Final Fantasy XV - 50 min video

it depends, the design is what makes the main characters stand out from the rest of the crowd/game population,, for better or worse, without them the whole game would look )](even) more generic.

we cant be sure if a jrpg can appeal to a wide audience on this day and age, but surely its an interesting experiment.

Off topic but you saw the reaction when they made DMC Dante generic looking and edgy. I just think there's room for different flavors and while it may not gel well with everyone it's necessary to have options.
 
I think it's very strange to try and claim that clunky, unnatural dialogue between people who don't sound like they're even talking to each other or speak in total non sequiturs is a "Japanese" thing. Watch any Ghibli film; they all feature unnatural fantasy dialogue and yet it has a flow and an eloquence to it.

That's a dubbing problem, not a Japanese problem. So i agree.



this idea that everything needs to fit into western ideals is really annoying. Let Japanese games be Japanese as fuck...flaws and all. And vice versa

Here here.
 
I think it's very strange to try and claim that clunky, unnatural dialogue between people who don't sound like they're even talking to each other or speak in total non sequiturs is a "Japanese" thing. Watch any Ghibli film; they all feature unnatural fantasy dialogue and yet it has a flow and an eloquence to it.

that is comparing a >2 hour tightly scripted movie to something that will probably last 30 times that!
 
Story-wise the video makes it very clear that the game is going for a straightforward and traditional tale which puts its cards on the table early and you're following a fixed collect em all journey which links you from point to point.

This is exactly what I was worried this would be. It's FFXII all over again.
 
The only line that bothered me was "we'll play hide and seek with him!" Like... no one in the universe would react to the situation like that. It's a problem when the dialogue just makes you go: "No one would ever say that/act like that."

I don't think the dialogue is terrible, but it is disappointing that SE's localizations have kind of gotten worse the past few years.

It's not unbearable, and there are some moments where the dialogue is nice and flows smoothly. But the dialogue IMO does require some suspension of disbelief to enjoy. However, if it doesn't completely hamper the experience I don't think it'll be much of an issue.

I understand your point, believe me. However, since the game does not take place in our real world, I don't really expect them to talk like a person in our world would, or react like a person in our world would.

I do get what you are saying, though.
 
That's not really an "issue", though... There is nothing inherently wrong about Japanese dialogue in a Japanese game. It doesn't even sound bad.

Also, what exactly is wrong with "stay cool"?.
The problem with "Japanese dialogue" in a Japanese game is that the standards for acting and dialogue have been raised in the industry, this is one of the biggest games in 2016, alongside other games with devs that realize this, it just doesn't genuinely good. And the acting doesn't save it either. The problem with a "stay cool" line in that context is that they establish an incredibly dark introduction, with a tired protagonist, and a seemingly unstoppable villain, with fire everywhere, the protagonist gets lit on fire, is rolling on the ground in pain, and the first line of dialogue the devs thought of that for this moment is "Stay cool." It like so many other moments from that first hour are really at odds with the tone the game's trying to establish.

I think it's very strange to try and claim that clunky, unnatural dialogue between people who don't sound like they're even talking to each other or speak in total non sequiturs is a "Japanese" thing. Watch any Ghibli film; they all feature unnatural fantasy dialogue and yet it has a flow and an eloquence to it.
This too thank you. FFS anime, (and partly video games) has completely ruined some people's perception of the Japanese language. It does not sound like this. It's a beautiful language that gets bastardized too often.
 
Exactly the issue.


There's literally no downside to having conversations written like a conversation between human beings instead of by people who at worst don't talk to other people or don't draw from life in anyway shape or form, there's nothing being gained by the conversations and acting in this game being as bad as they are, it's to the detriment of the project and since it's coming out in November it's gonna have A LOT of competition.


Plenty of people but again, doesn't mean it's good. It's cringeworthy, the first line in the entire game is "Stay cool." Like I can't.


The general public is probably put off by it in general as opposed to being engrossed by it. At best, I expect them to tolerate it. As that's the best I can do is tolerate it and ponder why the hell a fantasy based on reality has such stilted conversations compared to similar media.


