SFIV is so much more fun than SFV

Sf4- Better gameplay and balance especially in the last form, boring to watch and focused on defense

Sf5- Focused on offense, balance shifts makes a lot of characters useless, kinda funny to watch.

Sf3- Good "mood" and presentation but the gameplay is just mad overrated and its still talked because not a lot of people played it. If it had the same exposure as 4 and 5 would have been considered shit.
 
SSF4 and SSF4 AE are the best fighting games of all time (wth Virtua Fighter 4 evo), but I enjoy playing SFV a lot.

If the leaks are true I can't wait for the last character in season 2 (Zeku), also if SSFV rumors are true, I can't wait for season 3 characters, the new new changes in gameplay system, and the new ultra for each character.

I hated USF4 btw because of Elena and other reasons.
 
SSF4 and SSF4 AE are the best fighting games of all time.
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Can you please elaborate on why SSF4/AE are better than, i don't know, UNIEL ? Alpha 2 ? EX2 ? GG Reload ? SC2 ? Vampire Savior ?

Because imo, SF4 as a whole isn't even in the top 20 of the best fighting games of all time.
 
I just started playing Ultra on PS Now for shits and giggles, and I can't believe how well this game aged. It still feels great to play and I find the gameplay of SFIV way more satisfying than SFV's. It's more about the mechanics/combat than the content, for sure.

Anyone else feel a little nostalgic for SFIV after playing SFV?

uhm i don't know.. for me the criticism on this game are:
1) input delay (the input delay at release was embarassing)
2) staggered content and dlc paywall

apart from that I've found the game a nice sidegrade from sf4.. notice sidegrade as it does a few things different but it's not a clear downgrade or upgrade..
where sf4 was more about long combos, hitconfirming (ez mode in sf4), sfv is instead more footsie oriented, more about counterhitting.. basically when attacking, if you bet, you bet big, because the defending player can really capitalize on your mistake by reading your attack pattern...
the thing is that while sf4 felt like FADC driven for comboing, in sfv you can potentially master your combo quickly and then you're left at learning "your opponent's way of game"..
for me sfv has taken out of the context some of the "learning phase of the character//depth of mechanics" and instead put more importance in getting to know your opponent pattern..

again as I said, it's a sidegrade, you might enjoy more the "model" of sf4, the model of sfv is not BAD it's just a different direction, but the demographic to which the game is aimed is pretty different now..

imho clearly :)
 
uhm i don't know.. for me the criticism on this game are:
1) input delay (the input delay at release was embarassing)
2) staggered content and dlc paywall

apart from that I've found the game a nice sidegrade from sf4.. notice sidegrade as it does a few things different but it's not a clear downgrade or upgrade..
where sf4 was more about long combos, hitconfirming (ez mode in sf4), sfv is instead more footsie oriented, more about counterhitting.. basically when attacking, if you bet, you bet big, because the defending player can really capitalize on your mistake by reading your attack pattern...
the thing is that while sf4 felt like FADC driven for comboing, in sfv you can potentially master your combo quickly and then you're left at learning "your opponent's way of game"..
for me sfv has taken out of the context some of the "learning phase of the character//depth of mechanics" and instead put more importance in getting to know your opponent pattern..

again as I said, it's a sidegrade, you might enjoy more the "model" of sf4, the model of sfv is not BAD it's just a different direction, but the demographic to which the game is aimed is pretty different now..

imho clearly :)
I don't think I've seen anyone call SFV "more footsie oriented" ever before.
 
I'm having a lot more fun with SFV. I never liked FADC, invincible back dashes, the obsession with starting combos from lights and 1 frame links, and the ultra mechanic. As a someone that started with SFII, the game didn't feel like Street Fighter to me over time. I went back to 3S (my personal favorite) by the end of IV's life.
 
You can always tell who the non-competitive players are on GAF because they like SFV.
I mean, that's kind of a valid point of critique. One of SFV's big strengths is just how much more playable it is at a lower level. Not just more fun, but more playable. You don't have to put up with tight timing windows just to chain two attacks together, much less use the techniques that actually make the game remotely interesting.
 
This is the Street Fighter cycle, everyone thinks the previous game was the best. People shit on 4 for the longest time and said 3 was more hype and skillful, and before that was SF2 > SF3.

