Uncharted 4 - A Thief's |Reviews Thread| Nateness Awaits

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It's not the review score people are questioning.

It's the way in which the review scores is justified through the review that seems inaccurate at best or disingenuous at worst.

A game review is definitely about being an opinion, but in offering an opinion there is only value in said opinion to others if the audience can understand, or at the very least relate, to what is being said.
Case in point. This review seems to echo some of the stuff Colin was saying. He wanted to see other characters more, Drake didn't do this all other games it's weird he has a rope. I think ppl are just not relating to the IGN review that much since its critiquing what is one of the strongest elements of 4, the gameplay. Actually this gsmes radar is lower than IGN. I doubt it will be discussed as heavily.

http://www.gamesradar.com/uncharted-4-review/
 
I'm sorry, but this is kind of pathetic.

It's weird to me how frustrated some people get over a review score they disagree with. There's a good chance I will also disagree with IGN's score and the contents of the actual review once I get my hands on the game.

Who cares.

I don't care about the score. But sorry, that reasoning is whack. Saying it doesn't bring anything new to the gameplay?

Like, come on. UC4 plays so differently then UC1-3. There's a couple of valid things in there, but largely that reasoning is extremely reductionist as if written out to prove a point rather then looking at the game analytically.

No reason to beat around the bush and not call out stuff just because it's one person's opinion.

Edit: If someone gave me the task of justifying a 6/10 score for any game, I'm sure I could get reductionist enough to avoid talking about the game largely and justify that score. Doesnt mean it makes my opinion immune to critique.
 
I don't care about the score. But sorry, that reasoning is whack. Saying it doesn't bring anything new to the gameplay?

Like, come on. UC4 plays so differently then UC1-3. There's a couple of valid things in there, but largely that reasoning is extremely reductionist as if written out to prove a point rather then looking at it analytically.

No reason to beat around the bush and not call out stuff just because it's one person's opinion.

I respect your opinion on this subject, because you've actually played through the game.

I was speaking more of people who haven't. They should wait until they've actually gone through it first.
 
Mexican website Level Up review.


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It's not the review score people are questioning, at least not alone IMO.

It's the way in which the review scores is justified through the review that seems inaccurate at best or disingenuous at worst.

A game review is definitely about being an opinion, but in offering an opinion there is only value in said opinion to others if the audience can understand, or at the very least relate, to what is being said.

For example if I read a review from anyone, on GAF or anywhere else, about a game I'm at least somewhat familiar with, and the review makes claims about the game or gameplay or mechanics that seems completely at odds with my experience. I think there is reason to at least question why there is so much incongruence.

Bingo!

I've read the review. I see nothing wrong with it.

Again, I will be shocked if I agree with Lucy's opinion in the end.

If Lucy had scored the game a 9.5, people in this thread would not be critiquing her review.

Because her review would not contain false claims or mental gymnastics to justify it, lol.

Keep up please.
 
I respect your opinion on this subject, because you've actually played through the game.

I was speaking more of people who haven't. They should wait until they've actually gone through it first.
I think you're the only one who cares so much about the score, though. At least enough to make a dramatic comment and call people pathetic. Most people here seem to not care about the score and are just confused about IGN's reasons, especially in comparison to other reviews. That's why it's being discussed, and without any meltdowns. This is a review thread, after all.
 
Ah I see. My bad. Didn't mean to jump on you or anything.

It's cool. I don't think reviews are immune from criticism at all, but I really think people should play through the entire game before commenting too much on a review.

Jeff's Twilight Princess review was a big surprise to me, considering how universally acclaimed that game was. Turns out, his review, in my opinion, was completely spot-on.

Because her review would not contain false claims or mental gymnastics to justify it, lol.

Keep up please.

Have you played the game yet? Honest question.
 
