The Legend of Zelda: Breath of the Wild |OT2| It's 98 All Over Again

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Listening to Monkton's stories about Harry and Mary. Jesus what a dark childhood.

I love it when messed up stuff is placed in family friendly games.
 
Hold X until the green light begins to swirl around you - it's deliberately timed so as to be difficult to trigger accidentally.

aaaah. It's the fact that he jumps even when you hold that threw me off. Thank you very much!

Listening to Monkton's stories about Harry and Mary. Jesus what a dark childhood.

Keep talking to him, it's perhaps slightly less dark than you think.

They were his horses.
 
So I've only got one 'main' fairy fountain left to find, having come across the ones in
Kakariko, Gerudo and Tabantha Frontier

Could anyone give me a hint as to which one I'm missing? Thanks :)

EDIT: Wait never mind, I just happened across it moments after posting that!
 
I'm still looking for an answer to this question. I'd really appreciate any help. Thanks.

Question about the Rito bard:
Does he acknowledge the fact that you've solved all of his song riddles? Based on his journal at one of his song locations I'm pretty sure I've found all of the songs' shrines, but he still doesn't seem to recognize that fact when I speak with him at the stable outside the Rito village. Am I missing one?
 
Goron Divine Beast Quest question:
How do you get past the second sentry when going up Death Mountain? It doesn't move and I don't really want to waste the 30 ice arrows I have (because I ran out of normal ones) taking it down (if that even works).

EDIT: Nevermind, figured it out.
Spotted the boulders above the thing you had to push onto it to pass.
 
I understand the want for the mixing up of aesthetics, especially when you can comfortably play the game for so long. I find the puzzles so engaging, I'm kind of scheming as soon as I walk in. I don't even have any issues with the gyro puzzles. I've been reading about the golf shrine for so long, when I got there, I triggered a blood moon to stock up on hammers. Had 6 going in, came out with 5.

The lack of aesthetics isn't even necessarily a bad thing. In fact now I'm wondering if isn't a reason I like the shrines. After exploring and taking in all the sights of the overworld, the shrines almost feel like home in a way. I know I at least like hearing the music (it's a good throwback to Zelda 1 dungeon theme).

The only shrines I really don't like are the ones where I walk in and it says
I already accomplished the shrine by arriving there. :(
 
Finally getting around to playing this after finishing Horizon: ZD. Playing on Wii U, btw.

First impression, I love how you can approach combat in a lot of different ways, once you get through the initial opening bits of the game. It's a lot of fun trying out all the different tools at your disposal. The openness of the game is great.

Other stuff, I really don't care for. Framerate is pretty shit in parts on Wii U for sure, but still playable. The biggest problems, IMO, is their imposing real-world ideals into the game world. It just doesn't jell, and leads to frustration. I find myself sitting around a lot, waiting for the rain to stop, or running back to a fire to cook up a recipe so I don't freeze to death. Also, weapons break so fast that it doesn't make any sense. Do enemies weapons ever break during a fight? Seems logical that they would, but I've yet to see it happen. It takes the fun out of the combat for me. I'm fumbling with the controls still, so that makes even more frustrating. Speaking of which...

Nintendo really needs to allow you to remap controls, or at least make more logical choices for button placements. Had the ability to switch jump not be implemented, I might have abandoned the game. It seriously makes zero sense. And, I hate using the Pro controller, as the button layout, quite frankly sucks. Meh. Still, it's leaps and bounds better than the shitty gamepad (which btw blows my mind that they left some required use of it in Shrines -_-)

I definitely miss bits of Horizon, especially combat flow, but I'm intrigued by the little touches that keep popping up in Zelda. Looking forward to pushing deeper into the game!
 
Goron Divine Beast Quest question:
How do you get past the second sentry when going up Death Mountain? It doesn't move and I don't really want to waste the 30 ice arrows I have (because I ran out of normal ones) taking it down (if that even works).
Get pass the sentry alone leaving your goron friend behind, at some point you will find some metal boxes and you can use those to hit and kill the sentries using magnesis. Clear the whole path that way. Also remember to use the cannons to hit the divine beast along the way, I made the mistake of getting to the end of the path without doing it and had to backtrack.