Looking forward to people saying how much more fun they had with 5 when SF6 comes out.

There is no SF cycle. SF3 was never popular with the masses. SFV hasn't sold well and has been dropped by many who did buy it.

They both duds. SFIV was a huge hit and popular right out the gate.
 
I'm having a lot more fun with SFV. I never liked FADC, invincible back dashes, the obsession with starting combos from lights and 1 frame links, and the ultra mechanic. As a someone that started with SFII, the game didn't feel like Street Fighter to me over time. I went back to 3S (my personal favorite) by the end of IV's life.

Yeah as someone who played sf2 a lot as a kid, 4 never felt right to me. V felt like SF straight away. Its certainly not perfect. I think the CC system needs changing and a few more defencive options need to be added. But apart from that, everything about it feels better to me.
 
There is no SF cycle. SF3 was never popular with the masses. SFV hasn't sold well and has been dropped by many who did buy it.

They both duds. SFIV was a huge hit and popular right out the gate.

This is true. We all had our complaints with SFIv, but I really enjoyed watching good players compete and made me want to keep playing.
 
I dont miss cammy vortex, I don't miss completely broken option selects for days, I don't miss invincible shoryu free chip kill after a knockdown, I don't miss every single combos starting by spamming 2 light buttons
 
There is no SF cycle. SF3 was never popular with the masses. SFV hasn't sold well and has been dropped by many who did buy it.

They both duds. SFIV was a huge hit and popular right out the gate.

There was a pretty big wave of "nostalgia" for 3s during IVs lifespan which led to the port.

Also it's poor performance isn't because it isnt as quality as IV (it is as good if not better depending on preference) but because it had been tainted by new challengers ditching all of the old chars, and the fact that it was only released on DC until well after fighting games has receded in popularity.

SFIV is a really good game and brought the genre back from the dead, but it is far from the best in the series and it's not vastly superior to V.
 
Sf4- Better gameplay and balance especially in the last form, boring to watch and focused on defense

Sf5- Focused on offense, balance shifts makes a lot of characters useless, kinda funny to watch.

Sf3- Good "mood" and presentation but the gameplay is just mad overrated and its still talked because not a lot of people played it. If it had the same exposure as 4 and 5 would have been considered shit.

I disagree with SF5 being fun to watch, the game feels very samey on 90% of tournament matches, at least SF IV difference in playstyle according to the matchup was fun to watch.

That being said, SFV is a fun game to play
 
I'm not surprised that people are feeling nostalgic about SF4 after how SFV turned out, especially at a casual level since it has more to offer.

I never enjoyed playing SF4, but I loved watching the game at a high level until the end game turned into who would pick Elena. SF4 had a long run and people couldn't wait to move on.

I had fun with SFV in season 1 than SF4 despite its issues, but the changes in season 2 and the game as a service still being hot trash forced me to delete it and move on. Watching the game hasn't been as enjoyable for me unless there's some drama involved or I'm watching someone's dreams get destroyed by 50/50s.
 
Show me a match equivalent to Momochi Vs Daigo from 2015 in SFV.

Not only is SFV is a frustrating game to play, it's a boring game to watch. The comeback is getting a CC, activate VT and then winning. While in SF4, you have to outplay your opponent using everything that your character has. Not doing throw loops in the corner.

I have to agree here.

Game is much faster and the matches were wayyyyy more exciting. It's very influential though and I enjoy the aesthetic of SFV much more, but that's it.

The commenters during matches have to struggle to find something exciting to say, before they were just narrating the match.
 
SFIV was a badly designed game, but really fun to watch because of the skill required to be good at it.

SFV is a badly designed game that is also boring to watch.
 
I never liked FADC, invincible back dashes, the obsession with starting combos from lights and 1 frame links, and the ultra mechanic.

Every time I hear this, I go back and think all those CH 3f Jabs make all of this possible

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if you watch high ranked or tournament matches you will see people wake up jab a lot and do the thing that people always hated in SF4.

When it's in neutral it's either CC Fierce or CC Roundhouse.
 
