Destiny 2 Reveal Livestream [Over]

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4v4 crucible, weapon class changes, "guided games" at the expense of an actual in-game LFG, sticking to 3 man strikes, Bungie needs to actually take the players requested changes to heart instead of trying to be cute about it. Two steps forwards and two steps back.

How is this an issue?

As long as you can be matched up with people, who cares?
 
Whilst the number of launch raids is fair it also depends on game size elsewhere and updates. Vanilla WoW was enormous, to take an obvious example. And had 7 total raids before TBC. If we are bringing MMOs to the table...

I don't know what future content is in store for Destiny 2 but from what we've heard, their new tools and engine allow them to create content at a more rapid and efficient rate meaning they SHOULD be able to avoid the long content droughts that plagued the first game, so we'll see.
 
I don't know what future content is in store for Destiny 2 but from what we've heard, their new tools and engine allow them to create content at a more rapid and efficient rate meaning they SHOULD be able to avoid the long content droughts that plagued the first game, so we'll see.
I imagine this was the main focus of the new engine over everything else.
 
It's not weird at all really. They charged $60 for half a game and continued to gouge players with DLC that similarly lacked content. I want Destiny 2 correct what was wrong with the first, I'm sure the gameplay will be excellent, but this reveal did little to prove they've learned their lessons from the first game.

That one GameSpot video, Destiny: the hardcore game's slot machine, perfectly covered what was wrong with the first game.

People who aren't interested in what they're selling inexplicably show up for a 1-hour livestream reveal, mostly just to heckle, complain that there isn't enough innovation, and reiterate what they thought were failings of previous products.

Phase 3 has begun!

If you are skeptical about the amount of content the sequel might have, I don't see how watching a live reveal is going to fix that.
 
So is there PS4/PC crossplay?

I really doubt there will be any crossplay(PS4 playing with PC, etc.) between platforms. A lot of folks (myself included) are just hoping for cross saves, so that I could play using the same character on PC and PS4, and switch back and forth to play with different groups.
 
Anticlimactic. Was expecting something more than this. I believe the Kotaku reports that said D2 has had a very troubled development.

I'm sure it'll still sell gangbusters anyway.

Edit: my bad, I got confused between the Kotaku article about D1's troubled development, and their other article about the lack of Destiny content in 2016, which also mentioned the delay for D2 that lots of people apparently didn't know about. Sorry for confusion.
 
The reaction from irl friends + non gaming social media to this has been very poor.

I mean some of the comments i've seen are this type of garbage
"Looks like Bungie miss Halo to me. 343 the true heroes it seems. I'll give Destiny 2 a look. Not happy about content exclusivity to bleddy PS4 again. Pffft!! Don't forget what console made you famous Bungie!!!"....., but most people seem to be complaining its overpriced dlc.

Destiny greatly benefitted by being alot of peoples first "MMO", and its interesting how thats caused them to have different expectations than most MMO players would have for a new expansion/Sequel.
 
I'm glad to see intellect etc gone personally. If I want to manage stats I'll play a RPG. I know some will miss it though so I do feel for those people.
 
So I saw someone mention that Striker's super roams now, does that mean the initial slam no longer has that stupidly huge range? Three jumps backwards not being enough to get away when I saw the slam coming well in advance is dumb, so if that's gone too I'm VERY excited.
 
Well that was ... underwhelming. I thought it was supposed to be a big step up graphically? It looked almost completely the same to me and everything they showed feels more iterative than game changing. Very disappointed.
 
The engine looks similar to D1, with some decent improvements. This isn't a problem for me since D1 still plays better than 99% of the shooters out there.

Since Bungie claimed that over 50% people didn't experience the D1 Raids, I say after year 1 is done with D2 around 2018-2019, bring back remastered versions of Vault of Glass, Crota, Kings Fall, and Wrath of the Machine. I don't want to be one of those nostalgia freaks that constantly whine about bringing old multiplayer maps and other stuff, but the raids are (IMHO) the best gaming experience I've ever had.

Make new Raids for D2 obviously, but throw in remastered ones as a bonus. (Extra content to keep us playing and do those D1 players who weren't able to team up a favor).
 