Whenever I need to climb a high mountain its raining. Starting to piss me off.

Are you using the pro hud? in the regular hud there is a wheater forecast, so you can tell if its going to rain ahead of time and make a fire to skip a few hours, you dont even need to look for cover to make the fire if it hasnt started to rain yet. Its not ideal but its something.
 
Ok so
Thunderblight Gannon boss
is stupid. Once I get it to halfway health, we go back to old zelda tropes of 'figure out the one thing the game designer is thinking to inflict damage'. Even the woman talking to me has tried giving me three hints - all of which make no fucking sense.

Google time I guess.

E: Oh man that is so dumb.
if electrictiy hurts it, then why don't my electricity arrows hurt it
Bad boss.
 
Ok so
Thunderblight Gannon boss
is stupid. Once I get it to halfway health, we go back to old zelda tropes of 'figure out the one thing the game designer is thinking to inflict damage'. Even the woman talking to me has tried giving me three hints - all of which make no fucking sense.

Google time I guess.

Which part are you stuck on?
 
finding krass again after all his songs
what a beautiful moment
and like much of the beauty in this game, without a quest or any handholding
 
Ok so
Thunderblight Gannon boss
is stupid. Once I get it to halfway health, we go back to old zelda tropes of 'figure out the one thing the game designer is thinking to inflict damage'. Even the woman talking to me has tried giving me three hints - all of which make no fucking sense.

Google time I guess.

E: Oh man that is so dumb.
if electrictiy hurts it, then why don't my electricity arrows hurt it
Bad boss.


She directly told me to do the thing when I took to long. Same thing happened in other fight were the npc tried to give me hints and then just gave me the answer.

Edit: Your super small shock arrows are nothing compared to the thunder he summons.
 
Also, weapons break so fast that it doesn't make any sense. Do enemies weapons ever break during a fight? Seems logical that they would, but I've yet to see it happen. It takes the fun out of the combat for me.

I think once people actually learn how to optimize their fights (it's not hard... I have a video where I kill something in 1 swing and an arrow as opposed to mashing a button 10 times), they will realize that the actual issue is not the weapons breaking too fast, but that you're getting too many weapons and the inventory management in the game is kinda awful and I've been constantly in a position where I have to pop in to the menus and see which weapon I want to drop in order to get the new thing.

And like... this is even after upgrading my inventory several times. I'm at a point where the cost of going further is actually pretty steep and not necessarily something I can just do now.
 
Which part are you stuck on?

It was the
Throw the stupid stone things at it
.

But actually, you can
just hold it near and the shock hits him, so I still don't get why the arrows don't hurt him...

I really don't like there only being one option - I thought we were passed that shit in Zelda.
 
Rito's divine mech
wasn't as bad as I thought it would be.
The boss's second phase
weak compared to the
Rudania and Naboris
bosses tho.
 
Oh goodness. Please don't make this into another "real" ____ debacle. Its not a REAL 3D Mario (even though the game is 3D). They aren't REAL dungeons because reasons. Don't like the dungeons? Fine. Can we use some words with greater specificity than "real" when trying to describe things please?

Not trying to start a debacle. Should have said traditional dungeons. My bad.

And I liked them but not as much as some of the best dungeons in other Zelda games.
 
Having some trouble finding a shrine. I'm in the far northwest of Hebra, right near the edge of the map and near another shrine actually, but my Shrine sensor is going of like crazy and for the life of me I can't figure out why. I've gone to some of the mountains to the south and haven't seen anything unusual.

There's a
Stalnox
nearby which I killed, but that didn't do anything. Is there some shrine quest I should know about?
 
Had to go on Youtube to find a guide on how to find all the terminals in the Gerudo Divine Beast... Wow. Talk about trolling the gamer. No hints at all.
 
Goddammit, talk about an immersion breaker when I had to to (Goron Divine Beast spoiler)
teleport out of the divine beast to some random stable, pay Beedle for some arrows, and teleport back just to open a damned door. Why the game refuses to drop regular-ass arrows when you need them is beyond me.
 
