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Lego City Undercover Switch cover mentions 13GB download [Up3: Full game on card]

Whether or not it's clear cut, it's a very important addition to the supposed claim in the OP. I mean we already have over two dozen pages of people slamming WB/Nintendo, over something that may now not even be true? Or it may? Either way, the pitchforks need to be kept slightly at bay for the moment I think. Ignoring it and continuing on like the thread was going seems a bit off until that's clarified further at least.

I agree it was an important update. The current title (? is new right?) is just right I think
 
Why don't you tell us how you really feel?

That Zelda game you mentioned? It's also on another console, being a Nintendo fan you must have heard of it, the WiiU? So yeah, it's a port.

The Lego game is also a port too.

The Switch version, at least in the later stages, was developed alongside the Wii U version. Not to mention they were released at the same time, not four years apart.
 
Are the cutscenes videos, or are they in-engine?

If they are in-engine and not videos, are there any chances that all the voices in all the different languages could possibly be 13 GB in total, or is that beyond the question?

Because MAYBE, just maybe, that's what is in the 13 GB "patch".

I demoed the PS4 version and the opening cut-scene was definitely a video (there was obvious artifacting and it looked worse than actual gameplay) and not running live in-engine. Was the Wii U version like that for the opening?
 
From the wording of the PR it sounds like he is just stating the obvious. You do not need to download the "game" because that's the 7gb on the cartridge. In the same way that it's 7gb on the eshop. This does not clear up the internet required text on the cover and why the patch or update or whatever you want to call it is huge.

IF "internet required" is simply them playing it safe when the game is actually mostly playable without the internet and therefore downloading of the rest of the game, then in my opinion they've made a mistake by putting that on the FRONT of the cover and also not using different wording. Come on now, they aren't stupid enough to limit sales like that if their game is playable without the update, right?
 
Eurogamer made an article about Switch games are ending up more expensive.

We've also heard that the cost of the cart depends on the size of the cart. Switch game card carts come in a variety of capacities: 1GB, 2GB, 4GB, 8GB, 16GB and 32GB. At a high level, the bigger the cart the more expensive it is, although the price may vary according to print run (lower the volume, higher the price, for example - an issue that may affect indie developers who don't expect to shift a huge number of copies of their game).

http://www.eurogamer.net/articles/2017-03-10-why-nintendo-switch-games-are-ending-up-more-expensive

So, we can start the game, play the intro mission (I don't know, I haven't played the WiiU ver) but then required to download the rest?

A slippery slope indeed.
 
So, we can start the game, play the intro mission (I don't know, I haven't played the WiiU ver) but then required to download the rest?

A slippery slope indeed.

I don`t know, but the article might explain why they are doing this. Bigger cartridge = more expensive. And if Nintendo is fine with this....
 
I have this game preodered on Switch, I wouldn't have bought it but Amazon had a price error early in it's listing where it got Prime discounted to $27. Amazon should day-one it, so if the mystery isn't solved by the time I receive it I'll report back.

Personally I think it's a misunderstanding and it won't require any large downloads except for perhaps the now obligatory day one patch that every game needs.
Straight up incorrect. Games on other platforms work, even without a patch. Some might have bugs, that require a patch, buts that's not close to being the same thing.
 
I have this game preodered on Switch, I wouldn't have bought it but Amazon had a price error early in it's listing where it got Prime discounted to $27. Amazon should day-one it, so if the mystery isn't solved by the time I receive it I'll report back.

Personally I think it's a misunderstanding and it won't require any large downloads except for perhaps the now obligatory day one patch that every game needs.

Except that these patches aren`t obligatory.
 
I don`t know, but the article might explain why they are doing this. Bigger cartridge = more expensive. And if Nintendo is fine with this....

Not really, since if the 13GB download mention is right, they're using a 8GB card. Just Dance 2017 use a 16GB card and is exactly the same price as LEGO City. They don't really have an excuse to cheap it out that far.
 
Not really, since if the 13GB download mention is right, they're using a 8GB card. Just Dance 2017 use a 16GB card and is exactly the same price as LEGO City. They don't really have an excuse to cheap it out that far.

Maybe the Just Dance publisher wants to avoid threads like these.
 
I haven't had time to read all 17 pages on my lunch break here but has the idea that the game is merely compressed and will need 13 GB of free 'download' space on the SD card to extract the game upon first boot up been brought up yet?

I'm betting that is what is going on here.
 
The Bomberman cover also mentions a required download and as you all know there's no such thing.

m2AyyJz.jpg
 
Not really, since if the 13GB download mention is right, they're using a 8GB card. Just Dance 2017 use a 16GB card and is exactly the same price as LEGO City. They don't really have an excuse to cheap it out that far.

I'm guessing less than 8GB, that would make like 21+ GB total. Remember, the X1 digital version is 17.7GB and has 1080p cutscenes.

The Bomberman cover also mentions a required download and as you all know there's no such thing.

That's on online game, though. Every online game eventually requires a patch if you want to play online.
 
The Bomberman cover also mentions a required download and as you all know there's no such thing.

m2AyyJz.jpg

Hmm that's 300kb though so maybe it's to do with save data or piracy measures or something? Like you said though it's not required and Zelda doesn't have something like that on the back of the case so it is strange.

