My problem with The Surge is the art design. It looks like Sci-fi Video Game VII: Dawn of Origins. Where's the identity?
My problem with The Surge is the art design. It looks like Sci-fi Video Game VII: Dawn of Origins. Where's the identity?
I cant think of a game who is like this really.
It looks like every Halo clone ever stitched together with a Dark Souls combat system.
I skimmed the video, and every time I stopped the guy was saying something about Dark Souls. The Surge feels more like a referendum of what made Dark Souls great, rather than what makes The Surge great. Not a good sign.
Nioh succeeded because it found an identity outside of its combat.
It looks like every Halo clone ever stitched together with a Dark Souls combat system.
I skimmed the video, and every time I stopped the guy was saying something about Dark Souls. The Surge feels more like a referendum of what made Dark Souls great, rather than what makes The Surge great. Not a good sign.
Nioh succeeded because it found an identity outside of its combat.
It looks like every Halo clone ever stitched together with a Dark Souls combat system.
I skimmed the video, and every time I stopped the guy was saying something about Dark Souls. The Surge feels more like a referendum of what made Dark Souls great, rather than what makes The Surge great. Not a good sign.
Nioh succeeded because it found an identity outside of its combat.
Sci-fi is a lot broader than alien monsters and whatnot. I mean, I'd love a Cosmic Horror GigerSouls too, but this kind of sci-fi take is just as welcome IMO.
Why not? You could ask that and criticize literally any work of fiction with that mindset. You can do this and this, but why only do that?Of course it's broader, that's the point: the game isn't. You could have a game with robots AND aliens: why make it only about robots, and such cliched robot designs to boot?
Of course it's broader, that's the point: the game isn't. You could have a game with robots AND aliens: why make it only about robots, and such cliched robot designs to boot?
Oh this is from the Lords of the Fallen devs? Will avoid for now, I dont think they really understood what a Souls game is at all (and thats ok, they dont have to, but theyre using DS as a promotional tool, so push back will happen)
Analysis is funny though, yeah, a game where you kill hard enemies in order to make it to the boss. How novel.
I was hoping this might be more accessible than the Souls series. Hearing it's actually harder means I'm waaaaaaaay out.
lol no. Nioh has a lot more going for it, especially in terms of combat mechanics.Yet everytime people talked about Nioh and people asked what Nioh was people said. Its a "Samurai Dark Souls"
lol no. Nioh has a lot more going for it, especially in terms of combat mechanics.
Sure, the problem with LotF (and, probably, the Surge) isn't that it's too much like Dark Souls, but more that it apes some Souls things without really doing anything to improve upon them or understanding what made those things great.I am not saying otherwise. People say that Dark Souls gets thrown in with this game and if thats a bad thing. People call did a sci fi Dark Souls when trying to explain it. Just like when people asked what Nioh was. Dark Souls gets referenced, Nothing bad about that really. Just how it is atm with this genre.
Sure, the problem with LotF (and, probably, the Surge) isn't that it's too much like Dark Souls, but more that it apes some Souls things without really doing anything to improve upon them or understanding what made those things great.
I was hoping this might be more accessible than the Souls series. Hearing it's actually harder means I'm waaaaaaaay out.
lol no. Nioh has a lot more going for it, especially in terms of combat mechanics.
Sci-fi is a lot broader than alien monsters and whatnot. I mean, I'd love a Cosmic Horror GigerSouls too, but this kind of sci-fi take is just as welcome IMO.
Why not? You could ask that and criticize literally any work of fiction with that mindset. You can do this and this, but why only do that?
Dark Souls is dark fantasy. How is it sci-fi, unless there are some hints of far-future science fantasy?Technically Dark Souls falls under the sci fi umbrella as well.
Hearing that after 25 hours, the world is pretty homogenous throughout this industrial facility and there aren't any surprising vistas or sight-seeing opportunities is certainly a dealbreaker for me cause looking at very similar environments is not going to instil motivation to progress.
I mean, your critique was literallySo, you're saying that any criticism of the type "they could have done more with this" is intrinsically invalid?
