I know nothing about that game in particular. It's not really recent, but it also doesn't mean it has completely disappeared. I just mean over the years more and more games that feature content which would most assuredly have been censored in the past got released unaltered in that regard. Publishers actually advertise lack of censorship on the box now because of how stigmatised it has become. There's a German site tracking censorship of media, and their news list give a better picture of the situation. Rough translation of the first few headlines here:Is this very recent? Because I saw people complaining about not being able to activate their steam key for Gemini: Heroes Reborn yesterday, and the game is from this year.
And so on. All games you could expect to be censored here in the past. Especially the bit about old GTA games being un-censored after only being available censored in the past indicates healthy change. Similarly, this Steam group has been doing a similar job and even got games that were initially censored on Steam uncensored for German customers. Compare those news to around 7 years ago:
- Capcom Super Turbo HD Remix! censored
- Dead Island: Definitive Collection uncensored
- Western versions of Nioh ramp up the violence [lol]
- Mirror's Edge uncensored
- Doom uncensored
- Quantum Break uncensored
- Why The Binding of Isaac: Rebirth isn't coming for the iPad
- The Division uncensored
- No western release for DOAX3 [
]
- Far Cry Primal uncensored
- Rainbow Six: Siege uncensored
- Just Cause 3 uncensored
- Rise of the Tomb Raider uncensored
- Halo 5 uncensored
- Call of Duty: Black Ops III uncensored
- Three older GTAs now available uncensored [!]
And so on. Uncensored was definitely the exception back then, whereas it's the norm now. It does happen still, and even larger releases like The Last of Us had the violence in the multiplayer censored, but it's definitely going away -- thank God!
- Bioshock censored
- The Shield won't receive USK rating
- Burn censored
- Hour of Victory censored
- The Darkness censored
- The Witcher censored
- C&C: Tiberium Wars censored
- Crackdown not coming to Germany
- S.T.A.L.K.E.R. uncensored
- Dark Messiah censored
- Gears of War not coming to Germany
- Ninja Gaiden Sigma censored
- The Darkness receiving more censorship
- Age of Conan censored
- Stranglehold censored
- World of Warcraft in China censors skeletons
- Manhunt 2 censored
- Timeshift censored?
- Gears of War PC version planned for Germany
- GTA IV: First hints of censorship
I try to keep hoping we get more SMT-type games on the PS3/4 once Persona 5 releases, so they can share resources to make development cheaper on the other games.
I don't feel the changes are NECESSARY, but I understand where Nintendo is coming from and the changes make the game slightly better for me. I would have bought the game unedited (just like I think most people who were planning on buying the game will buy the game anyway even if they dislike the changes).
Actually, I think that's not far off from the current situation. Japanese RPG companies sex their games up because sexualized teenage girls sell well to the otaku demographic that's dominant among the hardcore Japanese game playing audience. And the fact that there's Japanese audio for both the Japanese version and the US edits of this game supports the idea that Nintendo planned these two versions all along - each one to better cater to what they view as their market in the different regions. I don't view the US version as censorship but rather localization.
I know about the boob slider change and I agree it was a totally unnecessary change, but I was specifically talking about the top change for the 13 year old which in my opinion was very insignificant and unlike #FE I could see Xenoblade X having a wider audience, in part thanks to Shulk in Smash. It also seemed like since that change was known ahead of its release it got way more attention/drama than the more legitimately dumb boob slider removal for the avatar creation was.The issue wasn't just a top change and Fatal Frame's problem was story content being altered due to the missing costume which is why the new costumes do jack squat to address it.
It isn't going to matter anyway since I think all of Nintendo's output going forward is going to be sanitized from inception in order to appease the Twitter thought police.
Honestly, same here. It looked interesting, but I'd rather not give my money to someone advocating for content censorship. Sale lost.I was too until I saw how the main developer has been acting. Very disappointed in his professionalism and conduct.
Honestly, same here. It looked interesting, but I'd rather not give my money to someone advocating for content censorship. Sale lost.
