I have beat DOOM 2016 on nightmare, Eternal on normal lol and played Dark Ages halfway ( my Gamepass sub expired ).
DOOM 2016 is my favorite because it's the foundation that the other two use. id software reinvented DOOM, tailor made a new version of idTech. Extremely pretty, buttery smooth.
DOOM 2016 is what saved this franchise and reignited my love of fast FPS games. The soundtrack is very fitting as well. It just feels great to play, pump this shit right into my veins energy all game.
DOOM Eternal is a smart, complex and an impeccably designed FPS. Level design, weapons and bosses (apart from the ~cartoon artstyle) are hallmarks till date. It's a game design lesson, its a test and a testament that the new id soft is as good as the old, OG crew. It's glorious but the question is, did I have fun all game? No.
It's stressful, requires careful micromanaging your limited ammo, resources. It requires quick reflexes and platforming, it requires you to study each enemy, each level, each upgrade and adapt quickly. DOOM Eternal is not for newcomers, it requires you to learn, to be skilled. I couldn't play more than an hour or two for how stressful it was but when I finally completed it, all DLC included, I felt liberated. This was a hard lesson, a lesson that has made me skilled in this genre. I like this game a lot, love? no. Would I recommend it to my friend? Yes. To my enemy? Never.
DOOM Dark Ages (1/2 done), Incredible art direction and visuals, an achievement as the last two already had a lot of detail and atmosphere. This elevated it even further. The classic guns return but skinned and changed for the theme. The gunplay? the movement? Unparalleled. the shield? super fun.
It's easier than Eternal, mind you though, it's still hard and you can tune your difficulty, which will let many try it out. There are micro refinements in every mechanic, animations evenly smoothed out and you get a really well made first person shooter. It's less stressful, it's more fun. I love the atmosphere and hope I will keep loving it after I finish the whole game some day.
We are lucky to experience high quality games and especially lucky that they have to be DOOM, as I keep slaying demons and zombies and imps and hell priests, as I keep destroying their crusade to turn Earth, to my irony, a hellhole and as I keep being an absolute, overpowered killing machine, a smirk, a laugh and a jubilant warcry escapes reminding me of the excitement gamers had 30 years ago when the original had launched in 1995.