Then a big info blowout at E3.

I guess. I just don't think that 5 months is enough time to raise awareness on a console and that they'll end up having too many things stuffed into the conference at E3 since, realistically, there's not reason to believe that Nintendo will have a conference or Direct that's longer than an hour for the first time in... what, a decade? Not to mention that Sony will completely overshadow them for their entire marketing period with PS4k and PSVR. At least having a couple or weeks to themselves is a good idea. Waiting until E3 means that it'll be a disappointment the moment it's introduced, since it'll likely be considerably weaker than PS4k while costing nearly as much.
 
To put it another way, nothing Nintendo said or did could make the public want or care about SS, least of all compared to the games it was competing with.

Do you think the same will be true of Zelda Wii U/NX? I like the anime art style better than SS, and I feel like the mainstream will too, but still not sure if overall mainstream fans will like it.
 
Do you think the same will be true of Zelda Wii U/NX? I like the anime art style better than SS, and I feel like the mainstream will too, but still not sure if overall mainstream fans will like it.

I don't know, honestly.

Betting on the Ghibli-esque art direction could work out really well...

or it could cement Zelda as being relatively niche compared to mainstream fantasy games.

Personally, I'm in love with the stuff we saw at E3 2014. But if I were at Nintendo, I absolutely would not have bet the farm on that art style. The actual gameplay we saw at The Game Awards looked pretty bad, too, IMO. It'd better look perfect by the time we see it again.
 
they rushed wind waker because the gamecube needed it right before christmas 2002 in japan. But Aonuma had to "approve" the game before.

The game was good. Just not enough dungeons and a horrible fetch quest. But all the other things were top notch and well polished. Not a rushed game imo.

But we should stop talking about Zelda and focus on the upcoming weeks. We will finally (and hopefully) see the new Zelda in a trailer and maybe some hand on impressions soon. We will know what that game takes to make open world great again and what komd of sidekick we get this time.
 
Personally, I'm in love with the stuff we saw at E3 2014. But if I were at Nintendo, I absolutely would not have bet the farm on that art style. The actual gameplay we saw at The Game Awards looked pretty bad, too, IMO. It'd better look perfect by the time we see it again.
They'd be stupid as hell to change that art style, it'll age like fine wine.
And...what gameplay???
 
I don't understand why this is a criticism many people lob at TP.

LttP is a "bigger, better" version of the original LoZ.
LA is in many ways a "smaller, more focused" version of LttP.
OoT is a "bigger, better" version of LttP.
TP is a "bigger, better" version of OoT.
ALBW is directly a modern take on LttP.

Bigger is not always better.

TP is certainly bigger than OOT...

That's one of my initial worries with Zelda U. Even though we know next to nothing about the game, they've already shown off the MASSIVE overworld. However, if that world isn't full of enjoyable things to do in it, then the size of it really doesn't mean shit. Quality > quantity every time.
 
It's crazy to think in a few days we might be using a different name instead of NX. No more "NX Threads" or "NX Speculation". I'm at that point where even the name has me excited.

I would love it they end up naming it just NX. It sounds cool and doesn't create any kind of brand confusion like the Wii U
 
The game was good. Just not enough dungeons and a horrible fetch quest. But all the other things were top notch and well polished. Not a rushed game imo.

Well, if we compare it with Super Mario Sunshine, you could say that "it wan't a rushed game" :p That's because sunshine was hilariously rushed. Nintendo had some low standars during the gamecube era.

I love wind waker, but it was rushed.
 
Let's not forget that financial/fiscal year != calendar year. It could launch early next year if they say it's launching this financial year. 3DS was a february release in JP and march in NA, iirc.

Anyways if it's launching this calendar year I expect them to say so.
 
They'd be stupid as hell to change that art style, it'll age like fine wine.
And...what gameplay???

https://www.youtube.com/watch?v=G0y4hv62YEw

While I really like the art style, it is not stupid as hell to change the art style. Zelda is typically a game that can appeal to Western audience and sell a lot of copies, at least when it has a more realistic art style. If Nintendo wants it to sell to it's potential (and move more consoles), a more realistic art style is the way to go.

Some will say the cell shading style isn't the reason SS sold well under TP, but I think it was the biggest issue.
 
Bigger is not always better.

TP is certainly bigger than OOT...

That's one of my initial worries with Zelda U. Even though we know next to nothing about the game, they've already shown off the MASSIVE overworld. However, if that world isn't full of enjoyable things to do in it, then the size of it really doesn't mean shit. Quality > quantity every time.

As we saw with Skyward Sword, making a compact world and "filling" it doesn't necessarily make for a better game if the filler isn't any good.

Incidentally, the stuff they filled the world with in TP was miles more enjoyable than the stuff they used in SS. So TP not only feels bigger but it gives me more satisfaction during the downtime, while feeling like less of a drag in between the major objectives.

SS tries way too hard to make use of every ounce of space, and as a result there isn't much spontaneous joy to be found. One of the virtues of a massive world is that there are bound to be places that players are surprised to discover; in a more compact, more streamlined world, the next step is usually spoonfed and there's less opportunity for organic discovery.
 
https://www.youtube.com/watch?v=G0y4hv62YEw

While I really like the art style, it is not stupid as hell to change the art style. Zelda is typically a game that can appeal to Western audience and sell a lot of copies, at least when it has a more realistic art style. If Nintendo wants it to sell to it's potential (and move more consoles), a more realistic art style is the way to go.

Some will say the cell shading style isn't the reason SS sold well under TP, but I think it was the biggest issue.
They could sell out but they won't. And thank goodness. Zelda should remain Japanesey through and through. There are other ways they can appeal to the West.
 
They could sell out but they won't. And thank goodness. Zelda should remain Japanesey through and through. There are other ways they can appeal to the West.

You do realize that Zelda was inspired by Western RPGs, right?

If anything, Zelda would be less of a sellout if it took more inspiration from Western RPGs, and being more Japanesey is a corruption of the series' core identity.
 
They could sell out but they won't. And thank goodness. Zelda should remain Japanesey through and through. There are other ways they can appeal to the West.

But why? It was a game that was based on medieval fantasy. If anything, they could have made a different series that was cel shaded and 'Japanesey'
 
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