I dont miss cammy vortex, I don't miss completely broken option selects for days, I don't miss invincible shoryu free chip kill after a knockdown, I don't miss every single combos starting by spamming 2 light buttons

Most of these things are still there. :/
 
I don't have to elaborate and it isn't a Sarcasm lol It's my opinion guys.

There's a difference between SF4 is my favourite game and SF4 is the best fighting game of all time, that's why i was asking you to elaborate, but that's okay man don't worry :p

This. NG might even be better. At least it embraced the full-retard of parry, with parry/d.parry OS.

Yeah, at least NG was a cool Kusoge, 3S is just a boring mess.
 
You can't tell anything about anyone based on their SF opinions. Not whether they are a pro, scrub, or grew up at an arcade.

Stop acting like someone ran away with your dick and man up. Opinions shouldn't make you cry so hard.
 
SFV sucks to watch.

What I wouldn't give for the Street Fighter community to be like Melee players and just play the game they prefer to play instead of the one that Capcom tells them to play. At least then I wouldn't be bored out of my mind whenever I watch a stream of it.
 
I'm no expert and so don't know all the proper terms etc. For me though SFV feels faster and more technical with the different bars at a time and stuff and I much prefer it.

The launch was a mess I'll agree. But for mine the only thing that SFIV has over V is the roster as far as number of characters, and I hope that SFV gets there some day.
 
I respect everyone's opinion on which of the two SF they like better but to say SFV is more fun to watch than SF4 is just... It's just... Jesus man how can you even say that. Every SF show has had a decrease in views on YouTube. The crowd don't even get excited as often as they used to at tourneys. It's a lethargic game to watch no matter how fun the game is to play.
 
Most of these things are still there. :/

...no? Cammy in SF5 is nothing like SFIV regarding vortex, shoryu chips arent a thing, options selects are rare and removed by patches in SF5, combos from lights in SF5 dont link to mediums except for very rare cases which was the norm in sf4
 
I agree OP sf5 is shit.
I only play on my fightstick TE day on sf4 baby.

And boy i really really dislike SFV
Putting that piece of shit next to sf4 ultimate
Makes it look even worse
 
Stop acting like someone ran away with your dick and man up. Opinions shouldn't make you cry so hard.

If he beats you like a drum at your favorite fighting game, and then drops you the knowledge that it was in fact your mom who ran away with his dick - through a time portal, decades into the past, getting herself immaculately impregnanted, conceiving you, in the process, would it be fair to say you got sonned twice in a pretty godlike manner?

These are the kinds of thoughts that spring to my mind, when passive aggression makes itself manifest in fighting game discussions. Well, that, and 3S.
 
...no? Cammy in SF5 is nothing like SFIV regarding vortex, shoryu chips arent a thing, options selects are rare and removed by patches in SF5, combos from lights in SF5 dont link to mediums except for very rare cases which was the norm in sf4

Stand light kick toward throw. Kanzunoko can do it 4 or 5 times in a row during a round. So can Karin. Let's not forget the cross under aa jabs that lead to 50/50s. I've seen Punk do it to Justin Wong of all players with relative ease. High level Ibuki, Mika, and Laura matches a very vortex like.

Every single new trial in SFV season 2 is mixing multiple lights in to mediums. Very common especially with Chun, Karin, Laura, Cammy, Mika. Some of their BnBs are lights into mids. there's lights into v trigger.

Everything people bitched about in IV is either there or taken another form.
 
I respect everyone's opinion on which of the two SF they like better but to say SFV is more fun to watch than SF4 is just... It's just... Jesus man how can you even say that. Every SF show has had a decrease in views on YouTube. The crowd don't even get excited as often as they used to at tourneys. It's a lethargic game to watch no matter how fun the game is to play.

SFV is way too streamlined, ultimately it's boring to watch. I'm not even the biggest fan of SF4 but those matches were hype, I guess it was because I understood the difficulty of certain matchups plus the rediculous 1 frame links under high pressure situations.. with V it's like okay I already know the max dmg combo so I know how the match goes not to mention the lack of defensive options.
 
You can always tell who the non-competitive players are on GAF because they like SFV.
I go to local tournaments, mind you. I even went to EVO once (for UMvC3) & will try to go again next year if I can amass the cash (little bro's graduation got in the way).
 
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