No Man's Sky - August 9, 2016

I was super excited when it was first announced. My hype is dwindling.

I don't understand this response considering since it's announcement we've learned significant facts about the game. Crafting, galactic map, planet deformation, alien NPCs and galactic lore have all been shown since the announcement and weren't known at the first showing.

What were you hyped for at the beginning?
 
NMS having such a toxic fanbase on reddit is a funny and sad surprise.

Fans going apeshit over reporters providing pertinent information before corporations can spin it will always be ridiculous.

NMS had a really civil sub-reddit until yesterday.

I think a ton of 4Chan trolls just hopped in there to wreck the good spirit.
 

hwy_61

Banned
Should I continue my media blackout on this game? My curiosity is palpable.

Im saying 'cause i expect there to be a lot of new footage of this game at E3
 

daveo42

Banned
Hey, it's still coming! I'll take it! And I'll have time to clear Zero Escape 3!

This is going to end up butting heads with FFXV and any other games that come out around that time for me
 
Well. Im still really pissed off. We were so close and now its another 2 months. But I guess it could be worse. Also there are starving people and im getting pissy over a game delay.
 

MikeyB

Member
Man, this means I won't play it until mid September. I am getting married in late August, so I doubt there will be anything else going on in my life in August.

I wanted to really race to the center. Maybe I will play it offline, so I don't run into much that is named.

Whatever. I love the concept of the game and I would rather see it done right.
 

Jobbs

Banned
Some pretty big warning signs are there for me:


  • Extremely ambitious concept
  • Peter Molyneux style pitchman
  • Small inexperienced studio
  • Troubled schedule (I know, pot kettle..)
That said I really hope it's everything everyone hopes it is. I would love for this to be legit and I would never root for it to fail. I'm just feeling reaaallly cautious.

After all, this was their only game (or series of games, I guess) before NMS:

dipoN4o.gif
 

icespide

Banned
Some pretty big warning signs are there for me:


  • Extremely ambitious concept
  • Peter Molyneux style pitchman
  • Small inexperienced studio
  • Troubled schedule (I know, pot kettle..)
That said I really hope it's everything everyone hopes it is. I would love for this to be legit and I would never root for it to fail. I'm just feeling reaaallly cautious.

After all, this was their only game (or series of games, I guess) before NMS:

dipoN4o.gif

Peter Molyneux?? cmon I wouldn't go that far
 
What could they possibly add to the game in 2-3 months?

I think they probably found game breaking bugs and are running around trying to fix them. Either way, ugh. My hype has deflated so much.

Not much to be honest. Maybe more dialog for the NPCs, refine AI routines for animals / ships. Maybe improve tutorial and UI elements. Tightening up the graphics on level 3. Stuff like that.

Mostly it's probably bug fixing and polishing time. I doubt they'll be using it to add a lot of new creature/plant/NPC/ship/gun parts and such, since that stuff was probably set in stone to hit the previous release date.
 

Jobbs

Banned
You think Sean Murray is like Molyneux?

Naaahhhhh

The way he communicates the game at times when he's explaining it to people definitely smacks of Moly. It's manipulative, like, just as one example, when he says "it will take 108 trillion years for 2 million players to explore every planet in our galaxy" (or whatever - I'm paraphrasing) which is completely useless and pointless information meant to dazzle people who may not know much about video games and how planets are procedurally generated by mathz and will just be variants of the same handfull of things a quadrillion times
 
You think Sean Murray is like Molyneux?

Naaahhhhh
He's said absolutely nothing close to earn that comparison.


The way he communicates the game at times when he's explaining it to people definitely smacks of Moly. It's manipulative, like, just as one example, when he says "it will take 108 trillion years for 2 million players to explore every planet in our galaxy" (or whatever - I'm paraphrasing) which is completely useless and pointless information meant to dazzle people who may not know much about video games and how planets are procedurally generated by mathz and will just be variants of the same handfull of things a quadrillion times
Soooo its useless info to tell people about their game? I swear some people
 

Jobbs

Banned
He's said absolutely nothing close to earn that comparison.



Soooo its useless info to tell people about their game? I swear some people

We won't know until the game comes out if he pulled a full Moly, all I said is my Moly sense is tingling and has been from the very start.

