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Crash Bandicoot: N.Sane Trilogy |OT| N.Teresting and N.Tertaining N.Fographics With-N

Jesus christ why is load game assigned to the x button instead of save. Ive done it 2 damn times already. If I had loaded it after beating that dumbass fortress level I would have just thrown the disc away.
 
Sad to see so much frustration and anger. Road to nowhere is my favorite level. High road less so because of the many flow killing turtle jumps.
 
Watched Maximillian play the game. Brings so much memory from childhood and it looks amazing. I guess i am buying ps4 even tho i don't want to T.T
 
The thing about beating the Road to Nowhere/High Road/Slipper Climb/Native Fortress levels is that when you beat them you feel like nobody can hold you down. Once you beat those brutal levels you feel like a Super Saiyan.
 
The thing about beating the Road to Nowhere/High Road/Slipper Climb/Native Fortress levels is that when you beat them you feel like nobody can hold you down. Once you beat those brutal levels you feel like a Super Saiyan.
After many, many (MANY) tries I finally just got the red gem.... Can confirm this feeling of Super Saiyan.
 
The thing about beating the Road to Nowhere/High Road/Slipper Climb/Native Fortress levels is that when you beat them you feel like nobody can hold you down. Once you beat those brutal levels you feel like a Super Saiyan.

I know the story making the rounds these days is that Crash Remake is ultra-hard, but what the fuck. I never thought any of the levels in Crash 1 was any hard back when I played it on the PS1, and by definition the remake can't be any harder. I think gamer identifying people are just oversensitive, geez.
 
I know the story making the rounds these days is that Crash Remake is ultra-hard, but what the fuck. I never thought any of the levels in Crash 1 was any hard back when I played it on the PS1, and by definition the remake can't be any harder. I think gamer identifying people are just oversensitive, geez.
Have you played them recently? I had this line of thinking before I started playing the remake.... Have no idea how child me was able to play this game let alone finish it.

Do people find the coloured gem runs harder than the time trial runs?
 
Have you played them recently? I had this line of thinking before I started playing the remake.... Have no idea how child me was able to play this game let alone finish it.

Do people find the coloured gem runs harder than the time trial runs?

I should try it out. I don't think I'm going to have too hard of a time doing it.

People know that this is possible, in those levels, right?

https://www.youtube.com/watch?v=_4BHzbjIcA4

About slippery climb, again, I think it's nothing too bad. Man I really want to get this remake soon to try it out for myself!
 
I know the story making the rounds these days is that Crash Remake is ultra-hard, but what the fuck. I never thought any of the levels in Crash 1 was any hard back when I played it on the PS1, and by definition the remake can't be any harder. I think gamer identifying people are just oversensitive, geez.
I thought the same until I played the games a few months ago and now playing this remake? The more recent you play them the more you put it in perspective. For example, Max and co just beat Road to Nowhere and it took them close to 30mins. It's not ultra-hard but it's definitely more difficult than most standard platformers in today's era.

Playing the games made me think how I somehow got through them as a kid. I don't know how I did but I'm glad I did lol.
 
What the fuck Hog Wild Time Trial.

Miss one time box get 43.77, hit all of them get 45.60. what is this shit?

Edit: Oh, oh!

42.60
 
I never played 2 or 3, but I played 1 when I was 5 and it kicked my ass. I never beat past the first few levels, but I remember enjoying the game even though I was terrible.

I started playing this earlier and I still suck. Barely playing this series over my life made me not a person to handle the controls in this game very well. Gonna take me awhile to not fall and die from stupid stuff.
 
I should try it out. I don't think I'm going to have too hard of a time doing it.

People know that this is possible, in those levels, right?

https://www.youtube.com/watch?v=_4BHzbjIcA4

About slippery climb, again, I think it's nothing too bad. Man I really want to get this remake soon to try it out for myself!

Using the ropes is almost more difficult then just jumping across the gaps in the bridge. Look at how many times the guy in the video died because he couldn't get the distance right.
 
That was great lol

This just killed me though, "goddamn fucking 3D"
4tCIK.gif
 
Using the ropes is almost more difficult then just jumping across the gaps in the bridge. Look at how many times the guy in the video died because he couldn't get the distance right.

Yeah, I know, bad example. But check this out: I'm not trying to be sanctimonious about this, but I just think the claim that shit is hard is waaaay overblown.

I actually just remembered that I had this game on my raspberry pi arcade machine, so I decided to give it a whirl, while rusty, after at least 10 years without playing this and it was a cakewalk. It literally only takes a little persistence and concentration.
 
3.5 hrs straight on Road to Nowhere, and I am done time for bed..

Atleast I got to the turtle long jump portion, which I assume is the end of the level..
 
From what people are saying they really should have provided alternate "modern" control/physics scheme that you could switch over to. Maybe even with some fixed cameras that help with the depth issues crash has always suffered from. Still waiting for my copy, and I played all 3 a year or two back and have always found the controls fine, but that doesn't mean they shouldn't give people the option to experience the gameplay "as they remember it" rather than what it was. Especially if there are minor changes that make things you used to be able to do, impossible.

Also I really hoped they fixed the motorcycle sections of warped. Those had awful controls and I couldn't get past the second or third of them.
 
if any one is struggling with Road to Nowhere, just jump on the robe and walk on it, do not walk on the bridge because it's a pain in the ass, just walk on the robe it's 100x easier
 
You know having beaten Crash 1 100% I have a newfound appreciation for it.

Like yeah there's a lot of bad designed crap but I just like the complete platforming focus and minor things like not having Nitro hazards. I feel like Nitros in the later games weren't particularly fun to platform around since one slight touch is immediate death, but Crash 1 does some really creative stuff with the TNT in comparison. I think if 1 had the slide I'd call it pretttty good, since slide jump should make a lot of BS jumps in the game less BS lol.
 
Oh man, I tuned into Maximillian's stream just as they got to The High Road lol.

I'm kinda surprised at how low their life count is, though. Crash 1 was difficult but I never came remotely close to getting a game over at any point. The game hands out lives like candy.
 
I know the story making the rounds these days is that Crash Remake is ultra-hard, but what the fuck. I never thought any of the levels in Crash 1 was any hard back when I played it on the PS1, and by definition the remake can't be any harder.

The remake is easier with big changes like the save system, but also a lot of smaller ones, like how wumpa fruit is added to the second gem road on Road to Nowhere, to help you see the invisible platforms. It's just that games these days are rarely this hard and most of the platformers that are, are typically low budget games not worried about scaring people away (typically of the kind with a ton of checkpoints, which kinda negates the difficulty or at least changes how it feels). In the first Crash you have to play perfectly for a long period of time without checkpoints to get the colored gem or relic.

Back in the day I remember contempory platformers like Rayman and Donkey Kong 64 as being harder to do everything in than Crash, but difficulties were different back then. Even relatively easy games like Banjo-Kazooie would make people rage today, when being told to collect every note in a world without dying and a single failure meant starting all over again. How times change :)
 
I wanted to watch Max going through Crash but had to go out for a friend's birthday party. Hopefully I can watch the archive tomorrow.
 
Lost all my lives in Crash 2 on Bee-Having

Guess I'm stopping for the night lol.

I don't know that I'm going to play Crash 3 immediately after I finish 2. I'm already starting to get burned out.
 
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