I mean based on what I see on twitter. People aren't even talking about the dialogue. They just want to play the game. The dialogue isn't the greatest, but it's not the worst i've ever heard either. You want cringey? Listen to Wedge in the FF7R trailer.

We won't know what kind of appeal this game has until it launches, but the people talking about the character appearances IMO have always been put off by Final Fantasy then. I think you'll find more people upset a female isn't in the group rather than how Noctis styles his hair.

Of course on a forum like this we're more likely to pick stuff apart. It's what we do. You look at FF7, or even 8. Those games were definitely grounded in more modern settings and those games did fine. Now of course people will be put off by the characters designs's etc. That happens with any game so it's not exclusive to this game. But I've seen more people who aren't really big into FF taking an interest in this because of the setting.
 
I think it's very strange to try and claim that clunky, unnatural dialogue between people who don't sound like they're even talking to each other or speak in total non sequiturs is a "Japanese" thing. Watch any Ghibli film; they all feature unnatural fantasy dialogue and yet it has a flow and an eloquence to it.

You brought up a very good point. Just because it's of Japanese origin doesn't mean the localized dialogue has to be awkward.

This is exactly what I was worried this would be. It's FFXII all over again.

I want to keep my expectations low but I kind of doubt it. It will definitely be an Armiger/Archaean collect-a-thon plus taking Insomnia back but I am pretty sure there'll be more to it than that. I'll take something structured with a clear task over so many JRPG's that have their stories pushed forward by coincidences and contrived events.

Plus Final Fantasy XII featured no twists, and IMO, nothing interesting happening at all. Incredibly straightforward. I don't think that'll be the case with this story, even though the writer did say it was going to be "simple." Meh, I'll wait and see. But I do hope it doesn't feel super straightforward. I like complexity.
 
I remember people being worried about low amounts of towns and settlements, I would like to remind people that EVERY final fantasy (maybe not the mmo's... and 12 is questionable in this regard) has been like that. In ff9, there are 2 whole continents with a total of 1 town and 2 dungeons among them. A 3rd continent has 1 town (plus a ruin, but i don't count that really). And even the main continent has 6 towns (unless i'm forgetting 1 or 2).

I think people might be hoping for skyrim or witcher in terms of land, sidequesting, or town amounts, but ff hasn't really been about that, and it really seems like this game isn't going for those games' open world style. With its chapter-style, it looks much more like the open world is used a pretext or background rather than as the content itself. I'm 100% sure the reviews will detail this as a fault (remember Mafia 2?), but its far more in line with traditional ff stylings and I think the "open world as background" fits this game better anyway.

just my 2 cents
 
This is exactly what I was worried this would be. It's FFXII all over again.

Don't worry, your not going to see one cut-scene every 6 hours or something. Just that the story is not character focused and without super mindfuck twists.

I'm sure the plot will be engaging in its own way...whether the story its telling is good or not, we'll have to see.
 
Are the one liners cheesy? Yeah. But considering most of them comes from the try hard character, it kinda fits, no?

This is an adventure of 4 bros, there is going to be some dumb ass shit said. This "doesn't sound like a human being" crack is so weird to me. yes...no one just drops one liners in conversations (although using that a reason people won't be into it is weird considering the success of MCU)...I'll give you that..but "omg TEH worst eva" shit is off to me.

I am all for opinions....but I dont hear it
 
The problem with "Japanese dialogue" in a Japanese game is that the standards for acting and dialogue have been raised in the industry, this is one of the biggest games in 2016, alongside other games with devs that realize this, it just doesn't genuinely good. And the acting doesn't save it either. The problem with a "stay cool" line in that context is that they establish an incredibly dark introduction, with a tired protagonist, and a seemingly unstoppable villain, with fire everywhere, the protagonist gets lit on fire, is rolling on the ground in pain, and the first line of dialogue the devs thought of that for this moment is "Stay cool." It like so many other moments from that first hour are really at odds with the tone the game's trying to establish.

