No Man's Sky |OT| Hello Worlds.

Status
Not open for further replies.
Yeah, for the record it is totally possible to find your way back. The problem is you're just looking at an absolute ocean of star systems, and if you don't set a waypoint somewhere, you'll easily jump forward and not really have a clear path back. Especially once you upgrade your hyperdrive and you can jump multiple systems at a time.
 
Can someone explain what I'm supposed to do with the preorder ship?

I haven't redeemed it yet, and I haven't built my hyperdrive yet. No idea when to redeem or how to redeem without screwing myself over.
 
I made the mistake of commenting in the review thread. How fucking dumb I am.

Yeah, this and the photo thread seem to be safe havens so far from the hyperbolic negativity.

I posted my initial impressions in the review thread (never again), but I have to change my view on this game after playing some more last night. I clearly wasn't praising it enough, because I really, REALLY regret not taking a day or two off work just to sit home and play this.

I'd also be curious to know if anyone ever stumbles upon the Smurf Prime system.

13909232_10153801110219135_3020156964411516313_o.jpg

Pictured above: Blasting off from Smurf Alpha for the first time and seeing (soon to be named) Smurf Beta, Smurf Gamma (cuz it's green) and Smurf Theta (the best of the 4 by far). So, if you are ever in the neighborhood... visit Smurf Theta.

This game might be my GotY, at this point. The Witness and Uncharted 4 are both fantastic, and Street Fighter V is the best fighter I've played, but I have a feeling it will take a long time before I grow tired of exploring the galaxy in NMS. But The Last Guardian is still to come. So, we'll see.

Oh, and here are things this game needs:
1. Photo Mode
2. A companion app, so I can see not only all of my discoveries, but also those of my friends.
 
I REALLY regret not taking note on what planet i was on that was covered with those gravitational balls thingies or whatever.

I am on a moon right now with Gravatino balls everywhere..made 1.8 million bucks in an hour.Its getting boring but I love that money. Sucks that rest of the system is super fucking baron so I can't even mix it up for a bit..next step is that hyper jump...but that money!!
 
Found a planet with caves littered with the sentinel "cubes" and nabbing them doesn't alert them. Got about 1.5m in about an hour of grinding. So how do you create a waypoint or somesuch for a particular system/planet? Def want to be able to come back to this system again.

Open your galactic map and press square(?) on your current system

I believe that sets a waypoint. Dunno if its carried between sessions tho
 
Can someone explain what I'm supposed to do with the preorder ship?

I haven't redeemed it yet, and I haven't built my hyperdrive yet. No idea when to redeem or how to redeem without screwing myself over.

I think the basic rule is don't redeem the preorder ship until you get the blueprint for the hyperdrive.
 
jesus, i just had this weird moment, where i was looking at the star map, deciding where to jump next (i'm one system away from my 'home' system) and i had this weird feeling that i woulnd't ever see my "home planet" anymore.

i'm legit sad right now, because i know i have to move forward in this journey, and there is really no point looking back... still ... :( :(
Long ago, when an early galaxy began to pour light out into the surrounding darkness, no witness could have known that billions of years later some remote clumps of rock and metal, ice and organic molecules would fall together to make place called Earth; or that life would arise and thinking beings evolve who would one day capture a little of that galactic light, and try to puzzle out what had sent it on its way. And after the earth dies, some 5 billion years from now, after it's burned to a crisp, or even swallowed by the Sun, there will be other worlds and stars and galaxies coming into being -- and they will know nothing of a place once called Earth

"Home" is where you hang your hat.
Found a planet with caves littered with the sentinel "cubes" and nabbing them doesn't alert them. Got about 1.5m in about an hour of grinding. So how do you create a waypoint or somesuch for a particular system/planet? Def want to be able to come back to this system again.
To set a waypoint for a system, select it on the galactic map and hit square.

Annoyingly you can't do this with the system you're currently in.
 
I feel like the center is going to take forever to get to or there's going to suddenly be some story event that just beams you right to it. It seems like I'm never getting any closer.
 