Yes, you can say "why not also do this" of any work of fiction (or inversely, "why do this, when that would have sufficed"), as in, you're physically capable of uttering (or typing) the words. Are you saying that those words are either wrong in every case, or right in every case? I would say that whether these observations hit the mark or not depends on the observation and the work. My criticism doesn't have to be applicable to every single work of fiction, in order to be applicable to one work of fiction.
So yes, I stand by my assessment. From the videos, this is as boring, cliched, barebones and paint-by-numbers as sci-fi settings come. Sure, they're free to go with it, but I'm also free to say as much.
Would you ask the same question for Binary Domain or Vanquish? If so, why, and if not, why place a different standard on The Surge?You could have a game with robots AND aliens: why make it only about robots...
It's not weird. Games don't often tackle that kind of bit-more-grounded grittier sci-fi unless it's a narrative adventure or rare exceptions like Stalker. Usually go for way over-the-top, cyberpunk, or space opera.This might sound wierd, but there is something appealing to me in The Surge that loves the bleak, factory, industrial look it has. Clean. Yet dead bodies and rogue ai and robots etc. All around. Not having any sweeping vistas is a bit dissapointing but still something clicks with me all considering.
This might sound wierd, but there is something appealing to me in The Surge that loves the bleak, factory, industrial look it has. Clean. Yet dead bodies and rogue ai and robots etc. All around. Not having any sweeping vistas is a bit dissapointing but still something clicks with me all considering.
All I'm seeing in the video in OP is a bunch of samey-looking warehouse corridors and characters that look like they've duct taped refrigerators to their bodies and thrown on some christmas lights for good measure.
Can't say I'm a fan of the art direction for this game.
I mean, your critique was literally
Would you ask the same question for Binary Domain or Vanquish? If so, why, and if not, why place a different standard on The Surge?
No, my critique was literally that they went for robots, and cliched robots at that, when they could have gone for more original stuff. You then said that sci-fi is broad and doesn't mean only aliens (which is kind of an odd point to make, but whatever), and I then said a "broad" use of sci-fi would use robots AND aliens, and that this game is anything but broad.
My point is that the game is painfully unimaginative when its competition is bursting at the seams with crazy creature designs. I'm not sure why you keep trying to twist it into something else so that you can poke holes in it.
Well:
1) Vanquish's robot designs shits on the generic power loader and drones of The Surge from orbit. I haven't played BD so I can't comment.
2) Vanquish is a shooter so it makes sense to have enemies that can shoot back. The Surge is a melee game, perfect for all kinds of aliens... and yet uses robots that melee!
3) Vanquish is not aping (sorry, I mean "inspired by") a series of games where horror is a core component. The Surge even seems to be going for horror itself with that CG scene... then pits you agains Amazon delivery drones, humanoid robots (or humans in armor) and Aliens power loaders. Even the boss shown is the least intimidating robot imaginable.
Is that enough or do I need to write a PhD thesis before I'm allowed to criticise the game? And more to the point, if you disagree, why not just state "I disagree, look at this and this, that's creative" instead of trying to weave some strange argument that tries to make criticism itself invalid?
Yes, Nioh has its own flaws, I'm not sure what that has to do with anything though. At least Nioh also improves on many aspects of the Souls formula, and FWIW, I found the main story levels + bosses to be pretty good, even if not quite on the Soulsborne godly tier.Yet, it fails in repetitive enemies, repeat environments, and lack of unique bosses. If Nioh had more enemies, areas, and bosses, it would have been pretty amazing. The second half of the game feels like a slog since it's just a repeat of the same shit you've already fought for the most part.
Huh? You're gonna need to explain that, because... it really doesn't. Souls games are 100% dark fantasy.Technically Dark Souls falls under the sci fi umbrella as well.
Honestly, I found those games to be visually unappealing as well.I mean, your critique was literally
Would you ask the same question for Binary Domain or Vanquish? If so, why, and if not, why place a different standard on The Surge?