I'm starting to hate some of the mechanics of this game. I had to leave half-way through my first dungeon in BoTW because I realized that I literally had no weapons left to carry me on at that point in time.
I mean, I understand the reasoning for it, to give the game more depth and complexity but it does become cumbersome after a while, especially when you can't buy weapons from a store.
Don't have a sword or a bow? Go out and hoard one.
Don't have any arrows? Buy some or find some.
Don't have any money to buy arrows? You better find some minerals or a whole lot of apples to sell.
It's just tiring, man.
Just all of the smaller things in this game add up too.
Want to cook something? Watch this animation or wait five seconds for the game to tell you what you have. Want to cook multiple things? lol good luck on that. BTW, you better remember what recipe it is because the game isn't going to track of that for you. (The only game that I can remember that does this right is Dragon Quest IX: https://www.youtube.com/watch?v=vETEnQ-qUFs)
Want to climb that mountain? Nope, it's raining. Wait or come back later.
You hear that? It's a blood moon. Watch this cut scene again so I can remind you.
Seriously, fuck.
Huh. I have seriously never had those issues. I'm always stocked with bomb ass weapons, shields and bows. Food? My Link is a goddamn gourmet food truck on two legs. And I've only gotten a few of the inventory storage upgrades so far. I think I have 250 arrows, and a handful of all the elemental ones for a pinch. Just pick up the most powerful weapons your enemies leave behind and move forward. Are you smashing boxes and crates when you find them in the wild/enemy camps? Cooking up a ton of food and elixirs every few play sessions?
Climbing Gear and a few stamina upgrades and you'll be GTG in the rain, just might need to rest more and be smart about your ascent, like a real climber would.
I'm not even that deep into the game, only like 30 shrines or so and the first Divine Beast. I'm having a great time exploring and doing main/side quest stuff whenever I don't see something cool on the horizon to give me some structure for that play session.