Scalebound cancelled [Platinum Games and Kamiya have commented]

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Spencer's approach is awful. The Scorpio is not going to reverse anything. People will not buy a console simply because it is more powerful. That is not going to happen.


Are you out of your mind boi? I'll buy 2. Most of us give many zero @$!#@ for a JRPG, I would still ask you Scalebound what?

Im getting Scorp mainly for multi-plats and raw power where you throw anything at it and it eats it alive with a nasty performance..

lol, yall can have Scalebound it's a gift from us.
 
the ultimate tragedy with Scorpio is that it will end up proving Microsoft right. differences between native and sub-native resolutions ultimately don't matter much
 
the ultimate tragedy with Scorpio is that it will end up proving Microsoft right. differences between native and sub-native resolutions ultimately don't matter much

Nope, the fact some think this will change the tide for MS and maybe MS themselves think that shows a huge lack of self awareness and understanding of the market.
 
Having the consumer switch gen mid way is not happening. There is too much invested into a platform to just drop it. The Scorpio has to appeal to those people somehow and convince them to move over.

People who have yet to buy a console will not be going for the most expensive option.
People who own a PS4 have alot invested into the PS4.
People who own an XB1 might upgrade, but that isn't good enough.
Buying the Scorpio as a secondary console? Nah. Not happening. Especially not when the Switch is coming out a few months before.

It is just not looking for for the Scorpio.
 
Are you out of your mind boi? I'll buy 2. Most of us give many zero @$!#@ for a JRPG, I would still ask you Scalebound what?

Im getting Scorp mainly for multi-plats and raw power where you throw anything at it and it eats it alive with a nasty performance..

lol, yall can have Scalebound it's a gift from us.
Lol who is "us" in this scenario? The Halo/Gears/Forza dudebros I'm guessing?
 
Never said it had most to do with it. Only said it plays a factor in it. Outside enthusiast circles also. That whole Xbox One 720p reached all audiences.

It has a factor, but only in the first 12 months or so, and its more power vs. price comparison. 720p in 2013 was a big deal cause MS was asking you to pay a $100 premium on their console when it didn't even run the better version of it. The same thing was occurring with PS3, when ppl were being asked to pay $599 when their version of games ran worse than a $299-$399 machine, and had way fewer exclusives on it to boot.

Power really only matters relative to the price being asked for. Much of that dissolved even though the power difference didn't once MS ripped kinect out and $100 & dropped the price an additional $50, which brought the power to price ratio back in line, since now the Xbox One, the weaker console, was underpricing the PS4 by $50.

Scorpio will launch at a premium price, north of $399, probably $449 I imagine, or as close to it that MS can get without breaking the bank, and this won't really affect Sony cause all they'll have to do is undercut the Scorpio by $50-100 and be done with it. Their games are going to look near identical to the layman user outside of native 4K, and the libraries will be almost identical, except Sony will have a far larger, more diverse 1st party offering.

MS needed a robust 1st party to help push a hardware initiative like Scorpio, and they simply don't have it.
 
Maybe the attractive thing for a Scorpio gonna be that it comes with a Best Of Demo disc of all the canceled games in the last couple of years.
 
At launch, the PS4 was $100 cheaper and didn't have a 24-hour check in DRM debacle shooting itself in the foot.

Oh, and it was more powerful, but honestly, that seemed to get downplayed by the reviewers at the time. No one cared that Ryse was 900p.

Come on. The whole resolution thing was a big deal. That 720p stain is still not fully away.
Its not gonna be a insane deal for Scorpio. But power is gonna be a factor in a choice for some people. And about that the discussion started.

It has a factor, but only in the first 12 months or so, and its more power vs. price comparison. 720p in 2013 was a big deal cause MS was asking you to pay a $100 premium on their console when it didn't even run the better version of it. The same thing was occurring with PS3, when ppl were being asked to pay $599 when their version of games ran worse than a $299-$399 machine, and had way fewer exclusives on it to boot.

