Moon Presence
Member
Horizon still doing work in the UK.
http://metro.co.uk/2017/04/24/horiz...-uk-number-one-games-charts-22-april-6593956/
http://metro.co.uk/2017/04/24/horiz...-uk-number-one-games-charts-22-april-6593956/
I don't see it as a natural fit. Most of the interesting mechanics come from having wildly asymmetrical encounter design. Human-on-human combat is pretty dull. It's taking on a huge mechanical beast or a pack that gets interesting. Designing control mechanics for each of the creatures would be a heavy lift just to include multiplayer, and you'd lose a lot of what makes Aloy interesting: slow motion focus mode and slides don't work when the frame tick has be to roughly synchronized across all the players.
That doesn't mean it can't happen, but it does mean that I'd dismiss the idea if I were in their shoes. Without a compelling reason to do otherwise I don't see it.
Horizon still doing work in the UK.
http://metro.co.uk/2017/04/24/horiz...-uk-number-one-games-charts-22-april-6593956/
I have that annoying how long left do I have question... I'm in themission, have I much story left? Amazing game but I need to move onto other stuff tbh. Would love to get it finished this weekend.Grave Hoard
Did anyone ever pick the "Then Good Riddance" option in the Rost goodbye scene?
And if you did, the fuck is the matter with you?
There's something i didnt' catch with the story,
My personal interpretation:
Time pass, suddendly GAIA receive an unknown signal wich corrupt subordinate modules which begin to be self aware and alerts HADES, who begins the plan to wipe out life on planet again. Was HADES corrupted or just follow the order to redo everything everytime an iteration goes wrong for whatever reason, and the machines didn't work as expected was a good reason for him?
Was Sylen trying to understand the tecnology left from Old Ones result to create the signal and the new anomaly? I don't think he's a robot, a former android created by FAS, but i ask myself why he have that implants in his body.
Was HADES responsable for machine becoming ostile to human? I don't think so, maybe is because ARTEMIS (Animal module), surely it can be GAIA trying to protect herself.
Why HADES hates Aloy? Because he think she can reactivate GAIA?
So, uh, guys, I think my game/save might be corrupted (ha)![]()
So, I'm very early in the main story, currently doing theMission. I haven't gotten toRevenge of the Norayet, but I haveMeridianbefore heading to the Carja border.cleared the two corrupted zones
After, as soon as youThe Proving, I explored a little (and now I'm thinking a little too much). I did a bunch of side missions (hey, the game told me to!). I found a few oddities in my game insofar as game progression goes, but I didn't think anything of it. I also see random out of place objects floating about, like a log in the sky, things like that. The way I remember it happening is that as soon as Iawaken from within the mountain and gain your freedom, I traveled down a main path and found a bunch of random things to do that seemed out of the ordinary. Go here, talk to this person, help this caravan, find this dude's sister, etc. I honestly thought nothing of deviating from the main storyline missions, because it's an open world game, right? But I started noticing that the game was referring to things as if Aloy already knew about them, including enemies I had never encountered before. One side quest in particular (overrode that first StriderI had to start off with a pack of Watchers and Scrappers. Then a Longleg came out with more Scrappers. Then I had to chase the guy down and defeat a Stalker. I had never been introduced to those enemies aside from the Scrappers and Watchers before.the one where the caravan needs help, then the member runs off with the others' belongings),
Then at the end of one the side missions, I was told to go into the firstbecause nobody knew what was there. I went, had to fight ShellWalkers along the way (never saw those before), then a Fire Bellowback that killed me 8x before I could defeat it (never saw that before either).Cauldron
So at this point, the game is just randomly introducing new enemies to me before they come up in the story, or before the game usually introduces them to the player (I'm reading several Wikis and WalkThroughs and they all say these enemies come in later and in later areas of the game than when I encountered them). It was really hard, but doable. Well, now I'm stuck.
