No Female Heroes At Activision? (Gamastura Article)

harSon said:
That 20-30% of the population is not white and 50% of the population is not male, but white males are disproportionately represented within films in comparison to their demographic percentages while other groups are underrepresented (not to mention misrepresented) within lead and supporting roles?
So movies are unrealistic? What's new? If you look at movies that feature and Asian main character you won't find many foreigner either. If you look at a movie where female character is the lead don't be surprised that you see more girls.
 
badcrumble said:
I think what's weird in the movie industry is that there's an almost entirely separate ecosystem for black-targeted movies (Tyler Perry stuff, etc.) from the whiter Hollywood ecosystem, with different writers/directors/casts et cetera, and the fact that this exists says that mainstream Hollywood isn't doing a very good job of catering to anything but white people.

When we get a Marvel or DC superhero movie with a black lead, I may change my mind.

The movie industry is much, much better about its treatment of female characters and protagonists, though, for the most part, even if it's not perfect.

It's basically carry over from the days of Oscar Micheaux in the early 20th Century that unfortunately still has a reason to exist.
 
badcrumble said:
...When we get a Marvel or DC superhero movie with a black lead, I may change my mind...

I know the character isn't from either company, but Michael Jai White as Spawn is at the very least one.
 
2San said:
So movies are unrealistic? What's new? If you look at movies that feature and Asian main character you won't find many foreigner either. If you look at a movie where female character is the lead don't be surprised that you see more girls.

So your argument basically boils down to "live with it"?
 
Jexhius said:
I've done research now? Sheeiit I should get me a grant or sumthin'.
Oh you didn't do research so why would a female protagonist be better again?
harSon said:
So your argument basically boils down to "live with it"?
Pretty much it's hardly a problem. Doesn't affect my enjoyment of the product. Rather let the producers do whatever they want.
 
Alts said:
I know the character isn't from either company, but Michael Jai White as Spawn is at the very least one.

Man, I loved Spawn as a kid. Loved the movie, had the action figures... Loved the soundtrack!
 
Oxymoron said:
I'm not going to speak to games they made a decade ago, but the SC2 campaign was very much a sausagefest. Raynor, Tychus, Valerian, Zeratul all had storylines and motivations, whereas Kerrigan just kinda stood around (in high heels!) telling me I'd pay for my treachery. =
Kerrigan is kind of a bad example for this because the reason you don't see much of her in Wings of Liberity is because you play as her for the entirety of Heart of the Swarm, which is going to be a 15-20+ hour game focused on developing her character and motivations.

When you look at Blizzard's last singleplayer game, Warcraft III, you see that very large sections of the plot revolved around Sylvanas, Jaina, and Tyrande, with them often being the main character of their race's campaign. Even in the campaigns with a male lead, you would still often see a large focus on female characters like Vashj.

Are these especially well written characters? Perhaps not, but you could really say that for all of Blizzard's characters. And honestly, relative to the quality of their male characters, they're really some of the best characters they do, even if that's not saying especially much.

They really do as a company try to put a large focus on strong (relative to their writing ability) female characters, and it's a large reason why they have one of the largest female fan bases in the industry.

Oxymoron said:
We're seeing shitty writing, and we're seeing lack of diversity and sexism, and one doesn't excuse the other. I was bored as fuck by the assassin dude in ME2, but I didn't find his portrayal insulting like I did the constant cheesecake shots of Miranda. Bad writing is one thing, but that there was nobody in the office with the clout and assertiveness to put their foot and and say "that's insulting and degrading to fully have the human race" is entirely another.
Okay, this is an entirely fair point.
 
2San said:
So movies are unrealistic? What's new? If you look at movies that feature and Asian main character you won't find many foreigner either. If you look at a movie where female character is the lead don't be surprised that you see more girls.

So, we should just accept that these industries are really stupid? I'm glad the world doesn't have your apathy.
 
Jexhius said:
So, we should just accept that these industries are really stupid? I'm glad the world doesn't have your apathy.
I'd rather have the creators themselves grow up, then others forcing their views on them.
 