Had to go on Youtube to find a guide on how to find all the terminals in the Gerudo Divine Beast... Wow. Talk about trolling the gamer. No hints at all.

I was able to find them all on my own? I feel like you just missed something, not that the game was at fault.
 
Goddammit, talk about an immersion breaker when I had to to (Goron Divine Beast spoiler)
teleport out of the divine beast to some random stable, pay Beedle for some arrows, and teleport back just to open a damned door. Why the game refuses to drop regular-ass arrows when you need them is beyond me.

You should never be entering any shrine or Divine Beast with less than 50 arrows. Heck, you should never have less than 50 arrows, period.
 
I was able to find them all on my own? I feel like you just missed something, not that the game was at fault.

Stand at a place that doesn't look special. Turn the dials on the map to the right spot. BUT WAIT! Make sure electricity is flowing to the right spot before you even go the spot that doesn't look special. While you're waiting outside... go up the ramp! Just annoying as heck. I would've eventually figured it out... several years from now.
 
Stand at a place that doesn't look special. Turn the dials on the map to the right spot. BUT WAIT! Make sure electricity is flowing to the right spot before you even go the spot that doesn't look special. While you're waiting outside... go up the ramp! Just annoying as heck. I would've eventually figured it out... several years from now.

I agree that it wasn't as obvious as it should have been, but after noticing the electricity I was able to figure out what to do from there with 10-15 more minutes of messing around.
 
Stand at a place that doesn't look special. Turn the dials on the map to the right spot. BUT WAIT! Make sure electricity is flowing to the right spot before you even go the spot that doesn't look special. While you're waiting outside... go up the ramp! Just annoying as heck. I would've eventually figured it out... several years from now.

Yeah, I used a walkthrough for that dungeon as well. I had enough of that shit.
 
Just finished a ~6 hour session, gonna take a break and jump back in later.

I've been mostly ignoring shrines, so I'm actively looking for them now in order to complete the first row of hearts. One more to go!
 
Need help, been trying for an hour to get a
Farosh horn. Every time I shoot him in the horn and it glows and flies off and then it's a Farosh's Scale wtf. I've watched YouTube videos and I'm hitting the same exact spot but I'm getting nothing but scales. Am I missing something? Getting pretty frustrated.
 
(General spoilers, not too bad but don't click if you're hiding from them)

I've come to a bit of a dilemma... so I just got done with my third dungeon and I'm wondering whether to
go to The Lost Woods now, retrieve the Master Sword and see the Deku Tree
or
head to Gerudo to finish off the last divine beast.

I'd do the former since
I've got 77 Korok Seeds burning a hole in my inventory and I want to upgrade my weapon slots
but
it wouldn't feel right getting the Master Sword so long before I go and take on the castle.

It's entirely an irrational dilemma to have but I just get like that some times.
 
Just finished it with 50 shrine down and all of the
Divine Beasts
under control.

That was a heck of a finale. Visually spectacular, and even a little bit touching.

(General spoilers, not too bad but don't click if you're hiding from them)

I've come to a bit of a dilemma... so I just got done with my third dungeon and I'm wondering whether to
go to The Lost Woods now, retrieve the Master Sword and see the Deku Tree
or
head to Gerudo to finish off the last divine beast.

I'd do the former since
I've got 77 Korok Seeds burning a hole in my inventory and I want to upgrade my weapon slots
but
it wouldn't feel right getting the Master Sword so long before I go and take on the castle.

It's entirely an irrational dilemma to have but I just get like that some times.

I was in a similar situation. I
retrieved the Master Sword and refused to use it until getting to Hyrule Castle, after completing the final Divine Beast and wrapping up other loose ends
.
 
Is the 7th gate on that horse obstacle course bugged? I can't even clear it going top speed straight down the middle. Only one I have problems with.
 
My OOT Link amiibo refuses to drop me another part of the costume. I got the hat yesterday at my second try, today i scanned it at least 20 times and it keeps giving me shit. Does it drop only one part or should i just keep trying (maybe at a different hour)?
 
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