brandonh83
Banned
I agree that different is not automatically better. One area where it is in Breath of the Wild though, and the area where I find the game most liberating, is in the lack of explicit handholding.
I won't make arguments for Fi, but just strictly talking dungeon concepts here. Yeah, BOTW does some things better than SS, but I feel that way about most Zelda games, there's always tradeoffs, like I'll enjoy one component of a Zelda more than another, but that other one has components that I enjoy more.