2San said:
Pretty much it's hardly a problem. Doesn't affect my enjoyment of the product. Rather let the producers do whatever they want.

No point in arguing further. It's unfortunate that this such a widely held viewpoint though.

2San said:
I'd rather have the creators themselves grow up, then others forcing their views on them.

Our country would be in such awesome shape if this were the predominant belief system :lol
 
2San said:
I'd rather have the creators themselves grow up, then others forcing their views on them.
If the author's sources in this article are accurate, the creators did grow up and attempt to make an action game with a female lead, but the publishers at Activision forced their views on them by preventing them from making the game without a male protagonist.
 
2San said:
I'd rather have the creators themselves grow up, then others forcing their views on them.
So the one thing worse than endemic sexism and racism is daring to call attention to them. Gotcha.
 
This is the weirdest topic to bring up the, "this is a business, they want to make money, deal with it" argument. Especially when every other little thing Activision does, or even thinks of doing, has people calling them the devil all over.
 
Jexhius said:
Now I'm sure - I definitely know I should have posted the other version of this story to avoid comments like these. Ah well!

The problem is she's a woman with an agenda who has no credibility (775 million) citing anonymous sources to bash a company she's known to dislike. You don't see any reason why some of us would have concerns about trusting this article?
 
harSon said:
It's basically carry over from the days of Oscar Micheaux in the early 20th Century that unfortunately still has a reason to exist.
I for one demand a more realistic portrayal of caucasian americans from my blaxploitation films
 
Jexhius said:
Wait, so lets assume they have every single male captured by their game (unlikely, I know). And that's roughly 50% of the world captured.

So, creating a game that would capture the other 50% (also very unlikely) of the market (e.g. doubling their existing profits would would be failing to expand "in a significant way?" What? :lol
If you're talking about merely placing female protagonists in genres made for and dominated by males i.e. FPS, then no I don't they wouldn't be expanding their market. If you're talking about creating games in genres specifically DO cater to females then I agree with you 100%.
 
2San said:
I'd rather have the creators themselves grow up, then others forcing their views on them.

I'm trying to imagine a world that looks like this one, but as it will never exist, it's quite hard to understand what it would look like.
 
I think it is probably innaccurate (or at least insufficient) to assume that female leads will appeal more to female gamers. I think the deeper structure of a game probably has a much bigger impact on diversity of appeal than something superficial like the gender of the main character. The research that I can remember (perhaps poorly) on this tends to indicate that women prefer different types of games, not necessarily different types of protagonists (though surely they will not be very interested in playing as a character designed specifically to appeal to males' baser interests).

More generally, it's unfortunate that Leigh Alexander's reputation/feminism/womanhood/tendency-to-sometimes-use-a-gender-lens-where-not-necessary-or-helpful so drastically impacts (or derails) the discussion of what should be an interesting and relevant issue in the industry. (And to be clear I'm not blaming her for this. She is who she is, and people's reactions to her color their reactions to the facts she reports. C'est la vie.)
 
harSon said:
No point in arguing further. It's unfortunate that this such a widely held viewpoint though.

Our country would be in such awesome shape if this were the predominant belief system :lol
Not enough people care about it. If they did it would change.
sonicmj1 said:
If the author's sources in this article are accurate, the creators did grow up and attempt to make an action game with a female lead, but the publishers at Activision forced their views on them by preventing them from making the game without a male protagonist.
And they didn't care enough to force it through.

In the end of the day. All of you care enough to complain about it on a board, but will still buy all those games and movies.

badcrumble said:
So the one thing worse than endemic sexism and racism is daring to call attention to them. Gotcha.
Sexism and racism? Where? They are just targeting their core audience...
 
shidoshi said:
Let me rephrase what I wrote a bit, and say that Heather comes off more as a stereotypical male video game character than either Harry or James did. Harry and James were great characters because they were crafted more realistically; your average person wouldn't be able to just pick up a submachine gun and be able to use it properly, and we saw that in those two. Heather, however, had a lot of the reality of what a character in her position would and wouldn't be able to do stripped from her (in my opinion). It isn't about saying a girl can't do the things she does, it's saying that a human being at that age and lifestyle probably wouldn't be able to do the things she was doing. Unless, of course, Harry was training her for the possible day that she'd wind up in Silent Hill herself.
Your average person wouldn't be able to fire a gun properly, either. Heather may have been a bit less realistic than the other two but you're talking about a game where the gameplay elements are pretty much entirely unrealistic and subservient to the atmosphere and experience. Heather successfully shooting a monster with a submachine gun is less realistic than Harry swinging a pipe into a monster, but both are almost totally unrealistic in terms of human behavior, particularly in the quantity presented.