Late-game questions:
Has anyone gone to the next galaxy yet? From what I've read and heard, seems like you need to travel through multiple galaxies to reach the center of the universe. Has anyone gone that route, or are they stopping at Euclid?


i think this guy posted in the wrong thread too

Yeah, this was a great write up that echos a lot of my thoughts. I'm still not terribly far (just a little over 7 hours), but I find it's gameplay loop still fascinating. It's almost a guarantee that I'll get bored eventually and move on to something else. The same thing happened with the Witcher 3. I played until I got bored, then came back in a few months and finished it. Love that game. Sometimes, I think it's good for a game to have that kind of ebb and flow. I also don't think every game needs to be powered through from beginning to end in record time. I couldn't imagine putting in 30+ hours in three days like that one guy did. Maybe I will in the end. I'm sure my livestreams of the game have been pretty awful, because they still primarily take place on the same planet in the same star system, but I'm not playing to be entertaining. I'm playing at my own pace in a way that satisfied me.

For me, liking the game doesn't mean I'm blind to the many shortcomings and issues of the game. It just means that despite those issues, I'm still having a good time with the game. I'm 37 years old. I've been gaming since the NES released in North America in 1985. I've played a wide variety of games, some of them classics, some of them mediocre, some of them outright terrible, and some of them flawed gems. I think NMS is a flawed gem. Games don't exist in a "GOAT" or "Dogshit" existence. Some games will hit it out of the park for you, some of them won't. I've said time and time again, I'm not a fan of CoD or Gears of War. I don't like them, and I've played them. Doesn't mean those games are garbage because "I don't like thing," it just means they aren't for me, so I don't bother engaging in discussion in threads about those games, because I just wouldn't have anything I'd consider worth saying outside of, "Not for me."

That thread is embarrassing (as a lot of review threads are), because people are frothing at the mouth for schadenfreude. Like that thread about Star Trek Beyond underperforming and people being gleeful for some reason. So much internet culture seems to anticipate observing failure or disappointments, because they have this perverse love of seeing the people that had their hopes on the product succeeding get upset and disappointed at failure. It's really fucked up and weird to me. I subscribe to the philosophy of "If I don't like something, I move on and don't waste anymore of my time on it." I'm not going to live journal my displeasure every chance I got. Maybe I just derive more joy from talking about something I like, rather than things I don't.
 
How come when I finally get a Atlas Pass V1 , all the doors suddenly require V2.

It depends

Theres always 1 door in a space station that has a v1 requirement(itll have the exosuit upgrade). Other doors in the space station require v3. On planets, in the buildings with locked doors, those require v2.
 
What's the point of this Radiation Deflector I added to my suit? It only stops radiation damage for around 20 seconds and then needs to be recharged. It doesn't even recharge itself when I'm in a stable environment like my hazard protection does. Seems like a compete waste of a suit slot
 
8I9Xpskh.jpg


This is my friend last night back tracking to his starter System. IT IS possible so please don't have people think it isn't. You may not be able to find yours because of some server issue? I don't know, but you can definitely backtrack.

Edit: I will say that it took him about 45 minutes of searching. It seems that once your warped forwards you skip a few systems instead of just 1.

It's frustrating because I don't think people really know how much the servers being messed up is changing the experience right now. I almost want to wait to play more until they have it stabilized.
 
8I9Xpskh.jpg


This is my friend last night back tracking to his starter System. IT IS possible so please don't have people think it isn't. You may not be able to find yours because of some server issue? I don't know, but you can definitely backtrack.

Edit: I will say that it took him about 45 minutes of searching. It seems that once your warped forwards you skip a few systems instead of just 1.

Well, that's dumb. Gotta search even wider I guess.
 
and then what? Can I move the hyperdrive blueprint over to the new ship? Can I move everything or would I have to repair the new one?

You should be able to craft a new one going forward once you have the blueprint which was the issue. I don't think you can take existing components to new ships.
 
Yeah, for the record it is totally possible to find your way back. The problem is you're just looking at an absolute ocean of star systems, and if you don't set a waypoint somewhere, you'll easily jump forward and not really have a clear path back. Especially once you upgrade your hyperdrive and you can jump multiple systems at a time.

But I've literally jumped twice so far, with the starter hyperdrive, so reasonably I should be very close to both my previous systems. But I can't find either of them.
 
Asking again:

Has anyone gone to the first Atlus station and
not gotten the Atlas Pass blueprint or a waypoint to an anomaly?
 
Yeah, this was a great write up that echos a lot of my thoughts. I'm still not terribly far (just a little over 7 hours), but I find it's gameplay loop still fascinating. It's almost a guarantee that I'll get bored eventually and move on to something else. The same thing happened with the Witcher 3. I played until I got bored, then came back in a few months and finished it. Love that game. Sometimes, I think it's good for a game to have that kind of ebb and flow. I also don't think every game needs to be powered through from beginning to end in record time. I couldn't imagine putting in 30+ hours in three days like that one guy did. Maybe I will in the end. I'm sure my livestreams of the game have been pretty awful, because they still primarily take place on the same planet in the same star system, but I'm not playing to be entertaining. I'm playing at my own pace in a way that satisfied me.