So,. I'm clearing out theRevenge of the Nora. I notice the guides telling me that if I3 camps before going into the main one to blow it up, Corrupted Watchers and Scrappers will join the fight. Idisrupt the guards and they ring the alarm, but nothing came aside from some more guards.cleared the first one out, was spotted
Then,. And instantly I was frozen. Something froze me and I was stuck, lost 3/4 of my health and then a Corrupted Scrapper came and killed me instantly. So I restarted from the nearest save, and found out what happened. The game is now sending Corrupted Glinthawks at me. 3 of them, along with 6 corrupted Scrappers. I have no idea how to defeat a Glinthawk, I don't even know if I have the right weapons yet to defeat them. In fact, according to the walkthroughs I've read, I don't get access to better weapons or armor than what I have now until I reach theI tried the second one. The alarm soundedCarja fort.
So, I'm literally stuck with enemies that are much too tough for me, probably without proper equipment. Yes, I may have explored, farmed, and leveled up too much. And I'm assuming that's why the game is throwing enemies at me that are supposed to come later on. But that's how I like to play RPGs, especially open world ones. The game told me as soon as I finishedto help other people and explore the lands. But I feel like I'm being royally punished for it now because I can't even progress my save any longer. Even just roaming the lands now, I am surrounded by Fire and Freeze Bellowbacks, and Sawtooths. A grouping of enemies usually includes two of each, just roaming around.The Proving
Does anyone have any advice as to how I could work this out, or do I need to just delete my game and start over?
Are side Quest missable? I am extremely early on, and got the quest to find the girl's brother who was banished for ten years. But it's 600 yards away. If I go do a story mission I won't lose it, right?
Does anyone know if I have been playing a physical copy, but I go buy a digital copy, will my saves be compatible?
Did anyone ever pick the "Then Good Riddance" option in the Rost goodbye scene?
And if you did, the fuck is the matter with you?
I've just gotten the ability to get a mount and the game has been a chore up until this point.
How much longer until I get into the meat of the game?
Thanks in advance for any answers.
Define "meat".
Travel gets super easy the further in you get. After you can summon a mount at will, or get infinite fast travel...
The "meat" for me was story missions, lodge hunts, cauldrons, and typically being woefully underprepared whenever a Stormbird flew over me as I was climbing cliffs...
I basically mean "how much longer until I get into the core gameplay loop".
Like, if this were The Legend of Zelda: Breath of the Wild, it would be leaving the Grand Plateau. From that point on the game is sort of in your hands.
For Horizon: Zero Dawn I feel like I'm shuffling between story moments, and I'm wondering where that ends and I get control of the direction of the game. Having just gotten a mount I still feel like I'm going through a tutorial, despite having played for hours.
I basically mean "how much longer until I get into the core gameplay loop".
Like, if this were The Legend of Zelda: Breath of the Wild, it would be leaving the Grand Plateau. From that point on the game is sort of in your hands.
For Horizon: Zero Dawn I feel like I'm shuffling between story moments, and I'm wondering where that ends and I get control of the direction of the game. Having just gotten a mount I still feel like I'm going through a tutorial, despite having played for hours.
Would you guys consider this to be a game that can be played in 30 min - 1 hour chunks? I want to pick it up but my gaming time is somewhat limited for the foreseeable future, so I'm looking for game that I can chip away at whenever I have time.
I'm not sure how far in you are. Game is pretty massive and open almost from the get-go (at least after you leave the Nora village). After you get the ability to hack and get a mount, I was able to pretty much go anywhere, stumble upon towns, side-quests, cauldrons, challenge trials, etc.
The main story is the focus and meat, but along the way you just do sidequests and challenges as you discover them (usually along routes the story takes you through).
That's the core gameplay loop. Get a quest (main or side), typically hunt down the machine or bandits responsible, gathering resources and experience along the way, culminating in rewards and story progression that allows you to upgrade your character and her inventory to tackle bigger, stronger enemies and more ferocious challenges from newer quests and missions you'll encounter as you progress the story.