As long as there's some way to spec/gear yourself towards reduced cooldown times, that's fine with my if INT/DIS/STR are gone. Though it will be weird seeing armor without any actual stat bonuses on it.
 
I think someone said fusions are counted as primary now but I'm not sure if that's confirmed.

But either way, I think it's a great idea. It means shotguns and snipers won't be abused as much in PvP and it requires more strategy in PvE. Not everyone will be blasting rockets all the time now. You'll want to have someone using a sniper, for example.

Plus, you'll be using the same ammo pickups for grenade launchers and shotguns. You'll need to decide if you would rather use a shotgun and have more ammo or a rocket launcher and have less ammo.

It honestly completely changes the gunplay mechanics. So while it's new, it also flies in the face of people saying it's the same game as the original.
How you explained it made me hate the decision to make snipers and shotguns power weapons
 
Well that was ... underwhelming. I thought it was supposed to be a big step up graphically? It looked almost completely the same to me and everything they showed feels more iterative than game changing. Very disappointed.
Surprised so many people think it looks similar graphically. There's a full PBR pipeline, higher res textures, more texture variety, overhauled lighting, higher poly counts, improved lighting, improved weather effects, and significantly improved particle effects. D1's cross gen routes really show but the art style made up for it. This has a lot more modern visual features while also supporting larger environments.
 
intellect, dis and strength being gone just means i'll stop playing the game sooner than i did destiny 1. the T12 gear hunt was real and i put in the hours to have a hunter fully and perfectly specced for either pvp or pve

I feel like for destiny 2 once i get the weapons everyone is raving about, and i will get them, i will toss the game to the bushes. don't think it will hold me hostage like the first game did. like i said, i thought they would've gone grander with the character building instead of otherwise, especially after hearing about "weapon mods".

As long as there's some way to spec/gear yourself towards reduced cooldown times, that's fine with my if INT/DIS/STR are gone. Though it will be weird seeing armor without any actual stat bonuses on it.

dude said universal cooldowns. doesn't sound like you can do anything to change them
 
Well TBH, they had more than 3 years development time. Even I'll get this at Day One, this doesn't feel like a sequel. More like a Destiny 1.75

I was expecting to see more features, new stuff and some new ideas.
 
Surprised so many people think it looks similar graphically. There's a full PBR pipeline, higher res textures, more texture variety, overhauled lighting, higher poly counts, improved lighting, improved weather effects, and significantly improved particle effects. D1's cross gen routes really show but the art style made up for it. This has a lot more modern visual features while also supporting larger environments.

This, I think it looked great. I personally hoped for some more improvements on the animation front, but it'll gladly play this.
 
We really need some confirmation on Guided Games: is the option available with heroic difficulty?

That one is a big deal breaker for me. Anything less than GG being available for everything is unacceptable.
 
Surprised so many people think it looks similar graphically. There's a full PBR pipeline, higher res textures, more texture variety, overhauled lighting, higher poly counts, improved lighting, improved weather effects, and significantly improved particle effects. D1's cross gen routes really show but the art style made up for it. This has a lot more modern visual features while also supporting larger environments.

Just downloaded the trailer from Gamersyde and honestly, I couldn't tell the difference for most part. I thought it looked like one of the newer expansions and hoped they have improved upon things like draw distance and LoD transitions. I think the fact that many aren't able to tell the difference is a problem not for the individuals but Bungie (perhaps it's the style that they are utilizing).

That said looking at the livestream (well, now) the effect works look ramped up considerably. Perhaps more gameplay reveal will show what the initial trailer failed to convey.
 
intellect, dis and strength being gone just means i'll stop playing the game sooner than i did destiny 1. the T12 gear hunt was real and i put in the hours to have a hunter fully and perfectly specced for either pvp or pve

I feel like for destiny 2 once i get the weapons everyone is raving about, and i will get them, i will toss the game to the bushes. don't think it will hold me hostage like the first game did. like i said, i thought they would've gone grander with the character building instead of otherwise, especially after hearing about "weapon mods".

Still too early. None of the press/streamers at the event were able to inspect any gear or look into their skill trees. Couldn't look into the Class tree either.

The new system may be different but it doesn't mean min/maxing is gone.
 
We really need some confirmation on Guided Games: is the option available with heroic difficulty?

