Next Destiny Expansion Reveal Today, $30, PS4/XB1 only, Sep. 20th

Where does this fall in line with free updates, ala April?

Are there any more April Update-like content drops to come? Or is it all quiet until ROI?
 
Where does this fall in line with free updates, ala April?

Are there any more April Update-like content drops to come? Or is it all quiet until ROI?

They signaled after the April update that it would be pretty quiet until the next expansion, so probably not anything major until then, unless they have a surprise event in the cards.
 
What's my best bet for getting a cheap copy of the base game, digitally? Destiny is the rare game where I own it on disc but would rather have the whole thing digitally but don't want to double dip unless the price for the base is fairly fair.
 
The "another reskin" complaint to me seems funny.

Firstly, because, let's face it, did we really get anything outside of the Covenant and Flood in Halo?

Secondly, calling a Mutated Version of a Creature a 'reskin' seems pretty disingenuous. Hell, they are even referred to as Splicers.

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"Splicers are just a reskin of humans, why so unoriginal Bioshock?!"

Hell, I hesitate to rag on the Taken as much as others. It doesn't quite respect how much more difficult Taken are to deal with than their normal counterparts. Not to mention their special "pulled back into the void" animation, and how they twitch around.
 
The "another reskin" complaint to me seems funny.

Firstly, because, let's face it, did we really get anything outside of the Covenant and Flood in Halo?

Secondly, calling a Mutated Version of a Creature a 'reskin' seems pretty disingenuous. Hell, they are even referred to as Splicers.

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"Splicers are just a reskin of humans, why so unoriginal Bioshock?!"

Hell, I hesitate to rag on the Taken as much as others. It doesn't quite respect how much more difficult Taken are to deal with than their normal counterparts. Not to mention their special "pulled back into the void" animation, and how they twitch around.

This isn't a great argument. "Another game did something just like this so you have to be fine with it."
 
What's my best bet for getting a cheap copy of the base game, digitally? Destiny is the rare game where I own it on disc but would rather have the whole thing digitally but don't want to double dip unless the price for the base is fairly fair.

I'm not sure if you can still get the vanilla game digitally.

I just checked the store, the digital Taken King Legendary edition is half priced at the moment (in Europe); that might be an option.
 
They signaled after the April update that it would be pretty quiet until the next expansion, so probably not anything major until then, unless they have a surprise event in the cards.

Bungie Day is probably the next possible date for anything. But yeah, not really any other holidays until then.
 
This seems OK I guess? I've put tons of time into Destiny and I'm not sure if any of this seems interesting enough to pull me back in. The reveal makes it seem like largely more of the same.

Honestly, they seem to be focused on making the game require group raids to get gear / see most of the interesting content. The limited strikes get pretty old after the first dozen or so runs, and while the raids are cool I'm not really into finding a full 6 person group most of the time. I'm still not sure why they got rid of half the old strikes from every playlist in TTK.

I'd be happier if they would make the game into FPS Diablo, with the option for randomly generated dungeons and turned the Arena into a real horde mode.

Destiny is a game that feels awesome to play, but a handful of new missions and a couple of new strikes is not going to pull me back in for very long.
 
Bungie Day is probably the next possible date for anything. But yeah, not really any other holidays until then.

I'm guessing Bungie day will be more reveals about the expansion, but yeah, that's the only real window to watch.
Jesus...

So if I pre-order...I get Gjallerhorn 2.0?

*Covers his eyes and reaches for the button to click...*

You get a black Gjallerhorn 2.0. Everyone gets one for completing a quest in the expansion.
 
Gun looks cool. That was one of the most boring announcements. Three guys talking monotone looking at postcards. I think I dozed off. I don't have any issue other than there are a lot of more exciting things happening in that time window that will have me much more interested. Bungie has lost their mojo. Not saying the game is bad (I got my money out of it) it just seems like they are just phoning it in versus making things exciting. They used to be leaders now they are followers and doing a bad job of it. I hope it does well. Since I don't really like the raids that much probably wait for a sale and play it next spring before the new game comes out when there is less other compelling games to play.
 
Gun looks cool. That was one of the most boring announcements. Three guys talking monotone looking at postcards. I think I dozed off. I don't have any issue other than there are a lot of more exciting things happening in that time window that will have me much more interested. Bungie has lost their mojo. Not saying the game is bad (I got my money out of it) it just seems like they are just phoning it in versus making things exciting. They used to be leaders now they are followers and doing a bad job of it. I hope it does well. Since I don't really like the raids that much probably wait for a sale and play it next spring before the new game comes out when there is less other compelling games to play.




Still leaders to me. The raids are still the best co-op experience this gen has to offer and the feel of that Bungie fps gameplay still cant be topped by any other shooter out there. I think Destiny 2 is going to be something special.


I am hyped for the expansion and this is someone who has over a thousand hours invested already, this $30 expansion ll easily get me over 500 hours or so. It's probabpy going to go down as my favorite game of all time and dethroning Halo 2.
 
Why are people expecting game changing features with a last minute, stop gap DLC?

Well if they are seriously carrying everything forward for 10 years you could have game changing features any time. Since they are abandoning the old consoles it seems like it would be a decent time to legitimately shake things up. Plus it has been a whole year since they have done anything.

Maybe they can fix the inventory / shader system at least. I would have put some QoL features in the reveal trailer.
 
Well if they are seriously carrying everything forward for 10 years you could have game changing features any time. Since they are abandoning the old consoles it seems like it would be a decent time to legitimately shake things up. Plus it has been a whole year since they have done anything.

Maybe they can fix the inventory / shader system at least. I would have put some QoL features in the reveal trailer.

I think it's safe to say we'll see some improvements with the vault at the very least.
 