Power really only matters relative to the price being asked for. Much of that dissolved even though the power difference didn't once MS ripped kinect out and $100 & dropped the price an additional $50, which brought the power to price ratio back in line, since now the Xbox One, the weaker console, was underpricing the PS4 by $50.

Thats why Scorpio must be $399. Otherwise its "dead". Pro probably will be arround $299 then and 100 bucks more will justify it when its more powerfull and can deliver true 4K. They better dont forget the 4K bluray player also lol.
 
Are you out of your mind boi? I'll buy 2. Most of us give many zero @$!#@ for a JRPG, I would still ask you Scalebound what?

Im getting Scorp mainly for multi-plats and raw power where you throw anything at it and it eats it alive with a nasty performance..

lol, yall can have Scalebound it's a gift from us.

Sounds like people like you are already sticking with MS for what ever reason suits you, that is not going to help MS turn their fortunes around however.
 
Are you out of your mind boi? I'll buy 2. Most of us give many zero @$!#@ for a JRPG, I would still ask you Scalebound what?

Im getting Scorp mainly for multi-plats and raw power where you throw anything at it and it eats it alive with a nasty performance..

lol, yall can have Scalebound it's a gift from us.

I think this mindset kinda perfectly encapsulates one of MS's issues right now. A large portion of their fans share this sentiment as you can easily go out on the web and see after each and every cancellation story. And it's a perfectly fine mindset to have because anyone can like whatever type of game they want.

MS does a great job of satisfying this audience and as time passes the fanbase becomes more and more heavily one type of gamer which by definition limits the size of your audience. That in turn makes them less money which means less money MS allows Xbox to play with. So with limited funding you gotta make choices of what games to fund and that choice has got to be to satisfy your majority audience. It's kinda a vicious cycle.
 
Didn't Sony start their first party iniative during the PS3 era when they were behind MS install base wise?
Hell no

From the ones that still remain:

Japan Studio founded in 1993
London Studio founded in 1993
Cambridge Bought in 1997
Polyphony became its own studio in 1998
Bend Studio bought in 2000
Santa Monica was founded in 1999
San Diego founded in 2001
Naughty Dog purchased in 2001
Guerrilla bought in 2005

The ones bought during the PS3 era were:

BigBig and Evolution (both closed now)
Media Molecule
Sucker Punch

Sony actually lost a bunch of studios during the PS3 era (Liverpool, Zipper, BigBig, Incognito)
 
Why are people acting like every non exclusive Microsoft IP is gonna get optimized for Scorpio? The games still have to be able to run for OG XB1 and I highly doubt that third party companies are gonna follow through on the effort to optimize for a system that has yet to sell a single unit.
 
I mean not really. Not every Xbox owner is going to buy Scorpion.

Obviously, so what was your point? MS superfans were going to get the next xbox regardless, in the grand scheme of things it's not going to change anything.

I think this mindset kinda perfectly encapsulates one of MS's issues right now. A large portion of their fans share this sentiment as you can easily go out on the web and see after each and every cancellation story. And it's a perfectly fine mindset to have because anyone can like whatever type of game they want.

MS does a great job of satisfying this audience and as time passes the fanbase becomes more and more heavily one type of gamer which by definition limits the size of your audience. That in turn makes them less money which means less money MS allows Xbox to play with. So with limited funding you gotta make choices of what games to fund and that choice has got to be to satisfy your majority audience. It's kinda a vicious cycle.

Yes you see this narrow minded view a lot from the xbox fanbase.

Again, doesn't mean I buy everything they come out with and I did have a Playstation last generation and loved it.

Curious why you are not interested in ps4? It's vastly better then the ps3 ever was.
 
In a way I guess this questioning of MS and the Xbox division has been coming to a head for a long time. Granted it was exacerbated by the fact that the launch was just spool bad, that's factor #1 that did them in so far this generation among other notable factors. From price point, to emphasis on sports,TV, sports, TV and Kinect. Xbox One felt like something the suits over at MS had envisioned. The Trojan horse to take over the living room and they failed.

