Can't believe this game was speed run in under 44 minutes without any glitches.
People have a weird definition of glitches. The runs I've seen are pretty stylish so far, but you really want to argue whistle-sprinting, the way they immediately re-mount horses that have shaken them off, negate fall damage, stunlock Ganon, and in the latest speedrun I saw, cause the final area to only half load for less lag not glitches? Just because you can't obviously see them teleporting around doesn't make them not glitches.
Not that I think glitches matter. If glitchless runs really are done, how do they quantify them? Must be more laborious thinking up what is arbitrarily a glitch and not a glitch.