If you want to get into real behavior almost all of the characters should have huddled in a corner, throwing up on themselves out of terror. Harry, James, and Heather aren't male or female when it comes to the gameplay, but instead are simple avatars. Their behavior during cutscenes is where they as characters are defined, and I would say they were all more or less accurate in what I'd expect.

Although if you really want to get picky I'd argue that Heather acted precisely like a teen girl when she decided to go through the Mall of Doom rather than get her jacket dirty by squeezing around a van.
 
Nirolak said:
Okay, this is an entirely fair point.

No it's not. Thane was one of the more interesting characters the game and there is absolutely nothing wrong with Miranda's portrayal.
 
Sad that developers who do want to create games with minority leads have to fight so hard to convince publishers... and usually fail. :( It's amazing what lengths certain people in the entertainment industry will go to to perpetuate the idea that "only products with white male leads will sell, the majority can't relate to characters who don't look like them..." Confirmation bias, skewing the focus test results, etc.

Aside from the fact that it is problematic for minorities to be so underrepresented in the media outside of stereotypes, I simply would love to have more female protagonists for the same reason I'd like to see more PoC protagonists in games: a greater diversity of character backgrounds would lend itself to more variety in the stories told.
 
2San said:
Not enough people care about it. If they did it would change.

And they didn't care enough to force it through.

In the end of the day. All of you care enough to complain about it on a board, but will still buy all those games and movies.

What were you expecting? How is this Treyarch's fault? Their development studio is fully owned by Activision. Considering that they're no longer even developing the game in question, and the project got moved to a different studio, I think it suggests that they forced it hard enough that Activision wouldn't let them make the game at all. Were they supposed to start riots and set fires?

I haven't bought an Activision game in ages, and their business practices certainly aren't encouraging me to change my mind.
 
2San said:
Oh you didn't do research so why would a female protagonist be better again?

All right, this is going to be tricky people, I need to work backwards. I've annotated these quotes so that others can play along!

You said :

"There is no indication that a game with a female lead will sell better." (True, but the article actually deals with some dubious research that suggests they wouldn't do well.)

I replied :

"If they aren't a stupid business they could do a little research (apparently not the kind they've been doing up till now though) and understand their main audience." (See, here I'm mentioning that their research is dubious).

You said :

"Maybe they did?" (Apparently, you ignored the part of the article where the research was considered dubious. That's cool).

And your research is based on feelings? There is no proof that a female protagonist will sell better. Nor is there that male protagonist will sell better. So can't Activision do whatever they fuck they want? If you haven't noticed they aren't really open to innovation and just want to make money.

(I've apparently done research [not true, sadly]. You bring up the lack of proof research thing again, then you ask for Activision to be allowed to do what the fuck they want [which, ironically involves telling games publishers that they can't have female leads and makes your statement
2San said:
I'd rather have the creators themselves grow up, then others forcing their views on them.
very ironic.] You also wisely remind me that they are a business).

I reply :

"I've done research now? Sheeiit I should get me a grant or sumthin'." (Some light sarcasm, such is the curse of being British).

Then we finally get to your above claim :

"Oh you didn't do research so why would a female protagonist be better again?" (Once again you assert that I've claimed something which I never, ever claimed. Indeed, you may have missed the point by several miles)
 
Pimpbaa said:
No it's not. Thane was one of the more interesting characters the game and there is absolutely nothing wrong with Miranda's portrayal.
I meant solely the butt shots, not the rest of the sentiment. Her character I found perfectly fine.

