It was voted GAF's most anticipated 2017 XB1 game.Didn't know many people cared about this game until now
It was voted GAF's most anticipated 2017 XB1 game.Didn't know many people cared about this game until now
Meh.
I see some post talking about the multiplayer being an issue. Wasn't the game always going to have a multiplayer focus?
Full List of upcoming Xbox One exclusive games with both a developer and publisher listed:
- Natsuki Chronicle (2017)
- Candleman (Q1 2017)
- Mystereet F: The Detectives Curtain Call (TBA)
- Students of the Round 2 (TBA)
Likewise, here is the PS4 list by the same definition:
- Gravity Rush 2 (20-Jan-17)
- Kingdom Hearts HD 2.8 Final Chapter Prologue (24-Jan-17)
- Nioh (7-Feb-17)
- Horizon Zero Dawn (28-Feb-17)
- Kingdom Hearts HD 1.5 + 2.5 Remix (28-Mar-17)
- MLB The Show 17 (28-Mar-17)
- Yakuza 6: The Song of Life (Q2 2017)
- DJMax Respect (Jul-17)
- Crash Bandicoot N. Sane Trilogy (2017)
- Dreams (2017)
- Gran Turismo Sport (2017)
- Hot Shots Golf (2017)
- Nex Machina: Death Machine (2017)
- Ni no Kuni II: Revenant Kingdom (2017)
- Uncharted: The Lost Legacy (2017)
- Vane (2017)
- Wattam (2017)
- Wipeout Omega Collection (2017)
- Ace Combat 7 (TBA)
- Dangun Feveron (TBA)
- Days Gone (TBA)
- Detroit: Become Human (TBA)
- Earth Defense Force 5 (TBA)
- God of War (TBA)
- Godling (TBA)
- Gundam Versus (TBA)
- Knack 2 (TBA)
- The Last of Us Part II (TBA)
- MatterFall (TBA)
- Psychonauts in the Rhombus of Ruin (TBA)
- Ready to Run (TBA)
- Spider-Man (TBA)
- Trails of Cold Steel III (TBA)
- Vector (TBA)
- VizionEck (TBA)
- WiLD (TBA)
- The Witch and the Hundred Knight 2 (TBA)
- Without Memory (TBA)
---
: Exclusive defined here as a game that is on the xbox one and no other platform, including PC
Dude owes his career to MS. He'll go down in flames with em.
It was voted GAF's most anticipated 2017 XB1 game.
So you think Bethesda is the one who is right in the Prey 2 conflict?
Yeah, that matches my own observations.
Didn't know many people cared about this game until now
A map made up of "great" and "awesome."At the end of the day, if Platinum got shutdown. Would anything of value honestly be lost? Their quality is all over the map.
It's Japanese it's platnum and it's exclusive.Didn't know many people cared about this game until now
Platinum hasn't ever done a game of this size or scope before. It's very easy to see them being out of their league. Not to mention this game never really looked like it was all together. This isn't like Prey 2 which had a super strong showing.
Heard he took time off for his mental health, yea :-/
As a monstruously huge Kamiya fanboy and Platinum games lover, I feel really conflicted about this. On one hand, I worry about P*'s financial state if MS has been withholding payment for a long time, and it doesn't seem like they will ever see it now; plus this can't be good for Kamiya's morale in the short term. On the other, Scalebound was by far the game I was least interested in, from all that Kamiya has ever made, and I'm not shedding many tears over seeing it killed and Kamiya released to hopefully greener pastures.
I really hope this turns out to be for the best in the end, but only time will tell.
This is the worst part of it all. Microsoft literally drove Kamiya to sickness. The man is a treasure of the industry.
Oh wow.
I am much, much more inclined to believe that Microsoft set unrealistic goals and forced feature-creep than that Platinum started missing deadlines after dozens of projects delivered seemingly on budget and on time.
This is looking precisely like the Phantom Dust fiasco, but at a much larger scale.
I doubt MS set unachievable goals and watched them waste millions on making the game knowing it'd be impossible to reach, and if they did why would Platinum sign the contract?