I'm eagerly anticipating the Digital Foundry video(s) on this game, and the screenshot thread.
The return of this topic is silly to me having finished the game and my coverage video of it. Uncharted 4 is THE most technically accomplished console game on the market today. I guarantee people are going to be absolutely floored by what has been accomplished here - and not just the big stuff either. There are a lot of techniques used in UC4 that really should be adopted by other studios, if possible, as they truly are a game changer.
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I respect your opinion on this subject, because you've actually played through the game.

I was speaking more of people who haven't. They should wait until they've actually gone through it first.

True, most people are taking stands based on opinions of other reviewers. Honestly I've no idea what's happening because I didn't play the game and don't want to be spoiled. Didn't even played RotTR but I'm not really looking forward to it since I didn't like the first one very much so I'll probably end up dissagreeing with all this. I'm not even sure if Tomb Raider is an issue here not... have no idea on anything actually. :P
 
So is it likely that UC4's 94 on Metacritic will change now, or can we take that as the result?

Either way, 90+ is a pretty awesome feat for any game. Very happy for ND.
 
I respect your opinion on this subject, because you've actually played through the game.

I was speaking more of people who haven't. They should wait until they've actually gone through it first.
That's kinda dismissive to seasoned gamers IMO. I knew from watching videos of FF13 it would be one of the weaker iterations like a year before it came out. In UC4 case, You can watch the gameplay and analyze what's different about it through the various content that's been provided, oh and many of us did play the game already for hours in the beta.

I don't see a ton of people who didn't play it questioning reviews who don't like the story or pacing either...it's just easily seen from videos how much the gameplay has improved, and we've all been reading impressions from early gamers since Tuesday and even ones that aren't as fond of the game mostly say it's the strongest gameplay of the series. I don't think you have to play through the entire game for your opinion to have weight, at least about specific aspects that involve the mechanics.
 
I'm looking forward to the DF article. Unless I missed something, I'm sure the analysis on negatives will be on:

- The AA method, which sometimes creates annoying artifacts
- The motion blur, which imo is just not that good
- The shadowing method and sometimes strange blur around characters in cutscenes that I assume is a result of the AA
- FPS being largely consistent, though dipping during explosions and in the final chapter during certain moments
- Explosions and smoke effects not being particularly impressive looking

The good stuff... pretty much everything else.
 
I swear like 90% of your posts are just some variance of "Agreed" lol

Well, why repeat ad nauseum, when ones say what I was thinking already? I am not the best writer when I am replying on the fly, so when others articulate what we are trying to convey better, I am inclined to agree.
 
It's cool. I don't think reviews are immune from criticism at all, but I really think people should play through the entire game before commenting too much on a review.

Jeff's Twilight Princess review was a big surprise to me, considering how universally acclaimed that game was. Turns out, his review, in my opinion, was completely spot-on.



Have you played the game yet? Honest question.

I played the multiplayer beta, not the core game. The rope is definitely a new gameplay mechanic. Along with the driving/winch shown in demos, there is no way I can accept someone saying there is no new gameplay mechanics as truthful.
 
Case in point. This review seems to echo some of the stuff Colin was saying. He wanted to see other characters more, Drake didn't do this all other games it's weird he has a rope. I think ppl are just not relating to the IGN review that much since its critiquing what is one of the strongest elements of 4, the gameplay. Actually this gsmes radar is lower than IGN. I doubt it will be discussed as heavily.

http://www.gamesradar.com/uncharted-4-review/

Colin also tends to think that series shouldn't evolve or add elements to them. He is constantly saying things like, "it doesn't feel like _______ because it has _______ " the IGN review seems to be saying the exact opposite. They wanted uncharted to be RPGified like so many other games these days
 
Colin also tends to think that series shouldn't evolve or add elements to them. He is constantly saying things like, "it doesn't feel like _______ because it has _______ " the IGN review seems to be saying the exact opposite. They wanted uncharted to be RPGified like so many other games these days

The thing is that game developers can't please everyone, even if it's ND. Some people prefer new things, while others want the game to stay the same.
 
