I think we needed to stop confusing outdated game design as difficulty.
But MH fans like the "outdated game design" you speak of, otherwise they wouldn't sell so well. The games have been getting more user-friendly over the years, with MH4U being the best improvement in the series so far so i don't see the logic in completely overhauling what makes monster hunter, Monster Hunter, to please people who never really gave MH a chance because of "outdated mechanics".