Splatoon 2 |OT| Fresh Squids 2 Go

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Eh, yeah, kind of. The maps are designed small, so the odds of running into an enemy are fairly high. So, you are either running away from them at all costs or killing them all lol.

My strategy varies depending on the skill level of those in my lobby. If I am consistently out gunned, I will run and go a different path.
 
The problem I have with Splatoon 2 maps is that there is a backdoor, but you can't fuck up an enemy base like you could in the first game (aside from the 2 classic maps). There are too many barriers that keep you from getting deep into enemy territory.

(Also, if you watch the top of the screen and see an enemy die, use the super jump to gtfo)

An enemy die?
 
The problem I have with Splatoon 2 maps is that there is a backdoor, but you can't fuck up an enemy base like you could in the first game (aside from the 2 classic maps). There are too many barriers that keep you from getting deep into enemy territory.

(Also, if you watch the top of the screen and see an enemy die, use the super jump to gtfo)

There's only a small section that's typically completely closed, but there's tier to entry for each step before it (with increased chance of being spotted as you make your approach to their base)
 
speaking of super jump, sometime people put a point where you can super jump without them.... i absolutely don't know how to select it on the map!

i'm sure it's simple as hell but i couldn't figure it ou!
 
Yo, I won a match in ranked and I went from C- straight to B-.

Does the cat love me or something? What's up here guys?
 
Yo, I won a match in ranked and I went from C- straight to B-.

Does the cat love me or something? What's up here guys?

Happened to me as well. On one mode I had straight wins, for another it was back and forth, in another I had only one loss. All bumped me up to B-

edit: wait, did you mean after just one match?
 
You're not doing that if people are painting their base after they respawn though.

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My strategy varies depending on the skill level of those in my lobby. If I am consistently out gunned, I will run and go a different path.

I mean, sure, but that doesn't really matter to what I said anyway
 
Those people are bad. =P

If I had a team playing with me in person, I would totally try to rush the middle and sides while one guards the base. Since I am not in communication with them, I try to cover the base when I can. It's not always at the beginning but I try to make sure it gets done. Sadly, that winds up being at the end far too often.
 
The thing people are missing with base painting is that it should be a half-way house.

Ideally, all 4 players pick a different route out of the base. Let's say it's Port Mackerel. One goes high left, one goes high right, two up the middle splitting up once the map widens out.

The high route players ink the path as they go, taking a moment to fire into the open spaces at the places they can. The lower players go straight ahead, flicking their aim to the side to get at the gaps between the boxes.

Everyone comes back together around where the map opens out and mid starts.

Just like that, you've all pushed to mid quickly, built special, and inked the majority of your base.

It's a waste to do anything more than that, and you definitely shouldn't be religiously filling in all the tiny gaps, since about 10 of those is like... 1 shot of yours landing in the enemy ink. Fix any serious gaps of course.

Frankly, on 6/8 of the maps I think it's almost a moot point. Splatoon 2's spawns are so tiny I'm not sure it really matters. Only Moray Towers and Port Mackerel actually have much distance from spawn to mid anyway.
 
Nope. Gonna need a group to reach full bar Profreshional.

If anyone wants to team up:
FC SW-2682-1865-4892

Just had a team where 2 of us were leading our Grillers away and the other 2 went to the other end of the map shooting the small fish.

Just sent a friend request

My Friend Code is

4752-5863-4795

If anyone else want to group with me
 
Happened to me as well. On one mode I had straight wins, for another it was back and forth, in another I had only one loss. All bumped me up to B-

edit: wait, did you mean after just one match?

I was gonna rank up, I was C- and my bar was almost full, I won the match and I expected to rank up in C. Joined B-, maybe they changed something? Don't remember skipping ranks from the first game?
 
Huh. So I've done 2 solid play sessions of turf war, and went from dominating off my old skills from when I played the original for a bit after it came out, to kind of sort of sucking. Hmm... thought I was gonna be okay for a while, but I guess I'm indeed going to need to do some (re-)learning here as I advance.