They're almost assuredly going to have an emote wheel as well. Animations take up a ton of RAM so being able to pull any emote on demand was out of reach for the 360 and PS3.
 
I would love to see:

- craft your exotic, making it a bit harder to get.
- more vault space and better inventory management, say folders to organize your items.
- better ways to identify gear as being tier 12 or whatever is the best, so say you don't break that awesome piece down.
- private crucible matches, with customization.
- true capture the flag or a weapons based new crucible mode.
- sneak in bringing all 3 raids to the new light level.

I'm going to guess, maybe a snippet of that will happen.
 
How exactly do you end up designing an MMO with an engine that makes it incredibly difficult to make and roll out content updates? It really shows every time they talk about what's coming, and the lack of it when it's detailed. They shouldn't be charging for anything content wise anymore. Keep the customers happy for a transition to Destiny 2.
 
How exactly do you end up designing an MMO with an engine that makes it incredibly difficult to make and roll out content updates? It really shows every time they talk about what's coming, and the lack of it when it's detailed. They shouldn't be charging for anything content wise anymore. Keep the customers happy for a transition to Destiny 2.

Every engine starts out bad for updating. They had to completely retool for Destiny and lost most of their "institutional momentum" they had for pushing out Halo updates (which were also never as involved as Destiny updates)

It'll improve over time.
 
This isn't a great argument. "Another game did something just like this so you have to be fine with it."

I'd agree more if Bungie didn't make the bolded game in question. The other major series they worked on.

So we've got two games from the same developer with enemy factions that tended to not change much.

Frankly, given that, I'd say expecting to have tons of new enemy types in a Bungie game smells of bad pattern recognition. They don't tend to create whole new alien races for the games that often apparently. It's a bad expectation to have.

Hell, I'd double down and say Destiny has more enemy variation than Halo ever did. I like both games but its hard to deny.
 
Every engine starts out bad for updating. They had to completely retool for Destiny and lost most of their "institutional momentum" they had for pushing out Halo updates (which were also never as involved as Destiny updates)

It'll improve over time.
No, they actually have an engine problem where even baking changes in levels takes an absurd amount of time. There was a big article on it ages ago. I'm not talking about patchwork feature additions and optimization, that's expected.
 
No, they actually have an engine problem where even baking changes in levels takes an absurd amount of time. There was a big article on it ages ago. I'm not talking about patchwork feature additions and optimization, that's expected.

It was like that in the Halo era as well. I am super familiar with Bungie's tech (I don't know how much the rest of you know about Bungie programming culture (I'm an expert) ).

There's reasons why bakes take so long. They'll get it improved as the tools solidify and can built on top of. It's standard game dev.
 
It was like that in the Halo era as well. I am super familiar with Bungie's tech (I don't know how much the rest of you know about Bungie programming culture (I'm an expert) ).

There's reasons why bakes take so long. They'll get it improved as the tools solidify and can built on top of. It's standard game dev.

You're talking like it just came out. They spent years working on this before launch and now we're at the end of Destiny 1's lifespan. They obviously knew updates would be an issue as you say if it was a halo era problem as well. Not sure how your conclusion is "standard game dev" when it's clear they shit the bed. How much money did they have to throw at this?
 
You're talking like it just came out. They spent years working on this before launch and now we're at the end of Destiny 1's lifespan. They obviously knew updates would be an issue as you say if it was a halo era problem as well. Not sure how your conclusion is "standard game dev" when it's clear they shit the bed. How much money did they have to throw at this?

People take the "take 8 hours to move one item" thing out of context.

The truth is that what happens is a dev waits for a large enough amount of changes to come into their queue. When they get enough, before they leave work for the day, they hit the button to load up Cosmo/Moon/Venus/Mars/Dreadnaught.

When they come into work the next day assuming the load was successful* they make their list of changes, save them, and then go through whatever process to make sure everything still builds correctly.

*If the load wasn't successful then you try again for the next day, and maybe accumulate another small fix in the meantime.

This is just standard time efficiency.

No one is going to spend 8 hours on every single world change. That's just bad efficiency/logic.

Bungie is currently using a modified Tiger engine, which is the engine they built for Halo Reach heavily HEAVILY modified.

Realize that those slow changes also only applies to graphical placement in the world, and as far as we know has no impact on textures, AI, balancing, or basically anything else sandbox related.

Saying they shit the bed is far from the truth. The engine does a lot of things right, but what it got wrong it got wrong in a really bad way.
 
Hmm this news got me looking into prices on TKK legendary and looks like it's $29 on PSN. Interested in jumping in for that price. Seems like a game that's convenient to own digital.
 
I told myself to hold off until Destiny 2, but I was really happy with the quality of life changes in the last update, and it made grinding out things more fun and rewarding. I like the whole Game of Thrones look this update has and it sounds promising. Looks like I'm getting sucked back in (I hope they continue the good quality of life stuff).
 
Realize that those slow changes also only applies to graphical placement in the world, and as far as we know has no impact on textures, AI, balancing, or basically anything else sandbox related.

Saying they shit the bed is far from the truth. The engine does a lot of things right, but what it got wrong it got wrong in a really bad way.

there is a nice GDC talk about (2015 i believe) how they took the core parts from Halo tech; they are pretty happy with the engine but the content-creation-pipeline was slow. We're almost two years further now, I'm pretty sure they have improved things.
 
there is a nice GDC talk about (2015 i believe) how they took the core parts from Halo tech; they are pretty happy with the engine but the content-creation-pipeline was slow. We're almost two years further now, I'm pretty sure they have improved things.

Exactly, but everyone reads that Kotaku articles and assume that if it takes 8 years to move a rock, then it must take 8 months to make a mountain.
 
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