I'll be honest, I've never been a fan of this series, but after hearing that they'd integrated elements from TLoU, which I liked, I put it back on my radar.
I was recently given the chance to borrow it, and I played up until about chapter 8 or so. Turns out the elements from TLoU they'd implemented were a ton of walking and talking (which actually works in that game due to the importance of foraging and simply having a better story), rather than featuring a solid combat foundation. It bored me out of my god damn mind, so I returned it unfinished.
Looks amazing, though.
I feel like the Western press has an enormous soft spot for games which make good rentals or review schedule friendly-experiences. Spectacular, immediate, forgiving, non-abrasive, and ideally with clear aspirations of moving videogaming 'forward' in terms of enabling a Hollywood-style sense of legitimacy and glamour. Defining a good game -as a game- for the masses is hard, but we all know what movies we like and want to interact with.