Again, I think the game looks really cool based on its art and promises, and if it delivers no one will buy it faster than I wiill. <3
 
The way he communicates the game at times when he's explaining it to people definitely smacks of Moly. It's manipulative, like, just as one example, when he says "it will take 108 trillion years for 2 million players to explore every planet in our galaxy" (or whatever - I'm paraphrasing) which is completely useless and pointless information meant to dazzle people who may not know much about video games

I think it's necassary to get across the point of the game though. It's not necassarily a trivial aspect of NMS.
 
The way he communicates the game at times when he's explaining it to people definitely smacks of Moly. It's manipulative, like, just as one example, when he says "it will take 108 trillion years for 2 million players to explore every planet in our galaxy" (or whatever - I'm paraphrasing) which is completely useless and pointless information meant to dazzle people who may not know much about video games and how planets are procedurally generated by mathz and will just be variants of the same handfull of things a quadrillion times

But this doesn't make any sense for someone who allegedly knows about procedural generation in NMS.
 
A little disappointing since NMS seems like the perfect game for summer, but I also have a backlog that keeps growing and I wouldn't mind returning to. Plus, it'll let me take advantage of the Amazon 30% off pre-orders during E3. :D
 
After all, this was their only game (or series of games, I guess) before NMS:
<snip>Joe Danger</snip>

Both of those Joe Danger games were well-received, so I'm not sure why that would give you cause for concern. Obviously the SCOPE is dramatically different, but that's always going to be the case with the ambition behind this project.


Also, the Twitter stuff is absolutely insane.
 

Jobbs

Banned
The Molyneux comparison is stupid and shows nobody really knows what Molyneux did.

Just the mere fact that we have a pitchman selling us on an extremely ambitious idea. If it's all delivered, then, fine, he's not Moly. I never said he was Moly, I just said that something about him makes my Moly sense tingle and I sense danger. Moly ruined the very idea of pitching huge ideas. That's how much I understand what Moly did.
 

Deadbeat

Banned
The way he communicates the game at times when he's explaining it to people definitely smacks of Moly. It's manipulative, like, just as one example, when he says "it will take 108 trillion years for 2 million players to explore every planet in our galaxy" (or whatever - I'm paraphrasing) which is completely useless and pointless information meant to dazzle people who may not know much about video games and how planets are procedurally generated by mathz and will just be variants of the same handfull of things a quadrillion times
The koolaid has been consumed. You are wasting your time. Just wait for the game to come out and enjoy the show that follows. Just like spore. Then in the future we will see the same thing with star citizen.
 
I'm disappointed about how long the game is taking to come out but this isn't going to make the game any worse. I'll get it in August but damn developers are getting ambitious with their games and are not being able to deliver on their release dayes.
 

RedSwirl

Junior Member
Disappointed because July was the perfect time for me to dive into NMS.

As for all the hype and expectations of disappointment, a lot of it is coming from fundamental misunderstandings about what the game is and what has come before it. Most of what's in NMS has actually been done before, over 20 years ago in fact. This game is just wrapping things into a new, more accessible package with a bigger focus on surface exploration.
 
But this doesn't make any sense for someone who allegedly knows about procedural generation in NMS.

This too. They've gone over a lot of the details pertaining to how they're implementing their tech and how it works. We know it's not going to be the same handful of things unless we chose to believe they've been straight lying about how many base models they have and how they mutate.
 

Skux

Member
I'm fine with it staying in the oven for a little longer but Sony really have to look at how they've managed expectations for this game. Judging by the publicity ramp up (including appearances on Jimmy Fallon) it feels like we should have been playing this game last Christmas.
 

Qwark

Member
Some pretty big warning signs are there for me:


  • Extremely ambitious concept
  • Peter Molyneux style pitchman
  • Small inexperienced studio
  • Troubled schedule (I know, pot kettle..)
That said I really hope it's everything everyone hopes it is. I would love for this to be legit and I would never root for it to fail. I'm just feeling reaaallly cautious.

After all, this was their only game (or series of games, I guess) before NMS:

dipoN4o.gif


Murray was technical lead at Criterion for Burnout 3 and Black, it's not like he's a total noob.
 
Just the mere fact that we have a pitchman selling us on an extremely ambitious idea. If it's all delivered, then, fine, he's not Moly. I never said he was Moly, I just said that something about him makes my Moly sense tingle and I sense danger. Moly ruined the very idea of pitching huge ideas. That's how much I understand what Moly did.
Sean has actually shown pretty much everything he has talked about. It's not even close to the same thing that Molyneux does.

edit: If you can watch this, and still believe he is Molyneux-ish, and unexperienced, then idk what else to say.
 
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