It sounds like they both agreed on goals, Platinum ended up coming up short multiple times (hence the 3, maybe 4? delays) and MS had enough of it and called it quits since the game had a bad reception and it wasn't gonna make money back anyways. That's my interpretation of it anyways, sadly I doubt we'll ever get the full truth
Still pretty shitty especially since I was one of the few here on Neogaf that was actually looking forward to it, but like another poster said if Platinum just kept delaying the game constantly MS has to draw the line somewhere.
It gets the troops all riled up though, so it serves a purpose.
This feels a bit tenuous. MS E3 2014 as a firesale of panic to reassure brand faithful the console was not doomed. IIRC, almost, if not all, of those titles were announced at E32014 for the first time.
Gotta say, a lot of the stuff being said about Microsoft is reminding me pretty strongly about what was said about Konami after Silent Hills was canceled.
Heard he took time off for his mental health, yea :-/
People need to stop with this now you know damn well that's not him playing.
Scalebound was at number 22 and the next closest was Halo Wars 2 at 30. Cuphead was in between the two but I'm just focusing on bigger games.I mean, almost by default, right?
I doubt MS set unachievable goals and watched them waste millions on making the game knowing it'd be impossible to reach, and if they did why would Platinum sign the contract?
It sounds like they both agreed on goals, Platinum ended up coming up short multiple times (hence the 3, maybe 4? delays) and MS had enough of it and called it quits since the game had a bad reception and it wasn't gonna make money back anyways. That's my interpretation of it anyways, sadly I doubt we'll ever get the full truth
Still pretty shitty especially since I was one of the few here on Neogaf that was actually looking forward to it, but like another poster said if Platinum just kept delaying the game constantly MS has to draw the line somewhere.
I have no idea. Presumably financial benefit somehow if they felt the game was already at risk?
Maybe they wanted out of the deal but couldn't end it without a certain circumstance
Platinum hasn't ever done a game of this size or scope before. It's very easy to see them being out of their league. Not to mention this game never really looked like it was all together. This isn't like Prey 2 which had a super strong showing.
Scalebound never really looked like a game where the development was going smoothly.
Because you don't know how many games they've had cancelled.
All the large, independent developers have had games cancelled.
It was voted GAF's most anticipated 2017 XB1 game.
Were all these canceled? No.And? They're not going to give it away so someone else can use it against them. They're not using banjo, perfect dark, jet force, conker, and so on either.
Nier: Automata is their first game since Bayonetta 2 that has gotten a half-decent budget and has had a very hands-off approach from the publisher, and lo & behold, it seems like it's up to the usual Platinum quality.
So you think Bethesda is the one who is right in the Prey 2 conflict?
eh, damn:
![]()
this is fucked up if true
Nier: Automata is their first game since Bayonetta 2 that has gotten a half-decent budget and has had a very hands-off approach from the publisher, and lo & behold, it seems like it's up to the usual Platinum quality.
In comparison TMNT and Legend of Korra clearly had shoestring budgets (+ you know, Activision, they do nothing but shit on their developer partners) and Miyamoto's idiotic design decisions were mostly at fault with Star Fox being the way it is, Platinum was just hired to do the grunt work of creating the content for what Nintendo had decided/designed and they really did the best with what they were given. Scalebound seems like it might've had some flaws but it would probably still have been very enjoyable game to play and wouldn't have been anywhere near the shit tier of TMNT and a lot better than Star Fox too. Using TMNT, Legend of Korra and Star Fox as any kind of indications of what Platinum can do is dumb beyond comprehension.
Why would they purposely make them unachieveable? What would they gain from that?
I mean I could understand them being terrible at planning and budgeting but to straight up purposely cause them to fail? I don't buy that.
Microsoft isn't going out of business anytime soon..
They've definitely had better relations and created more accomplished products with Japanese developers than Western ones, although I really do love Transformers Devastation.
lol @ Gies saying Platinum is "50/50 at best" when they've made, what was it, like two disappointing games?
I thought this forum was supposed to above all the fanboyism name calling bullshit.
Devastation has no business being as good as it is.