Edit: Hold on, for both Bomberman and Lego it says required for game "download" not game"play" so what does this even mean? This gets more and more curious. Maybe the 13gb on the back of the cover isn't required after all, so all we have left now is the Internet required warning on the front of the case.
 
I haven't had time to read all 17 pages on my lunch break here but has the idea that the game is merely compressed and will need 13 GB of free 'download' space on the SD card to extract the game upon first boot up been brought up yet?

I'm betting that is what is going on here.

Seems unlikely, if that were the case, the eShop wouldn't list the size as 7GBs, it reports installed game sizes.
 
The Bomberman cover also mentions a required download and as you all know there's no such thing.

.

This is only even more confusing. It's 100% next to the icon used for the internet though so it's not talking about installing from the cart and it's tiny unlike this one. Lego also does say 'internet required' on the front very clearly. Well..... no.... nothing about this is clear at all
 
The Bomberman cover also mentions a required download and as you all know there's no such thing.

m2AyyJz.jpg

Hmm, interesting. THe fact that it is there are as well, in the same warning message style, could mean that this is a standard warning required by Nintendo for future patches maybe? It definitely isn't something that hints at specific download requirements necessarily at least.
 
Seems unlikely, if that were the case, the eShop wouldn't list the size as 7GBs, it reports installed game sizes.

Interesting...Which makes it all the more strange that this label is reporting double that size. Unless the eShop info isn't up to date for some reason.
 
Does the case actually say 13GB storage required to play the game? Imagine players who don't have a microsd card and already have 32GB (Subtract OS Overhead) worth of storage used would be forced to clear space on their console, when the game does not mention this requirement?

EDIT: NVM I didn't see the latest images of the back of the case where it specifically says 13GB. This seems excessive though if the cart could actually support more of the game without needing internal storage.
 
I still find it suspect that it's "up to 13gb required." If it really were a 13gb mandatory download you'd think they'd put "13gb required" or even "approximately 13gb required."

I guess we won't know anything for sure until the 7th, which sucks as I'd be perfectly willing to pre-order if this hadn't happened.
 
Maybe is like that scene in The Thirteenth Floor movie, where one guy go to a place that should not be and everything looks wireframe.
 
I haven't had time to read all 17 pages on my lunch break here but has the idea that the game is merely compressed and will need 13 GB of free 'download' space on the SD card to extract the game upon first boot up been brought up yet?

I'm betting that is what is going on here.

Extract to what? To RAM? Then it would need to do it every time, and loading the game would be minutes long. Extract to SD? Then it would be a mandatory install and would claim the space permanently.

This isn't how cartridges work. The point of a cartridge is being able to access game assets quickly and directly.
 
It releases very soon. Eurogamer will have an update.

If it is somehow playable without the download, my guess is that every voice and mission is included in that update and without it you can just explore the world.

That or the PR person is not telling the truth.
 
I'd like a detailed answer for why they have a system about 3 times as powerful as Wii U yet can only get it running at 720p.

I don't use "lazy devs" often, but this points to a terrible or rushed port job.
 
With this new statement I wonder if the game doesn't download the cutscenes for the story when needed in the background. That would explain the required internet access. And that means that it manages the storage somehow dynamically. I wonder if it lets the player choose to keep everything.
 
Carts are expected to be usable without having to download anything else

This was supposed the be the biggest issue but another interesting one got bought up by some: the price of the game.

Is it supposed to be some remaster, enhanced version?

With stuff like this it makes you wonder about the theories that 3rd parties dont wanna see a Nintendo console succeed. I mean this sucks even if you look at the Switch as a handheld first.

I also see its $60 on PS4, XBO so its just strange by WB. The other platforms I can understand....but on the Switch?

Price parity?

Just saw the updated thread title...

The plot thickens...lol
 
I'd like a detailed answer for why they have a system about 3 times as powerful as Wii U yet can only get it running at 720p.

I don't use "lazy devs" often, but this points to a terrible or rushed port job.

Not detailed but, best answer is probably them not bothering to optimise for docked?

Doubt it's a terrible port job at all, but it might be rushed.
 
My friend brought his copy around and we played it on my Switch no problem at the hospital where the Switch hasn't been connected to the internet.

Granted though we live in the UK which apparently doesn't have that same warning lol.

If the back of the case doesn't say there's a mandatory download, then chances are the European version is a full fat 32GB game card.
 
If the back of the case doesn't say there's a mandatory download, then chances are the European version is a full fat 32GB game card.

(Bomberman) How is that possible when apparently the carts are expensive (hence this topic in the first place). Maybe that would explain this game being nowhere to be found in the UK for a couple of weeks now. Is it readily available elsewhere?
 
If the back of the case doesn't say there's a mandatory download, then chances are the European version is a full fat 32GB game card.

Wow, can you imagine if the EU version is a 32GB cart with the entire game+data on it, and the NA version is an 8GB cart that requires the 13GB data download?

The outrage would be EPIC (rightfully so).

EDIT: hmm, since Switch is region free, watch everyone in NA start importing EU carts if that's the case -- I think that's what I might do if it does turn out to be that way.
 
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