Zombie James
Banned
https://www.youtube.com/watch?v=9lgfCjxUy_c
Just posted. Doesn't look like there's an accompanying article yet.
Just posted. Doesn't look like there's an accompanying article yet.
It doesn't render at a lower internal resolution than the selected resolution.Interesting that there was no mention of the game apparently upscaling from 720p on PC. Was that fixed in a patch? Reddit was freaking out about it a few days ago.
Interesting that there was no mention of the game apparently upscaling from 720p on PC. Was that fixed in a patch? Reddit was freaking out about it a few days ago.
The PC version isn't looking too hot, was most of the QA testing performed for the PS4 version?
Also, what was that about the PS4 Neo "fundamentally changing" No Man's Sky? The PC version doesn't appear to scale much above the PS4 version where there is significantly more powerful hardware is available. I guess they just didn't bother or ran into constraints.
The PC Port might be an industry worst.
The PC Port might be an industry worst.
And there were a number of people who swore it was running at 60fps....The PS4 version really needs some good motion blur. NMS looks nowhere near as smooth as other 30fps games and it really shows.
The PC Port might be an industry worst.
I wouldn't call it the worst, but it's definitely near the bottom of the list. Should have been a far far far greater difference between the PC and PS4 version. Sean even said it himself. Glad I'm waiting till it's $5 or less on Steam before I buy it. Devs like Hello Games don't deserve more than that for there games.
The PC Port might be an industry worst.
And there were a number of people who swore it was running at 60fps....
And there were a number of people who swore it was running at 60fps....
The PC version isn't looking too hot, was most of the QA testing performed for the PS4 version?
Also, what was that about the PS4 Neo "fundamentally changing" No Man's Sky? The PC version doesn't appear to scale much above the PS4 version where there is significantly more powerful hardware is available.
I guess they just didn't bother or ran into constraints.
Interesting that there was no mention of the game apparently upscaling from 720p on PC. Was that fixed in a patch? Reddit was freaking out about it a few days ago.
Thats weird. There was native 4k screens at launch, I think someone counted the pixels. But the screenshots people were posting definitely blurry. Was it a bug?
I wouldn't call it the worst, but it's definitely near the bottom of the list. Should have been a far far far greater difference between the PC and PS4 version. Sean even said it himself. Glad I'm waiting till it's $5 or less on Steam before I buy it. Devs like Hello Games don't deserve more than that for there games.
Interesting that there was no mention of the game apparently upscaling from 720p on PC. Was that fixed in a patch? Reddit was freaking out about it a few days ago.
How is this STILL an attitude people have? What a garbage sentiment.
this is completely ridiculous, it's not even in the bottom 50%
edit: to clarify,
"Basically the console version but with a higher framerate" is disappointing as shit, but not an industry worst port. There's all sorts of fucked up ports that overshadow the disappointing port here.
Did you happen to read about the performance issues of the game? The people calling it a shitty port aren't doing it because it looks like the ps4 version.
Did you happen to read about the performance issues of the game? The people calling it a shitty port aren't doing it because it looks like the ps4 version.
I wouldn't call it the worst, but it's definitely near the bottom of the list. Should have been a far far far greater difference between the PC and PS4 version. Sean even said it himself. Glad I'm waiting till it's $5 or less on Steam before I buy it. Devs like Hello Games don't deserve more than that for there games.
Looking at the PC performance thread, things look much better now. Have to keep in mind it's only been four days since launch. Some PC games have launched in way worse states and taken way longer to get addressed, if ever.
Well the No Man's Sky Mods are now available for PC to fix a lot of the crap:
- Internal Resolution Multiplier - Fixes the default upscaling! I believe 2x is 1:1. Increasing your multiplier will hurt your framerate
- Fast Actions - Removes the 'hold timer' for UI actions. Everything is instant.
- Fast Into Screen - Speeds up splash screens at launch.
- Chromatic Aberration + Vignetting + Scan Lines Removal - Removes all the post effects some people might find annoying. This one is a matter of taste.
- Instagram Filter Remover - Removes the hazy color glow effects, also a matter of taste.
- ShutUp - Disable "Low" exosuit audio warnings.
- NoHUD - Toggle HUD - Enable/Disable the HUD by pressing F5. Useful for taking screenshots.
- +15 Trainer - Useful if you want to just mess around with your game.
- Blur Filter Removal - Removes the DOF filter
Amongst many others.
Not anymore. The dream is dead.Hell, why bother, you could just put that $5 into a tasty foot long sub.
The PC Port might be an industry worst.
At launch 1080p was clearly less than 1080. Specifically when looking at crystals... It was strange. Could have been a 720p overlay when objects highlight, though.It doesn't render at a lower internal resolution than the selected resolution.
Sounds like an awful PC port. Glad I held off.
The PS4 version really needs some good motion blur. NMS looks nowhere near as smooth as other 30fps games and it really shows.
"was".
been a lot of patches the past few days and seems like most of the issues been fixed up.
Easily one of the quickest turn around for a botched pc launch.
Did you happen to read about the performance issues of the game? The people calling it a shitty port aren't doing it because it looks like the ps4 version.
If you're fine with poor ports then good for you. I guess I just have higher standards.
The PC Port might be an industry worst.
At launch 1080p was clearly less than 1080. Specifically when looking at crystals... It was strange. Could have been a 720p overlay when objects highlight, though.
What build was Digital Foundry showing off then? Because they too admitted to performance issues, bugs, and poor optimization.
The PC Port might be an industry worst.
Yeah. Turning on the PS4 version seems off too. Like, it accelerates and slows. It's weird. Turning the look sensitivity up doesn't help either. It's pretty amazing that how even at a locked 30 fps it's performance doesn't seem as great as other locked 30 fps games like Uncharted 4 or Destiny.
Too be honest, I don't see how Digital Foundry can recommend the PC version either. Full on stuttering problems, having to have a high end card and making all these adjustments on your own to 'tinker' it, brute forcing to 4k and then downsampling just to get a better image quality than ps4 doesn't seem like something a PC consumer should have to do on a 60 dollar product being sold to them.
*insert shoulder shrug*
What build was Digital Foundry showing off then? Because they too admitted to performance issues, bugs, and poor optimization.
http://www.no-mans-sky.com/2016/08/update-1-03/Temporal AA and my new cloud rendering tech should be coming soon too. It will really change the game again, and enhance it visually.
Arkham Knight port disagrees with you.
What build was Digital Foundry showing off then? Because they too admitted to performance issues, bugs, and poor optimization.
Yeah. Turning on the PS4 version seems off too. Like, it accelerates and slows. It's weird. Turning the look sensitivity up doesn't help either.