Where are you in the game because the opening has like 3 sections in my opinion and doesn't really and truly open up until youfinally leave the Nora lands
Let my address some of these and share my experience. Interesting how they differ.Horizon really isn't clicking for me.
This is odd. Performance was rock-solid for me, and I'm on the original PS4 standard. Never dipped for me in 60 hours, even as I was being blasted, hammered with rocks, in the midst of intense weather effects, etc. Not saying you didn't experience them, but I'm surprised. Analysis and testimony paint this as one of the most technically smooth games released in ages.- The framerate feels poor. There seems to be dips in most fights with robots, whenever they kick up dirt.
Don't rely on mounts. They're only really for main paths. When you venture off-road, they are far less useful. Fast travel kits are faster and easy to craft, and the game map updates to let you know WHERE mounts can be found. Eventually, you can just summon a mount at will along with unlimited fast travel. Hoof it on foot when you can, if only to get resources. You have infinite sprint too. It works when swimming too.- I keep losing track of my mounts. It seems like I have to keep an eye on them to have them stick around. Replacing them is a chore.
There are better ones. Much better. One "side quest" I did ballooned into an epic, kingdom-altering ordeal that changed history.- That quest design is just... eugh. The intro and outro dialogue seems done well enough, but the actual tasks are generic as hell.
Tip: every item has a description of what it is used for. Sell anything that is "sell to merchants for shards" only. Sell mods that are green and merely uncommon. If you have more than 100 of something, you can typically sell extras. Also, if you need a resource, there is the option to "create a job" which will create a quest for that resource.- It's so mechanically cluttered. I'm hunting for a particular type of meat to expand my inventory, I open a chest and get loot boxes within them, I can't keep track of what resources I need and which I should forget about.
They get more advanced. You're starting off with dumb ones. Soon they get armor that prevents headshots, they get powerful weapons, and they start doing things like flanking, using enslaved machines, and having snipers and rushers team up.- The human enemies are a chore to fight. There's nothing dynamic about people running into a arrow aimed at their head, or standing still and just firing shots at you.
Again, standard PS4. Not one issue. I'm not sure why for you. It's absolutely like Sunhi for me. I suggest investing in new skills and weapons (and ammo types) to make combat far, FAR more versatile. Bombs, tripwires, ropecasters, tear ammo, etc. No enemy is weak to the same strategy. Stay on your toes. Leverage your environment. Get abilities that address your weaknesses and boost your strengths. Use mods that do the same. I had a sneaking suit with stealth mods for half the game with stealth skills prioritized. It was great.- The game doesn't look as good as SunhiLegend's .gifs. The game has its moments but at least on a regular PS4 I'm finding those few and far between, and the novelty of a lot of the impressive parts (such as faces) has already begun to wane. It's pretty, but I'd have taken half of the fidelity for more solid performance.
Experiment around a bit. If one approach isn't working, try another. Everything for weapons to outfits to skills to mods can radically shape progression.It's strange, because my tastes in games don't tend to deviate from the widely accepted as good.
It only gets better.The only thing I'm really getting into is the story, because they're setting up a pretty compelling mystery here.
I'm not sure how far past it. I'll say this; I was stumbling upon giant, sprawling towns over and over that I initially missed and started encountering new machines, cultures, and quest variety after Meridian. Everything else really is just extra fun - bandit camps, metal flowers, trials, etc. - but you'll get some decent quests in every major town and settlement.I appreciate the responses but man, I just can't seem to get into this. I'm past the points you've mentioned.
Let my address some of these and share my experience. Interesting how they differ.
This is odd. Performance was rock-solid for me, and I'm on the original PS4 standard. Never dipped for me in 60 hours, even as I was being blasted, hammered with rocks, in the midst of intense weather effects, etc. Not saying you didn't experience them, but I'm surprised. Analysis and testimony paint this as one of the most technically smooth games released in ages.
Don't rely on mounts. They're only really for main paths. When you venture off-road, they are far less useful. Fast travel kits are faster and easy to craft, and the game map updates to let you know WHERE mounts can be found. Eventually, you can just summon a mount at will along with unlimited fast travel. Hoof it on foot when you can, if only to get resources. You have infinite sprint too. It works when swimming too.