Again, how is the line "stay cool" bad again? You described the context, but you fail to explain why the line itself is bad. I felt like it was a pretty good way to tell the guy to "take it easy", to "not be reckless".

I mean based on what I see on twitter. People aren't even talking about the dialogue. They just want to play the game. The dialogue isn't the greatest, but it's not the worst i've ever heard either. You want cringey? Listen to Wedge in the FF7R trailer.

We won't know what kind of appeal this game has until it launches, but the people talking about the character appearances IMO have always been put off by Final Fantasy then. I think you'll find more people upset a female isn't in the group rather than how Noctis styles his hair.

You know what's funny? We already got some hands-on impressions from people who openly admitted to not liking Final Fantasy, or to have never played one. And they say that they find the interactions and banter between the characters "endearing" and charming.
 
Are the one liners cheesy? Yeah. But considering most of them comes from the try hard character, it kinda fits, no?

This is an adventure of 4 bros, there is going to be some dumb ass shit said. This "doesn't sound like a human being" crack is so weird to me. yes...no one just drops one liners in conversations (although using that a reason people won't be into it is weird considering the success of MCU)...I'll give you that..but "omg TEH worst eva" shit is off to me.

I am all for opinions....but I dont hear it

That marvel jab..damn son.
 
Off topic but you saw the reaction when they made DMC Dante generic looking and edgy. I just think there's room for different flavors and while it may not gel well with everyone it's necessary to have options.

Crossin Eden also loves DmC characters and plot (correct me if im wrong Crossy ) so im not sure if this is far below that game ;)
 
Are the one liners cheesy? Yeah. But considering most of them comes from the try hard character, it kinda fits, no?

This is an adventure of 4 bros, there is going to be some dumb ass shit said. This "doesn't sound like a human being" crack is so weird to me. yes...no one just drops one liners in conversations (although using that a reason people won't be into it is weird considering the success of MCU)...I'll give you that..but "omg TEH worst eva" shit is off to me.

I am all for opinions....but I dont hear it

My friends and I have said some of the weirdest shit ever when its just us guys around each other. The writing and the audio engineering is definitely not great in this game, but the banter isn't what I consider bad (or even weird).
 
Again, how is the line "stay cool" bad again? You described the context, but you fail to explain why the line itself is bad. I felt like it was a pretty good way to tell the guy to "take it easy", to "not be reckless".

It's a Marvel movie tier wisecrack that instantly takes the wind out of what's supposed to be a dramatic scene because it's a pun, a joke on the situation they're in.

He really should've just said something like "Keep your head down."
 
I understand your point, believe me. However, since the game does not take place in our real world, I don't really expect them to talk like a person in our world would, or react like a person in our world would.

I do get what you are saying, though.

I can see your point as well, but I think that a game billed as a fantasy based on reality should have characters that react somewhat realistically to dire situations.

Prompto can have his serious moments as we saw with the newspaper scene, and it worked well in that moment. There needs to be a balance between happy-go-lucky and serious, and in that opening it just kinda came across as awkward.
 
It's a Marvel movie tier wisecrack that instantly takes the wind out of what's supposed to be a dramatic scene because it's a pun, a joke on the situation they're in.

He really should've just said something like "Keep your head down."

It is an incredibly worried Prompto trying his best to manage the situation. It sounded good. Lots of people try to crack jokes and puns when they are under stress.
 
Again, how is the line "stay cool" bad again? You described the context, but you fail to explain why the line itself is bad. I felt like it was a pretty good way to tell the guy to "take it easy", to "not be reckless".
Because of the following:

It's a Marvel movie tier wisecrack that instantly takes the wind out of what's supposed to be a dramatic scene because it's a pun, a joke on the situation they're in.

He really should've just said something like "Keep your head down."
And it's not a one off thing either, every one of Noctis's group quips with each other. So Prompto isn't unique in that regard. It's followed immediately by a hide and seek line, and it takes you out of the experience because holy shit who wrote this crap is the natural reaction of most people.
 
