I don't understand this one... You mean revealing your position to enemies? I'm already following the others, I'm relieved. ^_^
Does this game have matchmaking? I'm level 5 and never get placed with anyone under double digits, and it's not helping me learn at all. I'm getting destroyed.
So apart from the bug, can you get tickets repeating stages or those are also finite?
Is there a way to gain tickets always, even if its not a bug and slower?
Does this game have matchmaking? I'm level 5 and never get placed with anyone under double digits, and it's not helping me learn at all. I'm getting destroyed.
You will want to choose abilities based on your weapon and playstyle. In Splatoon 1 you would typically want very different abilities for lets say Eliter, Luna Blaster and Heavy splatling. It will probably take a while for the meta game to develop enough to get really good recommendations for abilities for splat 2. But I think for an aerospray with a painting heavy playstyle you probably couldn't go too wrong with mobility focused abilities (swim speed up and run speed up) because these will allow you to cover ground faster when painting, and will help you escape from more aggressive weapons. Granted you should experiment and see what works for you.Can anyone please fill me in on how to deal with abilities? I assume it depends on playstyle, so I mostly play turf wars with an aerospray, focus on inking, but not shy of the occasional kill.
I've gathered up a good amount of 3star gear, but I think I remember the base ability being most important? For the other, should I keep scrubbing until I can afford a complete custom set up? Any suggestions to what that setup should look like?![]()
If the game allows you to stack abilities the effects will stack. Some abilities cannot be stacked, but those abilities are exclusive to a certain clothing category (hats, shirts, shoes) and cannot be sub abilities. As I noted in my post above main abilities are worth a little bit more than 3 subs in terms of their effects, and stacked abilities suffer from diminishing returns. That's not to say that you don't ever want to stack things, players in Splatoon 1 usually focused their abilities onto just a few things that they wanted to have an advantage in.
Yes, they stack. That hat looks pretty good. In general you want to aim for 3 matching sub abilities on your gear. The boosts from single subs aren't really noticeable unless you stack them.
3 sub abilities equals the power of 1 main ability.
If you have too many of the same ability you get diminishing returns.
I just want to clarify that the diminishing returns isn't something that kicks in after a certain threshold, it's a continuous function. Adding anything above 1 sub technically gets diminishing returns, but the effect gets stronger as you stack more abilities.3 sub abilities equals the power of 1 main ability.
If you have too many of the same ability you get diminishing returns.
Yes, you can even (if you are lucky or obsessive enough) put all your mains and subs into a single ability and they will all stack. However, because of diminishing returns, you probably don't want to do this (unless something turns out to be as broken as quick respawn was in Splatoon 1)Thank you! So I should be fine with 2x Sub Ink Saver on Shirt and 1x Sub on Shoes? Just want to be sure different items stack too.
Yes, they stack. That hat looks pretty good. In general you want to aim for 3 matching sub abilities on your gear. The boosts from single subs aren't really noticeable unless you stack them.
So I never played the first, and I'm almost always the lowest level player in the game. But at level 7 I'm pretty consistently performing well and winning a large majority of games, albeit unranked turf war.
I'll take this to mean that I'll be okay without motion controls. The game feels great the way I've been playing so far.
Super fun game btw. I'm having a blast.
Yes, however, the matchmaking in turf war is not based on level, since it is largely just a counter of how much time you have put into the game. The actual matchmaking criteria for turf war is hidden from the players. Nintendo has said vague stuff about it in that it is based on your playstyle (kills vs painting) and other factors, but as far as I know nobody outside of Nintendo knows the actual criteria.Does this game have matchmaking? I'm level 5 and never get placed with anyone under double digits, and it's not helping me learn at all. I'm getting destroyed.
It looks like it requires an incredible amount of grinding for the ability chunks, ugh.
Just want a lot of ink saver / special charge stuff.
It looks like it requires an incredible amount of grinding for the ability chunks, ugh.
Just want a lot of ink saver / special charge stuff.
So my shoes with main ability reducing ink use for the main weapon , two of the sub abilities being that as well and the third being faster ink reload is a good thing? I thought it was too much lol.
I find ink use reduction, reload buff, special attack strenght and special attack charge buff the most compelling.
Is it possible to cancel out the ninja squid abilitie's slower swimming speed with the normal swimming speed buff ability?
League Battle is team based. You can play with friends on your team.Is there team matchmaking in ranked or just league play. I am getting mixed messages. And does League play have voice chat. Thanks. I just want to play on the same team as my friends
Yes there is matchmaking. But you probably won't notice it much at lower levels. Also, turf war allows friends to join, so rooms are not always going to be balanced.
You can get tickets from salmon run. It's random, but so far, I have certainly more tickets than I can use for the amount of games I play. The tickets in single player are supposed to be finite.
great so that shit runs while europe is at work all dayShift is overnext one is in 5 hours and 38 min. Wich will last 24 hours instead of 12.
Yeah, those shoes are pretty good. A piece of gear with four matching abilities is basically the holy grail.
People usually do stack swim speed with ninja squid to cancel out the speed reduction. Splatnet 2 actually sold a ninja squid shirt with a swim speed bias earlier this week.
I got some nice jacket i can pick up in a few hours at sparky with ninja squid and 3 free slots waiting for me. i buy way too much gear still lol. So much good looking stuff, sometimes interesting abilites, sometimes both is the case.
So you say I should go for example for main weapon Ink cost reduction, ink reload buff and lets say special attack buff for my 3 abilities i wanna stack?
Or something like ninja squid, swim speed, ability charge and something else? basically 3 abilities that stack often enough?
I also dont know how special attack buff is good for some special attacks. I imagine its pretty useless for stuff that onehits anyway when it hits and then special charge is better.
Noob Question of Shame: (or not?)
Is it an good Idea to jump into death while carrying the Rainmaker if it's pretty sure you wouldn't get it to the center or even farther? At least it's not in your Zone anymore, right?
Yeah, that's a thing people do.
to the guy i just played rainmaker with who thought it was a good idea to escape the enemy by bringing the rainmaker two inches away from our goal:
fuck you :^)
B rank is hell, just like in the original
Sooooo so many useless teammates
It really depends on what weapon you're playing. You'll probably want different gear for different weapons and some weapons need ink efficiency buffs more than others.
When you get to 15.0, you get 6000 XP. I'm not sure if it goes past that.
You mean jump off the map to reset it to the middle? Yeah, people do that a lot if they don't want to deal with the danger of possibly losing it in your own area again.Noob Question of Shame: (or not?)
Is it an good Idea to jump into death while carrying the Rainmaker if it's pretty sure you wouldn't get it to the center or even farther? At least it's not in your Zone anymore, right?
I really liked the octobrush today, but it will most likely get nerfed. seems like that one has quite the consumption issue, and being invisible in ink would be nice with it i guess.
What the core of my question was though and i failed to convey because of my kinda sluggish english is: So i should focus on 3 key abilites on my gear for that specific weapon except when it's a unique one like ninja squid? More would muddy the waters so to speak?
to the guy i just played rainmaker with who thought it was a good idea to escape the enemy by bringing the rainmaker two inches away from our goal:
fuck you :^)
Does this game have matchmaking? I'm level 5 and never get placed with anyone under double digits, and it's not helping me learn at all. I'm getting destroyed.