MS has done things better than Sony this gen, notably BC and online (honestly I think it's no debate here, MS just has a better online infrastructure) but they have failed when it comes to the games. I'm pulling for them because I like an underdog just how Sony was last gen.

Take a look at last gen, Sony stumbled outta the gate, 3rd party games were horrible and shitty ports that came out a year late relative to X360 or were just bad overall. But (unlike the Vita) Sony put there heads down and began to crank out exclusives. Sony made it about the games.

As someone who only owned a PS3 last gen I found it crazy that folks thought X360 more enticing from a library of games perspective. My thinking was this "all if not almost all 3rd party games that X360 gets, I also get on PS3. Sure some ports were bad, sure they came late, but I still got them. The only reason I knew they were inferior was because DF would do a PS3 v X360 showdown but otherwise I was completely happy with my shoddy port. But I as a PS3 owner had one thing over X360 folks and that was all these great Sony published exclusives."

Hated not having Gears, Halo and Forza (especially Gears because it wasn't a proper 1st party property back then since Epic still owned it)

This gen it's different. The tables have turned completely. MS stumbled outta the gate not Sony. Sony has relied somewhat on 3rd party devs like X360 did last gen but we all knew that sooner or later those 1st party studios over at wws would start to crank out exclusives at the same pace they did last gen and 2017 seems to be that year. MS doesn't have that yet. They can't throw their cash around and buy timed exclusives. That doesn't work. They need to win over the gamer by developing games like Scalebound, Sea of Thieves, Halo, Gears and more. They need to invest in new IP like Sony did at the onset of a new generation like Sony did last gen.

By 2010 Sony had given us Uncharted, InFamous, Heavenly Sword (which sadly never took off) MotorStorm, Resistance. All new IP. That is what MS needs to do with Scorpio. Scorpio can be a rebirth of sorts and if done right can be what puts MS and the Xbox division in contention. Sony is fucking cruising right now. They need a fire lit up under their ass. Have a reason to look at the rearview mirror.
 
The Scorpio will be a success in the sense it will still sell and appeal to the casual audience in America, Canada, Mexico and the U.K.

The question is if it will it reach the success of the early days of the 360 or do pretty well like the Xbox One is currently doing.

With the Switch (IMO) inevitably being a huge hit going into the fall season and the PS4 maintaining its stride, I don't think MS will reach the successes it had from the early 360 days.
 
The Scorpio will be a success in the sense it will still sell and appeal to the casual audience in America, Canada, Mexico and the U.K.

The question is if it will it reach the success of the early days of the 360 or do pretty well like the Xbox One is currently doing.

With the Switch (IMO) inevitably being a huge hit going into the fall season and the PS4 maintaining its stride, I don't think MS will reach the successes it had from the early 360 days.

How do you see this? I find this unlikely.
 
You're mistaken. Sony has done A LOT of dumb moves but the best thing they've ever done was that as soon as they entered the industry after the deal with Nintendo broke down they approached it from a worldwide perspective. They heavily invested in setting up American studios while both Nintendo and MS have generally stuck to their own home countries.

That's not true at all. Microsoft had Bizarre Creations out there with Project Gotham right off the bat. They spent a ton of effort getting Itagaki on board, and went hard after Kojima with less success as well. In the 360 era they spent piles of cash making Lost Odyssey & Blue Dragon happen from Japan's premier developers.
 
The Scorpio will be a success in the sense it will still sell and appeal to the casual audience in America, Canada, Mexico and the U.K.

The question is if it will it reach the success of the early days of the 360 or do pretty well like the Xbox One is currently doing.

With the Switch (IMO) inevitably being a huge hit going into the fall season and the PS4 maintaining its stride, I don't think MS will reach the successes it had from the early 360 days.

Is that the audience Scopio is aiming for tho?