It's a Marvel movie tier wisecrack that instantly takes the wind out of what's supposed to be a dramatic scene because it's a pun, a joke on the situation they're in.

He really should've just said something like "Keep your head down."

I would normally agree, but from what we've seen of Prompto his poorly timed wisecracking seems to be part of his character.

Gladio even tells him to shut up about it during one fight in the vid.

The line is no great shakes, and if it was any other character I would cringe, but I just consider it one of Prompto's "things"

Because of the following:


And it's not a one off thing either, every one of Noctis's group quips with each other. So Prompto isn't unique in that regard. It's followed immediately by a hide and seek line, and it takes you out of the experience because holy shit who wrote this crap is the natural reaction of most people.

Slightly in disagreement here. None of the other characters would have said that. Would have been out of character for them. In terms of quips, Prompto is the only one that says weird shit. Everyone else says stuff like "good job" or "where did you learn that one" or "are you okay" but Prompto is just "wacky" in what he says. Its almost like he's using attempts a humor to calm himself and others down or something.
 
that is comparing a >2 hour tightly scripted movie to something that will probably last 30 times that!
Oh I know, but I'm just saying that you can still convey "Japanese" dialogue without it coming across as... odd? as this.
That's a dubbing problem, not a Japanese problem. So i agree.
I agree with this tbh. the dub doesn't seem great, honestly. it's particularly noticeable in that weird reporter guy who sounds like he's supposed to look like this:
95f3de48a8e1c39d3cf2ba630ab17abe.jpg

not some dude in his mid-20s with ice blue hair.
 
Skill upgrades look very small. One of the driving forces for me in RPGs are the skills and magics you get during the adventure.
 
That marvel jab..damn son.

I fucking love all of the MCU movies. But lets be real, its full of a lot of snarky ass snark one liners...and I love it for that. The crowd that goes "why would Cap make a joke when his life is on the line" is weird to me. And here we have people going no one would say "stay cool" after their friend just got caught on fire.....

I mean yeah...but really? Its a pet peeve of mine when people draw this arbitrary line where things go to far.

this is the series with "lets mosey" and "son of a submariner". Silly and dumb lines...but who cares.

And look the dialouge isnt going to be the reason people pass on this game or it doesn't reach SE's goal of being mainstream (which idk...I think w/ the advertisments this game will get, its going to take some serious bad WOM to truly tank it). People put off by the character designs and such...probably never were on board anyway.
 
Already replied to that. They are trying to calm the stress of the situation.
Not really no because that's all of Prompto's dialogue even when a situation isn't stressful. All of his dialogue sounds like a person using a sound board over the telephone.

Crossin Eden also loves DmC characters and plot (correct me if im wrong Crossy ) so im not sure if this is far below that game ;)
tumblr_l8vk2rQyI61qzlpzc.gif

A)Never call me crossy again, please.
B)That game is satire, not a serious narrative that has a tone that's at odds with itself. Actually a good example, Dante in that game stops quipping when the situation calls for it. Like Kat about to be wrecked by policemen. Or when Lilith is shot. As he should.
 
This video and the recent previews have instilled me with more confidence in the final product. The two month delay will only be a benefit in the long run.
 
I liked what I saw here and I can also see why they are pushing it to November. This 50 minute video condenses 5-6 hours of playtime down by eliminating all the walking and non important battles. I imagine it also only shows some but not all of the cutscenes, enough to make sense of what is happening and being depicted I guess.

Just makes me think , sure the first 3 chapters are pretty solid but what about the other (12 I'm guessing ? ) chapters ? There's probably a bit of work to be done the further down the road you go , just cleaning things up , bug fixes and such. The day 1 patch planned for September 30th would likely have cleaned that stuff up but as Tabata mentioned in the press release yesterday - there are more than a few people who would play through the entire game sans patch thanks to leaked releases and after No Mans Sky .. well it may have hindered overall reception. Despite the game going gold (the version of which this footage is taken from I believe) , there's obviously more Square wants to clean up. One area in particular - the city shown near the end of the video - runs like molasses, perhaps some the final cleanup being done to the game will smooth some of that over ?