I probably should have bolded.
 
badcrumble said:
I think what's weird in the movie industry is that there's an almost entirely separate ecosystem for black-targeted movies (Tyler Perry stuff, etc.) from the whiter Hollywood ecosystem, with different writers/directors/casts et cetera, and the fact that this exists says that mainstream Hollywood isn't doing a very good job of catering to anything but white people.

When we get a Marvel or DC superhero movie with a black lead, I may change my mind.

The movie industry is much, much better about its treatment of female characters and protagonists, though, for the most part, even if it's not perfect.

Blade.

Edit: Beaten (by a Junior no less).
 
Calcaneus said:
This is the weirdest topic to bring up the, "this is a business, they want to make money, deal with it" argument. Especially when every other little thing Activision does, or even thinks of doing, has people calling them the devil all over.

Seriously.

Activision engages in slash-and-burn tactics, milks every franchise for every penny and uses cutthroat bullying in the pursuit of as much profit as possible = "They're ruining the industry!"

Activision nixes female-led games = "Well they're just going where the market is."
 
Nirolak said:
I meant solely the butt shots, not the rest of the sentiment. Her character I found perfectly fine.

I probably should have bolded.
You're right. You might even say dat ass is too perfect. Like maybe it was genetically enhanced or something...

-_-
 
Jexhius said:
All right, this is going to be tricky people, I need to work backwards. I've annotated these quotes so that others can play along!
Ok so you assume their research is dubious because of Leigh Alexanders sources? :lol You got me there.
sonicmj1 said:
What were you expecting? How is this Treyarch's fault? Their development studio is fully owned by Activision. Considering that they're no longer even developing the game in question, and the project got moved to a different studio, I think it suggests that they forced it hard enough that Activision wouldn't let them make the game at all. Were they supposed to start riots and set fires?

I haven't bought an Activision game in ages, and their business practices certainly aren't encouraging me to change my mind.
Even then Activision is just doing what they think is the best course of action to sell those games. I can hardly fault them for that. I'm just pointing out this isn't as big of a problem as you guys make it out to be. Since in the end of the they you don't really care.

Go ahead and not buy their games. If enough people follow your path, Activision might change their ways.
 
faceless007 said:
Seriously.

Activision engages in slash-and-burn tactics, milks every franchise for every penny and uses cutthroat bullying in the pursuit of as much profit as possible = "They're ruining the industry!"

Activision nixes female-led games = "Well they're just going where the market is."

People are people.
 
2San said:
There you might have point.
The issue with a flawed audience, though, is that it's often the product creators that need to change in order to effect a shift in the audience.

I hope I can bring up an example from the civil rights movement without people jumping all over me and accusing me of saying that representation in gaming is as bad as racial segregation -

When restaurants and businesses used to be racially segregated, it was often not financially feasible for those businesses to integrate because their white patrons would vanish. They were segregated, in part, because their customers demanded it. Yet the change that was needed in order to stop segregation was to ban restaurants/schools/etc from segregating whatsoever (going after the suppliers of business/education) rather than to punish people for eating at segregated restaurants (going after the consumer).

This example isn't perfect because it's not something that's easily regulated and it'd make no sense to make every game have multiracial and multisexed protagonists (it'd eliminate the possibility of any protagonist but the create-your-own type), but what I'd tell the game industry with regard to well-written female protagonists in the right genre (especially adventure games and action-adventure) and a female audience is "if you build it, they will come."
 
I've only played the demo for Mass Effect 2, but you better damn well believe I made Shepherd a smoking hot brunette. Not sure if I'm helping or not :(
 
ElectricBlue187 said:
You're right. You might even say dat ass is too perfect. Like maybe it was genetically enhanced or something...

-_-
I understand that's part of her character, but I'm assuming Oxymoron's point is that we didn't see any male characters pandering on the level she was.

Morrigan I disagree with though. Her pandering is really on par with Alistair's, even if done in a different manner, and thus seems quite equal.
 
2San said:
Ok so you assume their research is dubious because of Leigh Alexanders sources? :lol You got me there.

So because Leigh talks to a source they automatically become invalid? Now who has a crazy bias :lol

Everyone should also check out the thread on Gamastura. It's as stupid/depressing/funny/occasionally-good-natured as this one.