It sold out near instantly before it was even officially announced for Australia.Random bit, ebgames sucks. No FE special edition... don't know where to go for it either... eBay? !
Honestly, same here. It looked interesting, but I'd rather not give my money to someone advocating for content censorship. Sale lost.
I don't know how fair that is, I mean your money, your decision. But I learned long ago, that if you ignore works from people whose views you disagree with, JUST because you disagree with them, you'll often find yourself missing out on some great stuff. If the game looks bad, or it doesn't look interesting to me, that's one thing, but over someone's personal politics? So long as it doesn't adversely affect their work, I'm cool.
This. Judge the game/final result (post localization) if you can, not the dev.
that's what we're pretty much doing, isn't it? we're judging the game for the changes that were done. we're not judging atlus. some people are not ok with it and will wait sales or buy used.
that's what we're pretty much doing, isn't it? we're judging the game for the changes that were done. we're not judging atlus. some people are not ok with it and will wait sales or buy used.
Oh yeah, but wasn't what I replied about the topic switch about the Cosmic Heroine dev posts in that thread?
We were talking about Cosmic Star Heroine. Or at least I was.
I don't know how fair that is, I mean your money, your decision. But I learned long ago, that if you ignore works from people whose views you disagree with, JUST because you disagree with them, you'll often find yourself missing out on some great stuff. If the game looks bad, or it doesn't look interesting to me, that's one thing, but over someone's personal politics? So long as it doesn't adversely affect their work, I'm cool.
True, if it's good, it's good, and even if I disagree with Robert, there are other people working on the game to make it great. It's just disappointing to see a developer "glad that they're editing" content like this, when he's pretty much the face for his company.
If it turns out well, I'll give it a shot, but my enthusiasm for CSH has sure taken a nosedive after this thread.
I know about the boob slider change and I agree it was a totally unnecessary change, but I was specifically talking about the top change for the 13 year old which in my opinion was very insignificant and unlike #FE I could see Xenoblade X having a wider audience, in part thanks to Shulk in Smash. It also seemed like since that change was known ahead of its release it got way more attention/drama than the more legitimately dumb boob slider removal for the avatar creation was.
It's been awhile since the Fatal Frame drama; what was the story content that was changed? I just remember the fan service costumes where removed, but my point was more I can at least live with those sort of changes if an attempt is made to replace them with other content (in that case, the Samus and Zelda costumes) compared to say Fates or here where there's nothing in place of what's getting removed and altered.
Found another edit being discussed, apparently they removed the pelvic shading on Tsubasa in cutscenes. When this comes out, it's going to make for one hell of a game of spot the difference.
NA on top, Japan on the bottom.
![]()
NA: https://www.youtube.com/watch?v=XNiIJtWcMIg
JP: https://www.youtube.com/watch?v=VVOh85A1lLg
Maybe. An artist clearly cared enough about it to put the time into those details, so it doesn't seem that weird to me that people notice them. At the very least your brain does.The more curious thing to me, though, is that people actually care this much to even remark on something that I honestly would have never noticed or cared about.
I'm not a fan of sexual fanservice in RPGs. This should come as no surprise to anyone who has followed the development of our games and is self-evident in the female character designs of Cosmic Star Heroine (modest attire for all).
Now as far as Tokyo Mirage Session goes, this is my overall stance.
1) There are many different responses to what Nintendo is doing here. Some people dislike it because they like sexual fanservice in games, some people dislike it because they think it's censorship, some people think it's minor and don't really care, and some people are in favor of it because they're not a fan of sexual fanservice. The idea that the potential fanbase are unified in their opinion on this action is not true as is obvious by all the arguments in this thread.
2) I feel what Nintendo is doing here is consistent with their actions in the past. There's no slippery slope - Nintendo of America has long had a strict policy of editing their games when it comes to underage sexualization. Their editing of TMS should come as no surprise to anyone. And no other company is following Nintendo's action except in instance where edits are necessary to avoid an AO rating.