The Xbox One S is for that audience, and its selling like hot cakes already. Dont believe the Scoprio will appeal to the casual audience
 
Why are people acting like every non exclusive Microsoft IP is gonna get optimized for Scorpio? The games still have to be able to run for OG XB1 and I highly doubt that third party companies are gonna follow through on the effort to optimize for a system that has yet to sell a single unit.
You bring up another excellent point. These games aren't magically gonna start hitting 4K native with extra bells & whistles on their own. Development time and resources have to be allocated for this to come to fruition. You might be fine in that regard with first party titles, but when you're not the market leader, you're gonna have a harder time convincing those 3rd party partners to spend that extra time and resources on this extra piece of hardware for a very limited few(initially).
 
Are you out of your mind boi? I'll buy 2. Most of us give many zero @$!#@ for a JRPG, I would still ask you Scalebound what?

Im getting Scorp mainly for multi-plats and raw power where you throw anything at it and it eats it alive with a nasty performance..

lol, yall can have Scalebound it's a gift from us.
GTR R35_Supra RZ
Member
 
The Scorpio will be a success in the sense it will still sell and appeal to the casual audience in America, Canada, Mexico and the U.K.

That all entirely depends on the pricing. If this thing comes in at too high a price then market penetration for "casuals" is going to be very low.
 
How do you see this? I find this unlikely.

Just what I think after tracking sales in the game industry for a long, long time.

The Switch is going to reach Wii levels of sales when it's all said and done. Nintendo finally putting all of its development focus on one platform.

The Nintendo brand is so strong worldwide and I think even the casual audience will be super hyped for the Switch come March.

The Switch is the follow up to the Wii U but it's also technically a Nintendo handheld too. It's going to be huge in all the major regions.

That all entirely depends on the pricing. If this thing comes in at too high a price then market penetration for "casuals" is going to be very low.

I agree, but I don't see MS going above $400 and they'll still be able to sell One S in the meantime if/while the price point is high.
 
Spencer's approach is awful. The Scorpio is not going to reverse anything. People will not buy a console simply because it is more powerful. That is not going to happen.

Sure they will. It will be the best place to play all of the multiplats, which are the biggest selling games. With the best service in XBL as well.
 
Are you out of your mind boi? I'll buy 2. Most of us give many zero @$!#@ for a JRPG, I would still ask you Scalebound what?

Im getting Scorp mainly for multi-plats and raw power where you throw anything at it and it eats it alive with a nasty performance..

lol, yall can have Scalebound it's a gift from us.

You must be a meme.
 
That's not true at all. Microsoft had Bizarre Creations out there with Project Gotham right off the bat. They spent a ton of effort getting Itagaki on board, and went hard after Kojima with less success as well. In the 360 era they spent piles of cash making Lost Odyssey & Blue Dragon happen from Japan's premier developers.

You notice the majority of your examples don't involve the opening and ownership of any studios and a lot of those efforts were one offs that weren't carried forward.

I see this false equivalence a lot. There are different degrees of investment and the examples you raised pale in comparison.
 
The Scorpio will be a success in the sense it will still sell and appeal to the casual audience in America, Canada, Mexico and the U.K.

The question is if it will it reach the success of the early days of the 360 or do pretty well like the Xbox One is currently doing.

With the Switch (IMO) inevitably being a huge hit going into the fall season and the PS4 maintaining its stride, I don't think MS will reach the successes it had from the early 360 days.

The Scorpio offers nothing the casual audience wants - why would it appeal to them? Its not lower cost, it doesn't have this large abundance of unique software, nor will it have games that push the limit on modern graphics technology. The most it'll have is native 4k rendering on many games, VR support from Oculus, and a hefty price tag.

Typically, when a company seeks to tap even deeper into a casual audience, you tend to remove certain features in a large product that is a platform to drive the cost down. For example, if MS announced a $199 Xbox One-Cast, with no physical drive but it could play all digital games, that would be a product that would tap into the casual market better than the Scorpio, cause its offering the market a price-of-entry into a software library that has yet to be reached. Offering a price-of-entry at $399 or higher 3 years into lifetime of a software generation is not a casual enticing move. Its something that plays to the base of hardcore users, thats it.
 
