No Man's Sky |OT| Hello Worlds.

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Early on in the PC version, just found one of the nicest planets I've seen between PC and PS4.

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How do you make those screenshots without the HUD and cursor visible?
 
I thought Pulse Engine Sigma would replace my default one but is it just an upgrade?

Also do upgrades work at all if they are not adjacent to base tech or is putting them next to base tech merely a boost?
 
Is there a bug when it comes to uploading a 100% species discovery on a planet? I did find every animal on a planet but the "Upload and receive 200,000 units" bonus is still greyed out.
 
Early on in the PC version, just found one of the nicest planets I've seen between PC and PS4.

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That's a gorgeous shot. You should submit it to the NMS photo contest thread.

I get it for resources, but for upgrades that's asinine. They should either be permanent additions that don't take up space or craft once and added to a pool you can swap out.

Bad, Hello Games. Bad.

I guess their mindset was that because these upgrades don't really cost an arm and a leg, resource wise-- and that resources can be bought let alone mined-- that it's not a huge burden to the player to simply craft another one.

I agree that a permanent "craft once" design choice would've been a lot more convenient. If that were the case I'd be fine with upgrades being a lot more taxing in terms of resources needed to craft since you'd only be doing it once.

Maybe a half-step between them would be a flat cost (e.g. 50 carbon) to transfer a single upgrade from one tool or ship to the new one?
 
I think I'm done with the game. Technical issues aside (crashing on PS4), the game is just too repetitve for me. I love games like Minecraft, but I feel like in Minecraft you get to see the fruits of your labour. Your house gets bigger, more advanced. You eventually mine enough sand to build a greenhouse or whatever. In NMS I feel like I'm grinding for stat boosts. Like, I'll mine a ton of carbon and iron for a faster cooldown on my mining rifle. That's a super boring upgrade, and all the upgrades feel like that. Just boring stat boosts.

The gameplay loop is enter a star system, mine enough resources to buld a warp drive to enter a new star system. I'm 12 - 15 star systems in and that hasn't changed. This would be fine if the environments were interesting but they're just not. I have found exactly 1 planet that was interesting enough for me to waste time on exploring and playing with the wildlife. The rest are just reskins of each other. Different hues isn't enough variety to balance out the monotomy that is moving from star system to star system while getting stat boosts along the way.

From a technical standpoint I still think it's amazing that such a small team achieved this, but the gameplay just isn't there for me.
 
1. Load up ship inventory half full with items you want to dupe.
2. Fly to a space station.
3. Land so it triggers an auto save.
4. Fly out and die. Easiest way is to shoot at the cargo ships and have them kill you.
5. When you respawn, reload previous save (not current save).
6. Fly out to your grave which is still there even though you reloaded a save that was from before you died.
7. You now have duped all your items.
8. Fly back to space station, land, and offload half your items.
9. Get in ship and get out again to trigger auto save.
10. Repeat from step 4.

Thanks! I guess I know what I'm doing tonight. I gotta get that ship I saw before I leave this system!
 
/whispering

what the holy fuck is happening in the other NMS threads, I feel like i'm taking crazy pills

it is fascinating, the reaction this game has generated... I've never seen anything quite like it

I do commiserate with folks having PC issues. that blows. exactly the kind of thing that makes me hold off on a gaming PC. you spend all that money and it might still be a bad show. I fucking loved Batman too (played on PS4), as another poster child for terrible PC versions. I sort of get why those guys freak when stuff runs badly or inconsistently, but at the same time.. each PC is a frankenstein, it's the reason we have consoles in the first place. anyways.
You're not - the other threads are just going Full Retard.

In other news, how are people building up their Credit reserves? I'm on a moon at the moment, that has numerous obelisks of Gold and am netting approx. $400k each time I return to the Terminal to sell it all off, but I'm also at a point now where trying to get a ship with higher Item Slots than my current one are costing some horrendously huge amounts of money :-/
 
After a little poking around, i'm scared to say I have no huge issues with performance on PC :X I admit to having a 1080, but my CPU is pretty dated and I thought that would really be the bottleneck (probably is).

