gutterboy44
Member
That is really cool. I see that this is considered a super in depth feature, but I find it's omission in many game makes setting the camber obnoxious. It should be kinda basic.
It is one of those things that become part of a bigger system where you kind of have to start modeling everything to make anything work well. Like the earlier dynamic weather discussion. It is pointless to model dynamic weather if you can't also model dynamic track/surface conditions. Otherwise it becomes just a blanket, "the entire track is less grippy" Same with a decent tire model. If you want to start accurately modeling degradation, you need to start modeling heat, if you want to start accurately modeling heat, you want to model tire pressure. You can also start at any point and end up with the same need to model them all. You want to start modeling tire sidewall rigidity? Same situation, you will end up needing data from more than just one point to make it all work in a believable way. Or you know, just not do it and fake it and get close enough. But then you start losing that "sim" aspect.