Also , let's not forget the elephant in the room - PS4K/NEO , if it's still coming this year , this delay means square might have time to implement a performance update for it that adds better AA and a locked 30 fps while maintaining 1080p throughout. The 4chan rumors don't concern me much , I'm still going to pick this up. Even if it gets trashed (which going by previews seems doubtful, it's probably going to muster an 80+ on metacritic at least) I'm just too damn curious to see what became of a game that started development (in a way, I mean XV is a new title started much later) technically 10 years ago. It's also the first new single player final fantasy game in over 6 years. I'm ignoring direct sequels there.
 
Hopefully we can play with skins of the older versions of the team once you beat the game or something.

Also, I know they've said it before but the AA doesn't look too great. Will the PC version give options?
 
The problem with "Japanese dialogue" in a Japanese game is that the standards for acting and dialogue have been raised in the industry, this is one of the biggest games in 2016, alongside other games with devs that realize this, it just doesn't genuinely good. And the acting doesn't save it either. The problem with a "stay cool" line in that context is that they establish an incredibly dark introduction, with a tired protagonist, and a seemingly unstoppable villain, with fire everywhere, the protagonist gets lit on fire, is rolling on the ground in pain, and the first line of dialogue the devs thought of that for this moment is "Stay cool." It like so many other moments from that first hour are really at odds with the tone the game's trying to establish.


This too thank you. FFS anime, (and partly video games) has completely ruined some people's perception of the Japanese language. It does not sound like this. It's a beautiful language that gets bastardized too often.

Dubbing is almost always going to have issues, to be honest, especially in this and age when the standards have been raised highly by several other games.
 
It's a Marvel movie tier wisecrack that instantly takes the wind out of what's supposed to be a dramatic scene because it's a pun, a joke on the situation they're in.

He really should've just said something like "Keep your head down."

Honestly. It really doesn't matter. Sure they are in a stressful situation, but it's still friends talking to each other. I really think many here are honing in on something most people aren't even going to comment on when the game launches. "Stay cool" is hardly going to have people cringing or making a "WTF" face.
 
I understand your point, believe me. However, since the game does not take place in our real world, I don't really expect them to talk like a person in our world would, or react like a person in our world would.

I do get what you are saying, though.

But, I mean, just because it's fiction doesn't mean a character shouldn't act in a believable manner. From what I've seen Prompto is basically another Vanille but way worse. I wouldn't be surprised if there's a scene in the game where the location they're at is being destroyed by a giant monster and everyone is dying and they have to escape for their lives and Prompto states "aw phooey why couldn't I just bribe him with some amazing photos I've taken?" Like, no one would react like that. There's many ways to react to a situation like that but I literally do not see any kind of person acting that way, when your life is at stake and shit is hitting the fan.

It's cool if it doesn't bother you at all. But I can tell Prompto will be a consistent annoyance for me because he just flat-out does not act in a believable manner.

Honestly. It really doesn't matter. Sure they are in a stressful situation, but it's still friends talking to each other. I really think many here are honing in on something most people aren't even going to comment on when the game launches. "Stay cool" is hardly going to have people cringing or making a "WTF" face.

Sorry but I don't see anyone saying "Let's play hide and seek with him!" in a completely bubbly tone when your friend is literally on fire and there's a giant demon trying to kill you.
 
I fucking love all of the MCU movies. But lets be real, its full of a lot of snarky ass snark one liners...and I love it for that. The crowd that goes "why would Cap make a joke when his life is on the line" is weird to me. And here we have people going no one would say "stay cool" after their friend just got caught on fire.....

I mean yeah...but really? Its a pet peeve of mine when people draw this arbitrary line where things go to far.

this is the series with "lets mosey" and "son of a submariner". Silly and dumb lines...but who cares.