Have everything turned up running 1080p in Borderless Windowed, with the FPS cap of 90 selected in the in-game options. Getting a pretty stable 60 with occasional drops. Hopefully there is optimization potential but it could be my CPU. All in all it just feels like obviously better performance than the PS4 version and I'm pretty pumped. In walking around a tiny bit some of the textures up close seem obviously better on PC too.

Will play around with a little downsampling through DSR. Usually I need my windowed mode though :X

Also, my starting planet is prettier than any planet at all I came across in 16ish hours on PS4.
 
After a little poking around, i'm scared to say I have no huge issues with performance on PC :X I admit to having a 1080, but my CPU is pretty dated and I thought that would really be the bottleneck (probably is).

Have everything turned up running 1080p in Borderless Windowed, with the FPS cap of 90 selected in the in-game options. Getting a pretty stable 60 with occasional drops. Hopefully there is optimization potential but it could be my CPU. All in all it just feels like obviously better performance than the PS4 version and I'm pretty pumped. In walking around a tiny bit some of the textures up close seem obviously better on PC too.

Will play around with a little downsampling through DSR. Usually I need my windowed mode though :X

Also, my starting planet is prettier than any planet at all I came across in 16ish hours on PS4.

Yeah, PC version has been a dream for me too. I just turned the in-game VSync off, set the framerate to MAX, use driver level VSync and let RTSS cap the framerate. It's not budged from 60 on max settings the entire time. I've seen a couple brief stutters I guess when I first enter a planet's atmosphere from a phase jump, but otherwise nothing. Pretty much exactly what I hoped for, which is just a better looking & running version of what I was already playing.
 
I really don't like how little control I have over my ship when I start nearing a planet's surface. I feel like the game wants me to fly back up. I want to be able to hover and look what's below. Are there ships that allow hovering or something?

Game is running pretty rubbish on mu PC right now so I haven't fully gotten the feel of it yet, but this is probably my biggest gripe right now. I can kinda even understand why they've made atmospheric flight with no ability to crash the ship (altitude auto-leveling), but it's incredibly finicky when it's just forcing you to tilt up. Rotating and pitching helps rotating greatly, but it still doesn't feel very good. The worst thing though I think is the thrust, because there's a few "modes" depending on where you are and what you're doing, but you can't fully stop/hover, or even go backwards while in atmosphere (but you can in space, go figure), so this has bummed me out a bit. It's one thing watching the streams, but it's a whole other thing actually getting the hands on the controls.

Admittedly, I'm still in the tutorial ship, and I've only tried the M+KB controls so far (a shame they didn't go the guiding cursor flight control like in Elite:Dangerous for PC), so things might improve somewhat, but man that part doesn't feel very good to me right now.

Sorry for the negative vent, but feeling frustrated by some things on the PC side right now. Will probably just lay off the game for a while and wait for some performance improvements (but fearing my AMD FX-8350 @4.0 CPU and R9 380X GPU, even though should be enough for at least min specs but most certainly for more, might not fare well in this case).

I still stand by all of the things I've said about this game, I'm really glad it's out and that it's a thing, it's an important technical milestone in game design, and even though I've followed it over the years and watched some streams, I feel now that I've had my hands on the game that certain things have questionable design choices IMO, and it's clearly a work in progress, so I can understand some of the critique and appreciate what people dislike about the whole thing.

Still, the performance was pretty rubbish and I maybe shouldn't have forced myself through it, so will see.
 
I was on a crazy planet earlier. Extreme weather and temp variance from -19c to -137c. I couldn't stay outside for more than a minute or so, and when the storm hit that was cut down to like 20 seconds. Still spent 2 hours on that planet. I also had the worst performance of the game so far on this planet, but it had snow storms, tons of trees, and stuff underwater. Also, green water:

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You can see the underwater ranges or whatever here:

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Think this is why it was performing so bad. It was trying to render and process a ton of stuff on land and underwater.

View from space. All that green water. Felt like I gave it the appropriate name


So what's the best way to start working on that Extreme Condition Sol Surviving milestone?

Go to a planet like the one above. I was there for about 2 hours. I got three milestone pop ups for surviving 1.0 Sol in Extreme Weather. I had to gather resources and then run back into a building or a ship to replenish shields. Especially when the storm was active. Was a really harsh planet, and the worst I've been on, but also the most fun.
 
