Horizon Zero Dawn - Preview Thread [Up: All Previews Live]

How can we dance when our earth is turning?
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How do we sleep while our beds are burning?
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Listening to Migos through headphones.
 
God damn, game looks awesome!!! Sadly I did not manage to take at look at that Engadget preview video before they pulled it down.
 
Really good looking game. The cutscene animations are distractingly poor, considering how detailed the character models are.
 
I don't know why you guys get mad when people are skeptical of a game pre-release

Because it might just be a minor sidequest ?
You get a certain degree of varying quality in nearly every RPG that has these amount of sidequest.
Even Witcher 3 had some rather sketchy ones.

Meanwhile, there will be alot of different opinions in a short amount of time and people aren't willing to wait until you can properly read or watch those previews.
Instead they act like this scene in particular is setting the tone for the entire game....

Being cautious and careful with games is one thing and certainly a smart thing to do, but those kneejerk reactions about one scene are pretty hilarious.
 
Looks visually great but I have a pet peeve: Her clothes don't get wet when she enters water. Uncharted 1 had this in 2007. Is it so taxing to have the cloth textures change into wet versions when coming in contact with water, like ground when it rains?

And witcher 3 style "follow this trail" things again? Man those are not good or engaging quests.

And man I thought this would have some gorgeous ass nighttime with lights shining in the darkness but that's not even 6pm level darkness here in Finland. Gotta say I'm a little disappointed in that. I really wanted my night time to look like night and not evening. And yeah that 33 min gameplay didn't look all that fun tbh. I mean it looks serviceable and not "bad" but not good either. It looks smooth with good animations and all, but the moment-to-moment gameplay doesn't look very fulfilling. I'm propably buying this for visuals alone but I would be overjoyed to see a game of this caliber with super fun combat ala Nier:automata or something. I think it will be a good game elevated by it's absolutely bonkers open world visuals but not a great one when looked as a whole (moment-to-moment gameplay and story/characters).
 
I think folks are expecting too much as far as dialogue animation goes. I mean, we do know that The Witcher 3 had pretty much terrible animation across the board, right? And it was still a fantastic game.
 
Can't help it but I have to admit the game looks very similar to any Ubisoft open world title, particularly a mix of Far Cry 3/4, TR and maybe the Division. Too much UI clutter, detective vision, running after ingredients and crafting. All of it looks like I've done it before in a dozen games. Hopefully these are the boring bits and there's not too much of it.

If the main complaint is that it takes cues from other popular games, i think the criticism is kinda overblown
 
Because it might just be a minor sidequest ?
You get a certain degree of varying quality in nearly every RPG that has these amount of sidequest.
Even Witcher 3 had some rather sketchy ones.

Meanwhile, there will be alot of different opinions in a short amount of time and people aren't willing to wait until you can properly read or watch those previews.
Instead they act like this scene in particular is setting the tone for the entire game....

Being cautious and careful with games is one thing and certainly a smart thing to do, but those kneejerk reactions about one scene are pretty hilarious.

Absolutely looking forward to reading some previews. Just trying to be an informed consumer here.
 
I don't know why you guys get mad when people are skeptical of a game pre-release

Nobody seems particularly mad about anything, but there's clearly a lot of understandable annoyance around when you're reading the exact same "Ubisoft" post dozens of times in addition to driveby posts proclaiming "everything about this game looks awful.".
 
Yea, the VA is only an issue for the suicidal guy as far as I could see. Everyone else was pretty good.

Agreed. Everyone else seemed fine to me. It absolutely isn't award winning and could use some work, but seemed good enough to not stand out. People are really upset at this or something... take it easy.
 
How can a game with such incredible graphics have this level of bad animation going on. Jeez.
Because the techniques for creating animations in RPGs within a reasonable budget still haven't moved forward very much compared to traditional animation. Looking at the video, the game's graphical fidelity is sorta it's undoing as it greatly enhances the uncanny valley effect. The faces contort more realistically than any currently announced other RPG, but the canned reaction animations make it look awful.

I think folks are expecting too much as far as dialogue animation goes. I mean, we do know that The Witcher 3 had pretty much terrible animation across the board, right? And it was still a fantastic game.
Witcher 3 actually had pretty astounding standard setting animation quality for the size and kind of game it was. Because they worked on them constantly they did a very good job of making sure the scenes never felt overtly stiff or canned, like how the npc gets into the obvious conversation tree position after killing that beast in the 33 minute video.
 