For me, liking the game doesn't mean I'm blind to the many shortcomings and issues of the game. It just means that despite those issues, I'm still having a good time with the game. I'm 37 years old. I've been gaming since the NES released in North America in 1985. I've played a wide variety of games, some of them classics, some of them mediocre, some of them outright terrible, and some of them flawed gems. I think NMS is a flawed gem. Games don't exist in a "GOAT" or "Dogshit" existence. Some games will hit it out of the park for you, some of them won't. I've said time and time again, I'm not a fan of CoD or Gears of War. I don't like them, and I've played them. Doesn't mean those games are garbage because "I don't like thing," it just means they aren't for me, so I don't bother engaging in discussion in threads about those games, because I just wouldn't have anything I'd consider worth saying outside of, "Not for me."

That thread is embarrassing (as a lot of review threads are), because people are frothing at the mouth for schadenfreude. Like that thread about Star Trek Beyond underperforming and people being gleeful for some reason. So much internet culture seems to anticipate observing failure or disappointments, because they have this perverse love of seeing the people that had their hopes on the product succeeding get upset and disappointed at failure. It's really fucked up and weird to me. I subscribe to the philosophy of "If I don't like something, I move on and don't waste anymore of my time on it." I'm not going to live journal my displeasure every chance I got. Maybe I just derive more joy from talking about something I like, rather than things I don't.

This happens because people want to be part of everything.
I don't like Zelda, I don't play Zelda, I don't speak about Zelda (except for this moment :P).
 
Booyah! Package was deliver according to amazon tracking. Now I just need to get home. Any starter tips? Does the game support two separate save slots, like if I want my own game and when I am not playing it my girlfriend can have her own?
 
Second solar system is quite tricky, all planets are very hostile. Either environment or Sentinels... won't bother with 3rd and 4th planet, going forward.
 
Brain fart-

How do you repair your ship? Shields are ti e but general health is 1 block lol

Sometimes the attendant in a space station will offer repairs, given you're in good standing. The only other way I've found to repair is either restart the game, or warp into a new system. I'm still trying to figure this one out.
 
Can someone explain what I'm supposed to do with the preorder ship?

I haven't redeemed it yet, and I haven't built my hyperdrive yet. No idea when to redeem or how to redeem without screwing myself over.
Keep following the quests, get the blueprints for the hyperdrive and antimatter. Craft your hyperdrive and make your first jump.

Look in a space station and ensure that all the ships you see for sale have hyperdrives. Assuming they do, redeem the ship. Then do whatever you want (I immediately switched out for a crashed ship I found).
 
My suspicion now is that if you weren't connected to the network when you uploaded the discovery it's gone forever, and you can never find it. If that's the case it almost makes me want to stop playing and throw the disc in the trash. I REALLY think that sucks if true.
If you press the option button does the systems you discovered not show up there either?
 
But I've literally jumped twice so far, with the starter hyperdrive, so reasonably I should be very close to both my previous systems. But I can't find either of them.

It's tricky because without the waypoint it erased the link from your current to previous system; the best you can do is go into the free select mode and rotate around because the perspective may not be where it was before when you originally jumped to that system. I was able to go from my second system back to the first, so it's definitely possible.
 
Asking again:

Has anyone gone to the first Atlus station and
not gotten the Atlas Pass blueprint or a waypoint to an anomaly?

Yes me. It was fkn annoying until I finally got the pass. You get it
from that smaller douche but only if you have met some amount if aliens. It is these anomalies that randomly appear after entering a system
 
Yes. Ive been to planets devoid of animals, sentinels, plants...Ive also been on planets where sentinels are outright hostile and will attack you on sight.

When I get on planets with hostile sentinels, I feel this odd sense of pride in figuring out how long I can survive there. It basically turns into a stealth game for me avoiding them. lol
 
For the exosuit, another way you can upgrade is, once you get an Atlaspass, theres always a door on a spacestation that leads to a room with an exosuit upgrade.

For upgrades, it really matters on your ship/exosuit. And if you have bunch of say, mining updates, they can all be in a line as long as one of the upgrades is touching the base of it(ie for mining upgrades, as long as one is touching the mining beam module). What this does is increase their output. Its not necessary but it helps

How do you change the order if you messed up?
 