Yeah, PC version has been a dream for me too. I just turned the in-game VSync off, set the framerate to MAX, use driver level VSync and let RTSS cap the framerate. It's not budged from 60 on max settings the entire time. I've seen a couple brief stutters I guess when I first enter a planet's atmosphere from a phase jump, but otherwise nothing. Pretty much exactly what I hoped for, which is just a better looking & running version of what I was already playing.
Awesome. Thank you for this. Switching in-game VSYNC off and going that route too.

Better looking & running with custom controls, higher FOV and No HUD option. so far I am thrilled
 
Game made a really bad first impression on me. Performance issues aside (PC version), the planet I crashed on is ugly as sin. It's a big, flat grey rock with some of the worst textures I've seen in this generation of gaming. I scanned 3 "unique" animals that all looked exactly the same and made the same sound. Inventory management and having to recharge everything constantly is already driving me mad.

Yeah, God bless Steam refunds.
 
Game made a really bad first impression on me. Performance issues aside (PC version), the planet I crashed on is ugly as sin. It's a big, flat grey rock with some of the worst textures I've seen in this generation of gaming. I scanned 3 "unique" animals that all looked exactly the same and made the same sound. Inventory management and having to recharge everything constantly is already driving me mad.

Yeah, God bless Steam refunds.

I feel like you made the right choice. Honestly the gameplay loop on planet 100 is the same as it is on planet 1. Mine stuff to get off the planet, and eventually, off that star sysetm, to do the same thing in the next star system. While also getting stat upgrades along the way.

I feel like the game would be much easier to enjoy if the upgrades were actually interesting,
 
Game made a really bad first impression on me. Performance issues aside (PC version), the planet I crashed on is ugly as sin. It's a big, flat grey rock with some of the worst textures I've seen in this generation of gaming. I scanned 3 "unique" animals that all looked exactly the same and made the same sound. Inventory management and having to recharge everything constantly is already driving me mad.

Yeah, God bless Steam refunds.

This game isn't for you, from the sounds of it. And that's okay.
 
Holy shit! I thought the only sentinels were the flying things and the four legged robots, but I died from one that looked like an
AT-ST
D:
 
Anyone know how to easily backtrack? I can never find my old Systems.

1. Load up ship inventory half full with items you want to dupe.
2. Fly to a space station.
3. Land so it triggers an auto save.
4. Fly out and die. Easiest way is to shoot at the cargo ships and have them kill you.
5. When you respawn, reload previous save (not current save).
6. Fly out to your grave which is still there even though you reloaded a save that was from before you died.
7. You now have duped all your items.
8. Fly back to space station, land, and offload half your items.
9. Get in ship and get out again to trigger auto save.
10. Repeat from step 4.

Nice.
 
Anyone know how to easily backtrack? I can never find my old Systems.



Have yet to try backtracking, but this is kinda baffling. How can it be so difficult to see where the galaxies you've already visited are? They don't stay lit on the galaxy map? Never thought to look for that. I'd love to be able to go back to my starting planet. I left after an hour, but now I wish I explored it way more than I did.
 
Today have been extremely disappointing in regards to NMS for me.
I'll have to look at it with fresh eyes tomorrow.

Mostly its the image quality that bugs me. Lack any crispyness at all. Not sure why that is.


Oh well. Hope theres some fixes but a lot of people say the performance is down to OpenGL 4.5 or something.
 
My biggest complaint about this game aside from the crashing is how long I can breathe underwater.

It's like 30 seconds. And I'm wearing a fucking space suit...?
 
I've collected 2000 gold from this single column alone already and I'm only half done with it. There are dozens of similar columns as far as I can see all around.... yahoooo! prospector dance .
 
Have yet to try backtracking, but this is kinda baffling. How can it be so difficult to see where the galaxies you've already visited are? They don't stay lit on the galaxy map? Never thought to look for that. I'd love to be able to go back to my starting planet. I left after an hour, but now I wish I explored it way more than I did.

I thought they were the lit one, but then I realized the ones closest to you are always lit.

And it says 'Press Tab for Discoveries' but that doesn't work.
 
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