3) I feel what editing is being done is minor. Some image changes & the removal of paid DLC with no gameplay content (just outfits & a handful of non-interactive short conversations).
4) I don't feel that editing TMS will have any noticeable effect on sales. TMS is a unique game - it's a turn-based RPG with a decent budget on a console (rare these days), it's one of only a handful of major Wii U releases this year, it's an Atlus RPG that isn't a direct sequel or remake, and the subject matter (Japanese entertainment industry) is unusual. In short, there are few direct substitute goods for this game. The vast majority of people who were planning on buying the game are unlikely to change their mind due to the changes. Most people here who are saying they aren't going to buy this game because of these changes were on the fence to begin with.
5) If the edits have any effect on sales, they will have a positive effect. Other Nintendo games have had edits and sold well (the Fire Emblem & Xenoblade series being two obvious examples). The audience for "Good RPGs" is bigger than the audience for "Games with sexualized fanservice." In general, I feel that people underestimate how popular RPGs & JRPGs are in general. With TMS, it may seem super niche at first, but it's easy to see how Nintendo could think that a collaboration between series that have become much more popular lately (Fire Emblem & SMT/Persona) could result in something successful.
6) Nintendo doesn't care about niches with niches. They're a huge company and they don't care about small successes, not with their retail games (saving that for cheap experimental digital-only games). Even if the edits DID hurt their status with the hardest of the hardcore (which I don't think it will to any noticeable effect), they don't particular care. They want to sell to the general JRPG fandom, not hardcore American otakus (even if Nintendo of Japan has no problem targeting the Japanese otaku demographic).
7) Conversely, Nintendo of America's main demographic is children & the parents of those children. Although they'll occasionally take a chance with a hard M-game that is obviously for adults, for the most part, they want to preserve their image. The West is particular harsh about the sexualization of underage individuals and so they don't want to take unnecessary chances.
I have no problem with people disagreeing with my stance, but when people make comments like "Nintendo has alienated the only people who would buy this game and their actions have guaranteed a bomb" I feel that they're being solipsistic and not seeing the bigger picture of Nintendo strategy. Nintendo's actions are primarily 1) to protect their image and 2) to increase the possibility that the game will be a more mainstream success (emphasis on MORE - nobody's expecting a Mario Kart or even a Splatoon out of TMS).
Perhaps they went through and edited the whole game before realizing they could up her age to 18?![]()
Maybe. An artist clearly cared enough about it to put the time into those details, so it doesn't seem that weird to me that people notice them. At the very least your brain does.
Perhaps they went through and edited the whole game before realizing they could up her age to 18?![]()
Someone on the art team (why?) noticed, and someone scouring youtube for differences (why?) noticed.
thank goodness nintendo put in all the effort to shield our eyes from the unpure pelvic shading
it was niche from the beginning, and they managed to alienate even the niche. good job nintendo
Well, I meant the artists who made the model clearly cared enough to add details like that. I wouldn't call the people removing them artists -- puritans more like. However, why they noticed is that they're clearly going over this game with a much finer toothed comb than we had guessed and now people are having the same reaction.Someone on the art team (why?) noticed, and someone scouring youtube for differences (why?) noticed.
Some people theorized that they recorded the altered dialog, where Taubasa says she's 18, during the initial recording. Either they did, and then made the totally unnecessary cutscene edits, or they made the changes first and then dragged the JP voice actors back into the studio to record new dialog for an audience who's majority wouldn't even understand it.Perhaps they went through and edited the whole game before realizing they could up her age to 18?![]()
Tsubasa confirmed to not have bones!
The more curious thing to me, though, is that people actually care this much to even remark on something that I honestly would have never noticed or cared about.
the niche were going to buy this game on the amount of skin the girls show?
This is the post.
Found another edit being discussed, apparently they removed the pelvic shading on Tsubasa in cutscenes. When this comes out, it's going to make for one hell of a game of spot the difference.