That one is a big deal breaker for me. Anything less than GG being available for everything is unacceptable.

Can't see why not if they're doing Raids and Nightfalls.
 
Just downloaded the trailer from Gamersyde and honestly, I couldn't tell the difference for most part. I thought it looked like one of the newer expansions and hoped they have improved upon things like draw distance and LoD transitions. I think the fact that many aren't able to tell the difference is a problem not for the individuals but Bungie (perhaps it's the style that they are utilizing).

That said looking at the livestream (well, now) the effect works look ramped up considerably. Perhaps more gameplay reveal will show what the initial trailer failed to convey.
It was a lot more obvious in the actual gameplay footage. Rain, explosions, and post processing all over the place during combat. Hopefully we get some footage of that soon.
 
I am reading all the hype in this thread and I dont get it.

In the first game the SP motivation was you built up your light to fight the forces of darkness and we spend person years collectively doing that and with some expectation that the traveller might be reawakened

The opening reveal for this indicated that all of that is wiped away and we start again.

Its like saying we know we told you that banging your head against this brick wall would eventually get you through but we just doubled the thickness of the wall, but please carry on


So this reveal has not only removed any desire for me to play 2, but also removed any remaining desire to continue to play 1 because I now know what is coming next..

I am a goal focussed kind of player..

Am I alone in my sadness

Oh and no wonder the speaker is missing he has probably gone and hidden somewhere. If I find him I will personally kill him for wasting my time.




lol
 
Guided games is just raid matchmaking right? I hope we can matchmake for heroic mode and not just normal D:

Raids, Trials of Osiris and Nightfalls.

Also from the community from (thanks zewone):

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The UI looks super clean, love it.
 
We really need some confirmation on Guided Games: is the option available with heroic difficulty?

That one is a big deal breaker for me. Anything less than GG being available for everything is unacceptable.

Honestly, they need to confirm you can use it with any number of individuals seeking and guiding. All they talked about is needing one more person.

What if me and a friend want to do a raid? Can we join 4 others? Can we host our own fireteam and find 4 others?

Cause if it's just catering to solo players, that's also unacceptable IMO.
 
Anticlimactic. Was expecting something more than this. I believe the Kotaku reports that said D2 has had a very troubled development.

I'm sure it'll still sell gangbusters anyway.

If this is true what the fuck is going on over at Bungie? Cause the first one had a troubled development as well. Are they unable to adapt to the size of their team, budget, and demands of acivitison? So weird.
 
Surprised so many people think it looks similar graphically. There's a full PBR pipeline, higher res textures, more texture variety, overhauled lighting, higher poly counts, improved lighting, improved weather effects, and significantly improved particle effects. D1's cross gen routes really show but the art style made up for it. This has a lot more modern visual features while also supporting larger environments.

Its just nostalgia goggles. My brain thinks Mario Kart 64 looks like a less busy Mario Kart 8D. Which it obviously doesnt. Its strange to think about it since Destiny 1 is only 3 years old.

But yeah its nostalgia goggles. People just see the upgrades and think "thats what Destiny always looked like" despite that not being true.
 
This really feels like the reveal for the hardcore fans.

For a long time player like me, I saw loads of new stuff from the first gameplay footage. It's one of those "the devil's in the details" things. I could clearly see all the new things I'd never seen before.

Makes sense given it was an audience filled with YouTubers who cover this every day.

I'm going to assume E3 will be more New/Lapsed players. But it means this was an uneven showing.
 
We really need some confirmation on Guided Games: is the option available with heroic difficulty?

That one is a big deal breaker for me. Anything less than GG being available for everything is unacceptable.

Guided games is just raid matchmaking right? I hope we can matchmake for heroic mode and not just normal D:

Heroic should be there. Isn't shown in the screen though. But may not be "unlocked" yet.

 
Can't see why not if they're doing Raids and Nightfalls.

Guided games is just raid matchmaking right? I hope we can matchmake for heroic mode and not just normal D:

It's an in game LFG tool. Sounds like it can be used for anything.

This is my worry:


Do you need to hover over Heroic to see the options appear or did they seriously introduce this to only work with normal. (Which doesn't even make sense because anything less than heroic on a Nightfall makes it not an actual Nightfall.)
 
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