It's tricky because without the waypoint it erased the link from your current to previous system; the best you can do is go into the free select mode and rotate around because the perspective may not be where it was before when you originally jumped to that system. I was able to go from my second system back to the first, so it's definitely possible.

It was the only way for me, I didn't set the way point so I did it by free roaming the map and stumbled upon my first system by guessing.
 
It's so important to power up your ships weapons and, when hostile ships are in area, use your brakes to fly in reverse. They don't seem to fly past you that way and you can destroy four ships in 30 seconds
 
It's frustrating because I don't think people really know how much the servers being messed up is changing the experience right now. I almost want to wait to play more until they have it stabilized.
Yep. The scanner on the galaxy map has never worked for me so there's that lol.
Well, that's dumb. Gotta search even wider I guess.
When he was trying to figure it out he was getting frustrated. Looking back he realised that jumping forward doesn't just jump you straight forward. It jumps over a few systems. It's really strange but he managed to get fully back last night.
 
Can someone explain what I'm supposed to do with the preorder ship?

I haven't redeemed it yet, and I haven't built my hyperdrive yet. No idea when to redeem or how to redeem without screwing myself over.

To be safe, don't redeem your pre-order ship until you 1) build a hyperdrive, 2) get antimatter, 3) craft a warp cell. That will finish the hyperdrive tutorial. If you check out other ships in the station and they have a hyperdrive, you're good to go and can redeem your pre-order ship. It will already have a hyperdrive installed.

13909232_10153801110219135_3020156964411516313_o.jpg

Pictured above: Blasting off from Smurf Alpha for the first time and seeing (soon to be named) Smurf Beta, Smurf Gamma (cuz it's green) and Smurf Theta (the best of the 4 by far). So, if you are ever in the neighborhood... visit Smurf Theta.

I took a photo like this from a farther-out planet last night, except mine was 4 in a row. Are all planets lined up like this in every star system? It seemed very.... non solar systemy when I saw it. I know the art director wanted everything close together, but it looks pretty odd from space.

Also, is it possible to reach a star?
 
Started the game yesterday.

The first word to come to mind is haunting. I felt alone and it actually scared me. As I collected resources, I found myself in a huge cave which worked out well since it shielded me from the radiation.

Then it became a horror game. These fucking spindly bug-spider things started attacking me in random areas of the cave, making creepy skittering hissing noises. I had gotten so deep into the cave, I had no fucking clue where the hell I was or how to escape. (it didn't help I was still learning the mechanics and at a loss on how to refill my depleting life-support, mining gun, and health). It goes without saying that trying to outrun these nightmare fuel spiders in a dark cave while I was slowly dying, and knowing fuck-all about which way I was going was terrifying. I was desperate to see daylight and wandered around for what felt like 40 minutes. I finally made it out and was so happy to see my ship.

The ordeal provided me with the resources necessary to repair it and I was off. If I wasn't already, the second word to describe this game came to mind; overwhelming. I was at a loss for the scale of this game. After breaking through the atmosphere and looking at where I'd just come from, the scale was utterly staggering. It was almost frightening the amount of freedom I had.

I'd been on a media blackout for this game since the first two trailers and gameplay demos, so I really didn't know much going in. Is everyone's starter planet the same? Same creatures? Or do we all start on different areas?

The tutorial UI isn't very good and makes picking up the mechanics and gameplay systems rather difficult. It's a lot to take in at once. That said, I'm excited to continue even if I'm not sure what lies ahead. Time to build the hyperdrive I guess?
I love reading stuff like that.

And nope, everyone's different.

I'm excited to see what mine will be tomorrow. On one hand, I want it to be hellish so escaping will feel satisfying, but on the other, a peaceful planet will be a good way to get a handle on the mechanics
 
Yes me. It was fkn annoying until I finally got the pass. You get it
from that smaller douche but only if you have met some amount if aliens. It is these anomalies that randomly appear after entering a system

Oh thank god, it's gated by that. Great to know.

Do you know how many aliens you had met? I'm up to 20 I think ATM
 
Question. I got to the second planet last night, and I'm looking for the distress beacon. It says it's like 12 hours away on foot, and when I try to fly there I got it down to 30 minutes but it kept going up. Is there some trick to getting to it?
 
Found a planet absolutely riddled with Vortex Cubes. I called it Vortex Cube Central for anyone who may come upon it. My plan is to just farm it till I get bored, all the while upgrading my exosuit inventory space with the funds I accrue from selling them, which in turn will increase how much I profit.

Love this game.
 
Status
Not open for further replies.
Top Bottom