No Man's Sky - Early Impressions/Reviews-in-progress Thread

Status
Not open for further replies.
Chû Totoro;212841393 said:
No but GAF is not the world and even on GAF some have data caps. Also just the practice of day one patches is bad imo (of course I prefer a patch than nothing but why can't they deliver a final product on time ffs).

Also in a few years if there's no more support for this content then game on disc will worth almost nothing. For a "no PS+ and Internet required" game it's a little sad.

This game is Minecraft survival mode in space. Best to think of their patching and content roll out as similar to Minecraft as well. You could buy Minecraft 1.0 physical edition and never update it. It's still a solid game. But you're going to miss out on so much if you never patch it. This game is also going to be on PC and Sean Murray is dedicated to updating it like Notch and Minecraft. Even after the creator walked away, that shit is still seeing patches and those patches will remain in the public archival somewhere on the internet forever.

There's so much that can be added to a game like this. I just don't think you have to worry about Hello Games continuing to roll out support for this game for the foreseeable future.
 
Back when MS announced the XB1 and required 'checking in' online every 24 hours, the gaming community was in an uproar and it was absolutely unacceptable. Not saying I support MS's decision just that it is funny how the times have changed...or maybe its because its the more 'acceptable' company ;)
Daily online checks verus a launch patch aren't remotely similar aside from both involving the internet in some form

That's why the reaction is different
 
No, they aren't. If this was 2006 okay. But it's 2016, the vast majority of consoles are connected. The prepatch version isn't the version that the vast majority of players will be playing, thus prepatch reviews aren't valid.

By that logic they could've sent a demo disc and it would've been a pass since there's a day one patch with the full game coming.

The physical media you end up buying itself is very, very important.
 
The reviewer addressed the patch.

Well the experience people who are buying the game day 1 will get is different, so... Not really the most consumer friendly move. Though I understand his frustration he probably had with that.
Jeez, what a terrible analogy.

This isn't a patch that's eventually coming and that we have to wait for after we've gotten our copies of the game.

This is a patch we'll have day 1.
 
Except from what I've seen, you can't build.

Exploring in minecraft is dull if you can't build roads/trains/mining depots at all your discoveries.

That's because Minecraft has shit for variety compared to this game. Also Sean said base building is coming soon.

You can already build plenty of stuff for your suit, multitool, etc. Just not structures yet.
 
Except from what I've seen, you can't build.

Exploring in minecraft is dull if you can't build roads/trains/mining depots at all your discoveries.
The analogy was to how Minecraft was supported and expanded with signficant updates and new features over the years.

And building bases is coming
 
Dont know if its already been posted (these NMS threads move fast!) but a wee word of warning, from GI


http://www.gameinformer.com/b/news/...al&utm_source=twitter.com&utm_campaign=buffer

Sony Issues Manual Copyright Strikes Against YouTubers Just For Discussing No Man's Sky



More at the link above.

Jesus christ thats scummy. Its not our fault you couldnt prevent early copies from getting out, and now you are striking folks for even discussing it on youtube? Go fuck yourself sony.
 
Minecraft then vs now
meAGxLV.jpg
minecraft-screen-01-ps4-us-04sep14

No Man's Sky now vs ....
 
Jesus christ thats scummy. Its not our fault you couldnt prevent early copies from getting out, and now you are striking folks for even discussing it on youtube? Go fuck yourself sony.

I don't get it. Sony doesn't own the fucking rights to this game. It's coming to PC as well. How the hell can Sony issue strikes against something they don't even own?
 
Back when MS announced the XB1 and required 'checking in' online every 24 hours, the gaming community was in an uproar and it was absolutely unacceptable. Not saying I support MS's decision just that it is funny how the times have changed...or maybe its because its the more 'acceptable' company ;)

Times haven't changed. This is not a similar situation.
 
Wot. This comparison isn't fair at all.

Why not? You don't think Sean is going to seriously tweak this game through content patches over the course of the next 5 years like Minecraft has done?

His comparison would still be just as valid if he had used a Minecraft 1.0 picture if that's your beef.
 
Why not? You don't think Sean is going to seriously tweak this game through content patches over the course of the next 5 years like Minecraft has done?

A light analogy. Just like Minecraft was expanded and evolved from its first public release, Sean has similar plans for NMS.

Big difference being that Minecraft started out free to download for years. NMS has a $60 buy in from the start.
 
So out of curiosity...why wasn't this thread locked until actual reviews with the patch came out...also shouldn't the patch be done now since its ya know...coming out tomorrow?
 