The Scorpio will be a success in the sense it will still sell and appeal to the casual audience in America, Canada, Mexico and the U.K.
.
Will it? It'll be a premium console won't it? The pricier option. Casuals mostly come in when you get to sub $250-300 price points (if they come at all, some platforms can't be saved, see: GameCube, Vita (TV)), they won't necessarily jump in for a 500$ Premium Xbone if there's a ~350-400$ PS4 Pro, 250-300$ PS4 (Slim) and a <250$ Xbone as options in the market.
 
Sure they will. It will be the best place to play all of the multiplats, which are the biggest selling games. With the best service in XBL as well.

It's not reversing anything. There are not enough people who care about power 3-4 years into a generation.

Scorpio is something for Xbox fans and that's largely about it.
 
You're mistaken. Sony has done A LOT of dumb moves but the best thing they've ever done was that as soon as they entered the industry after the deal with Nintendo broke down they approached it from a worldwide perspective. They heavily invested in setting up American studios while both Nintendo and MS have generally stuck to their own home countries.

We all acknowledge that the Playstation's reach is global because from day 1 Sony utilized a global strategy.

That took a lot of vision and we saw that strategy pay dividends in salvaging the PS3 and pay off in spades with the PS4.

Given how big Pokemon and Mario are, stuck in the home country is a bit unfair. And Zelda is bigger outside Japan.


Hell no

From the ones that still remain:

Japan Studio founded in 1993
London Studio founded in 1993
Cambridge Bought in 1997
Polyphony became its own studio in 1998
Bend Studio bought in 2000
Santa Monica was founded in 1999
San Diego founded in 2001
Naughty Dog purchased in 2001
Guerrilla bought in 2005

The ones bought during the PS3 era were:

BigBig and Evolution (both closed now)
Media Molecule
Sucker Punch

Sony actually lost a bunch of studios during the PS3 era (Liverpool, Zipper, BigBig, Incognito)

I'm talking about games, not studios.
 
Sounds like people like you are already sticking with MS for what ever reason suits you, that is not going to help MS turn their fortunes around however.

Maybe, maybe not who knows. I'm here for the gms really, pure n simple. Have new wave of 4k tvs throughout the house and i deserve a proper 4k gaming.




I think this mindset kinda perfectly encapsulates one of MS's issues right now. A large portion of their fans share this sentiment as you can easily go out on the web and see after each and every cancellation story. And it's a perfectly fine mindset to have because anyone can like whatever type of game they want.

MS does a great job of satisfying this audience and as time passes the fanbase becomes more and more heavily one type of gamer which by definition limits the size of your audience. That in turn makes them less money which means less money MS allows Xbox to play with. So with limited funding you gotta make choices of what games to fund and that choice has got to be to satisfy your majority audience. It's kinda a vicious cycle.

You might have a point there but I'm not into this that deep as far gaming politics/drama goes. We can't predict the future. Whatever happens then that's that, I've always been and own/supported both consoles to this day.
 
Just what I think after tracking sales in the game industry for a long, long time.

The Switch is going to reach Wii levels of sales when it's all said and done. Nintendo finally putting all of its development focus on one platform.

The Nintendo brand is so strong worldwide and I think even the casual audience will be super hyped for the Switch come March.

The Switch is the follow up to the Wii U but it's also technically a Nintendo handheld too. It's going to be huge in all the major regions.



I agree, but I don't see MS going above $400 and they'll still be able to sell One S in the meantime if/while the price point is high.


LOL, no, I am confident it won't even come close, the handheld market has drastically shrunk, you know this right? It will do better then wii-u but that's not saying much. If the Nintendo brand is so strong WW why did Gamecube, Wii-u, n64 show steady decline?
 
Sure they will. It will be the best place to play all of the multiplats, which are the biggest selling games. With the best service in XBL as well.

That's ff the Xbox gets marketing deals & meaningful exclusive/early content like the PS4 does, not many people are going to care for pure power.
 
Sure they will. It will be the best place to play all of the multiplats, which are the biggest selling games. With the best service in XBL as well.

But that won't stop publishers from doing deals with the most popular console and heavily associating their games with it.

