I've seen some animes that can confirm thisYou become the anime girl.
I've seen some animes that can confirm thisYou become the anime girl.
What game is this?
I'm getting motion sickness kinda just watching this game wtf
Give me a break.
I've seen some animes that can confirm this
Good god, Jeff really is the epitemy of miserable.
At this point i'm inclined to think it's an act, well i'm hoping so anyway.
"why can't I blow away the smoke with my hand!" "there's so much stuff that should catch fire".. I mean, really? Is this the game you want to play?
Everything catches fire and it's game over?
The NPC was basically moving the plot forward and you just want to set things on fire? Give me a break.
I have canceled my PSVR preorder weeks ago, and I have to say I'm not regretting it one bit, watching how dull/tech-demoey these games are.
That said, isn't the reviewer too annoyed at the headset?
"why can't I blow away the smoke with my hand!" "there's so much stuff that should catch fire".. I mean, really? Is this the game you want to play?
Everything catches fire and it's game over?
Or like now he's complaining that he can't get the cutting torch out of the npc's hands mid-animation.
Agreed that you shouldn't have free hands in that scene (honestly, that's a major oversight), but I can't really believe he expects in his good faith VR games to be far more complex and interactive than regular games.
Sure, VR is a leap forward in interactivity, but not in the sense of "now i can pick my nose and throw the booger in the npc's face and it sticks".
Also, there are very good reasons why developers might want to limit player agency on the game.. like, narrative purposes, for instance.
The NPC was basically moving the plot forward and you just want to set things on fire? Give me a break.
Keep in mind they woke up at like 4 am or earlier to get to the studio to do this stream. Its only 9 am where they are now.
Also, they have played all of these games on better hardware, multiple times.
Jeff is just a little frustrated that these games arent more fleshed out at this point, and also the minor tech issues that it seems to be having are also adding to his frustration.
It's about immersion. When the game isn't immersive in any capacity, I think the shitting on it is justified.
Jeff looks so out of it. I hope he is ok.
I keep telling myself to wait on VR, but every time I see a new one come out, I want it so bad.
I wish the vive would go on sale so I could justify buying one.
What game is this?
So setting the building on fire ignoring the plot would support your immersion?
Also, I really think you shouldn't expect anything that you haven't already seen in regular games. Especially dumb game-breaking stuff like trying to punch the bad guy during the cutscene or set things on fire.
We'll all do these things for shits and giggles, but I would never get angry expecting things that may break my game to actually happen.
Think of it a bit like the uncanny valley. The more immersive an experience is and the closer it approximates a real world simulation in your brain, the more sensitive you are to any factors that break the illusion. If it feels like you should be able to do or see something that isn't actually possible or intended it stands out.I have canceled my PSVR preorder weeks ago, and I have to say I'm not regretting it one bit, watching how dull/tech-demoey these games are.
That said, isn't the reviewer too annoyed at the headset?
"why can't I blow away the smoke with my hand!" "there's so much stuff that should catch fire".. I mean, really? Is this the game you want to play?
Everything catches fire and it's game over?
Or like now he's complaining that he can't get the cutting torch out of the npc's hands mid-animation.
Agreed that you shouldn't have free hands in that scene (honestly, that's a major oversight), but I can't really believe he expects in his good faith VR games to be far more complex and interactive than regular games.
Sure, VR is a leap forward in interactivity, but not in the sense of "now i can pick my nose and throw the booger in the npc's face and it sticks".
Also, there are very good reasons why developers might want to limit player agency on the game.. like, narrative purposes, for instance.
The NPC was basically moving the plot forward and you just want to set things on fire? Give me a break.
I've tried Vive (in a controlled environment). It's cool, but not something I'd call "no compromises". A ton of cables dragging behind you is weird and distracting, and my face got very sweaty after less than 10 minutes of using it - in an air conditioned room. This is bad for a headset with games designed expecting you to basically walk around. Tracking quality and experience was mostly great though (I had two controller tracking misbehaviours in that short time using it, but it corrected itself quickly as I kept moving hands around).I just came home from work so I did not watch the stream yet. But I might just do the same, save up for VR with no compromises.
He said before that getting sick from VR lasts for hours later, so it will probably take awhile to get over it.Jeff looks so out of it. I hope he is ok.
Especially since this is what will be represented for the masses and it doesn't look like a good first impression. Most of the time, first impressions is everything.
Comparing their attitudes to a lot of this PSVR stuff to something like RecRoom is pretty stark.
Just seems like a lot of the PSVR stuff is going for a lot of polish and production values but in terms of gameplay and what you're actually doing, a lot of it is really bland and tech demo-y.
What game is this?
He said before that getting sick from VR lasts for hours later, so it will probably take awhile to get over it.
The usual comments against Giant Bomb are so tiring.
They are tired and have already seen a lot of VR stuff.
They should just play Rec Room.
You're missing the point with his complaint. Why give you objects and hands to hold them with if you're supposed to ignore them entirely? This design adds or detracts from the immersiveness of the games, and in The Heist's situation, they give you something to ignore the boring as anything story so why would you not mess with it?
They probably shouldn't give you a lighter then.
That's awful. It's fun to watch yes but I don't think I can take more than 10 minutes on this.