It's just that games like DOOM, Rise of the Tomb Raider, and many others look better:
They really dont.
It's just that games like DOOM, Rise of the Tomb Raider, and many others look better:
It won't be purchasable until it unlocks.
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60FPS at 1080p, medium and upscaling on was definitely possible on the W10 store with a GTX 970.
It's not that it isn't impressive. It looks pretty good. It's just that games like DOOM, Rise of the Tomb Raider, and many others look better and run twice as well.
Here's some of my own shots of those games:
It's not that it isn't impressive. It looks pretty good. It's just that games like DOOM, Rise of the Tomb Raider, and many others look better and run twice as well.
Here's some of my own shots of those games:
You're not referring to DOOM as well when you said this, right? RotTR is definitely pretty jagged unless you use SSAA, but DOOM with 8x TSSAA is extremely clean.
It's still not out. I know it should unlock in a few minutes but your countdown was pretty wrong.
Yeah it's not, but I found it (with everything going on on screen, plus all the lighting, reflections, etc) to be beyond anything else when it came out. I think people sell it FAR short of everything it is doing on-screen. FAR short. There's a reason they had to use the reconstruction and shortcuts JUST to get it running at 30fps on the X1.
You're not referring to DOOM as well when you said this, right? RotTR is definitely pretty jagged unless you use SSAA, but DOOM with 8x TSSAA is extremely clean.I dont' think they look better at all. Especially those screenshots. Art style can be great, but I just don't get the impression that there's as much tech going on. Doom for example has great lighting but the poly-count and things going on on screen aren't all that impressive. Heck, those screenshots look really rough at full res. Tons of aliasing, low polys, etc.
In a glance it looks great, but I think this proves a point that people don't see beyond an initial glance of what exactly the game is doing to create the scene.
I dont' think they look better at all. Especially those screenshots. Art style can be great, but I just don't get the impression that there's as much tech going on, it's pretty OBVIOUS. Doom for example has great lighting but the poly-count and things going on on screen aren't all that impressive. Heck, those screenshots look really rough at full res. Tons of aliasing, low polys, etc. Much of the scenery's design is textures too. For example a bolt on a box is a texture in those games, where as in QB the entire bolt, the through pin, the lock on it...it's all rendered.
In a glance TR and Doom look great, but I think this proves a point that people don't see beyond an initial glance of what exactly the game is doing to create the scene. There are massive shortcuts (texture res, polygons, lack of lighting/reflection, etc.) in the scenes.
Oh come on. Opinions are opinions, sure. But I can guarantee you this game won't be winning any "Best Graphics" awards at the end of 2016.
Hell, just the fact that a 1080, which is about 7x as fast as the Xbox One GPU, can't run the game properly tells you all you need to know about the quality of this port.
It's still 4-4.5x the performance of the xbox one in this game.
Exactly? Why is a card that's at least 7x faster performing at 4x performance?
I simply cannot believe some of the defenders of the performance of this game. It's puzzling.
Exactly? Why is a card that's at least 7x faster performing at 4x performance?
I simply cannot believe some of the defenders of the performance of this game. It's puzzling.
Because performance of game doesn't go up in linear line as power of GPU increases? Especially if and when game utilizes more advanced tech or more taxing settings on existing tech than games console version?
Well, I don't know how a 1080 normally compares. I thought that was decent.
And it's obviously not 7x faster at everything lol. You can't just use a single number to compare completely different architectures.
Because performance of game doesn't go up in linear line as power of GPU increases? Especially if and when game utilizes more advanced tech or more taxing settings on existing tech than games console version?
I have the Windows 10 /original version of this on PC. Never played it. Is it still a mess?
Obviously everything doesn't always scale perfectly linearly. This still offers no explanation as to why the game performs so terribly compared to other multiplatform titles that look as good or better than Quantum Break.
...because there is no legitimate explanation. The game performs so terribly because it's a shitty, rushed, half-assed port. One of the worst ports in the last 10 years. Probably the worst port since GTA IV.
Ugh... Well that's disappointingYes. They haven't done anything to address performance in many months. Support for this game on the Windows Store is dead.