NA on top, Japan on the bottom.
![]()
NA: https://www.youtube.com/watch?v=XNiIJtWcMIg
JP: https://www.youtube.com/watch?v=VVOh85A1lLg
That's the thing. Why change something at all if no one would've noticed being there anyway?
"If we leave that shadowing someone may not buy the game! Call atlus immediately and have them change it!"
The niche are those who've probably followed the game more closely and some may not feel comfortable with so many changes being made.
Except it isn't because the lack of a dub eliminates any chance of increasing the audience and missing "fan-service" is not the issue.
The lack of a dub is more than likely due to budget and time constraints. Many seem to be upset about the changes being made, fan-service or not.
The pelvic thing is a bit odd though, for some reason I instantly thought of a character from one of the most prominent DS titles:
Isn't that essentially the same outfit? Then again, that was 9 years ago...
No, making changes that are far outside the jurisdiction of localisation is.Why beat around the bush? The changes were related to the revealing costumes. Making them wear less revealing makes these fans uncomfortable? Somehow puts them off the game?
No, making changes that are far outside the jurisdiction of localisation is.
I'm not a fan of sexual fanservice in RPGs. This should come as no surprise to anyone who has followed the development of our games and is self-evident in the female character designs of Cosmic Star Heroine (modest attire for all).
2) I feel what Nintendo is doing here is consistent with their actions in the past. There's no slippery slope - Nintendo of America has long had a strict policy of editing their games when it comes to underage sexualization. Their editing of TMS should come as no surprise to anyone. And no other company is following Nintendo's action except in instance where edits are necessary to avoid an AO rating.
3) I feel what editing is being done is minor. Some image changes & the removal of paid DLC with no gameplay content (just outfits & a handful of non-interactive short conversations).
4) I don't feel that editing TMS will have any noticeable effect on sales. TMS is a unique game - it's a turn-based RPG with a decent budget on a console (rare these days), it's one of only a handful of major Wii U releases this year, it's an Atlus RPG that isn't a direct sequel or remake, and the subject matter (Japanese entertainment industry) is unusual. In short, there are few direct substitute goods for this game. The vast majority of people who were planning on buying the game are unlikely to change their mind due to the changes. Most people here who are saying they aren't going to buy this game because of these changes were on the fence to begin with.
5) If the edits have any effect on sales, they will have a positive effect. Other Nintendo games have had edits and sold well (the Fire Emblem & Xenoblade series being two obvious examples). The audience for "Good RPGs" is bigger than the audience for "Games with sexualized fanservice." In general, I feel that people underestimate how popular RPGs & JRPGs are in general. With TMS, it may seem super niche at first, but it's easy to see how Nintendo could think that a collaboration between series that have become much more popular lately (Fire Emblem & SMT/Persona) could result in something successful.
6) Nintendo doesn't care about niches with niches. They're a huge company and they don't care about small successes, not with their retail games (saving that for cheap experimental digital-only games). Even if the edits DID hurt their status with the hardest of the hardcore (which I don't think it will to any noticeable effect), they don't particular care. They want to sell to the general JRPG fandom, not hardcore American otakus (even if Nintendo of Japan has no problem targeting the Japanese otaku demographic).
7) Conversely, Nintendo of America's main demographic is children & the parents of those children. Although they'll occasionally take a chance with a hard M-game that is obviously for adults, for the most part, they want to preserve their image. The West is particular harsh about the sexualization of underage individuals and so they don't want to take unnecessary chances.
I have no problem with people disagreeing with my stance, but when people make comments like "Nintendo has alienated the only people who would buy this game and their actions have guaranteed a bomb" I feel that they're being solipsistic and not seeing the bigger picture of Nintendo strategy. Nintendo's actions are primarily 1) to protect their image and 2) to increase the possibility that the game will be a more mainstream success (emphasis on MORE - nobody's expecting a Mario Kart or even a Splatoon out of TMS).