Have you played the game yet? Honest question.

I played the beta, which has new game mechanics, which they claim the game did not offer anything new. I have read a ton of spoiler free reviews, enough to formulate when a lot of people around the world are echoing the very same thing, and does not line up with claims they are making... especially those in here who have played it, are calling their bluff as well.

You do not 'need to play the game' in situations like this.

There is no coincidence the new 'review in progress - now with scores' just so happened to start before one the most anticipated game this generation for Playstation gamers, coming off the revered TLoU, know the entire world's eyes would be on this game, especially with Sony's largest marketing budget for a game in history. Sneak it just before Battleborn to not look as obvious. Come on man. Been gaming a long enough time (over 30 years) to not see the game, lol. Especially IGN of all places being run by big money corporate that flirts this way in other facets of entertainment they are involved in.
 
The thing is that game developers can't please everyone, even if it's ND. Some people prefer new things, while others want the game to stay the same.

I think I would legit cry if they put RPG elements into Uncharted.

It's just not that kind of game or series.

Tbh I wasn't a fan of TR going this way either. But again I'm a classic TR fanboy so... yea.
 
I played the beta, which has new game mechanics, which they claim the game did not offer anything new. I have read a ton of spoiler free reviews, enough to formulate when a lot of people around the world are echoing the very same thing, and does not line up with claims they are making... especially those in here who have played it, are calling their bluff as well.

You do not 'need to play the game' in situations like this.

There is no coincidence the new 'review in progress - now with scores' just so happened to start before one the most anticipated game this generation for Playstation gamers, coming off the revered TLoU, know the entire world's eyes would be on this game, especially with Sony's largest marketing budget for a game in history. Sneak it just before Battleborn to not look as obvious. Come on man. Been gaming a long enough time (over 30 years) to not see the game, lol. Especially IGN of all places being run by big money corporate that flirts this way in other facets of entertainment.

I'm sorry, I just can't take this seriously.

Fair enough on you having played the beta though.
 
I have only read a couple of reviews and watched the Beyond and Kinda Funny discussions for UC4 so I don't know, is pacing one of the huge points of critique in most reviews? Just curious because the Kinda Funny crew (and others I've seen) really liked the pacing but all IGN people who've commented on it seem to hate it (Marty Sliva saying the pacing is awful and it being a huge critique in the Beyond discussion). I'm curious if IGN are outliers here, though I know some of the impressions from the early copy thread found the pacing early on in the game weird but most ultimately thought it paid off...
 
I played the beta, which has new game mechanics, which they claim the game did not offer anything new. I have read a ton of spoiler free reviews, enough to formulate when a lot of people around the world are echoing the very same thing, and does not line up with claims they are making... especially those in here who have played it, are calling their bluff as well.

You do not 'need to play the game' in situations like this.

There is no coincidence the new 'review in progress - now with scores' just so happened to start before one the most anticipated game this generation for Playstation gamers, coming off the revered TLoU, know the entire world's eyes would be on this game, especially with Sony's largest marketing budget for a game in history. Sneak it just before Battleborn to not look as obvious. Come on man. Been gaming a long enough time (over 30 years) to not see the game, lol. Especially IGN of all places being run by big money corporate that flirts this way in other facets of entertainment they are involved in.

Tell me this is a joke post, cuz this was really fucking stupid

maybe you should stick to saying "Agreed" all the time
 
I mentioned this earlier but its intresting and I totally understand after playing UC4 why ND is making it the last one.

It's one of those games where the framework established by the first three games puts constraints on what ND can do without significantly changing the game up, but boy did they try.
 
I'm sorry, I just can't take this seriously.

Fair enough on you having played the beta though.

Maybe you do not remember how IGN was pre Ziff Davis. They are an entertainment business... you have to create entertainment to keep that revenue with the vast amounts of competition out there.
 