Yes. They haven't done anything to address performance in many months. Support for this game on the Windows Store is dead.
Obviously everything doesn't always scale perfectly linearly. This still offers no explanation as to why the game performs so terribly compared to other multiplatform titles that look as good or better than Quantum Break.
...because there is no legitimate explanation. The game performs so terribly because it's a shitty, rushed, half-assed port. One of the worst ports in the last 10 years. Probably the worst port since GTA IV.
Ugh... Well that's disappointing
Edited: is pirating a Stream version of game I own on the Windows Store still illegal? Lol. Ugh, don't answer that.
Titles such as?
Rise of the Tomb Raider, The Witcher 3, MGS V, DOOM, Star Wars Battlefront, Assassin's Creed Syndicate, etc.. etc.. I could go on and on.
Rise of the Tomb Raider, The Witcher 3, MGS V, DOOM, Star Wars Battlefront, Assassin's Creed Syndicate, etc.. etc.. I could go on and on.
Rise of the Tomb Raider, The Witcher 3, MGS V, DOOM, Star Wars Battlefront, Assassin's Creed Syndicate, etc.. etc.. I could go on and on.
From all of that MAYBE BFront, but even that isn't that impressive when closely inspecting models. Especially faces on heroes look weird and low quality, at least to me. Other games you listed while looking from okay to impressive don't come anywhere near image quality and clearness of Quantum Break that screenshots in this thread show.
And I say this as someone who loves TW3 and DOOM from graphics to gameplay to story.
Same reaction here. I mean, the lightning, SSS etc are nice sure.Are you seriously associating image quality and clearness with Quantum fucking Break?! It's one of the blurriest games I've ever seen in my life.
I feel like I'm in the twilight zone in this thread.
I've played every one of them maxed out at 5k (except Doom) and none of them even come to Quantum Break. Easily the best looking game on PC at the moment.Rise of the Tomb Raider, The Witcher 3, MGS V, DOOM, Star Wars Battlefront, Assassin's Creed Syndicate, etc.. etc.. I could go on and on.
Sounds like you've just never properly Quantum Break. IQ/cleanness is completely a non-issue at native 4K or upscaled 5k.Are you seriously associating image quality and clearness with Quantum fucking Break?! It's one of the blurriest games I've ever seen in my life.
I feel like I'm in the twilight zone in this thread.
Sounds like you've just never properly Quantum Break. IQ/cleanness is completely a non-issue at native 4K or upscaled 5k.
Are you seriously associating image quality and clearness with Quantum fucking Break?! It's one of the blurriest games I've ever seen in my life.
I feel like I'm in the twilight zone in this thread.
I've played every one of them maxed out at 5k (except Doom) and none of them even come to Quantum Break. Easily the best looking game on PC at the moment.
Sounds like you've just never properly Quantum Break. IQ/cleanness is completely a non-issue at native 4K or upscaled 5k.
What are the exact settings and resolution the XB1 version renders at, and how do those exact settings run on an equivalent PC?The game performs so terribly because it's a shitty, rushed, half-assed port. One of the worst ports in the last 10 years. Probably the worst port since GTA IV.
Okay, if you have literally the best hardware on the planet, and you're willing to play PC games at 30fps with drops, I'm sure Quantum Break looks pretty clear at native 4K.
What are the exact settings and resolution the XB1 version renders at, and how do those exact settings run on an equivalent PC?
Because if those settings and that resolution runs much worse then that's the only way you can really claim the port is "shitty".
If it performs somewhat comparably then you are simply unhappy with the choices made when designing the game's renderer.
(This is an actual question, I have no idea what the XB1 version renders at or the settings it uses, and how that runs on roughly comparable PC hardware)
Is there some extra if you buy it on Steam?
A pdf, something like that?
Same reaction here. I mean, the lightning, SSS etc are nice sure.
But the overall image clarity is just horrible, upscaling on or off. Same goes for the image "fidelity". It just looks pretty bland for what it demands, super crazy lightning and whatever else aside.
acs and mgs are pretty ugly games tbh
this, and so is tomb raider anytime youre not in a tomb