There are better ones. Much better. One "side quest" I did ballooned into an epic, kingdom-altering ordeal that changed history.
Tip: every item has a description of what it is used for. Sell anything that is "sell to merchants for shards" only. Sell mods that are green and merely uncommon. If you have more than 100 of something, you can typically sell extras. Also, if you need a resource, there is the option to "create a job" which will create a quest for that resource.
They get more advanced. You're starting off with dumb ones. Soon they get armor that prevents headshots, they get powerful weapons, and they start doing things like flanking, using enslaved machines, and having snipers and rushers team up.
Again, standard PS4. Not one issue. I'm not sure why for you. It's absolutely like Sunhi for me. I suggest investing in new skills and weapons (and ammo types) to make combat far, FAR more versatile. Bombs, tripwires, ropecasters, tear ammo, etc. No enemy is weak to the same strategy. Stay on your toes. Leverage your environment. Get abilities that address your weaknesses and boost your strengths. Use mods that do the same. I had a sneaking suit with stealth mods for half the game with stealth skills prioritized. It was great.
Experiment around a bit. If one approach isn't working, try another. Everything for weapons to outfits to skills to mods can radically shape progression.
It only gets better.
I'm not sure how far past it. I'll say this; I was stumbling upon giant, sprawling towns over and over that I initially missed and started encountering new machines, cultures, and quest variety after Meridian. Everything else really is just extra fun - bandit camps, metal flowers, trials, etc. - but you'll get some decent quests in every major town and settlement.
I've just finally spent my first two hours with Horizon.
Let me first say that I really didn't think this game would be for me. I'm not a big fan of open world games and the 'Ubisoft game' label had been seriously putting me off. I also didn't think much of Killzone.
Well.. holy fucking shit I was wrong. I can't remember the last time a game sucked me in so much instantly from the outset. It's everything! The music is stunning. The facial expressions and eyes of the characters really draw you in to the screen. The atmosphere is sublime. The animations are flawless. The controls feels instantaneous with no lag. The game looks mind-bending, jaw-dropping on my PS4 Pro.. it constantly makes my hairs stand on end.. I've never seen anything like it. Not a jaggy in sight. And it's so damn polished. And it has that sense of discovery and exploration, but no in the usual gamey way.. but like I've been transported directly in to the vast world of an amazing epic movie. Wow.
I can't wait to get back to it. And yes, I've already played through BotW. But it didn't make me feel so tingly when I was playing it like this has in the last couple of hours!
The music just really fits the atmosphere so well.I haven't really talked about Horizon's music, but you're right. The main theme, training music, and City on the Mesa are all songs I've frequently got on rotation lately.
Well.. holy fucking shit I was wrong. I can't remember the last time a game sucked me in so much instantly from the outset. It's everything! The music is stunning. The facial expressions and eyes of the characters really draw you in to the screen. The atmosphere is sublime. The animations are flawless. The controls feels instantaneous with no lag. The game looks mind-bending, jaw-dropping on my PS4 Pro (in HDR on OLED).. it constantly makes my hairs stand on end.. I've never seen anything like it. Not a jaggy in sight. And it's so damn polished. And it has that sense of discovery and exploration, but no in the usual gamey way.. but like I've been transported directly in to the vast world of an amazing epic movie. Wow.
I can't wait to get back to it. And yes, I've already played through BotW. But it didn't make me feel so tingly when I was playing it like this has in the last couple of hours!
The music is great and they really went all out with it. The songs the Sun Priests sing as sunrise and sunset are really cool as well. Stuff like that really added to the atmosphere and the feeling of being there.
- I keep losing track of my mounts. It seems like I have to keep an eye on them to have them stick around. Replacing them is a chore.
I haven't really talked about Horizon's music, but you're right. The main theme, training music, and City on the Mesa are all songs I've frequently got on rotation lately.