It's hilarious that people slam her article because they accuse her of looking through some feminist-centric lens, but then look out through their own anti-Alexander lens and ignore perfectly reasonable claims. (not directing this at anyone in particular *cough*)

faceless007 said:
Seriously.

Activision engages in slash-and-burn tactics, milks every franchise for every penny and uses cutthroat bullying in the pursuit of as much profit as possible = "They're ruining the industry!"

Activision nixes female-led games = "Well they're just going where the market is."

Apparently.
 
shidoshi said:
Let me rephrase what I wrote a bit, and say that Heather comes off more as a stereotypical male video game character than either Harry or James did. Harry and James were great characters because they were crafted more realistically; your average person wouldn't be able to just pick up a submachine gun and be able to use it properly, and we saw that in those two. Heather, however, had a lot of the reality of what a character in her position would and wouldn't be able to do stripped from her (in my opinion). It isn't about saying a girl can't do the things she does, it's saying that a human being at that age and lifestyle probably wouldn't be able to do the things she was doing. Unless, of course, Harry was training her for the possible day that she'd wind up in Silent Hill herself.


Well in that case you should play Rule of Rose-the main character is a teen girl that can't run or engage in any type of combat to save her life. I'd rather punch myself in my own dick than play that game again.
 
Nirolak said:
I understand that's part of her character, but I'm assuming Oxymoron's point is that we didn't see any male characters pandering on the level she was.

Morrigan I disagree with though. Her pandering is really on par with Alistair's, even if done in a different manner, and thus seems quite equal.
I call bullshit, sir. Not only do all characters, male female alien or human wear similarly styled bodysuits like Miranda but she even had a male counterpart in Jacob that was everybit as aimed at being female shepards natural male sex interest
 
RSLAEV said:
Well in that case you should play Rule of Rose-the main character is a teen girl that can't run or engage in any type of combat to save her life. I'd rather punch myself in my own dick than play that game again.

For some reason I confuse Rule of Rose with Rumble Roses, and this post read quite differently.

ElectricBlue187 said:
I call bullshit, sir. Not only do all characters, male female alien or human wear similarly styled bodysuits like Miranda but she even had a male counterpart in Jacob that was everybit as aimed at being female shepards natural male sex interest

Gasp, are you saying all women love big black men?
 
Jexhius said:
So because Leigh talks to a source they automatically become invalid? Now who has a crazy bias :lol

Everyone should also check out the thread on Gamastura. It's as stupid/depressing/funny/occasionally-good-natured as this one.
From the things I've read about her she doesn't come off as a good source. If a gamedev himself would have said you might have point. I don't go for the whole anonymous source thing.
badcrumble said:
The issue with a flawed audience, though, is that it's often the product creators that need to change in order to effect a shift in the audience.

I hope I can bring up an example from the civil rights movement without people jumping all over me and accusing me of saying that representation in gaming is as bad as racial segregation -
I understand what you mean, I just feel that you can't expect or demand that kind of responsibility from a company.
 
ElectricBlue187 said:
I call bullshit, sir. Not only do all characters, male female alien or human wear similarly styled bodysuits like Miranda but she even had a male counterpart in Jacob that was everybit as aimed at being female shepards natural male sex interest
Okay, I will defer to your viewpoint here. I only played a male Shepard, so I never saw Jacob's romance side as opposed to seeing Alistair's side with my female Warden.

The person I knew who played a female Shepard probably didn't do a good job informing me, so I shouldn't have spoke without personal experience.
 
george_us said:
Aren't there more girl gamers than guys? The majority of gamers aren't guys, the majority of gamers who play games in "hardcore" genres like FPS, RTS, Racing, competitive, are guys and I don't think putting female protagonists in games where you're shooting and stabbing people in the face are going to make females want to play those games. I don't believe genres like FPS and the like will ever catch on with females simply because they're not really built for them.

Exactly.

As I said earlier, the focus should be on drawing more girls to gaming. I couldn't care less if Master Chief was a woman--I'm not going to be playing Halo anyway.
 
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