Big difference being that Minecraft started out free to download for years. NMS has a $60 buy in from the start.
The concept of expanding on your initial vision through substanstial updates, is the same

I couldn't find a good pic of 1.0, so I just went with the first public release
 
Big difference being that Minecraft started out free to download for years. NMS has a $60 buy in from the start.
NMS is significantly larger in scope than Minecraft was during it's initial alpha.

That said, still wish this game was 40 instead of 60.
 
Back when MS announced the XB1 and required 'checking in' online every 24 hours, the gaming community was in an uproar and it was absolutely unacceptable. Not saying I support MS's decision just that it is funny how the times have changed...or maybe its because its the more 'acceptable' company ;)
I gotta say I was not expecting the 'MS was misunderstood' argument to get shoehorned into this thread. Well done.
 
Dont know if its already been posted (these NMS threads move fast!) but a wee word of warning, from GI


http://www.gameinformer.com/b/news/...al&utm_source=twitter.com&utm_campaign=buffer

Sony Issues Manual Copyright Strikes Against YouTubers Just For Discussing No Man's Sky



More at the link above.

Jesus christ thats scummy. Its not our fault you couldnt prevent early copies from getting out, and now you are striking folks for even discussing it on youtube? Go fuck yourself sony.

I don't get it. Sony doesn't own the fucking rights to this game. It's coming to PC as well. How the hell can Sony issue strikes against something they don't even own?

No Man's Discussion.
Sony, stahp.

Pretty fucking ridiculous thing for them to do.
 
Your choices are simple: get over it, or stop playing games.

It isn't going to change (for reasons plenty of people have already covered).

For me it's not a problem, but i can understand where that guy is coming from tbh.

Some movies are in post-production days before first screenings. You absolutely can still be testing a month before release. A month is a long time, and you benefit from a better game

Of course, but i don't think this is actually a "good" practice either, leaving work until the last available time to do it isn't a practice that should be encouraged, here or on any setting, specially academic.

If you wonder why, here's a good a read: http://ramiismail.com/2016/08/patch-the-process/

Gonna read now, thanks.
 
Nobody is even talking about that review. It's more like 20 pages of preemptive damage control in case their dream game isn't an 11/10
It has turned primarily into a discussion about the usefulness of reviews before large day 1 patches, and said practice of developers using those huge day 1 patches that significantly impacts their game.

But sure.
 
Back when MS announced the XB1 and required 'checking in' online every 24 hours, the gaming community was in an uproar and it was absolutely unacceptable. Not saying I support MS's decision just that it is funny how the times have changed...or maybe its because its the more 'acceptable' company ;)

Back when MS announced XB1, they did not require a "check-in" every 24 hours.
They required the console to be always online, otherwise it would stop working.
24 hours was their backtrack.

Anyway, how that is relevant to the universally existing feature of game patches is beyond my comprehension, I guess. Online updates ("patches") exist for over a decade now, and all of a sudden they are becoming this huge obstacle in August of 2016.
 
Nobody is even talking about that review. It's more like 20 pages of preemptive damage control in case their dream game isn't an 11/10

If reviews come in at a low score and the reviewer played post patch, that's fine by me. If a reviewer wasted their time completing a review for a game that won't even be what 99% of players play on launch day, it's just plain dumb.

You can say reviewers should just review what's on the disc all day and that's fine, but ultimately their job has become a waste if they're not going to review the day one product. Why write a review for something virtually nobody is going to play?
 
Daily online checks verus a launch patch aren't remotely similar aside from both involving the internet in some form

That's why the reaction is different

But what about all those poor gamer's in the military who don't have access to the internet? They are stuck with the retail version of the game and really that version should be reviewed as well.

If having internet access is a requirement for a single player game it should say so on the box which I don't believe NMS does.

I am still picking up NMS day one on PC I just find it funny how when one company tries to make an online console (ignoring the policies) it was inexcusable but now we have a single player game requiring a day one update for significant content changes and the tables have turned into 'everyone has internet so who cares'. Whether that is just how times have changed or other reasons I don't know but I'll drop it for now.

Anyway, how that is relevant to the universally existing feature of game patches is beyond my comprehension, I guess. Online updates ("patches") exist for over a decade now, and all of a sudden they are becoming this huge obstacle in August of 2016.

It's relevant because we are saying reviewers should be reviewing the day 1 patched version of the game and not what is on the retail version which some people might not have access to.
 
Status
Not open for further replies.
Top Bottom