As I said earlier in this thread, Nintendo's core brand is fundamentally damaged. The failure of the WiiU has eroded Nintendo's market share and good will with the public. Until Nintendo finally reveals the NX and gives gamers something tangible to think about any publicity stunt they cook-up will fall flat. Because right now there's no new product that Nintendo can connect to Mario at Rio.
Again you have no idea what branding means. The Nintendo brand is not just consoles or hardware. The strength of the Nintendo brand is in their stable of IPs. Who the fuck cares if there's no new product RIGHT NOW; you think companies should only leverage marketing if they have a new thing to sell? If that was the case, a lot of companies would have gone belly-up already.
The whole point of marketing is to ensure that you, as the brand, stay relevant to the market, not just the CORE market. Because you want to be expanding your market as much as possible. Yeah, there's no NX right now but Mario appearing in Rio (watched by 700+ million people around the world) will ensure that people talk ABOUT Mario (and it's trending in Twitter and social media so it's definitely working) and, by association, Nintendo. Thus, the brand stays relevant in people's minds and it might just cause an uptick in the consumption of any products CURRENTLY associated with them.
That's true, which is really part of the problem. Nintendo needs to be doing more to reach out to gamers before they try something like Rio.
Again, totally no awareness of how brand awareness works. You think that Nintendo should dismiss Rio and instead just focus on creating more Directs or put their resources solely on game trade shows like E3 and Gamescom? The 3 million or so people who attend or know those will already KNOW about Mario and Nintendo. Because those are core/niche events. Meanwhile, Rio Olympics is watched by hundreds of millions of people, a lot of whom do not even play video games of any kind.
If Timsmitski in Somewherekinztan is watching the Rio closing, he'll see Mario. Sure, he may not know who Mario is but odds are he will hop into his social media account and then see that, oh hey, this Mario in Rio is trending. Who the fuck is this Mario? So, he does a little search and realizes, oh, it's that fat dude. Why's he famous? Oh, so a video game character from Nintendo.
Now he may or may not anything about it but he'll already know about Mario. He's already aware. So now the next time he sees Mario somewhere, he'll already know ah. it's that fat dude from Nintendo and he may or may not impart this knowledge on to his nephews or nieces when they start talking about cartoons and video games.
You want a more specific example? A couple of pages back, someone saw Doraemon and says something like, "Who's that cat thing?" and people were all "Dunno if you serious but that's Doraemon man, one of the most famous characters in Japan and Asia!" So now the dude knows who Doraemon is and chances are he'll look more into the character and may become interested enough to buy Doraemon merchandise or impart this knowledge on some other geeky conversations in the future, with people who may or may not know who Doraemon is hence spreading the brand and anything associated with it.
And that is fucking brand awareness.