That's exactly what people said about SF4 when it launched, by the way.
I think this is what everyone says about every SF.
That's exactly what people said about SF4 when it launched, by the way.
I think this is what everyone says about every SF.
That's exactly what people said about SF4 when it launched, by the way.
"SF2? Should have seen me back in the day with SF1. Execution was much harder then"
"SF2? Should have seen me back in the day with SF1. Execution was much harder then"
That's exactly what people said about SF4 when it launched, by the way.
I've legit seen people say SF1 Ryu was a more fun character than SF2 Ryu.
It won't. But yeah, III is still being played and has tournaments and such while IV is just dead.Maybe it will be like Melee one day where it has its own seperate crowd but unfortunately everyone dropped it like a bag of dirt.
I've legit seen people say SF1 Ryu was a more fun character than SF2 Ryu.
Point being when it launched. Depth was figured out weeks, if not months after release.
We are a year in a half into SFV, more if you count the betas, and good players are still getting randomed out by Rogs and Lauras.
Besides Punk there hasn't been any player who's shown ability to not get scrubbed out at a high level
It won't. But yeah, III is still being played and has tournaments and such while IV is just dead.
Point being when it launched. Depth was figured out weeks, if not months after release.
We are a year in a half into SFV, more if you count the betas, and good players are still getting randomed out by Rogs and Lauras.
Besides Punk there hasn't been any player who's shown ability to not get scrubbed out at a high level
And don't tell that teken 7 also launched with 8 frames of lag, because there's a huge difference in 8 frames of lag in a game were moves go from 10 frames startup upwards (tekken), to a game were moves go from 3 frames startup upwards (street fighter).
Sure. Infil and Du won EVO and CC because they were lucky none scrubbed them.Point being when it launched. Depth was figured out weeks, if not months after release.
We are a year in a half into SFV, more if you count the betas, and good players are still getting randomed out by Rogs and Lauras.
Besides Punk there hasn't been any player who's shown ability to not get scrubbed out at a high level
I guess this is the final confirmation that SFV killed Capcom Pro Talk.
It appear that capcom really wants an offensive focused game.
...
They seem to have a pretty clear idea of how they want the game to be, so if you don't already like the game, i wouldn't have much hope left. More characters are not going to change the game much.
Wat? Mike Ross quit Twitch.
Tell that to Tekken 7 players. They seem to be awfully concerned with the 8 frames of lag, specifically because it affects sidestepping. There's more to the game than attack startup speed.
He quit life by the looks of things.
You and Count are pretty much spot on about everything. (Though Count can fuck right off with proximity buttons lol)
Anyways, I'm at the point where I've seen the writing on the walls and just want to hang it up. Capcom is on this kick where everything needs to be hype. Fast shit that's hard as fuck to react to is just becoming too common now. Certain EX moves and dashes means smart play means little. Just fucking do it. If he wasn't blocking for a split second? Damage! If he was blocking? V trigger cancel into safety AND pressure.
What the fuck? Seriously, what the fuck? Capcom cries about FADC dp's on wake up but then release SFV where just blocking Laura or Nacalli's jab on wakeup can lose you the fucking round?
Where is the fucking logic behind that? Oh, I know. It's hype! Yay! Derp derp derp
He quit life by the looks of things.
I don't know about that.
But that video with gootecks from the future might have been realer than we thought
reference: https://www.reddit.com/user/RossyBoyyyMike Ross 30 days ago said:What game would I play? Sf4 was obviously super fun to me, and perhaps I liked that game a little too much. When V came and sucked the joy out of everything I couldn't put a stream on with a straight face.
I don't want to spend an hour+ bitching nonstop about things. It's not productive. I'd rather spend that time playing a game I enjoy. However most people won't find that "entertaining", so I'll play for myself.
If I streamed anything it'd be just xrd or dota...games which this community tends to see as "boring" or "dead community".
I will most likely never have an individual stream again as long as I'm breathing.
Since we're talking about Mike Ross I should repost this from the FGH thread
I found this
reference: https://www.reddit.com/user/RossyBoyyy
Personally, I think he's setting a fine example. It's better to be productive with your time and play games you enjoy. If everyone followed Mike Ross' example we wouldn't have threads like this.
Point being when it launched. Depth was figured out weeks, if not months after release.
We are a year in a half into SFV, more if you count the betas, and good players are still getting randomed out by Rogs and Lauras.
Besides Punk there hasn't been any player who's shown ability to not get scrubbed out at a high level