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Easy Allies @ E3 2017 Streaming Thread & Schedule

Anthem looks great. I'm absolutely on board for a game that takes what's good about Destiny and adds an interesting world that confidently displays a strong narrative identity. So much of Destiny speaks to armies of talented artists at the mercy of narrative leads that had no fucking clue what they were doing.

More Ori? Hell yes.

The Artful Escape looks delightfully stylish; interested in see how it plays.

Long demo for Sea of Thieves, which was a good idea. Seems like it's got several great ideas; hopefully they blend into a strong experience.

The Xbox One X was a bad investment by Microsoft. I don't intend to make the same bad investment.
 
This crew is too nice. They score high based purely on format. They praise that they showed a bunch of games and then say oh, but nothing blew me away.

I personally score higher on actual content. Format was good but the substance wasn't there. 7 out of 10 at best. Probably a lower score truly from me.

But that's literally what they're scoring, the presentation. Not the games or XBox as a platform.
 
It wasn't a bad show, it was just a strange showing considering it was the X hardware header.

Right, I think if you take everything about the X out of the conference it was likely around the 8/10 maybe a bit more but this Conference was ALL about the X and selling the X. As I said in my previous post they did not do that at all so I don't get how that doesn't seem to be factoring into any of their scores but to each their own.
 
I want to give the conference a 9 because the way they showed game after game after game with minimal talking, but they did have alot of buzzwords, zoomed out during trailers alot, and didnt really have alot of "OMG!" moments.

This was dramatically better than EAs conference. I give it an 8.5
 
I'd give the conference a 6/10.
Good pace, but they lacked compelling first-party content. They introduced this super powerful console and only showed off a handful of games that actually felt like it took advantage of it. Because of that, they really didn't justify the $500 price tag.

They need to OVERHAUL their first-party lineup over the next few years. Halo/Forza/Gears every year is getting tiresome. Invest in new studious and new IP that will actually be deserving of sequels.
 
It wasn't a bad show, it was just a strange showing considering it was the X hardware header.
The format of trailer after trailer after trailer was completely awesome, but the actual games shown were more of the same - gritty shooters, almost no titles honing in on focused single player experiences, and absolutely nothing to justify the absurd XXX price (calling the XboX one X this, because it's a filthy, smutty proposition).

Part of it is my tastes, of course - the genres and styles MS tackles hold very minimal appeal to me. Nintendo is basically on the complete opposite side of the spectrum in terms of the types of games they make, and their output is skewed infinitely more to my sensibilities.

But even objectively, taking my tastes out of the equation, they mainly showed a bunch of titles from oversaturated genres that all blur together in my head (post-apocalyptic stuff, co-op shooter stuff, racing stuff), shockingly few actual exclusives, and nothing that will move the needle in the mass market's excitement for the XXX.
 
7/10 Conference for me.

- Lots of new games coming! However, most of them aren't actually exclusive to the XBox (playable on the PC or only a timed exclusive it seems? Very confusing about their terminology)

- XXXBone looks good I suppose, but I already have a terrific PC and again, the games seem to not be exclusive to it. For a $500 price tag too, there is just no way that I'll end up buying one.

- I think Project Darwin is currently easily winning "cringiest moment of E3" with that shoutcaster. Going to be hard for someone to top that.

- I'm rather excited about the prospect of backwards compatible OG Xbox games on the XBone. Wish we had more details but that was the most exciting part of the conference to me.

- The games just kept on coming, so in essence of presentation, this conference was on point. Way better than last year's and Microsoft should be proud of its structure.

-Dragonball FighterZ looks out of control!
 
The format of trailer after trailer after trailer was completely awesome, but the actual games shown were more of the same - gritty shooters, almost no titles honing in on single player, and absolutely nothing to justify the absurd XXX (calling the XboX one X this, because it's a filthy, smutty proposition) price tag.

Part of it is my tastes, of course - the genres and styles MS tackles hold very minimal appeal to me. Nintendo is basically on the complete opposite side of the spectrum in terms of the types of games they make, and their output is skewed infinitely more to my sensibilities.


But even objectively, taking my tastes out of the equation, they mainly showed a bunch of titles from oversaturated genres that all blur together in my head, shockingly few actual exclusives, and nothing that will move the needle in the mass market's excitement for the XXX.
That's not true that everything was multi. Pretty much all smaller games were single player games. Metro is single player. AC is single player. Forza will have a single player campaign. Shadows of War is single player. Ori 2 is single player, etc. They had a decent mix of games. Especially for MS. They're usually horrible at showing diversity.
 
I want to say that the Allies have really upped their game this year, this E3 so far is going smoothly for them!

EA gets a 6 and Microsoft gets a 8.5 from me.
 
Damn, the Allies must have watched a different conference than me! They're shockingly positive on this.

I think they judged it by the amount of games shown, which was impressive. Th problem is many of this games are also coming to the PS4, and the truly "exclusive" xbox x games didnt really warrant a $500 price tag.
 
Pretty generous scores for the conference, but they were rating it as a show. As a show it was well paced and covered a large range of games.