And look the dialouge isnt going to be the reason people pass on this game or it doesn't reach SE's goal of being mainstream (which idk...I think w/ the advertisments this game will get, its going to take some serious bad WOM to truly tank it). People put off by the character designs and such...probably never were on board anyway.

Let's mosey is a classic.
 
But, I mean, just because it's fiction doesn't mean a character shouldn't act in a believable manner. From what I've seen Prompto is basically another Vanille but way worse. I wouldn't be surprised if there's a scene in the game where the location they're at is being destroyed by a giant monster and everyone is dying and they have to escape for their lives and Prompto states "aw phooey why couldn't I just bribe him with some amazing photos I've taken?" Like, no one would react like that. There's many ways to react to a situation like that but I literally do not see any kind of person acting that way, when your life is at stake and shit is hitting the fan.

It's cool if it doesn't bother you at all. But I can tell Prompto will be a consistent annoyance for me because he just flat-out does not act in a believable manner.

I disagree. I hated Vanille, but Prompto I really like. Prompto is not nearly as obnoxious as Vanille was.

Again, I don't expect Prompto to react as a real-world person would. That's not what I would expect from a Final Fantasy game.
 
what planet are you guys from where "stay cool" is a weird or unnatural thing to say?

To be fair, its a bit of a dickish thing to say to someone who is LITERALLY on fire.

But as I said, It kinda fits Prompto in a weird "I have to say something to make these guys not overthink and overdo things" kind of way.
 
Has anyone noticed how the music at the gas station changes (acoustic to electric) when you walk inside a store? Have we seen this in any other game before?

At around 10:00-ish: https://youtu.be/E9HQbSTxvXI?t=592

Skyward Sword does something like that. Quoting myself from an old thread:

In the Bazaar, each shopkeeper has their own version of this theme that plays when you visit each one of their counters. One has an Arabic vibe, another has an industial vibe and so on. And they're all within 10 feet of each other, so you could hear every single theme within 10 seconds. God bless the programmers.
 
why does he have to act a certain way?

people react to shit in various different ways.

in real life, if me and my bros were in a that situation, i'd probably be shitting my pants and screaming random gibberish. Someone else might crack wise to alleviate tension. That is the kind of character they seem to be making him....

like of all of the complaints this is the one I don't get at all. It really reminds me of the MCU complaints about too much levity.
 
To be fair, its a bit of a dickish thing to say to someone who is LITERALLY on fire.

But as I said, It kinda fits Prompto in a weird "I have to say something to make these guys not overthink and overdo things" kind of way.

I agree with this completely.
 
why does he have to act a certain way?

people react to shit in various different ways.

in real life, if me and my bros were in a that situation, i'd probably be shitting my pants and screaming random gibberish. Someone else might crack wise to alleviate tension. That is the kind of character they seem to be making him....

like of all of the complaints this is the one I don't get at all. It really reminds me of the MCU complaints about too much levity.

Bruh one time my friend broke his arm on the basketball court and I said "it could've been worse" lol that death stare it was funny looking back. In the moment no but you usually remember those details lol
 
But, I mean, just because it's fiction doesn't mean a character shouldn't act in a believable manner. From what I've seen Prompto is basically another Vanille but way worse. I wouldn't be surprised if there's a scene in the game where the location they're at is being destroyed by a giant monster and everyone is dying and they have to escape for their lives and Prompto states "aw phooey why couldn't I just bribe him with some amazing photos I've taken?" Like, no one would react like that. There's many ways to react to a situation like that but I literally do not see any kind of person acting that way, when your life is at stake and shit is hitting the fan.

It's cool if it doesn't bother you at all. But I can tell Prompto will be a consistent annoyance for me because he just flat-out does not act in a believable manner.



Sorry but I don't see anyone saying "Let's play hide and seek with him!" in a completely bubbly tone when your friend is literally on fire and there's a giant demon trying to kill you.

Prompto does. That's his character. That's been clear in everything we've seen with him. These guys have been in how many fights? They still banter and joke like friends in the middle of battle.
 
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