If people cared as much about performance as you are making out then they wouldn't be on console to begin with. The average consumer does not care nearly enough to spend more money on a console.

Spencer's language regarding the Scorpio is not helping either. He was talking about how people with 1080p TVs should probably avoid the Scorpio.
 
Just what I think after tracking sales in the game industry for a long, long time.

The Switch is going to reach Wii levels of sales when it's all said and done. Nintendo finally putting all of its development focus on one platform.

The Nintendo brand is so strong worldwide and I think even the casual audience will be super hyped for the Switch come March.

The Switch is the follow up to the Wii U but it's also technically a Nintendo handheld too. It's going to be huge in all the major regions.



I agree, but I don't see MS going above $400 and they'll still be able to sell One S in the meantime if/while the price point is high.
Is this Pachters account?
 
Microsoft are already trapped in the vicious endless cycle

Microsoft releases new creative IP > Bombs in sales > Their Fanbase demographic only want to play Halo/Forza/Madden > Microsoft releases 20th iteration of halo/forza/madden > This makes console unattractive to potential buyers that want new creative/colorful Ip's to finally purchase an Xbox > Microsoft releases new creative IP

And it goes on and on
 
The Scorpio offers nothing the casual audience wants - why would it appeal to them? Its not lower cost, it doesn't have this large abundance of unique software, nor will it have games that push the limit on modern graphics technology. The most it'll have is native 4k rendering on many games, VR support from Oculus, and a hefty price tag.

Typically, when a company seeks to tap even deeper into a casual audience, you tend to remove certain features in a large product that is a platform to drive the cost down. For example, if MS announced a $199 Xbox One-Cast, with no physical drive but it could play all digital games, that would be a product that would tap into the casual market better than the Scorpio, cause its offering the market a price-of-entry into a software library that has yet to be reached. Offering a price-of-entry at $399 or higher 3 years into lifetime of a software generation is not a casual enticing move. Its something that plays to the base of hardcore users, thats it.

The Scorpio will still be able to play GTA, Madden, NBA2K, Halo, Minecraft, RDR etc.

I think sometimes on GAF we forget these franchises and how synonymous they are with both Sony and Microsoft.

Microsoft will no doubt spend a ton of money on advertising so the hype from the casual audience will still be there in the Americas and U.K.

We still don't know enough about the Scorpio compared to the Switch but MS will be fine offering the One S and Scorpio to consumers this fall.

As a fan I'm still super bummed about Scalebound being cancelled and really worried about their approach to game development going forward.


Is this Pachters account?

Are you implying the Switch won't be a massive success? You can quote me on that, and I've made similar predictions in the past.

The Switch will be massive. Watch.
 
Microsoft are already trapped in the vicious endless cycle

Microsoft releases new creative IP > Bombs in sales > Their Fanbase demographic only want to play Halo/Forza/Madden > Microsoft releases 20th iteration of halo/forza/madden > This makes console unattractive to potential buyers that want new creative/colorful Ip's to finally purchase an Xbox > Microsoft releases new creative IP

And it goes on and on

Or they could try to make more Halo and Gears spin offs and Fable 4.
 
Are you out of your mind boi? I'll buy 2. Most of us give many zero @$!#@ for a JRPG, I would still ask you Scalebound what?

Im getting Scorp mainly for multi-plats and raw power where you throw anything at it and it eats it alive with a nasty performance..

lol, yall can have Scalebound it's a gift from us.

GTR R35_Supra RZ
Member

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Given how big Pokemon and Mario are, stuck in the home country is a bit unfair. And Zelda is bigger outside Japan.




I'm talking about games, not studios.

Oh i totally agree. Nintendo is in the unique position that their ip and games are able to transcend regional tastes much like Disney movies are equally able to appeal to the East as they are the West.

So they haven't suffered as much from that. What you do see though with them not having western studios outside of retro is that generally they have a slightly tougher time transitioning to current tech since the predominant engines are now western developed. Their art design has done a lot to make up for that.
 
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