Big question: Is there a decent trick for dealing with Chargers who camp on the edge of their team's blocked off zone? That was totally throwing me off my game and messing with me pretty bad in a few matches.
 
You said I'm either running away or fighting. I said my strategy changes depending on the skill of those around me. Not sure how the 2 are unrelated.

You basically implied you never died in Turf War, and I said that means you are either avoiding or killing the other team at peak levels. Your changing of strategies doesn't really matter to that. If you have to change your strategy, that means you probably died at some point, so that brings us back to why you don't paint the spawn area after you spawn if no one else is?
 
You basically implied you never died in Turf War, and I said that means you are either avoiding or killing the other team at peak levels. Your changing of strategies doesn't really matter to that. If you have to change your strategy, that means you probably died at some, so that brings up back to why you don't paint the spawn area after you spawn if no one else is?

If I claimed to have never died, please show me where this was said. What I day say was this:
When you focus on the point of the game, you know, painting the ground, you can go a match without dying.
 
Huh. So I've done 2 solid play sessions of turf war, and went from dominating off my old skills from when I played the original for a bit after it came out, to kind of sort of sucking. Hmm... thought I was gonna be okay for a while, but I guess I'm indeed going to need to do some (re-)learning here as I advance.

Big question: Is there a decent trick for dealing with Chargers who camp on the edge of their team's blocked off zone? That was totally throwing me off my game and messing with me pretty bad in a few matches.
As a charger main myself, I try to take any chargers I see out. If they're just camping the protected area out of your range? I mean, if you just stay out of their range, they're not going to accomplish much by sitting there.
 
Huh. So I've done 2 solid play sessions of turf war, and went from dominating off my old skills from when I played the original for a bit after it came out, to kind of sort of sucking. Hmm... thought I was gonna be okay for a while, but I guess I'm indeed going to need to do some (re-)learning here as I advance.

Big question: Is there a decent trick for dealing with Chargers who camp on the edge of their team's blocked off zone? That was totally throwing me off my game and messing with me pretty bad in a few matches.

Bombs mainly unless you have a charger yourself. There's probably a way to get around to them, but it's a loooong way around.
 
If I claimed to have never died, please show me where this was said. What I day say was this:

Why didn't you paint it when you respawned? Did you really go an entire match without dying at all?

When you focus on the point of the game, you know, painting the ground, you can go a match without dying.

I don't know, you're not outright saying you never die, but the implication seems to be that it's pretty easy for you to not get killed. Maybe that's not really what you meant, and you do die in Turf War. So, then, that just brings us back to the question of why don't you just paint the spawn area when you if it's not painted? That seems to be your biggest issue with the strategy of taking the middle first, but when (if?) you find yourself back there and a part isn't painted over, why aren't you doing it then?
 
If I claimed to have never died, please show me where this was said. What I day say was this:

And our point was that can make you more of a liability than an asset. If you're always inking in such a way that you never encounter enemies, then you're likely not inking important areas at the right time. And areas you ink will likely be covered over by enemies. Which can lead your team to what is essentially a 3v4.

What we've been saying the whole time is that inking and splatting aren't mutually exclusive and doing both is better than just one. People who run around and ink aimlessly can be just as harmful as people who play straight up deathmatch.
 
I don't know, you're not outright saying you never die, but the implication seems to be that it's pretty easy for you to not get killed. Maybe that's not really what you meant, and you do die in Turf War.

I went a match without dying. How that means I go every match is a stretch.

And our point was that can make you more of a liability than an asset. If you're always inking in such a way that you never encounter enemies, then you're likely not inking important areas at the right time. And areas you ink will likely be covered over by enemies. Which can lead your team to what is essentially a 3v4.

What we've been saying the whole time is that inking and splatting aren't mutually exclusive and doing both is better than just one. People who run around and ink aimlessly can be just as harmful as people who play straight up deathmatch.

People who go out to the middle and die right away are doing less for the team than those who ink the base right away.
 
Just realized that because Splatfest has two teams that face each other, I should be able to ACTUALLY party up with my friends for turf war, unless of course it's a shitfest where it's ketchup vs. ketchup every game.
 
