https://www.youtube.com/watch?v=GXI0l3yqBrA
The Adam demo is a real-time-rendered short film created with the Unity engine by our demo team. It runs at 1440p on a GeForce GTX980 and was shown on the booths at our Unite Europe conference.
Learn more about the demo: http://unity3d.com/pages/adam?utm_s...gn=demos-showcase-2016-06-20-Global-AdamFulll
For clarification, a small teaser was released this year but this is the full film.
The Adam demo is a real-time-rendered short film created with the Unity engine by our demo team. It runs at 1440p on a GeForce GTX980 and was shown on the booths at our Unite Europe conference.
Learn more about the demo: http://unity3d.com/pages/adam?utm_s...gn=demos-showcase-2016-06-20-Global-AdamFulll
For clarification, a small teaser was released this year but this is the full film.
The Unity Demo Team built Adam with beta versions of Unity 5.4 and our upcoming cinematic sequencer tool.
Adam also utilizes an experimental implementation of real-time area lights and makes extensive use of high fidelity physics simulation tool CaronteFX, which you can get from the Unity Asset Store right now.
To make Adam, the Demo Team developed custom tools and features on top of Unity including volumetric fog, a transparency shader and motion blur to cover specific production needs. We’ll make these freely available soon!