Looks visually great but I have a pet peeve: Her clothes don't get wet when she enters water. Uncharted 1 had this in 2007. Is it so taxing to have the cloth textures change into wet versions when coming in contact with water, like ground when it rains?

And witcher 3 style "follow this trail" things again? Man those are not good or engaging quests.

And man I thought this would have some gorgeous ass nighttime with lights shining in the darkness but that's not even 6pm level darkness here in Finland. Gotta say I'm a little disappointed in that. I really wanted my night time to look like night and not evening. And yeah that 33 min gameplay didn't look all that fun tbh. I mean it looks serviceable and not "bad" but not good either. It looks smooth with good animations and all, but the moment-to-moment gameplay doesn't look very fulfilling. I'm propably buying this for visuals alone but I would be overjoyed to see a game of this caliber with super fun combat ala Nier:automata or something. I think it will be a good game elevated by it's absolutely bonkers open world visuals but not a great one when looked as a whole (moment-to-moment gameplay and story/characters).

Honestly, though, is the first hour or so of an open world RPG ever all that fun? You're just getting to grips with the mechanics, you haven't developed any real strategy or abilities/skills. This is not the best way to judge an open world RPG.
 
I don't care about the cut scene, it's a story it's all fake no matter how good it is or what not but I am surprised sony didn't say eh, this writing and acting needs to be changed.
 
Gameplay and world design look just as good as I had hoped.

Here's hoping that sidequest NPC is just the RPG standard hilariously shitty voice acting random guy. Aloy sounds pretty good so main characters are probably fine.
 
Honestly, though, is the first hour or so of an open world RPG ever all that fun? You're just getting to grips with the mechanics, you haven't developed any real strategy or abilities/skills. This is not the best way to judge an open world RPG.
Yep no sliding didnt use any traps only used one weapon.

I mean its a rpg you get more options as you go though the game.
 
Watched the cut scene that people are complaining about. Seems pretty standard to me, we don't know the context of the world yet so Ill wait and see. Either way it seemed fine.

Rise of the Tomb Raider had lip sync and cut scene animation issues and I absolutely loved that game.
 
Nobody seems particularly mad about anything, but there's clearly a lot of understandable annoyance around when you're reading the exact same "Ubisoft" post dozens of times in addition to driveby posts proclaiming "everything about this game looks awful.".

Sure. Posts like that, while they may be valid, are definitely old at this point, but I'm all for hearing a post like that if they are well backed up though. Which as you state with "driveway posts", yeah, they are often not as backed up as I'd like them to be.

I also do not see anyone saying the quality of that cutscene means a bad game is incoming. I'm criticizing the cutscene but not assuming the writing there is indicative of the whole game's writing quality.
 
was i the only one who seen the lack of animation polish in that cutscene too? the clipping of the hair and the lack of emotion in the faces? the only parts that moved on the faces were the mouth, eyes blinking and a little bit of the eyebrow. felt like a doll plastered with a very nice skin of graphical art. the jarring part is when they would move their heads as if they had a preset animation there, nothing felt custom or believable.
 
Watched the cut scene that people are complaining about. Seems pretty standard to me, we don't know the context of the world yet so Ill wait and see. Either way it seemed fine.

Rise of the Tomb Raider had lip sync and cut scene animation issues and I absolutely loved that game.

The voice acting wasn't atrocious, though. This was one of those moments where you wonder if these people have ever heard of second passes. Cuz wooooof. Again, gameplay can trump this, but yeesh.
 
Yeah. It looks insane.


Pretty much. The scenery that I drooled at and always wished I could traverse to in Uncharted is actually possible in Horizon.

Next-level shit here.


I am astonished by GG's talent. I don't know how they pulled of such graphics in an open world.

Come on folks, let's be honest for goodness sake. I'm sold on the gameplay because it looks fantastic, but that voice acting and script are garbage and this is not hyperbole. How the fuck did this happen? I am SO frigin' annoyed at the moment because my worse fears are worse than I feared they'd be. Let's just hope it's inconsistent and we do occasionally get some good acting, good dialogue and good facial capture.

I can't say that I agree with your sentiment.

Engadget:

The characters so far are super rich, they're really complex and they feel like real people, which is hard to do in two hours with a game; tthey had that down within the first 10 minutes.
 
Honestly, though, is the first hour or so of an open world RPG ever all that fun? You're just getting to grips with the mechanics, you haven't developed any real strategy or abilities/skills. This is not the best way to judge an open world RPG.

Thank You, these people act like they have never gamed in their life.
 
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