People who go out to the middle and die right away are doing less for the team than those who ink the base right away.

Yes, we all know that people who are bad at the game are doing less for the team. Again, you have to consider why they died in the first place. Because the enemy (who got to the middle first) killed them.

People who go out to the middle and don't die are doing more for the team than either of the others. Which is why many of us consider it the best strategy.

But also... What you're saying isn't really true anyway. Seeing as how the person who goes to the middle and dies right way can then ink spawn on their way back. And the person who spends the first 30 seconds of the match inking spawn is going to hit the middle around the same time. Either way, both of those players are allowing the enemy to gain control of key points.
 
We splatted the whole enemy team, and then the person with the rainmaker wasted the entire time they were down trying to make the jump from the sponge in Sturgeon Shipyard.

1. Nailing that jump is hard as hell because any ink can shrink it down where you can't make it anymore

2. Even if by some miracle you make that jump, your teammates probably can't back you up.

Don't use the sponge!
 
Yes, we all know that people who are bad at the game are doing less for the team. Again, you have to consider why they died in the first place. Because the enemy (who got to the middle first) killed them.

People who go out to the middle and don't die are doing more for the team than either of the others. Which is why many of us consider it the best strategy.

But also... What you're saying isn't really true anyway. Seeing as how the person who goes to the middle and dies right way can then ink spawn on their way back. And the person who spends the first 30 seconds of the match inking spawn is going to hit the middle around the same time. Either way, both of those players are allowing the enemy to gain control of key points.

One has covered more ground than the other.
 
I went a match without dying. How that means I go every match is a stretch.

Okay, cool. But you still aren't answering the original question. You seem pissed that 'randos' are painting the spawn, but if you do die in matches and see blotches of areas not painted, are you painting them or not? Seems like that voids your entire complaint.

People who go out to the middle and die right away are doing less for the team than those who ink the base right away.

If those people get a significant amount of area inked and/or are forcing the other side to contest that while they lived, not really.
 
Spending time inking the spawn early game is the most frustrating thing new players do. Create paths to mid and deny the area to the enemy team.
 
Okay, cool. But you still aren't answering the original question. You seem pissed that 'randos' are painting the spawn, but if you do die in matches and see blotches of areas not painted, are you painting them or not? Seems like that voids your entire complaint.

Pissed? Lol, I'm defending my stance that painting the spawn area is a valid strategy when playing with randoms. If I was pissed I would be typing out lengthy paragraphs

I paint my base. Sometimes at the beginning, sometimes at the middle of the match, and sometimes at the end depending on the situation. If I respawn and there is a fight for a key piece of land, I am not going to ink my base, I'm going to go where I'm needed.
 
Yes, free ground that can be covered at any time throughout the match. Both have allowed the enemy to cover contested ground, which is much harder to get back.

That's why I fight for that ground during the middle and through the end, when it matters most.
 
That's why I fight for that ground during the middle and through the end, when it matters most.

And you ink your way through your spawn as you head there.

That's the point, you're gonna be running through those areas again multiple times throughout the match. That's the time to ink them.

As a seasoned vet. No. Rushing out into the middle and dying is just as stupid.

The key is to not die. If you die you're not denying the enemy, you're being denied.
 
I bought the Splatoon 2 book and I thought there was a code to have a digital copy of it, which would be updated regularly. I'm sure I read someone here mention it, but I can't see any mentyof it in the book.

Does anyone know?
 
Pissed? Lol, I'm defending my stance that painting the spawn area is a valid strategy when playing with randoms. If I was pissed I would be typing out lengthy paragraphs

Don't be a Semantic Sally, you know what I'm saying.

I paint my base. Sometimes at the beginning, sometimes at the middle of the match, and sometimes at the end depending on the situation. If I respawn and there is a fight for a key piece of land, I am not going to ink my base, I'm going to go where I'm needed.

So, basically, what you're saying is that you leave parts of your base unpainted in some situations when you might be needed elsewhere.

Well, okay.
 
Rushing out to the middle and killing the entire enemy team and planting an American Flag there is, well, like just what I do, man.
 
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