But as a sales pitch for the ridiculously named Xbox One X, it fell flat. So much confusion over whatever "exclusive" means. So many games that will also be available on PS4 and PC. And asking $499 for it is a lot when the PS4 Pro exists.
 
I really liked The Last Night from the Microsoft conference. I'm probably gonna get that one. That cyberpunk atmosphere is something I can't deny.
 
That's not true that everything was multi. Pretty much all smaller games were single player games. Metro is single player. AC is single player. Forza will have a single player campaign. Shadows of War is single player. Ori 2 is single player, etc. They had a decent mix of games. Especially for MS. They're usually horrible at showing diversity.
You're right, there definitely were *some* single player things, but the games I'd otherwise be super into (Sea of Thieves, Anthem, Crackdown) all immediately make me jump out as soon as I realize they're designed to be multiplayer experiences first and foremost. I guess my perception was biased in that way - Sea of Thieves and Anthem both look amazing to me, but I know I'll never play them because I hate playing with randos and I don't have a gamer crew IRL.
 
Bottom line for me - their #1 goal had to be to sell us an X. $500 and basically very little 1st party support announced here means a hard pass for the time being, which sucks, as i have a 4k tv and was looking forward to this.

A bunch of good stuff, but they failed with their #1 objective.
 
Xbox had great pacing, and lots of content, but there was some very confusing terminology used and a lot of the interesting stuff shown was coming to other platforms. Hell, every title they show is coming to PC anyway, Microsoft has a big brand issue with that, and I don't believe they've yet figured that out.

Highlights were definitely Sea of Thieves and Super Lucky's Tale for me personally. 7.5/10, expecting better from Sony and hopefully Ninty.
 
Sea of Thieves and Anthem both look amazing to me, but I know I'll never play them because I hate playing with randos and I don't have a gamer crew IRL.

This is what is giving me pause about Sea of Thieves as well. Without a dedicated set of gaming friends who are all going to be on board with SoT, I just don't think the experience is going to be very good. Similarly, I don't think the game is going to have lasting power without real direction and once people are like "Uggh you don't know this riddle? The answer is _______" after the first week or two into the game.

Everyone seems to be having these grand dreams of what playing this game is going to be like. For me, I'm feeling cynical based on the majority of my interactions with people online and how they act. Hell, even with your dedicated gamer crew, I'm sure there will be ways people find to grief and ruin the fun of others and just take a dump on the experience. I always hope it can turn out different though.
 
The only thing I want from the PC Games Show knowing Spencer is there is to get XBox Backwards Comparability on PC. We'll likely get a Fable card game demo..
 
In terms of the actual games, even Ian was pretty positive on what they actually saw. That snowy esports Arena battler was pretty much the only game they were down on. I think they justified their 8~ score ranges, and I'd agree. Nothing blew me away really but almost everything was at least something I mean to keep my eye on down the road. Damn solid conference.
 
If EA was a 5/10 conference, than Microsofts was a 7/10 for me. It lacked the wow factor.

They are releasing the most powerful console ever and yet only Forza seems to be the only exclusive that is going to utilize that power.
 
Weirdest thing to me about the conference is the way they organized it. "Here's a brand new console. Now: here's Metro?" I guess they didn't really have anything else (read: AAA first party) to show off the graphics with, but this feels like another Homefront scenario from a couple years ago, where they jump on a game just because Sony doesn't have the marketing rights. It would make more sense if it was an exclusive, but it's not. It's just some random multi platform game that happens to look good on the console.
 
You're right, there definitely were *some* single player things, but the games I'd otherwise be super into (Sea of Thieves, Anthem, Crackdown) all immediately make me jump out as soon as I realize they're designed to be multiplayer experiences first and foremost. I guess my perception was biased in that way - Sea of Thieves and Anthem both look amazing to me, but I know I'll never play them because I hate playing with randos and I don't have a gamer crew IRL.
I can't imagine there won't be a solid Comunity right here on gaf. It looks stess free and just fun.
 
Really solid conference. Enjoyed what they had to show. Better then last years.

2/10



(I give it a 7 or 8 outta 10)


Edit: lots of cool looking indie games from the Jones preview
 
Also want to echo how great so far E3 with Easy Allies has been. No streaming/sync issues, great pre and post shows, and Damiani has been killing it with the production value. Awesome to see them with so many viewers as well. Well-deserved.
 
E3 2017 Conference Ratings (so far)

EA: 4/10. So bad... Only BF1 DLC and Battlefront II were interesting.

MS: 7.5/10. A huge improvement from last year, lot of games (some games were interesting, some other games were beautiful, a few were... Meh). The huge downside is the price announced by Keighley at midday. 499 USD for an updated console is too much. In America you'll have the choice with your local stores trades, but in others markets (like here in South America, the lost market for videogames) that thing will cost a fortune. To put an example, here in Colombia, a Nintendo Switch (300 USD) officially sells at 1.7m COP (almost 567 USD), so a XOX that cost 500 USD, we will expect to cost like 2.5m COP at least (roughly ~830 USD)... And that's a big NOPE.
 
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