If this game is more like Left Behind than I can almost guarantee right now it is not topping UC2 for me because I did not like Left Behind that much. I tend to like games that excite me via its level design, encounter design and mechanics. I generally do not like lots of walking and talking segments ( particularly in a non open world game).

I do not agree with Neil's view here of reducing the action content to make every sequence more meaningful. Uncharted is not 'No Country for Old Men'. There is nothing wrong with having a lot of set pieces. Uncharted 2 had insane amount of over the top set pieces. Did that undermine any of the action? I would prefer a large no of action sequences with brief walk and talk segments in between rather than the opposite. I am hoping the early reports are just me misunderstanding what the posters are saying but if it is more like Left Behind than what a disappointment it would be for me.

Especially disappointing given the quality of the mechanics which is one of the best ever.
 
i wonder if angry joe will review it?

I usually enjoy watching his reviews AFTER i play the game. He usually has plenty of spoilers and footage of the games, as well as goes into detail on some scenarios, encounters or even mechanics.

But i like them as a point of comparison from my experience with the game. Most of the time its on par, and also brings some interesting points to discuss. I also usually only read the first and last paragraph of reviews to get an idea of overall if they like it or not.
 
I mentioned this earlier but it's interesting but I totally understand after playing UC4 why ND is making it the last one.

It's one of those games where the framework established by the first three games puts constraints on what ND can do without significantly changing the game up, but boy did they try.

Same thing with Dark Souls. They are running up into the ceiling on what you can possibly do with the formula without making in a different game...so now they need to make a different game.
 
Guess I didn't think he looked like a hipster, whatever that is. I thought hipster was a movement not a physical descriptor
my understanding of it is that it is a look, not a movement. his hairdo and style of clothes gave me that vibe. but there's nothing wrong with it.
so it just seemed like a lame and unnecessary adjective to use

No big deal, just seemed weird
lame and unnecessary. well, those are your words, not mine. you did start to make a big deal out of it but that could have just been a misunderstanding. let's move on.
 
I'm sorry, I just can't take this seriously.

Fair enough on you having played the beta though.
Lets be honest. Why would they even start that practice? It's because they looked at their data and noticed that the traffic was decreasing for reviews that were "in progress". There is nothing wrong with this change but lets not kid ourselves and pretend its fan feedback being implemented and not about the bottom line.
 
If this game is more like Left Behind than I can almost guarantee right now it is not topping UC2 for me because I did not like Left Behind that much. I tend to like games that excite me via its level design, encounter design and mechanics. I generally do not like lots of walking and talking segments ( particularly in a non open world game).

I do not agree with Neil's view here of reducing the action content to make every sequence more meaningful. Uncharted is not 'No Country for Old Men'. There is nothing wrong with having a lot of set pieces. Uncharted 2 had insane amount of over the top set pieces. Did that undermine any of the action? I would prefer a large no of action sequences with brief walk and talk segments in between rather than the opposite. I am hoping the early reports are just me misunderstanding what the posters are saying but if it is more like Left Behind than what a disappointment it would be for me.

Especially disappointing given the quality of the mechanics which is one of the best ever.

I'm almost done with the game and it sounds like you're gonna be one of the disappointed ones. Combat is spread in between large, long segments of exploration, and the set pieces are rare and humble in comparison to most things in U2 and U3.
 
Same thing with Dark Souls. They are running up into the ceiling on what you can possibly do with the formula without making in a different game...so now they need to make a different game.

Yea, after DS3, I'm glad that it's getting a rest. Well, the lore atleast. I don't expect significant gameplay changes.
 
I usually enjoy watching his reviews AFTER i play the game. He usually has plenty of spoilers and footage of the games, as well as goes into detail on some scenarios, encounters or even mechanics.

But i like them as a point of comparison from my experience with the game. Most of the time its on par, and also brings some interesting points to discuss. I also usually only read the first and last paragraph of reviews to get an idea of overall if they like it or not.

His reviews are more like recaps. But I think he will like it. He loved the shit out of The Last of Us.
 
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